/===========================================================================/ | ドラゴンクエストVIII: 空と海と大地と呪われし姫君 | | Doragonkuesuto (Dragon Quest) VIII: Sora to Umi to Daichi to Norowareshi | | Himegimi | | | | FAQ/Walkthrough | | Version 2.0 07/09/05 | | By: Red Scarlet (akaiscarlet_at_hotmail.com) | /===========================================================================/ If you are stuck getting to the Moon World after getting the Moon Shadow Harp, press Control + F and search for 'Trading a Moon Shadow Harp for a Ship'. The easiest way to get Grad to show up in the Medical Herb Garden Cave is to simply enter Orkunis and talk to *nobody* in town, except to stay at the inn, save the game, or buy weapons/armor. The last time I played the game, I entered town and only talked to those people to do business, then left and went through the Medical Herb Garden Cave to find him there. Pretty easy to remember. If you are stuck at カラッチ: Karacchi (Karacchi), the guy that asks questions in front of Lapan's House, press Control + F and search for 'Desperately Seeking Baumren'. With version 2.00, I've finished the walkthrough section. Hopefully it will be worth the wait for you and I. If you still have questions or are stuck I'll gladly answer any e-mails I get if you are stuck, as probably would Kouli, Storm Lord, and the posters at various boards for this game. Thank you. This FAQ is for personal use only. It cannot be altered without the consent of the FAQ's owner (me), nor published in any magazines or any reproduced form. This FAQ is not meant for sale and is copyright 2004, 2005 Red Scarlet. If you want to use this FAQ on your Website or page, please email me for permission (akaiscarlet_at_hotmail.com, or mockballqueen_at_hotmail.com). This guide was written with the NJStar program. To get the Japanese text to display how it would on a television or monitor, just install the Japanese language pack if using Internet Explorer or a different browser, then choose Japanese encoding. Sorry to all the 56k'ers using this guide. --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- If you want to find a specific section in this guide, simply combine the roman numeral, letter, and number of a section from the Table of Contents while in the 'find' window of your browser to zip right to whatever section you want. For example: If you've just received the ship, and want to skip ahead directly to that section, find which part of the guide has it (part II), then which letter (G) and number (1), and hit 'find' at the top of your window or hit Control+F. Enter the combination II - G 1 (without spaces) and you will jump straight to the part of the guide after getting the ship. My search codes method is nowhere near as precise as some others, but I prefer this method over having a code for every single thing in the game, due to that method bringing up way too many results that you are most likely not looking for, and having to spend 20 minutes digging through to find what you are trying to. Hopefully these make navigating the guide simpler and faster for all. --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- Please note that the 'My level' before each section is only a reference, my levels and equipment I use (as well as what I mix and how I build up Skill Points for each character) are not canon in order to play this game. Go at your own pace, with levels higher or lower, and use whatever skillset you feel like. I am by no means trying to force people to play the game how I play only. I will try my best at keeping the other weapon types in mind when it comes to buying items and making new ones in the Alchemy Pot. Also note that this walkthrough is not very heavy on the story, and that comes from these reasons: I have no formal education on the Japanese language, so conversational text goes over my head most of the time. My guides are a fan translation. I haven't played a console RPG for the story in almost 10 years, and I've really never played any Dragon Quest games for the story to begin with. What I say is going on is most often a guess, unless it is obvious (like someone dying). If you are looking for an in-depth synopsis of the storyline, I am sorry to say that this is not the guide for it. This guide is for enjoying the often lost aspect of videogames, especially console RPG's these days, the *game* part. Please also note that this guide is for the *JAPANESE VERSION* of the game. Please do not e-mail me if/after the North America/PAL versions are released and tell me what those versions call an item, person, or monster or any other object, and to fix them and give me a negative feedback rating. *looks at the guy that was offended that my Final Fantasy 9 Vivi Abilities guide was for the Japanese, not the American game*. If you do know of a correction or better term for the Japanese name of something, or the name of something I do not know, then I will gladly read and reply to those e-mails, and make the suitable changes if they are indeed more suitable. I am always welcome to the effort of making my guides more helpful. It's a learning process for me. This guide is not for the North America/PAL versions, although it should be usable for them unless drastic changes are made. I currently have no plans on converting this guide into English for the US release at this time. The guide is already twice as big file-size-wise as I first thought it would be, and this is before the walkthrough part has started (almost 2 megs on my computer, about 1.89 megs in version 1.06). One last note: I don't consider myself a great writer. My walkthrough is pretty dry to me, do not expect a doctoral english paper here. I'm writing this for free, and because I enjoy this game. If you are looking for tons of eloquent ways for me to say "open the door and take the stairs", you are going to be disappointed. This guide is way, way too big to begin with, and lofty language does not help. With that out of the way, let's begin. -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- /===========================================================================/ |-----------------------------Table of Contents-----------------------------| /===========================================================================/ | Part I-Getting Started | /===========================================================================/ | A-Adventure Files | /---------------------------------------------------------------------------/ | B-Control Scheme | /---------------------------------------------------------------------------/ | C-Menu Screen, Status, Strategy Translations | /---------------------------------------------------------------------------/ | D-Battle Commands | /---------------------------------------------------------------------------/ | E-General Game Information | | 1-Characters | | 2-Skills | | 3-Churches / Saving the Game | | 4-Day / Night | | 5-Storing Money | | 6-Casino | | 7-Tension | | 8-Status Ailments | /===========================================================================/ | Part II-Walkthrough | /===========================================================================/ | A-The Journey Begins | | 1-トラペッタ: Torapetta (Torapetta) | | 2-Preparing for the Waterfall Cave | | 3-The 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | /---------------------------------------------------------------------------/ | B-The Plight of the Sexy Redhead | | 1-リーザス村: Ri-zasumura (Rizas Village) | | 2-リーザス像の塔: Ri-zasuzou no Tou (Rizas' Statue Tower) | | 3-ポルトリンク: Porutorinku (Port Link) | | 4-The Alchemy Pot | | 5-船着き場: Funetsukijou (Ship Port) | | 6-Using the Thief's Key | /---------------------------------------------------------------------------/ | C-The Temple Knight that Looks like Trunks | | 1-マイエラ修道院: Maiera Shuudoin (Maiera Monastery) | | 2-ドニの町: Doni no Machi (Doni Town) | | 3-旧修道院跡地: Kyuushuudoinatochi (Old Monastery Site) | | 4-A World Map for a Party of Four | | 5-More Treasure Hunting, My Skill Order | | 6-川沿いの教会: Kawazoi no Kyoukai (Church Along the River) | /---------------------------------------------------------------------------/ | D-A Castle Draped in Black, and a Matching Door | | 1-アスカンタ城: Asukantajou (Asukanta Castle) | | 2-願いの丘: Negai no Kyuu (Hill of Hope) | | 3-On the way to パルミド: Parumido (Palmid) | /---------------------------------------------------------------------------/ | E-The Case of the Mysteriously Vanishing Horse | | 1-パルミド: Parumido (Palmid) | | 2-The Palmid Casino | | 3-A Tear for a Horse | | 4-剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue)| | 5-The Informant, and a New Destination | /---------------------------------------------------------------------------/ | F-Revisiting the Past for a Ship | | 1-荒野の山小屋: Kouya no Yamakoya (Wilderness Hut) | | 2-トロデーン西教会: Torode-nnishikyoukai (Church West of Troden) | | 3-トロデーン城: Torode-njou (Troden Castle) | | 4-Item/Recruitable Monster Cleanup | | 5-バトルロード: Batoruro-do (Battle Road) | | 6-モグラのアジト: Mogura no Ajito (Mole's Hideout) | | 7-Trading a Moon Shadow Harp for a Ship | /---------------------------------------------------------------------------/ | G-Set Sail for the High Seas | | 1-メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) | | 2-Around the World in Some Amount of Time (Part 1) | | 3-聖地ゴルド: Seichigorudo (Holy Grounds Gorudo) | | 4-Around the World in Some Amount of Time (Part 2) | | 5-砂漠の教会: Sabaku no Kyoukai (Desert Church) | /---------------------------------------------------------------------------/ | H-The Western Continent | | 1-海辺の教会: Umibe no Kyoukai (Beach Church) | | 2-ベルガラック: Berugarakku (Belgarak) | | 3-Desperately Seeking Baumren | | 4-サザンビーク城: Sazanbi-kujou (Southern Beak Castle) | | 5-王家の山: Ouie no Yama (Royal House Mountain) | | 6-Southern Beak Bazaar; the Great Selloff | /---------------------------------------------------------------------------/ | I-The 太陽の鏡: Taiyou no Kagami (Sun Mirror) and Dormagus | | 1-The Strange Man and a Mysterious Spring | | 2-Powering up the Sun Mirror | | 3-闇の遺跡: Yami no Iseki (Darkness Ruins) | /---------------------------------------------------------------------------/ | J-Jessica Takes a Vacation | | 1-リブルアーチ: Riburua-chi (Liberachi) | | 2-Beating バトルロード: Batoruro-do (Battle Road) | | 3-ライドンの塔: Raidon no Tou (Rydon's Tower) | | 4-Jessica Comes Back for Work | /---------------------------------------------------------------------------/ | K-Follow that Dog! | | 1-雪越しの教会: Yukigoshi no Kyoukai (Snowcrossing Church) | | 2-オークニス: O-kunisu (Orkunis) | | 3-薬草園の洞くつ: Yakusouen no Doukutsu (Medical Herb Garden Cave) | | 4-Item Cleanup, Part Two | | 5-Sibling Rivalry and the Dragon Bone Maze | | 6-The Belgarak Casino | /---------------------------------------------------------------------------/ | L-From the Seas to the Skies | | 1-海賊の洞くつ: Kaizoku no Doukutsu (Pirates' Cave) | | 2-'X' Marks the Spot? | | 3-レティシア: Retisia (Retisia) | | 4-神鳥の巣: Kamitori no Su (God Bird's Nest) | | 5-Item Cleanup, Part 3 | /---------------------------------------------------------------------------/ | M-From Black Paws to Cruel Hands | | 1-三角谷: Sankakuya (Triangle Valley) | | 2-Showdown at the Pope's House | | 3-The Darkness God Returns | | 4-トロルの迷宮: Tororu no Meikyuu (Troll Maze) | /---------------------------------------------------------------------------/ | N-Encounter with the Darkness God | | 1-暗黒魔城都市: Ankokumajoutoshi (Darkness Demon Castle City) | | 2-Seven Orbs of a Different Color | | 3-The Final Battle | /---------------------------------------------------------------------------/ | O-Beyond the Darkness God | | 1-More Monster Hunting | | 2-竜神の道: Ryuujin no Michi (Dragon God Road) | | 3-竜神族の里: Ryuujinzoku no Sato (Dragon God Tribe Village) | | 4-天の祭壇: Ten no Saidan (Heaven Altar) | | 5-The True Ending | /---------------------------------------------------------------------------/ | P-Challenging the True Dragon God King | | 1-深紅の巨竜: Shinkou no Kyoryuu (Deep Crimson Giant Dragon) | | 2-深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon) | | 3-白銀の巨竜: Shirogane no Kyoryuu (Silver Giant Dragon) | | 4-黄金の巨竜: Ougon no Kyoryuu (Gold Giant Dragon) | | 5-Intermission of Metal | | 6-黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon) | | 7-聖なる巨竜: Seinarukyoryuu (Sacred Giant Dragon) | | 8-永遠の巨竜: Eien no Kyoryuu (Eternity Giant Dragon) | /---------------------------------------------------------------------------/ | Q-Credits/Thanks/Version History | /===========================================================================/ ----------------------------------------------------------------------------- /========================/ | Part I-Getting Started | /========================/ ----------------------------------------------------------------------------- /=======================/ | (I-A) Adventure Files | /=======================/ As you turn the game on, you will be greeted with 3 options, here is what they are and what they mean. 冒険をする: Bouken wo Suru (Continue an Adventure) 冒険の書をつくる: Bouken no Sho wo Tsukuru (Write a New Adventure) 冒険の書を消す: Bouken no Sho wo Kesu (Erase an Adventure) After choosing Continue an Adventure, you are given a choice of which Memory Card Slot to load from. Select スロット1: Surotto1 (Slot 1) or スロット2: Surotto2 (Slot 2), then the file. After choosing Write a New Adventure, you are asked what you want to name the Hero. No other characters can be renamed. Here's what the naming prompt looks like: You are only allowed 4 spaces, but the Japanese language makes it in a way 8 English letters. Here is what the 2 different kana screens look like and what they stand for. Hiragana Mode-This is used for Japanese words in the Japanese language, where Katakana is used for words from other languages (example: すし: Sushi in Hiragana, チーズブルガー: Chi-zuburuga- (Cheeseburger) in Katakana. Most character names in Japanese videogames use Katakana to write them. Please note that due to vertical space limitations, this cannot appear the same as onscreen. あ=a い=i う=u え=e お=o は=ha ひ=hi ふ=fu へ=he ほ=ho か=ka き=ki く=ku け=ke こ=ko ま=ma み=mi む=mu め=me も=mo さ=sa し=shi す=su せ=se そ=so ら=ra り=ri る=ru れ=re ろ=ro た=ta ち=chi つ=tsu て=te と=to や=ya ゆ=yu よ=yo わ=wa ん=n な=na に=ni ぬ=nu ね=ne の=no ゃ= -ya ゅ= -yu ょ= -yo っ=* を=wo ぁ=a ぃ=i ぅ=u ぇ=e ぉ=o - 。 。。。 ? ! が=ga ぎ=gi ぐ=gu げ=ge ご=go カナ=change to Katakana ざ=za じ=ji ず=zu ぜ=ze ぞ=zo 戻る=Modoru (Backspace) だ=da ぢ=dzi づ=dzu で=de ど=do 終る=Owaru (Finish) ば=ba び=bi ぶ=bu べ=be ぼ=bo ぱ=pa ぴ=pi ぷ=pu ぺ=pe ぽ=po *-This symbol is used for a double letter of the letter that follows it. Example-しょりゅれっぱ: Shoryureppa (っ signifies the double p). ー: Used for long vowel sounds. ----------------------------------------------------------------------------- Katakana mode ア=a イ=i ウ=u エ=e オ=o ハ=ha ヒ=hi フ=fu ヘ=he ホ=ho カ=ka キ=ki ク=ku ケ=ke コ=ko マ=ma ミ=mi ム=mu メ=me モ=mo サ=sa シ=shi ス=su セ=se ソ=so ラ=ra リ=ri ル=ru レ=re ロ=ro タ=ta チ=chi ツ=tsu テ=te ト=to ヤ=ya ユ=yu ヨ=yo ワ=wa ン=n ナ=na ニ=ni ヌ=nu ネ=ne ノ=no ャ= -ya ュ= -yu ョ= -yo ッ=* ヲ=wo ァ=a ィ=i ゥ=u ェ=e ォ=o - 。 。。。 ? ! ガ=ga ギ=gi グ=gu ゲ=ge ゴ=go かな=change to Hiragana ザ=za ジ=ji ズ=zu ゼ=ze ゾ=zo 戻る=Modoru (Backspace) ダ=da ヂ=dzi ヅ=dzu デ=de ド=do 終る=Owaru (Finish) バ=ba ビ=bi ブ=bu ベ=be ボ=bo パ=pa ピ=pi プ=pu ペ=pe ポ=po ヴ=v *: This symbol is used for a double letter of the one after it. ー: Used for long vowel sounds. ヴ: Seems to be mainly used only for proper names. Once you choose おわる: Owaru (Finish), you are asked if you want to save to a Memory Card. Choose either はい: Hai (yes) and then the Memory Card Slot, or いいえ: Iie (no). After choosing Erase an Adventure, you are given a choice of which Memory Card Slot to load from. Select スロット1: Surotto1 (Slot 1) or スロット2: Surotto2 (Slot 2), then the file. ----------------------------------------------------------------------------- /======================/ | (I-B) Control Scheme | /======================/ Directional Pad/Left Analog Stick: Move/Turn up, down, left, right. Right Analog Stick: Move camera. L1 Button: Moves camera to the left. L2 Button: Positions camera to behind the party leader. R1 Button: Moves camera to the right. R2 Button: Puts the camera in first-person view. Circle Button: Opens up the menu, confirms choices. X Button: Cancel choices, default for いいえ: Iie (no), go back one menu. Triangle Button: Quick action; search areas and to talk to people, instead of hitting circle, then choosing はなす: Hanasu (Talk), for example. Square Button: Shows the map for the Overworld (if you have the World Map), Dungeons (if you have the map), and towns. Select Button: Opens up the 戦いのきろく: Tatakai no Kiroku (Battle Record) menu. Start Button: Turns the compass on/off. ----------------------------------------------------------------------------- /==================================================/ | (I-C) Menu Screen, Status, Strategy Translations | /==================================================/ Note-a ** means there are more options that open when you select that command. はなす: Hanasu (Talk) じゅもん: Jumon (Magic) **どうぐ: Dougu (Item) なかま: Nakama (Comrades) **つよさ: Tsuyosa (Status) **さくせん: Sakusen (Strategy) --------------------------------------- どうぐ: Dougu (Item) Translations When you choose the Item command, you will see a list of your characters' names, and three more selection, ふくろ: Fukuro (Item Bag), どうぐ整理: Dougu Seiri (Places all unequipped items on a character or everyone into the bag), and ふくろ整理: Fukuro Seiri (Arrange the order of items in the bag) by しゅべつ順: Shubetsujun (type) or by あいうえお順: Aiueojun (alphabetical order). Each character can hold 12 items, and can put extra items into the bag, which is very helpful. Note that like in the remake of Dragon Quest 5, you can hold more than 99 of an item in the bag. Choose a character, and then hit the Circle button on the item in question, and another menu pops up. The translations for those are as follows: つかう: Tsukau (Use item) わたす: Watasu (Move item up or down in list, or give to another party member) そうび: Soubi (Equip the item if you can, unequip it if chosen on an equipped item) すてる: Suteru (Throw the item away; once its tossed, its gone!) やめる: Yameru (Cancel) If you have the cursor on something currently equipped and hit the Circle button, the そうび: Soubi (Equip) option is replaced by はずす: Hazusu (Remove). --------------------------------------- つよさ: Tsuyosa (Status) Translations When you choose this command, you can choose an individual character, or choose the bottom option, ぜにん: Zenin, which shows a 'quick list' of all party members' current/max hp, current/max mp, his or her experience level, こうげき: Kougeki (Attack), しゅび: Shubi (Defense), and alloted points to each Skill. Now choose an individual character, and the stats are translated as follows: _________________________________________________________________ / Character's Name | | |--------------------| ちから: Chikara (Power) | | Character's Sex | すばやさ: Subayasa (Agility) | | Experience Level | みのまもり: Mi no Mamori (Body Protection) | /--------------------/ かしこさ: Kashikosa (Intelligence) | | Current Weapon | こうげき力: Kougeki Ryoku (Attack Power) | | Current Armor | しゅび力: Shubi Ryoku (Defense Power) | | Current Shield | さいだいHP: Saidai HP (Max HP) | | Current Helmet | さいだいMP: Saidai MP (Max MP) | | Current Ornament | Current Experience Points | /--------------------/--------------------------------------------/ | Current Skill Points for A Skill | | Current Skill Points for B Skill | | Current Skill Points for C Skill | | Current Skill Points for D Skill | | Current Skill Points for E Skill | /--------------------------------------------/ --------------------------------------- さくせん: Sakusen (Strategy) Translations When you open this menu, several options pop up. Not every option is selectable at the start of the game. Note-a ** means there are more options that open when you select that command. もんたん: Montan (Heal the party to full HP with magic) **さくせんがえ: Sakusengae (Change Strategy) ならびかえ: Narabikae (Change party order) そうび: Soubi (Equip weapons and armor) **せってい: Settei (Change Settings) **たたかいのきろく: Tatakai no Kiroku (Battle Record) れんきんがま: Renkingama (Alchemy Pot) **チームへんせい: Chi-muhensei (Team Organization) --------------------------------------- さくせんがえ: Sakusengae (Change Strategy) Translations This is the menu used to change the AI tactics of the other characters aside from the hero. The screen displays each characters name in the current battle party on the left, and their current tactic to the right of their name. If you want everyone to have the same tactic, choose the ぜんいん へんこう: Zenin Henkou (All Change) option underneath the names. When you choose either an individual character, or the All Change option, these six strategies will appear: ガンガンいこうぜ: Ganganikouze (All-Out) バッチリがんばれ: Bacchiriganbare (Do Your Best) いのちだいじに: Inochidaijini (Life is Precious) じゅもんつかうな: Jumontsukauna (No Using Spells) テンションためろ: Tenshontamero (Store Tension) めいれいさせろ: Meireisasero (Make Orders) ガンガンいこうぜ: Ganganikouze (All-Out) When this strategy is used, the other party members go all-out in offense. They will use their most powerful spells, and healing is a low priority. バッチリがんばれ: Bacchiriganbare (Do Your Best) When this strategy is used, the party members balance offense with defense. いのちだいじに: Inochidaijini (Life is Precious) Defensive Strategy. Healing and increasing Defense Power is a high priority. Useful in fights against strong monsters. じゅもんつかうな: Jumontsukauna (No Using Spells) As the name says, no magic will be cast with this strategy. テンションためろ: Tenshontamero (Accumulate Tension) With this strategy, the party member will build Tension to do more damage/use spells when they are stronger. めいれいさせろ: Meireisasero (Make Orders) Manual control for the character. --------------------------------------- せってい: Settei (Change Settings) In this option, you can change the screen size and the sound settings. Selecting 画面サイズ: Gamensaizu (Screen Size) allows you to choose between ノーマル: No-maru (Normal) and ワイド: Waido (Wide). On smaller TV's, the Wide option squishes the screen horizontally. Selecting サウンド: Saundo (Sound) allows you to adjust the BGM (Background Music) from 1 (low) to 5 (high), こうかおん: Koukaon (Sound Effects) from 1 (low) to 5 (high), and whether to have ステレオ: Sutereo (Stereo) or モノラル: Monoraru (Mono) sound. --------------------------------------- 戦いのきろく: Tatakai no Kiroku (Battle Record) This menu opens up game and battle information. The selectable options (not all are available at the start of the game) are: 討伐モンスターリスト: Toubatsu Monsuta- Risuto (Defeated Monster List) 収集アイテムリスト: Shuushuu Aitemu Risuto (Collected Item List) 錬金レシピノート: Renkin Resipi No-to (Alchemy Recipe Note) For an in-depth explanation of the Defeated Monster List's options, please refer to that section of the guide. Choosing 収集アイテムリスト: Shuushuu Aitemu Risuto (Collected Item List) will let you go through information for all of the various equipment and items you have found in your playthrough. They are organized as follows: ぜんぶ: Zenbu (All) 武器: Buki (Weapon) よろい: Yoroi (Armor) 盾: Tate (Shield) かぶと: Kabuto (Helmet) 装飾品: Soushokuhin (Ornamental Articles) どうぐ: Dougu (Consumable Items) だいじなもの Daijinamono (Important Objects) Choosing 錬金レシピノート: Renkin Resipi No-to (Alchemy Recipe Note) will let you go through the hints and successful recipes for mixing items in the Alchemy Pot of your current playthrough. They are organized as follows: 全レシピ: Zen Resipi (All Recipes) 未完成品のみ: Mikansei Shina Nomi (Incomplete Goods) 武器: Buki (Weapon) よろい: Yoroi (Armor) 盾: Tate (Shield) かぶと: Kabuto (Helmet) 装飾品: Soushokuhin (Ornamental Articles) どうぐ: Dougu (Consumable Items) The other listings describe various battle information: ぼうけん時間: Bouken Jikan (Adventure Time) How long you've been playing the game, in 時間: Jikan (Time/Hours) and 分: Fun (Minutes). 走破距離: Souhakyori (Running Distance) How far you have travelled in the game, in Kilometers. 戦闘回数: Sentou Kaisuu (Number of battles) 倒した匹数: Taoshita Hikisuu (Enemies killed) 追い払った匹数: Tsui Futsutta Hikisuu (Number of enemies let go) 勝利回数: Shouri Kaisuu (Number of victories) 逃走回数: Tousou Kaisuu (Number of escapes) 全滅回数: Zenmetsu Kaisuu (Number of times annihilated / battles lost) 全獲得ゴールド: Zenkakutoku Go-rudo (Gold acquired from battle) Highest amount of damage done in 1 turn. --------------------------------------- チームへんせい: Chi-muhensei (Team Organization) Choosing this option allows you to modify your monsters you have let join up. First up are these 3 options: つよさを見る: Tsuyosa wo Miru (Look at Status) いれかえ: Irekae (Replace) わかれる: Wakareru (Part) After selecting つよさを見る: Tsuyosa wo Miru (Look at Status), you can either look at monsters that are in a チーム: Chi-mu (Team) or in ストック: Sutokku (Stock). Select いれかえ: Irekae (Replace) if you want to switch what monsters are in your teams. Select はずす: Hazusu (Remove) to leave a slot blank. Select わかれる: Wakareru (Part) to remove a monster from your list. ----------------------------------------------------------------------------- /=======================/ | (I-D) Battle Commands | /=======================/ When entering a battle, you are greeted with 4 commands. They are: **たたかう: Tatakau (Fight) にげる: Nigeru (Escape) おどかす: Odokasu (Threaten) **さくせん: Sakusen (Strategy) おどかす: Odokasu (Threaten) is a new command for the series. What is does is a party member will try to scare the enemies off, avoiding a fight. If the monsters are weak enough compared to the character, they will run off. There is a chance that any monster that runs off can drop an item. After choosing たたかう: Tatakau (Fight), these commands show up: こうげき: Kougeki (Attack) とくぎ: Tokugi (Special Skill) じゅもん: Jumon (Spell) どうぐ: Dougu (Item) ぼうぎょ: Bougyo (Defend) ためる: Tameru (Accumulate) Attack: attack an enemy with your equipped weapon. Spell: cast a spell. Defend: take 50% damage, but can't do any other action. Special Skill: use a Skill the character has learned from Skill Points. Item: use an item from your personal inventory. Accumulate: Build Tension to the next level. ----------------------------------------------------------------------------- /================================/ | (I-E) General Game Information | /================================/ As the title states, this is general game info that can be helpful for new players to the game/series on how to do various things that are useful to know when playing. ----------------------------------------------------------------------------- /===================/ | (I-E1) Characters | /===================/ As I do not know Japanese very well, these are just very brief synopses about the characters from what I think is going on in the game, and what I can gather from the instruction manual. 主人公: Shujinkou (Hero). Uses swords, spears, and boomerangs. Was a soldier at Troden Castle during Dormagus' attack. Follows his king, who is looking for a way to undo Dormagus' curse cast onto the castle. ヤンガス: Yangasu (Yangus). Can wield an axe, club, and sickle. A bandit with ties to the town of Palmid and Geruda, he calls the Hero "brother" and follows him in the Hero's adventures. ゼシカ: Zesika (Jessica). Can use short swords/knives, whips, and staves. Comes from a wealthy family from a small village. Good with spells. Her brother has recently died from mysterious circumstances, and she wants to find the killer herself. ククール: Kuku-ru (Kukule). Can equip swords, bows, and staves. Although he is a Holy Chamber Knight, he's a hit with the ladies and loves to gamble. Because of his Holy Chamber Knight background, he can use many healing/priest-type spells. トロデ: Torode (Trode). King of Troden Castle. One of the three survivors of Dormagus' attack when a sacred staff was stolen. Wants to find a cure to the curse befallen his castle, and to teach Dormagus a lesson. ----------------------------------------------------------------------------- /===============/ | (I-E2) Skills | /===============/ A new method of gaining abilities to the Dragon Quest series, the Skill Point system is a debatable improvement to what Dragon Quest 6 and 7 used (I prefer this method, 6 and 7 were too clunky and user unfriendly). As each character levels up, he or she will start gaining スキルポイント: Sukirupointo (Skill Points) that can be allocated to five different skill areas. Each character has 4 weapon-based areas, and a 5th "general" attribute. Although it would be nice, you cannot powerlevel a skill and max out right away. After a point, you will only be able to add 2 points to a skill once it becomes a certain amount. Not until a character reaches level 38 can a skill finally receive 100 points. In order to use a skill, the character must have that weapon type equipped (not that big of a hassle with 12 item slots). Each type of skill area are as follows: 主人公: Shujinkou (Hero) 剣スキル: Kensukiru (Sword Skill) ヤリスキル: Yarisukiru (Spear Skill) ブーメラン: Bu-meran (Boomerang) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) ゆうき: Yuuki (Courage) ヤンガス: Yangasu (Yangus) オノスキル: Onosukiru (Axe Skill) 打撃スキル: Dagekisukiru (Pounding Skill) 鎌スキル: Kamasukiru (Sickle Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) にんじょう: Ninjou (Empathy) ゼシカ: Zesika (Jessica) 短剣スキル: Tankensukiru (Short Sword Skill) ムチスキル: Muchisukiru (Whip Skill) 杖スキル: Tsuesukiru (Staff Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) おいろけ: Oiroke (Sex Appeal) ククール: Kuku-ru (Kukule) 剣スキル: Kensukiru (Sword Skill) 弓スキル: Yumisukiru (Bow Skill) 杖スキル: Tsuesukiru (Staff Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) カリスマ: Karisuma (Charisma) Please refer to the Skill List section to see what abilities are learned for each Skill, and the number of Skill Points needed to learn a particular Skill. ----------------------------------------------------------------------------- /===================================/ | (I-E3) Churches / Saving the Game | /===================================/ In order to save your game, you must go to a Church. Some other people act like a church, however. When you talk to the person, the options to choose from are as follows: おいのりをする: Oinori wo Suru (Say a prayer) Saves the game. You will be asked which Memory Card you want to save to, and then if you want to keep playing or not. おつげをきく: Otsuge wo Kiku (Ask for revelations) Find out how much Experience each character needs in order to reach the next level. いきかえらせる: Ikikaeraseru (Revive) Bring a fallen party member back to life. The cost relates to the current level of the character. どくのちりょう: Doku no Chiryou (Detoxify) Unpoisons a character with どく: Doku (Poison) or もうどく: Moudoku (Heavily Poisoned) status. のろいをとく: Noroiwotoku (Lift Curse) Unequips a cursed item from a party member. Does not destroy the item. やめる: Yameru (Stop) Cancel. ----------------------------------------------------------------------------- /====================/ | (I-E4) Day / Night | /====================/ As in Dragon Quest 3-5, time passes in this game. Unlike the earlier games, time passes while outdoors on the overworld and while outdoors in towns. Time also now passes while standing still. Some places are open only during day, some at night. Some people say different things at day than night as well. There is neither a ラナルータ: Ranaru-ta (Day/Night) spell nor a やみのランプ: Yami no Ranpu (Darkness Lamp) in this game to change times. However, you can change time at inns. During daytime, you can select 泊まる: Tomaru (Stay) to sleep until the next morning, 休む: Yasumu (Rest) until evening, or やめる: Yameru (Stop). During nighttime, you can only choose 泊まる: Tomaru (Stay) to sleep until morning or やめる: Yameru (Stop). ----------------------------------------------------------------------------- /======================/ | (I-E5) Storing Money | /======================/ In a handful of places, you can deposit your money at the ゴールド銀行: Go-rudo Ginkou (Gold Bank), in 1,000 increments. The point of the banks are that if your party is defeated in battle, you lose half of the Gold you have. Money stored in banks is not affected. Speak to the person at the bank, and you can choose to: あずける: Azukeru (Deposit) ひきだす: Hikidasu (Withdraw) やめる: Yameru (Stop) ----------------------------------------------------------------------------- /===============/ | (I-E6) Casino | /===============/ A staple of many Dragon Quest games, there are two casinos in Dragon Quest 8. Out of the two casinos are three games you can play: Slot Machines, Bingo, and Roulette. Casinos run on coins. In order to get coins (generally), you have to buy them with Gold. The only prizes to all three games are coins, but you can trade in coins for items in the casinos. Many lucrative prizes can be received from the counter at casinos. Roulette is the fastest way to rake coins in, but it is not available until much later in the game than Slots and Bingo are. ----------------------------------------------------------------------------- /================/ | (I-E7) Tension | /================/ A new command in battle, the Tension system can change a battle dramatically if used correctly. In a battle, select ためる: Tameru (Accumulate) to build Tension. The first time Tension is built, you gain +5 (to some stat/s) that makes attacks and many Skills and spells more effective, in damage/healing/amount. You can keep building Tension. The first buildup is +5, then +20, then +50, and finally +100. +5 through +50 will not fail. +100 has a chance of failing. Just keep trying when it is available, and you will eventually reach it. When +100 is reached, the character's body will glow pink from reaching スーパーハイテンション: Su-pa-haitenshon (Super High Tension). +50 is the maximum Tension level at the start of the game. You can lose any built up Tension in various ways. Such ways are: winning a battle (it does not carry over to the next), and being hit by the status ailments of ねむり: Nemuri (Sleep), マヒ: Mahi (Paralyze), のろい: Noroi (Cursed), しに: Shini (Dead), being knocked off your feet (usually from a War Cry or leg sweep from an enemy), or from an いてつく 波動: Itetsuku Hadou (Icy Pulse). Although you may think it due to the sound effect, you *do not* land a Terrible Blow (critical hit) when at +50 or +100. Building up to +50 and then attacking a Metal-family monster can still miss like any regular attack. For the complete list of what spells and Skills are affected by Tension, please refer to those lists in the guide. All Skills and spells with an asterisk (*) before its name means that it becomes stronger with built-up Tension. ----------------------------------------------------------------------------- /========================/ | (I-E8) Status Ailments | /========================/ The bane of probably every RPG, status ailments, are of course present in this game. Here is the list of them, what they do, and what you can cure them with (note that some Ornamental Articles can prevent some status ailments): ねむり: Nemuri (Sleep) Incapacitates a party member, no action can be done. Removes any stored Tension. Eventually wears off during a battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリク: Kiariku (Numboff) spell. こんらん: Konran (Confuse) Character becomes uncontrollable, not knowing friend from foe. Can attack party members. Eventually can wear off during a battle, or can lead to other status ailments, such as マヒ: Mahi (Paralyze). Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), おかしな薬: Okashinagusuri (Weird Medicine). マヒ: Mahi (Paralyze) Character is unable to act, no action can be done. Removes any stored Tension. Eventually wears off during battle. Cures: Wears off after a battle, まんげつ草: Mangetsusou (Full Moon Herb), きつけ草: Kitsukesou (Stimulant Herb), 月のめぐみ: Tsuki no Megumi (Moon's Blessing), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). マヌーサ: Manu-sa (Surround) Character is temporarily blinded, and has a hard time hitting a target with attacks. Eventually wears off during battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). マホトーン: Mahoto-n (Stopspell) Character has been silenced, and cannot cast spells. Eventually wears off during battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). どく: Doku (Poison) Character receives damage while walking around outside of battle. Does not wear off. Cures: どくけし草: Dokukeshisou (Antidote Herb), 上どくけし草: Uedokukeshisou (High Antidote Herb), 特どくけし草: Tokudokukeshisou (Special Antidote Herb), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリー: Kiari- (Antidote) spell, どくのちりょう: Doku no Chiryou (Detoxify) from a church. もうどく: Moudoku (Heavily Poisoned) Character receives damage while walking around outside of battle, and receives damage after each round in battle. Very dangerous. Does not wear off. Cures: どくけし草: Dokukeshisou (Antidote Herb), 上どくけし草: Uedokukeshisou (High Antidote Herb), 特どくけし草: Tokudokukeshisou (Special Antidote Herb), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリー: Kiari- (Antidote) spell, どくのちりょう: Doku no Chiryou (Detoxify) from a church. のろい: Noroi (Cursed) Character loses a turn. Removes any stored Tension. Cures: Wears off after a lost turn,超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). Note: there is a different "Cursed" ailment, which is received from equipping certain equipment. The only way to remove it is by going to a church and paying for のろいをとく: Noroiwotoku (Lift Curse). The Hero cannot be cursed in this way. しに: Shini (Dead) Character has 0HP, and is "dead". Cannot do anything in battle. Does not wear off. Cures: せかいじゅの葉: Sekaiju no Ha (World Leaf), ザオラル: Zaoraru (Vivify) spell (50% chance), ザオリク: Zaoriku (Revive) spell (100% chance), メガザル: Megazaru (Farewell) spell, いきかえらせる: Ikikaeraseru (Revive) from a church. ----------------------------------------------------------------------------- /=====================/ | Part II-Walkthrough | /=====================/ ----------------------------------------------------------------------------- /==================================================================/ | (II-A) The Journey Begins | /------------------------------------------------------------------/ | Quick Summary | | | | 1-Fight Slimes while taking a break, then head to Torapetta and | | meet Ruinelo and his daughter, Yurima to learn of your next | | destination. | | 2-Explore around the Torapetta area for some helpful items. | | 3-Enter the Waterfall Cave and beat the boss. | | 4-Return to Torapetta and head off for the next destination. | /==================================================================/ After naming the Hero, the game will start with the current party: you, ヤンガス: Yangasu (Yangus), and トロデ: Torode (Trode) are taking a rest, and your pet mouse, トーポ: To-po (Toopo) is seen running through the grass and back to your pocket. Yangus calls out to you, so get up. You can pick up the barrels near you with the triangle button, then throw them with another press. Nothing is in these barrels, but remember that you can break them when you get to town. Talk to Yangus (either get up to him and hit the triangle button, or press the circle button and select はなす: Hanasu (Talk). After Yangus and Trode have a 'friendly' conversation, Trode asks if you have seen the 姫: Hime (Princess), and you are attacked! Let's fight. If you don't know what the commands are, please refer to the 'Battle Commands' portion of Section I. First off, I change Yangus to manual control. You do not have to, but in every Dragon Quest game I have played since AI was introduced, it has annoyed me. Even in games after Dragon Quest 4, where the AI is supposedly "good", it still pisses me off. Manual all the way for me. The Hero is always controlled manually, but the other characters are selectable in their control. If you want to switch Yangus to manual, choose さくせん: Sakusen (Strategy) and then either option (you are choosing between 'Yangus' and 'all' with those options. Six strategies will appear. The one on the bottom right, めいれいさせろ: Meireisasero (Make Orders), is what to choose for manual battle control. Afterward, fight and kill the lovable Slimes. One should drop a chest, containing a やくそう: Yakusou (Medical Herb). A white horse will walk by, ミーティア姫: Mi-tia Hime (Princess Mitea), and Trode is relieved and hugs her. Before thinking bad thoughts, just go with it for now. The title sequence will start as the party walks to トラペッタ: Torapetta (Torapetta). Trode smiles at townspeople as he walks by, but does not get one returned. /======================================================================/ | (II-A1) トラペッタ: Torapetta (Torapetta) | | My level: 1 | /----------------------------------------------------------------------/ | Inn: $3 per person / Church: yes / Items to find: 28 + 1 | /----------------------------------------------------------------------/ | Weapon Shop | | | | ひのきのぼう: Hinoki no Bou (Cypress Stick) $10 | | こんぼう: Konbou (Club) $110 | | 大きづち: Daikidzuchi (Big Wooden Hammer) $240 | | どうのつるぎ: Dou no Tsurugi (Copper Sword) $270 | | ブーメラン: Bu-meran (Boomerang) $420 | /----------------------------------------------------------------------/ | Armor Shop | | | | とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat) $35 | | たびびとの服: Tabibito no Fuku (Traveller Cloth) $70 | | 皮のよろい: Kawa no Yoroi (Leather Armor) $180 | | 皮の盾: Kawa no Tate (Leather Shield) $70 | | 皮のぼうし: Kawa no Boushi (Leather Hat) $65 | /----------------------------------------------------------------------/ | Item Shop (guy in orange turban) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | 布の服: Nuno no Fuku (Cloth) $30 | /======================================================================/ Upon entering Torapetta, Trode wants to find a man by the name of マスター・ライラス: Masuta-・Rairasu (Master Rylus) about breaking the curse on him and Mitea, who was preparing to marry the Prince of Southern Beak, until ドルマゲス: Dorumagesu (Dormagus) appeared and cursed them. Trode will then ask you a question (probably if you know where in town Master Rylus lives), it doesn't matter how you answer. Now you can move about town, and Yangus goes with you. Let's snoop around town and see what free stuff there is to find first! Walk over to the side of the item shops on the ground floor. You should see two pots. Walk over to them and press the triangle button to pick one up, then press triangle again to smash it. Nothing is in them, but now that smashing pots is easy, let's actually find some items. Still on the ground floor, walk past Trode and to the building that recently burned down. Next to the inn are two barrels. Break the one on the corner and you will find 4 gold inside! The other one has nothing. Enter the inn. Ignore the pots in the corner, and go upstairs. Once upstairs, you should find some goodies. Open the far right cupboard (press triangle when up to it) and take some せいすい: Seisui (Holy Water). Open the next one to score 布の服: Nuno no Fuku (Cloth). Inside the chest is a somewhat handy キメラのつばさ: Kimera no Tsubasa (Chimera Wings). In the cupboard to the left of the chest should be a ひのきのぼう: Hinoki no Bou (Cypress Stick). Search the bags on the side of the room opposite the chest, and you should snag a どくけし草: Dokukeshisou (Antidote Herb) and another やくそう: Yakusou (Medical Herb). Now exit the inn. Across from the inn is the Armor Shop, but don't buy anything there yet. Instead, follow the walls of the inn to find another door to enter it. Behind the counter, sift through the bag on the wall to find 3 gold. Now exit the inn again and enter the house to the left of the Armor Shop. In here, open the dresser in the corner to find another どくけし草: Dokukeshisou (Antidote Herb), and break the barrel in the corner for 5 gold. Now leave the house, turn right, and climb the stairs to the second floor of town past the lady in the red dress. On the second floor, go straight ahead first, and around the corner of the building. Break the pot to find another やくそう: Yakusou (Medical Herb). Now go back to the stairs and take a left until you see three barrels against a wall. Break the first one to receive 2 gold, and the second one for yet another やくそう: Yakusou (Medical Herb). Now turn around, and go around the corner of the building and enter the door. Inside the house, go straight across to the bedroom and open the dressers on the left wall. The first one should have 20 gold (nice)! No more items in here, so leave the house and turn right, then go left between the next two buildings, and enter the red door on the left to enter the tavern. Inside the tavern, the music playing should sound familiar to anyone who has played the remake of Dragon Quest 3 (on the Super Famicom and the Game Boy Color). Look to the upper-right and you should see three barrels. The third one has a どくけし草: Dokukeshisou (Antidote Herb) inside. Walk up to the bar, and a cutscene should start. ルイネロ: Ruinero (Ruinelo) will be drinking away his sorrows..about Master Rylus! After the cutscene, talk to Ruinelo. Another cutscene will start, with a townsperson running in and telling everyone that a monster is in town. Exit the bar, turn left, and enter the door ahead. Once again in the tavern, break open the barrels you see behind the counter. One of them has 10 gold inside. Exit the bar again, and walk straight ahead until you spot a door on your right, and enter. Turn to the right, and spot two barrels. Ignore them, and go up to the two pots past the sink. The one nearest to the corner has 8 gold inside. In the bedroom, search the cupboard away from the corner and pocket another 布の服: Nuno no Fuku (Cloth), then leave the house. Turn to the right, and turn left at the building. You should see a well and the door to the house is locked. Remember where this house is, and go down the well (hit triangle when up to it). In the well is a chest with a free 皮の盾: Kawa no Tate (Leather Shield)! Equip it on the Hero. If you aren't sure how to, note that most items (except healing Herbs) go into the Item Bag when you find them. To find and equip the Leather Shield, press the circle button, select どうぐ: Dougu (Consumable Items/Tools), then the third option, ふくろ: Fukuro (Bag). Now go down to the 皮の盾: Kawa no Tate (Leather Shield), hit circle, choose わたす: Watasu (Move Item) and then select to give the item to the Hero, and choose a blank spot. Finally, the game will ask if you want to equip it, so pick はい: Hai (Yes), and voila. Now leave the well, turn to the right, and go between the wall and building. To your left is the town Church. Before entering, walk around the right side of it and to the back. Bust open the pot in the corner to receive a まもりのたね: Mamori no Tane (Protect Seed). Save this item for later. Enter the church, and walk to the door in the upper-right area. Walk around to the right and break the pot you find to nab another やくそう: Yakusou (Medical Herb). Open the door on your right, and ignore the pots, and open the dresser. Inside is an おなべのふた: Onabe no Futa (Pot Lid). Don't bother with the treasure chest right now, it is locked. If you go up the stairs and to the top of the church, there is a paper lying on the ground, the とうぞくのメモ: Touzoku no Memo (Thief's Memo). If you read it, you will receive the first of many recipes in this game for the Alchemy Pot. Since this guide has all of the recipes anyway, and the Thief's Memo does not count as an item in the town, this (and all other recipes) is not a necessary object to get. Leave the church via the front door. Run through the 'tunnel' or to the opposite end of town (past the conveniently placed man in purple that is blocking the center stairs), and go back to the ground floor of town to see what all the monster brouhaha is about. Once on the ground, run into the tunnel to where the item shops are. Another cutscene starts, with townspeople throwing rocks at the 'monster', Trode. After a few rocks are thrown, Mitea (the horse) stands between Trode and the confused townspeople. The party will then leave town with jeers from the citizens. Outside, Trode asks if you saw Master Rylus. Answer any way you like. Trode is shocked to find out that Master Rylus is dead, killed by Dormagus. Just as the party is about to leave, a young girl's voice asks you to wait. She then talks about seeing a dream of monsters in town, then introduces herself as Ruinelo's daughter, ユリマ: Yurima (Yurima). After inviting you to her house (the one by the well that was locked), she departs. Back in town, go to her house. Before waking her up, sneak around for items. Downstairs in the dining room, open the cupboard on the right for 4 gold. Break the pot on the left and take the やくそう: Yakusou (Medical Herb). Smash the barrel in the corner for 7 gold. Now speak to Yurima. Yurima will ask if you will help her get her stolen 水晶: Suisho (Crystal Ball) back. Tell her you will, then her father will walk in, then go upstairs. She will then ask another question, and answer はい: Hai (Yes). The Crystal Ball is in a cave to the south, behind a waterfall. Now leave, go to the church, and save (select the top option). Since it is nighttime, speak to the nun to save at this church (during the day, talk to the priest), then leave town via the back door (by the inn). Before heading out, you should have found 25 (the Thief's Memo does not count) of the 28 items in Torapetta. If you have, you should have these items in your inventory, not counting the Hero and Yangus' initial equipment and 116 Gold: やくそう: Yakusou (Medical Herb) x6 どくけし草: Dokukeshisou (Antidote Herb) x3 まもりのたね: Mamori no Tane (Protect Seed) x1 せいすい: Seisui (Holy Water) x1 キメラのつばさ: Kimera no Tsubasa (Chimera Wings) x1 ひのきのぼう: Hinoki no Bou (Cypress Stick) x1 布の服: Nuno no Fuku (Cloth) x2 おなべのふた: Onabe no Futa (Pot Lid) x1 皮の盾: Kawa no Tate (Leather Shield) x1 If you have all of these, you have cleaned up Torapetta as much as you can up to this point. Now go to the Weapon Shop upstairs, and if you are going to use spears for the Hero, buy one more ひのきのぼう: Hinoki no Bou (Cypress Stick), and sell the two Cloth. See that ブーメラン: Bu-meran (Boomerang) being sold for 420 gold? That's the next item to buy. Don't worry, it will not take as long as you think to get that much money. Make sure the Leather Shield is equipped to the Hero and that Yangus has the Pot Lid equipped, then leave Torapetta from the back, next to the inn. ----------------------------------------------------------------------------- /=========================================================================/ | (II-A2) Preparing for the 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | | My level: 1 | /=========================================================================/ Monsters found in this region: #001 スライム: Suraimu (Slime) #002 しましまキャット: Shimashimakyatto (Striped Cat) #003 リップス: Rippusu (Lips) #004 ドラキー: Doraki- (Drakee) #005 プークプック: Pu-kupukku (Puukupukku) #006 くしざしツインズ: Kushizashitsuinzu (Skewer Twins) #007 いっかくウサギ: Ikkakuusagi (Horned Rabbit) #009 メラゴースト: Merago-suto (Mera Ghost) #012 バブルスライム: Baburusuraimu (Bubble Slime) #013 びっくりサタン: Bikkurisatan (Surprise Satan) Welcome to the overworld! You do not have a map yet, so try not to get lost. Hopefully my directions will keep you on track. Your first destination is the Waterfall Cave, but let's wait and find some goodies and buy that Boomerang first. For now, turn right and walk north along the right mountain path. Very shortly, you will see a green dinosaur holding an axe standing around. Do not approach him at this time, he will destroy you. Keep running along the right wall (the green dinosaur guy will start running towards you when you get close enough, don't let him catch you!) until you see a chest. Open it and take the 命のきのみ: Inochi no Kinomi (Life Nut). Save this for later, and run back to town while avoiding the visible monster. After a certain distance, it will go away. Fight around town until Yangus and the Hero reach level 2. Use Medical Herbs or stay at the inn if you get really injured. Once you are level 2, head west from Torapetta, running down the road. A fork in the road leads to the right, which is where the party took a rest at the beginning of the game. Keep going ahead, past that area. When the road starts curving to the south (watch your compass), keep running straight ahead, off the road. Behind a tree should be another treasure chest, this one holding ステテコパンツ: Sutetekopantsu (Boxer Shorts), armor for Yangus. Now either run back to Torapetta, or if you are in dire health, use that キメラのつばさ: Kimera no Tsubasa (Chimera Wings) to warp back. When the Hero reaches level 3, he should learn the ホイミ: Hoimi (Heal) spell, which will help. Reach level 3, stay at the inn, either sell Yangus' old armor (or keep it later for a mix, but you will get another one later), save your game at the church, then exit Torapetta from the front. Head towards the Waterfall Cave by simply following the road. When you hit a T-intersection, you should see the waterfall straight ahead. Don't enter the Waterfall Cave yet when you get to it. Instead, go around the western side (avoid the Slime Knight, a little knight riding a green slime) of it to the back of the waterfall, and you should see a road going to the top. Run up there and enter the house. Inside, peek through the bags hanging on the wall. One should have a すばやさのたね: Subayasa no Tane (Agility Seed), and the other a せいすい: Seisui (Holy Water) in them. Save the Agility Seed for Yangus when you are at a save. Speak to the man, and answer はい: Hai (Yes) to his question. He will then ask you to find a bag of his, which is lying under a red tree. Let's fetch this item for him. Leave his house and face east. You should see the red tree in the distance. To get to the red tree, head back to Torapetta, and go east, then south through the forest, and finally east again. You will then be able to get to the tree and will find the 男のどうぐぶくろ: Otoko no Dougubukuro (Man's Tool Bag). Before running back to him, go south of the red tree and open the treasure chest waiting there, with 82 gold inside. Now head back to the man's house. You should be reaching level 4 by now (or already), and the Hero and Yangus will start getting Skill Points when they level up. You can build up points however you wish, but I build my characters a certain way that fits my play style, after about five playthroughs of the game. Choose to level up your skills however you wish (refer to the Skill List section to look over what skills you learn). I myself build up the Hero's Boomerang (3rd choice for him) and the Axe skill for Yangus (top choice). For the Hero, I give Skill Points to Boomerang until he learns the パワフルスロー: Pawafurusuro- (Powerful Throw) ability at 18 Skill Points, and for Yangus the まじん斬り: Majingiri (Devil Slash) at 19 Skill Points. Swords aren't that great for the Hero, in my opinion, and I use spears against bosses and that's it. Boomerangs are my main weapon for the Hero, so it gets priority first in building up Skill Points. After learning Powerful Throw, I tend to get Spear Skill out of the way, learning these abilities: 3 Skill Points: Attack Power +5 when equipped with a spear. 7 Skill Points: しっぷう突き: Shippuudzuki (Gale Stab). 12 Skill Points: 一閃突き: Issendzuki (Flash Stab). 18 Skill Points: Attack Power +10 when equipped with a spear. 25 Skill Points: さみだれ突き: Samidaretodzuki (Unfocused Stab). Unfocused Stab is what I tend to use against bosses with the Hero. If you would rather use something else, or another skillset, go ahead. As for Yangus, his club/pounding skills are more or less useless. Not many of his sickle ones are very helpful either. His Axe ones, such as the Devil Slash and Great Devil Slash (for killing Metal monsters), Helmet Splitter (attacks an enemy and reduces its Defense Power by half), and Axe Vision (0MP group-hitting attack) get used infinitely more often than his club/pounding and sickle skills. After learning Devil Slash, I start giving Skill Points to にんじょう: Ninjou (Empathy). With 4 Skill Points, he will learn くちぶえ: Kuchibue (Whistle), which instantly puts you into a fight. At 10 Skill Points, he learns the ホイミ: Hoimi (Heal) spell. After this, you can go back to Axe skills, or get とうぞくのはな: Touzoku no Hana (Thief Nose) at 16 Skill Points, then return to Axe. Thief Nose tells you how many items are in an area, but if you are using this guide then you don't really need that ability for now. The choice is yours. Back at the man's house, speak to him and he will notice トーポ: To-po (Toopo), and give you eight ふつうのチーズ: Futsuu no Chi-zu (Ordinary Cheese) for finding his bag. These sell for 25 gold apiece, which right now is worth more than the item's effect in battle (Toopo breathes Fire Breath, which does less than 10 damage to enemies). In fact, none of the cheeses are useful as items, in my experiences. Only one kind I bother with in this guide, and that is to make a weapon. If someone knows some super, extremely helpful use to any of the cheeses, then by all means e-mail me, and I will praise cheeses in this game. Until then, they are not useful items nor worth the mixing time. Run to Torapetta, and sell the eight Ordinary Cheese. You should have enough gold to buy a Boomerang (420 gold) now. Do so and sell the Hero's 兵士の剣: Heishi no Ken (Soldier's Sword), as you will get a free Copper Sword in the Waterfall Cave. Walk outside, and try out your Boomerang until the Hero and Yangus reach level 5, and buy about 7 Medical Herbs for Yangus, 4 for the Hero, and try to have about 5 Antidote Herbs in the bag. After saving the game, use that すばやさのたね: Subayasa no Tane (Agility Seed) on Yangus. Save again if he gets a 2 point bonus, reset if he gets only 1. Yes, it takes awhile to start the game back up again when resetting the PS2 (quick reset would have been nice), but getting the most out of seeds is worth the time. I have never gotten a 3 point bonus from Power, Protect, and Agility Seeds, only 1 or 2. So if it is possible, that would be best to go for, but considering that I have gone through this game six times and have never gotten a 3 point bonus for those seeds ever, it likely is not worth the time trying to get the 3 point bonus for each of those seeds along with the Intelligence Seed (which I have gotten a 3 point bonus from...twice). Now it is time to enter the Waterfall Cave! You should know how to get there by now. ----------------------------------------------------------------------------- /===========================================================/ | (II-A3) The 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | | My level: 5 | /===========================================================/ Monsters found in this cave: #001 スライム: Suraimu (Slime) #004 ドラキー: Doraki- (Drakee) #009 メラゴースト: Merago-suto (Mera Ghost) #010 いたずらもぐら: Itazuramogura (Prank Mole) #011 メタッピー: Metappi- (Metal Chirp) #012 バブルスライム: Baburusuraimu (Bubble Slime) #013 びっくりサタン: Bikkurisatan (Surprise Satan) #015 スキッパ: Sukippa (Skipper) Optional: #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) Boss: #261 ザパン: Zapan (Zapan) B1-Upon entering, there is only one way to go at first, so head forward until you see a treasure chest and open it. Now you have the map. Press the square button to view it. Please note that this (and most caves in the game) do not follow the compass very well (such as 'up' not really being 'north'), so I will refrain from using cardinal directions for the caves that do not go with the compass. From the chest with the map inside, turn to the right and run over to the three chests you should see. The far right one has キメラのつばさ: Kimera no Tsubasa (Chimera Wings) inside. The two on the left hold a やくそう: Yakusou (Medical Herb) and a 皮のぼうし: Kawa no Boushi (Leather Hat) inside them. Since Yangus already starts with one, equip it onto the Hero and put his バンダナ: Bandana (Bandana) in the bag. Look at your map and head for the stairs going down. B2-Follow the path through the large center room and talk to the sleeping monster. You must answer his question with はい: Hai (Yes) to move on. If you talk to him again, and answer with yes again, you can fight him. You do not have to if you don't want. You'll get 22 Experience Points for beating him (you can only fight him once), which can help you get to level 6 before the boss of the dungeon. Either way, once you reach a T-intersection, head left first (towards the arrow on the map, instead of the downward staircase). Talk to the Slime hopping about if you want; you won't fight it. At the end of the tunnel, you will be on B1 again. B1-Open the chest containing the どうのつるぎ: Dou no Tsurugi (Copper Sword), put it in the Hero's inventory, then walk back into B2. B2-Walk past the slime and take a left at the T-intersection going to the downward stairs, and take them down to B3. B3-Hear the eerie music change? This means you are on the bottom/boss floor of the dungeon. Walk up to the Crystal Ball, heal up, then hit the triangle button, and answer はい: Hai (Yes) to the next two questions. It's time to fight a boss! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- ザパン: Zapan (Zapan) Battle actions: Attacks, uses 呪いのきり: Noroi no Kiri (Cursed Fog) to make cursed characters lose their turn, claw attack, casts ギラ: Gira (Fireball) This guy isn't too tough, but he can be if you are unprepared or just unlucky. His Cursed Fog attack is used on both the Hero and Yangus. The Hero won't get cursed though, only Yangus can, so use this to your advantage. His Gira spell can do about 15 damage to both party members, so you will want to heal whenever either character falls or is about to fall under 20HP. First off, equip the Copper Sword to the Hero. Boomerangs and other group/all enemy-hitting weapons cannot do critical hits, which are helpful. Try out the ためる: Tameru (Accumulate) command for the Hero, and attack with Yangus until either character falls below 20HP. Using Accumulate to build Tension in this fight with Yangus can be a waste of time, since if he is cursed with the Cursed Fog, he loses all built-up Tension. Because of this, use Yangus to attack and heal with Medical Herbs. After 3 uses of Accumulate without attacking, defending, or using a spell/ability that can use Tension, the Hero will have 50 Tension. Right now, this is the maximum, so attack Zapan with the Hero when you have 50. If you must heal with both characters, have the Hero use a Medical Herb instead of the Hoimi/Heal spell (it uses Tension to heal more HP, while using Items never uses up Tension). Getting to 50 Tension and attacking with the Hero twice, and a couple more attacks (or another buildup of 50) should be enough to do Zapan in and win the battle. Zapan will give you 107 Experience, and drop a ちからのたね: Chikara no Tane (Power Seed). After beating him, Zapan will see your past, and the thorns surrounding Troden Castle.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Take the Crystal Ball, save the Power Seed, and either walk out of the cave or have the Hero cast the リレミト: Riremito (Outside) spell (learned when he reaches level 6), then head back to Yurima's house in Torapetta. Remember to re-equip your Boomerang! Also put excess Medical Herbs (I usually keep 2 or 3 in each character's inventory early in the game) into the bag. Back at the house, walk up to Ruinelo, then after the conversation with his daughter and waking up, run downstairs, and he will look into the Crystal Ball and see a man at a gate south of town. The same man that killed Master Rylus, Dormagus. Now you know your next destination...south! ----------------------------------------------------------------------------- /=======================================/ | (II-B) The Plight of the Sexy Redhead | /---------------------------------------/ | Quick Summary | | | | 1-Travel to Rizas Village and get | | Polk to join. | | 2-Enter Rizas' Statue Tower, reach | | the top, and meet Jessica. | | 3-Return to Rizas Village to see | | Jessica leave town. | | 4-Go to Port Link and help Jessica | | out. | | 5-Sail to Ship Port, get the Alchemy | | Pot, and Jessica as a party member. | | 6-Start mixing items in the Alchemy | | Pot and use the Thief's Key. | /=======================================/ Monsters found in this region: #014 リリパット: Riripatto (Lilipat) #015 スキッパ: Sukippa (Skipper) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #020 サーベルきつね: Sa-berukitsune (Saber Fox) #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) Exit Torapetta via the front door, where Trode is waiting. After he finds out it was Dormagus that did Master Rylus in, you are free to move about. Head south along the road, and take a left at the T-intersection. Follow this road and before the red tree, take a right onto another road. Then you will reach the southern gate Dormagus was seen at. Those pesky guards that won't let you pass are now mysteriously gone. Maybe Dormagus isn't all that bad! Cross through the gate, and then turn right (west on the compass) and open the treasure chest on the hill. Equip the スライムピアス: Suraimupiasu (Slime Pierce) to either character. Then simply follow the road east and you will see リーザス村: Ri-zasumura (Rizas Village) on your left. Enter. ----------------------------------------------------------------------------- /======================================================================/ | (II-B1) リーザス村: Ri-zasumura (Rizas Village) | | My level: 7 | /----------------------------------------------------------------------/ | Inn: $4 per person / Church: yes / Items to find: 11 + 2 | /----------------------------------------------------------------------/ | Weapon Shop | | | | こんぼう: Konbou (Club) $110 | | 大きづち: Daikidzuchi (Big Wooden Hammer) $240 | | どうのつるぎ: Dou no Tsurugi (Copper Sword) $270 | | ブーメラン: Bu-meran (Boomerang) $420 | | 石のオノ: Ishi no Ono (Stone Axe) $550 | /----------------------------------------------------------------------/ | Armor Shop | | | | 皮のこしまき: Kawa no Koshimaki (Hide Loincloth) $220 | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | | やくそう: Yakusou (Medical Herb) $8 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /======================================================================/ Upon entering the village, two little kids will run up and attack you. Unfortunately before you can show them who's boss, an old lady bops ポルク: Poruku (Polk) and マルク: Maruku (Malk) on the head and tells them to run off, then apologizes. Enter the house on your right, and break the pot next to the sink to find a やくそう: Yakusou (Medical Herb). Search the dresser away from the corner and stealthfully pocket the 11 gold you find, then run out of the house and past the pond to the inn (if you need to stay), or to the pots laying beside the house next to the inn. In one of the pots is a free せいすい: Seisui (Holy Water). Now enter the house. Open the dresser on your right, and take the キメラのつばさ: Kimera no Tsubasa (Chimera Wings) found inside. That's all that is in this house, so leave and go to the big house straight ahead. In this big house, take the first door on the left of the ground floor, ignore the door in front of you, and take the next door on your left down the hall, into the kitchen. Break the pot in the corner for 5 gold, and the one next to it for some ふつうのチーズ: Futsuu no Chi-zu (Ordinary Cheese). Now leave the kitchen as if nothing happened and go to the entryway and up to the second floor. On the second floor, take a left and enter the door. Investiage the cupboard in the corner on your right for some free たびびとの服: Tabibito no Fuku (Traveller Clothes). If the Hero still has 布の服: Nuno no Fuku (Cloth) as his armor, then equip the Traveller Clothes instead. Now go up the stairs in this room up to the attic. Bust open the barrel in the corner by the orange maid to snag a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut), and then the barrels along the wall. You should find 18 gold, a まんげつ草: Mangetsusou (Full Moon Herb), and a mouse hole. Walk up to the mouse hole, and you will be asked if you want to let Toopo enter. Answer はい: Hai (Yes), and let the antics begin. With Toopo, run down the stairs, and towards the chair with the pink back on the right. Run up the broom, say hi to the grey mouse, and press the triangle button when Toopo is next to/on top of the note on the desk. Take ゼシカの手紙: Zesika no Tegami (Jessica's Letter) and then head back up to the mouse hole (run up the wooden sides of the stairs to get back up top). The Hero will read Jessica's Letter. It more or less is Jessica apologizing to her mother that she has to leave and find her brother's killer. Now leave the attic and talk to Polk (the one with the actual helmet) on your right. Speak to him again and say that you will read the letter to him. Polk does not believe that Jessica wrote it, then ask if you are telling the truth, and swing open the door to her room and see that she is not in there. Now Polk will say that she must have gone to the eastern tower, and if he can go with you. You must answer with Yes, or he will simply beg you over and over to take him with you. After doing so, he will join the party! Polk isn't usable at all, though. Now leave the house and head over to the Weapon/Armor shop in town. If you are going to use hammers for Yangus, you might as well buy a 大きづち: Daikidzuchi (Big Wooden Hammer). Since I'm using axes, it is time to buy an 石のおの: Ishi no Ono (Stone Axe). If you can afford it, buy a suit of うろこのよろい: Uroko no Yoroi (Scale Armor) for the Hero. Also if you can afford it, buy an うろこの盾: Uroko no Tate (Scale Shield) for Yangus. If you can't afford them, leave town and fight around. Both will be helpful for the next few places you are going to travel to. If you need to sell items, be careful and do not sell things that you might want to mix later (Cypress Sticks for spears, the Hero's Bandana, stat-increasing seeds). Yangus' こんぼう: Konbou (Club) should be fine, and it fetches 55 gold. Once you have a suit of Scale Armor for the Hero and a Scale Shield for Yangus, enter the tower east of Rizas Village. Skip the visible monster you should see on your left during the trip, but go north from it. Near the top- right corner by a tree is a treasure chest with 100 gold inside. Open the chest, then go to the tower. ----------------------------------------------------------------------------- /=================================================================/ | (II-B2) リーザス像の塔: Ri-zasuzou no Tou (Rizas' Statue Tower) | | My level: 7 | /=================================================================/ Monsters found in this tower: #012 バブルスライム: Baburusuraimu (Bubble Slime) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #018 ベビーサタン: Bebi-satan (Baby Satan) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #024 じんめんカエル: Jinmenkaeru (Masked Frog) Watch out for the Masked Frog enemies. At low levels, they can be dangerous if encountered in large groups, due to the demonic face on their backs, which alternate with the front with every hit done to them. The easiest way to to take care of these when the party is weak is to build the Hero's Tension up to 20 (or 50 if you want to be really safe), and then attack with the Boomerang and have Yangus attack the farthest right one. If there are small groups of them only, you can switch the Hero's weapon to the Copper Sword, then have both characters attack and kill the same enemy each turn instead. Also watch out for Baby Satans, their つめたい息: Tsumetaiiki (Cold Breath) can do 15+ damage to both party members. Upon entering the tower, when you reach the door, Polk will have you try to open the door. It won't budge, and he will show you the trick to getting into the tower, then run home. Run through and up the stairs. Outer Area: Turn left and enter the wooden double door (the small door to the right is locked at first). 1F: In this room, go down the stairs and to the door. Outer Area: Walk up to the chest and take the map, then follow the right wall of the tower to a set of stairs, and go through the smaller door ahead and to the right. 2F: Walk up to the door and press triangle to unlock this door. Now go to the downward ladder and climb to the bottom. Down here are some goodies. Open the chest to receive a すばやさのたね: Subayasa no Tane (Agility Seed), a まんげつ草: Mangetsusou (Full Moon Herb) from a barrel, 11 gold from a barrel, 22 gold from the pot, and aやくそう: Yakusou (Medical Herb) from the barrel in the corner. Climb up the ladder and take the ladder going up to the next floor. 3F: Only one way to go right now, enter the door. Outer Area: Go to the door across the walkway. You can fall off the sides if you aren't careful. If you do, you'll just have to make your way back up here. 3F: Walk up to either of the faces with blue eyes on the wall, and push triangle to activate the rotating wall. Then head up the stairs to 4F. 4F: Use the rotating wall to your left, then face left and break open the pots there. The one in the corner hides a ちからのたね: Chikara no Tane (Power Seed) inside. The other pot has 7 gold in it. Now use the same rotating floor (the stairs lead to a dead end), then the one on the other wall, and the next one on the left from there. Turn to the right and break the barrel away from the corner to find a やくそう: Yakusou (Medical Herb). Now take the stairs going to 5F. 5F: Either walk to the stairs, or use the rotating wall (they are fun at airports!) and take the stairs going up to 6F. 6F: Follow the pathway, and use the rotating floor at the top of the room. On the left side is a pot with a どくけし草: Dokukeshisou (Antidote Herb) inside, and the chest on the right contains an うろこの盾: Uroko no Tate (Scale Shield) to give to the Hero. Then use the rotating floor and continue along the path to the left to another staircase. 7F: Walk up to the statue, then Jessica will appear. Hellooo Nurse! Oops, she mistakes you for her brother's killer, and tries to roast you! The statue will tell her to wait and show what really happened. Jessica's brother, サーベルト: Sa-beruto (Salbert), visits the statue, and is greeted by Dormagus. He tries to pull out his sword, but is unable, as Dormagus paralyzes Salbert's entire body, then approaches him. Dormagus walks up to the helpless Salbert's promptly impales him with his staff. Jessica is overtaken by grief, talking to her won't bring her out of it. Walk towards the stairs to 6F, and Jessica will apologize for her actions. Go ahead and cast レリミト: Rerimito (Outside) or leave the tower. Return to Rizas Village, rest at the inn, and go into the big house in town. In Jessica's house, go upstairs and you will see Jessica getting into an argument with her mother, アローザ: Aro-za (Aloza). Despite her mother's wishes, Jessica changes into her adventuring clothes and starts her search to avenge her brother's murder. She says her goodbyes to Polk and Malk, then leaves. Before you leave, enter her room and be a pervert. Check her dresser upstairs and steal the clothes she was wearing when you first met, ゼシカの普段著: Zesika no Fudancho (Jessica's Usual Wear). Save the game at the church and leave town, with your head held high, proud of your prize! Monsters found in this region: #014 リリパット: Riripatto (Lilipat) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #020 サーベルきつね: Sa-berukitsune (Saber Fox) #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) #023 プリズニャン: Purizunyan (Prison Meow) #024 じんめんカエル: Jinmenkaeru (Masked Frog) #027 アルミラージ: Arumira-ji (Almiraj) #237 シーメーダ: Si-me-da (Sea Maid) #238 しびれくらげ: Shibirekurage (Numbing Jellyfish) #239 エビラ: Ebira (Lobster) Ever wonder what contraption Trode is working on sometimes when you stay at an inn? You are about to find out very soon. Be careful making your way to Port Link, some of the monsters around here can be pretty tough. Fight your way through; the money will be useful quickly, and the boss coming up can be tough under level 11 or 12. Leave Rizas Village and make your way towards the tower. Just before reaching the tower, the road branches off to the south. Take the southern road until you can see the beach, and wander off onto the western end of the beach. Skip the visible Heal Slime for now, and open the chest northwest of it. Save the ちからのたね: Chikara no Tane (Power Seed) for later, then make your way north back onto the main road and continue west. Just follow the road and you will reach Port Link. Once you see the stone arches leading to the entrance, head to the southern mountain going southeast. You should find a treasure chest containing an 命のきのみ: Inochi no Kinomi (Life Nut) just east of Port Link. After opening the chest, make your way into Port Link. ----------------------------------------------------------------------------- /======================================================================/ | (II-B3) ポルトリンク: Porutorinku (Port Link) | | My level: 10 | /----------------------------------------------------------------------/ | Inn: $5 per person / Church: yes / Items to find: 14 | /----------------------------------------------------------------------/ | Weapon and Armor Shop | | | | 石のオノ: Ishi no Ono (Stone Axe) $550 | | 鉄のヤリ: Tetsu no Yari (Iron Spear) $750 | | 鉄のかま: Tetsu no Kama (Iron Sickle) $910 | | 皮のこしまき: Kawa no Koshimaki (Hide Loincloth) $220 | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | /----------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /======================================================================/ Monsters found in this region: Boss: #262 オセアーノン: Osea-non (Oceanan) Right now, you can only get 5 of the items in this town, the other 6 are not available until after you beat the next boss. So for the time being, hug the left wall and break the barrels and pots you should see. You'll find these items there: やくそう: Yakusou (Medical Herb), キメラのつばさ: Kimera no Tsubasa (Chimera Wings), and a かしこさのたね: Kashikosa no Tane (Intelligence Seed). Enter the inn and you will find a せいすい: Seisui (Holy Water) in a cupboard. From the inn, walk straight past the shops and break the barrels next to the fortune teller-looking woman. One has 17 gold inside. Check out the shops. Not much is new, but buy two うろこの盾: Uroko no Tate (Scale Shield)s, as they will come into use soon. Only buy one if you are not going to use whips for Jessica. If you can afford it, buy a 鉄のかま: Tetsu no Kama (Iron Sickle) and stick it in the bag for later. If you can't afford it, remember to come back here when you do have the 910 gold needed to buy one (only buy one if you are going to use axes. You will get a free Iron Sickle a little later in the game, so save your money if you are not using axes). All that is left to do in town now is fight a boss, but at levels lower than 11 or 12 it can be extremely tough. If you think you have the mettle, save your game then walk down to the wharf, talk to Jessica a few times and answer はい: Hai (Yes) to the questions asked, and get ready to fight. If you can't beat the boss, then reset and level up the Hero and Yangus to 11 or 12, then return to the wharf. Once you think you are ready, put the Copper Sword in the bag, and fill up both the Hero and Yangus' inventory with Medical Herbs, rest at the inn (if you aren't at max HP and MP), save, then walk down to the wharf and enter. Past the stairs going to the roof, you will see Jessica trying to take a ship south, but the man in the way says no ships can go out. It seems that whenever a ship leaves, a monster appears and attacks. Jessica will then spot you as a solution to her (and your) problem. Bringing you along, she asks the man if the monster is defeated while sailing, if they can go. The man acknowledges that as a solution, and then Jessica asks you if you are willing to do so. Reply with はい: Hai (Yes), then speak to her again and answer Yes to set sail. Shortly after the ship embarks, out comes a giant octopus, オセアーノン: Osea-non (Oceanan). After talking to himself, he attacks! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- オセアーノン: Osea-non (Oceanan) Battle actions: Attacks, uses もえさかる かえん: Moesakaru Kaen (Blazing Flame), uses なぎ払い: Nagiharai (Mow Down) to hit the party Be very careful in this fight, Oceanan is a tough boss, especially for this early into the game. His Blazing Flame can do more than 30 damage to both the Hero and Yangus, his regular attack can do over 20, and his Mow Down attack hits both the Hero and Yangus for a little under 20 damage. My strategy to beat Oceanan involves building up Tension at the start, and healing either character before falling under 25 or 30 HP with Medical Herbs. Alternate between the Hero and Yangus, until a character reaches 50 Tension, then attack with the Hero and use かぶとわり: Kabutowari (Helmet Splitter) with Yangus or まじん斬り: Majingiri (Devil Slash) if you are feeling lucky. After unleashing an attack, use the ホイミ: Hoimi (Heal) spell to conserve some Medical Herbs. After the initial attacks, you can either repeat the tactic or have one character build up Tension to 50 again to attack while the other simply heals or builds up 5 Tension and casts the Heal spell when it is needed, and attacking during the rare rounds that both characters are healthy (over 40HP). Three or four attacks with 50 Tension (about 400 damage) will do the boss in. Beating Oceanan nets you 311 Experience Points, 230 gold, as well as a dropped 金のブレスレット Kin no Buresuretto (Gold Bracelet). Keep this item, as it can be used for some mixes. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Impressed by your strength, ゼシカ・アルバート: Zesika・Aruba-to (Jessica Albert) introduces herself (little does she know that the Hero and Yangus know more about her than she thinks). She then asks you to introduce yourself, and Yangus does the talking. He is Yangus, you are his 兄貴: Aniki (Brother), *whatever you named yourself*. She then thanks you for stopping the monster, and now she can go hunt Dormagus down, and will talk to you later. As the ship lands at its destination, Jessica will run up to you and talk. Talk to her and answer her question with はい: Hai (Yes), and she will see that you also are after Dormagus, then asks if she can join the party. Answer with Yes and she will join the party as the third member. Afterward, Jessica will ask again that you are brothers? You don't look very much alike.. Yangus will then tell the story of your 'brotherhood'. A few days ago, while the Hero and Trode were travelling eastward to Torapetta, Yangus meets them at a bridge and to leave. Trode has some choice words to say, and they bicker back and forth, until Yangus lunges at you with his axe. And hits the wooden bridge.. A plank falls out from under him, and you and Trode use him to cross over. As the bridge is collapsing, the Hero helps Yangus up. Gracious towards the Hero helping him up, Yangus then calls him brother and to always be there to return the favor. Trode doesn't see the point, and he bickers with Yangus some more. Back on the ship, Jessica asks if you consider Yangus your brother. Reply with yes or no, and she will laugh, saying Dormagus is somewhere to the south, then say no more. Enter the door going into the ship, and look to your left. Break the barrel and take the おなべのふた: Onabe no Futa (Pot Lid), the walk behind the wagon. In the barrels and pots you should find these items: やくそう: Yakusou (Medical Herb), 命のきのみ: Inochi no Kinomi (Life Nut), and a すばやさのたね: Subayasa no Tane (Agility Seed). In the next corner, you will find a どくけし草: Dokukeshisou (Antidote Herb). In the last corner, you'll find 12 gold and a やくそう: Yakusou (Medical Herb) in those pots. Now head downstairs. On the lower floor, turn left and break open the pot for 10 gold. Then enter the door, open the chest with a ブロンズナイフ: Buronzunaifu (Bronze Knife) inside, then talk to Trode. Finally, his contraption is finished, the 錬金釜: Renkingama (Alchemy Pot)! ----------------------------------------------------------------------------- /=========================/ | (II-B4) The Alchemy Pot | /=========================/ What this item does is it lets you mix two items and make something new. Not just anything can be thrown in, however. Many mixes also require three items to be thrown in, and the Alchemy Pot can only hold two maximum for now. Please refer to the Alchemy Pot Mixes List section to see all of the combinations. In the guide itself I will share the mixes I make, why, how, and when I make them. If you are going to play with different weapons than I do, then please check items you get and buy, and whether or not they can be mixed into something else. I'll do my best to include equipment from all angles of playing the game, not just what I do. To access the Alchemy Pot, press the circle button, then select さくせん: Sakusen (Strategy), and finally れんきんがま: Renkingama (Alchemy Pot). You can then choose to throw items in from your inventory or the item bag. Equipped items cannot be thrown in, unequip them first. Pressing the triangle button will let you sift through your list of recipes. After selecting the ingredients, press the square button to start the mix. If a mix is a dud, the items will pop right back out and you will get them back (into the first character's inventory with free space). If a mix will make something, the pot will start to make noises and bounce around. In order to have a mix finish, you cannot just stand around and wait. You have to be moving around, and after a certain distance walked, the Alchemy Pot will make a 'ding' sound similar to a microwave. Some important things to note about the Alchemy Pot: 1-If you go to the Alchemy Pot and the mix is not finished, you will be asked if you want to remove the items currently in there. Choose はい: Hai (Yes) to cancel the mix and get the items back. Choose いいえ: Iie (No) to keep the mix going. The pointer's default is at No. 2-If you do remove the items, any mix you do after will start from the beginning. If you put two items in, decide to take them out, then realize you messed up and throw the items back in, the mix starts all over. 3-Once a mix is finished (signified by the 'ding'), you cannot choose to get the original items back. You have the refined item. You can hit reset, though, if you saved before the mix was finished. 4-You have to walk or run around to progress a mix. Where you run, however, does not matter. You can progress a mix while going on with the game, run in circles in town if you want, hold up on the analog (or get something for it to rest on), or run in place until the item finishes and mix something else after. 5-Mixes take different lengths of time to finish. The more the Alchemy Pot is bouncing around and making bubbling sounds, the closer it is to being done. Some mixes can take up to 15 minutes of running to complete. 6-When a mix finishes, the item is taken to the first open slot in your party's inventory, so look at the party leader's inventory first. 7-You can only take what is in the Alchemy Pot out if the wagon is present. Anywhere that the wagon is *not* present (usually most dungeons), you have to wait until you are where the wagon is in order to fetch the item. Running in dungeons will count towards the mix, however. ----------------------------------------------------------------------------- /======================================================================/ | (II-B5) 船着き場: Funetsukijou (Ship Port) | | My level: 11 | /----------------------------------------------------------------------/ | Inn: $6 per person / Church: yes / Items to find: 12 | /----------------------------------------------------------------------/ | Weapon Shop | | | | ブロンズナイフ: Buronzunaifu (Bronze Knife) $150 | | いばらのムチ: Ibara no Muchi (Thorn Whip) $350 | | 鉄のヤリ: Tetsu no Yari (Iron Spear) $750 | | 鉄のかま: Tetsu no Kama (Iron Sickle) $910 | /----------------------------------------------------------------------/ | Armor Shop | | | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | 絹のローブ: Kinu no Ro-bu (Silk Robe) $420 | | くさりかたびら: Kusarikatabira (Chain Mail) $500 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | | とんがりぼうし: Tongariboushi (Pointed Hat) $70 | /----------------------------------------------------------------------/ | Item Shop (old woman) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /----------------------------------------------------------------------/ | Item Shop (blonde guy sitting down) | | | | ひのきのぼう: Hinoki no Bou (Cypress Stick) $10 | | おなべのふた: Onabe no Futa (Pot Lid) $40 | | バンダナ: Bandana (Bandana) $45 | | ヘアバンド: Heabando (Hairband) $150 | | スライムピアス: Suraimupiasu (Slime Pierce) $400 | /======================================================================/ Don't mix anything just yet, you are about to get an item to make the とうぞくのカギ: Touzoku no Kagi (Thief's Key), which lets you unlock a few chests that were locked. Now you have Jessica in the party. I put Jessica in the lead, but she is rather weak offensively, defensively, and HP-wise at the start (but that is why I kept those Power Seeds, Protect Seeds, and Life Nuts). You can keep her in the third position if you want to play it safer. But where's the fun in her varying outfits if they are only shown during battle and cutscenes?! Also remember that Jessica is not under manual control until you select it, just like Yangus (if you are using manual control). Choose however you want. First off, give her three やくそう: Yakusou (Medical Herb)s in her inventory, one of the extra うろこの盾: Uroko no Tate (Scale Shield)s you bought, either the スライムピアス: Suraimupiasu (Slime Pierce) or the 金のブレスレット: Kin no Buresuretto (Gold Bracelet) and if you want, ゼシカの普段著: Zesika no Fudancho (Jessica's Usual Wear). It is weaker than her default armor by 4 points, but otherwise you'll probably never wear it. What's the use in a prize if it isn't used? Luckily, Jessica won't even wonder why you have her clothes. Leave the ship and walk straight to the end of town. Turn to your left and talk to the man in black and green to receive a free 鉄のクギ: Tetsu no Kugi (Iron Nail). Now let's use that Alchemy Pot! Put the 鉄のクギ: Tetsu no Kugi (Iron Nail) and ブロンズナイフ: Buronzunaifu (Bronze Knife) into the pot. If you got and read the Thief's Memo in Torapetta, you may remember that these are the ingredients for making the Thief's Key. Let it mix until you hear the 'ding', then look at the Alchemy Pot and receive your item. You can make two other things with an Iron Nail: ブーメラン: Bu-meran (Boomerang) + 鉄のクギ: Tetsu no Kugi (Iron Nail) = ハイブーメラン: Haibu-meran (High Boomerang) 皮のぼうし: Kawa no Boushi (Leather Hat) + 鉄のクギ: Tetsu no Kugi (Iron Nail) = とんがりぼうし: Tongariboushi (Pointed Hat) The High Boomerang is nice, but you will get another Iron Nail to make that the next cave you are going to. The Pointed Hat is buyable at 船着き場: Funetsukijou (Ship Port), and the Feather Hat is better. While still in the inn, check the dresser by the door. Inside is a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Stay at the inn, then head back to the town area. Hop over to the weapon shop first, and start breaking stuff. You should find a どくけし草: Dokukeshisou (Antidote Herb) in a barrel, and a こんぼう: Konbou (Club) in a pot. Walk behind the woman and find a やくそう: Yakusou (Medical Herb) in a barrel there. Now walk straight ahead to an old woman wearing green. You should find 8 gold in a barrel there. Now turn around and go to the three pots. In the left one is a 皮のこしまき: Kawa no Koshimaki (Hide Loincloth). Walk around to where the shopkeeper is, and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) are in a barrel there. Walk to your left to a man with 3 treasure chests. You'll find a まもりのたね: Mamori no Tane (Protect Seed) in a barrel, and a やくそう: Yakusou (Medical Herb) in a pot. The last 3 items in town are in those chests by the blonde guy in green. Go ahead and just walk around in town until the mix finishes for them. After the とうぞくのカギ: Touzoku no Kagi (Thief's Key) is finished, unequip Jessica's 皮のムチ: Kawa no Muchi (Leather Whip) so you can throw it into the Alchemy Pot along with that extra うろこの盾: Uroko no Tate (Scale Shield) to make her a better whip, the へび皮のムチ: Hebikawa no Muchi (Snakeskin Whip). If you aren't going to use whips for Jessica, then either wait to make the 鉄のヤリ: Tetsu no Yari with the free ひのきのぼう: Hinoki no Bou (Cypress Stick) and ダガーナイフ: Daga-naifu (Dagger Knife) you are about to get. If you aren't going to use spears for the Hero, then throw in a 皮のぼうし: Kawa no Boushi (Leather Hat) and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) to make a はねぼうし: Haneboushi (Feather Hat), then repeat the mix one more time. If you are going to use the same weapons that I do, then start with the Snakeskin Whip, then Iron Spear, and then two Feather Hats. Once you have the Thief's Key, open the three chests in town. They contain a ブーメラン: Bu-meran (Boomerang), 200 gold, and your first ちいさなメダル: Chiisanamedaru (Small Medal). Small Medals are traded in for special prizes once you have collected a certain amount of them. Please read the 'Small Medals List' section for more details. After opening the chests, the man will sell items, but nothing is worth buying at this time. As for the other shops, buy a ブロンズナイフ: Buronzunaifu (Bronze Knife) for Jessica if you are going to use those and if you made the Thief's Key. Skip the 鉄のヤリ: Tetsu no Yari (Iron Spear), as you can make one for free in a minute. If you haven't bought a 鉄のかま: Tetsu no Kama (Iron Sickle) and are using axes, buy one now if you can. Nothing at the Armor Shop is worth your money right now, as you will get a free 絹のローブ: Kinu no Ro-bu (Silk Robe) for Jessica and a free くさりかたびら: Kusarikatabira (Chain Mail) for Yangus relatively soon. If you are using Boomerangs, don't sell the one you just found, as you'll be upgrading one in a little while. If you don't have at least 4 キメラのつばさ: Kimera no Tsubasa (Chimera Wings), get at least that many from the Item Shop, then use one or the ルーラ: Ru-ra (Return) spell by the Hero and warp to トラペッタ: Torapetta (Torapetta). ----------------------------------------------------------------------------- /===============================/ | (II-B6) Using the Thief's Key | /===============================/ Monsters found in this region: #008 スライムベス: Suraimubesu (Slimebeth) #025 げんじゅつし: Genjutsushi (Illusionist) #026 おおめだま: Oomedama (Giant Eyeball) #028 ワンダーフール: Wanda-fu-ru (Wonderful) #029 デスファレーナ: Desufare-na (Death Farena) #030 リンリン: Rinrin (Ring Ring) #031 デンデン竜: Dendenryuu (Thunderous Dragon) #033 あばれうしどり: Abareushidori (Violent Cow Bird) #037 おおさそり: Oosasori (Big Scorpion) #038 マタンゴ: Matango (Matango) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) Don't get too excited; there are only a couple of chests to get with this item that you have seen. Quite a few chests coming up on the overworld will make use of this item, though. In Torapetta, enter the Weapon Shop from the back door. In the chests, you will find a ひのきのぼう: Hinoki no Bou (Cypress Stick) and a ダガーナイフ: Daga-naifu (Dagger Knife). Putting these two items into the Alchemy Pot will make a 鉄のヤリ: Tetsu no Yari (Iron Spear). If you aren't going to use spears, then either make it anyway to sell, or if you are using knives with Jessica, give the Dagger Knife to her. Now make your way into the town's church. In the church, make your way to the room behind the priest (if it's daytime) and then through the next door. Now you can open that chest, and it contains Small Medal #002. Walk out of Torapetta via the front door. As soon as you are outside, walk east until you hit the river, then head south. You should spot a chest that is locked, but you can unlock it now. Inside is Small Medal #003. Now warp back to 船着き場: Funetsukijou (Ship Port) save, and get ready to hit reset a couple of times. If you are following the guide, you should have these status-increasing items currently: ちからのたね: Chikara no Tane (Power Seed) x3 すばやさのたね: Subayasa no Tane (Agility Seed) x2 まもりのたね: Mamori no Tane (Defense Seed) x2 かしこさのたね: Kashikosa no Tane (Intelligence Seed) x1 命のきのみ: Inochi no Kinomi (Life Nut) x3 ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) x2 You should use the Power Seeds, Defense Seeds, and Life Nuts on Jessica. Give Yangus the Agility Seeds. Try to get +2 for the seeds, and save when you do (if +3 is possible, then of course save!). Reset when you only get a +1 bonus. For the Life Nuts, try to get +4 with each. Now Jessica will be a little bit more powerful, with +6 Power, +4 Defense (hey, it makes up for her weaker armor if you are using it), and the +12 HP bonus will really help. Use the Intelligence Seed and the Mystery Nuts on Yangus or the Hero, or save them if you wish. Leave town via the door in the inn. Head southeast and avoid the visible ブラウニー: Burauni- (Brownie). You should see a treasure chest shortly after it. Unlock the chest with the Thief's Key, and equip the はねぼうし: Haneboushi (Feather Hat) to Jessica. Keep her ヘアバンド: Heabando (Hairband) in the bag, as you can make a better helmet for Jessica soon. When the ヘビ皮のムチ: Hebikawa no Muchi (Snakeskin Whip) is finished mixing, make a second Feather Hat by throwing in a 皮のぼうし: Kawa no Boushi (Leather Hat) and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) into the Alchemy Pot. Now go back past the Brownie, then northwest (west of 船着き場: Funetsukijou (Ship Port) into the ruins-looking area. Watch the southern wall when you arrive, and you will spot another chest. Inside is a まほうのせいすい: Mahou no Seisui (Magic Holy Water), an item that restores about 30 MP. Save it for now; you should not really need to use it anytime soon. Continue westward, then southwest to another treasure chest. Inside this chest is an 石のオノ: Ishi no Ono (Stone Axe), which Yangus already has. Remember to sell it when you return to town, which I usually do now. When the はねぼうし: Haneboushi (Feather Hat) finishes mixing, make one more Feather Hat, this time for Yangus. Back in town, sell the Stone Axe, and if you have the money and do not want to wait for the free 鉄のかま: Tetsu no Kama (Iron Sickle), buy a second one now and throw in both Iron Sickles to make the 鉄のオノ: Tetsu no Ono (Iron Axe) for Yangus. It'll be a little while until you reach the area with the free one. When Jessica levels up, I give her points to ムチスキル: Muchisukiru (Whip Skill), until she learns 双竜打ち: Souryuudachi (Paired Dragon Strike) at 23 Skill Points, then towards 杖スキル: Tsuesukiru (Staff Skill) for some spells. The Paired Dragon Strike ability alone (well, along with hitting groups of enemies with whips being more favorable to me than single enemies with knives and staves) makes Jessica a worthwhile fighter, on single enemies and even bosses. When I play, she can do the most damage out of all party members, able to kill a lot of bosses in one attack. If you'd rather use knives, swords, or staves, then build up her 短剣スキル: Tankensukiru (Short Sword Skill) or 杖スキル: Tsuesukiru (Staff Skill) instead. I personally don't see the point of the Short Sword Skill; her whips hit groups without costing MP as opposed to single enemies, her Paired Dragon Strike attack does more damage than she can with swords anyway, her *two* knife/sword attacks stink, and it is a long time until you get swords that are actually decent. Staves are inherently weak until the bazaar, and still only hit one enemy at a time. Go with what you want, and then return to 船着き場: Funetsukijou (Ship Port), rest and save. Then head back out. Follow the road and you will reach the next destination, マイエラ修道院: Maiera Shuudoin (Maiera Monastery). Along the way, if the last Feather Hat is finished and you do not want to make the Iron Axe, start making 上やくそう: Ueyakusou (High Medical Herb)s. To make these, just throw in two やくそう: Yakusou (Medical Herb)s. The mix does not take a long time to make, and each High Medical Herb sells for 88 gold. Do not make a couple and then sell them, eventually the merchants will wise up and give you less money for them. After making your first two High Medical Herbs, throw two High Medical Herbs into the Alchemy Pot to make a 特やくそう: Tokuyakusou (Special Medical Herb). Keep this item for later, then resume making High Medical Herbs. From this point on, you should always try to have something being mixed in the Alchemy Pot. If you aren't mixing a new piece of equipment, make High Medical Herbs. You can also start replacing the party's inventory of Medical Herbs with High Medical Herbs if you want. The best time to sell your stocked High Medical Herbs all at once is when the Alchemy Pot gets upgraded. Before the huge church should be a barn. Walk southeast of it while running alongside the river to find a locked treasure chest with a ちからのたね: Chikara no Tane (Power Seed) inside. Save this Power Seed for a mix later, the next Power Seed is not found for a long time. Then return to the road and head to the big church. The man in grey at the entrance can save your game. ----------------------------------------------------------------------------- /=================================================/ | (II-C) The Temple Knight that Looks like Trunks | /-------------------------------------------------/ | Quick Summary | | | | 1-Enter Maiera Monastery and meet Marcello for | | the first of many times. | | 2-Go to Doni Town, meet Kukule, and receive the | | Holy Chamber Knight's Ring. | | 3-Return to Maiera Monastery and meet Kukule | | again. | | 4-Enter the Old Monastery Site. | | 5-Get the World Map and Kukule as a party | | member. | | 6-Meet the old couple and pass through the | | Church Along the River, winding up in | | Asukanta Castle. | /=================================================/ ----------------------------------------------------------------------------- /=============================================================/ | (II-C1) マイエラ修道院: Maiera Shuudoin (Maiera Monastery) | | My level: 12 | /-------------------------------------------------------------/ | Inn: Not Available / Church: yes / Items to find: 5 | /=============================================================/ Enter the monastery, and enter the northeastern door. Another door to your right will be in front of you to take. Go down the stairs and turn around, and you should see a pair of pots. The one in the corner has Small Medal #004. Now re-enter and go straight ahead to another door leading outside. Go down the stairs again and turn to the right. You'll spot two barrels in the distance. The left one contains a せいすい: Seisui (Holy Water). This time, turn left and walk towards the two guards in blue, and speak to either one. These guys will block your path, and マルチェロ: Maruchero (Marcello) will introduce himself. He'll say some words, and that's all you can do here for now, so leave and take a left going out of the church. Walk directly south, off the road into the forest. Climb up the hill, then walk south to a locked treasure chest. Inside is an うさぎのしっぽ: Usagi no Shippo (Bunny Tail). Throw this and a ヘアバンド: Heabando (Hairband) into the Alchemy Pot to make a new helmet for Jessica, the うさみみバンド: Usamimibando (Bunny Ears Band). Then return to the road, continue east, take the right branch to reach your next destination. ----------------------------------------------------------------------------- /========================================================================/ | (II-C2) ドニの町: Doni no Machi (Doni Town) | | My level: 12 | /------------------------------------------------------------------------/ | Inn: $8 per person / Church: yes / Items to find: 2 | /------------------------------------------------------------------------/ | Weapon Shop (guy in purple and yellow on 2F of the bar) | | | | レイピア: Reipia (Rapier) $300 | | いばらのムチ: Ibara no Muchi (Thorn Whip) $350 | | まどうしの杖: Madoushi no Tsue (Wizard's Staff) $1,300 | | ロングスピア: Rongusupia (Long Spear) $1,700 | | 大かなづち: Daikanadzuchi (Giant Sledgehammer) $1,700 | /------------------------------------------------------------------------/ | Item/Armor Shop (blonde guy in blue on 2F of the bar) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | くさりかたびら: Kusarikatabira (Chain Mail) $500 | | ターバン: Ta-ban (Turban) $410 | /========================================================================/ None of the weapons/armor available are worth your money, unless you are using hammers/clubs for Yangus or staves with Jessica. Buy about 70 やくそう: Yakusou (Medical Herb) and 60 どくけし草: Dokukeshisou (Antidote Herb) for mixing, and a couple キメラのつばさ: Kimera no Tsubasa (Chimera Wings) for your bag if you are out of them and haven't learned ルーラ: Ru-ra (Return) for the Hero. Enter the bar (the building on the left) and go up the stairs before talking to anyone. Past the counter are three barrels. The left barrel has 6 gold, and the center one has Small Medal #005. Now go downstairs and talk to the man with silver hair and a red outfit that is playing cards. The bully (guy with the yellow mask and horns) is getting pissed off at this ククール: Kuku-ru (Kukule) guy's winning streak, and a good ol' bar fight breaks out. Right before Jessica zaps the participants, she and the Hero are dragged away by Kukule. He notices Jessica and gives her the 聖堂騎士団の指輪: Seidoukishi no Yubiwa (Holy Chamber Knight's Ring). Jessica isn't impressed with his affections, and he runs off while telling you to return to マイエラ修道院: Maiera Shuudoin (Maiera Monastery). Since you've cleared out the town already, go back to Maiera Monastery and talk to those blue guards that blocked your path earlier. Now that you have Kukule's ring, the guards will let you pass through. Enter the door to the right and break the barrels. One has Small Medal #006. Don't bother going upstairs; no items are there. Instead, walk straight ahead after getting the Small Medal to the basement. Walk to the end of the hallway until you see a wooden door, then enter and walk towards the jail. A cutscene between Kukule and Marcello should occur. After they are done talking, leave the basement area and enter the double doors straight ahead and to the left a little. Outside again, turn to the right a little and you should see a pair of barrels to destroy. The left one has 26 gold waiting inside. The guards on the bridge will not let you pass, so head back towards the main entrance to the monastery. Kukule will spot you and ask if you can do something for him. Say はい: Hai (Yes), and he well tell you to follow the river south of the monastery and use the ring he gave Jessica there. Onto the next destination! Save at the guy standing in front of the monastery, then take the exit out that leads to ドニの町: Doni no Machi (Doni Town). As soon as you see the first road sign pointing towards Doni, turn east and head in that direction, parallel to the monastery. Avoid the visible さまようよろい: Samayouyoroi (Wandering Armor), but remember where he is. Just head down the path and you'll reach the cave. Before entering, if a mix is almost done, let it finish and start a new mix. You won't be able to check the Alchemy Pot while down in the cave. Once you have reached the cave entrance area, walk over to the stone monolith, and it will ask if you want to place Kukule's ring into the slot. Choose はい: Hai (Yes), and the entrance to the Old Monastery Site will appear. ----------------------------------------------------------------------------- /===============================================================/ | (II-C3) 旧修道院跡地: Kyuushuudoinatochi (Old Monastery Site) | | My level: 13 | /===============================================================/ Monsters found in this cave: #032 ドラキーマ: Doraki-ma (Drakeema) #034 わらいぶくろ: Waraibukuro (Laughing Bag) #035 がいこつ: Gaikotsu (Skeleton) #036 メタルスライム: Metarusuraimu (Metal Slime) #040 はえ男: Haeotoko (Fly Man) #044 ミイラ男: Miiraotoko (Mummy Man) #052 くさった死体: Kusattashitai (Rotting Corpse) #062 ひとくいばこ: Hitokuibako (Man-Eater Box) Boss: #263 なげきの亡霊: Nageki no Bourei (Abandoned Spirits) You can fight Metal Slimes here, but you probably don't have many abilities yet that can kill them effectively. You can try Yangus' まじん斬り: Majingiri (Devil Slash), Jessica's 双竜打ち: Souryuudachi (Paired Dragon Strike), or the Hero's しっぷう突き: Shippuudzuki (Gale Stab) to try to at least get a hit on it or 一閃突き: Issendzuki (Flash Stab) if you have them, but right now don't worry too much about hunting those monsters. B1-Walk straight ahead through the doorway, and take the staircase going down on the right. B2-Follow the wall into an inlet with two treasure chests. The left one is a ひとくいばこ: Hitokuibako (Man-Eater Box) if you wish to fight one. The right one is the map for the cave. Now that you have the map, check it out and head west across to the next staircase going down. This is one of the few dungeons in the game that the map goes along with the compass. Before going down to B3, look on the right wall next to the stairs for a pair of dressers. Check the left one for a 鉄のクギ: Tetsu no Kugi (Iron Nail). Do you still have that second Boomerang you got for free? After leaving this cave, throw the ブーメラン: Bu-meran (Boomerang) and Iron Nail into the Alchemy Pot to make a stronger boomerang, the ハイブーメラン : Haibu-meran (High Boomerang). Now go down the ladder next to you going to B3. B3-Go all the way east into a small room and break open the pots. The one in the corner has Small Medal #007. Now go back into the hall and take the southern passage. Open the locked treasure chest right in front of you and equip the せいどうの盾: Seidou no Tate (Bronze Shield) onto Yangus. Now enter the door west of you, which will close on its own and lock itself behind you, and go through the hallway. Walk eastward to the downward stairs leading to B4. B4-In the swamp room, walk on to of the junk bridge on the west side of the room to get across, then climb the stairs going up. B3-Before entering the long hallway, enter the small side rooms near the stairs you just came up. In the eastern one you'll find Small Medal #008 inside a barrel, and みず草のカビ: Mizusou no Kabi (Water Grass Mold) in another barrel. In the western room are two pots right beside you if you turn left. The one away from the corner has 50 gold inside. If Yangus has とうぞくのはな: Touzoku no Hana (Thief Nose), cast it and you should be only missing 1 item in the cave. If so, then good. Check the map again and head towards the staircase going up to the exit at the southern end of the map. After opening a door, you will see the boss. Before fighting the boss, turn to your right and check the dresser behind the woman's statue for the last item in here, a とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat). Now heal your party and talk to the boss. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- なげきの亡霊: Nageki no Bourei (Abandoned Spirits) Battle actions: Attacks, casts ベギラマ: Begirama (Firebane), summons がいこつ: Gaikotsu (Skeleton) and くさった死体: Kusattashitai (Rotting Corpse) This boss is a cinch. Just build 50 Tension (use Accumulate three times) with Jessica and another party member, then have them attack. If Jessica has been using a whip, have her use 双竜打ち: Souryuudachi (Paired Dragon Strike). If Yangus has been using axes, have him use かぶとわり: Kabutowari (Helmet Splitter). Use what you have with the Hero, or have him just do an attack with his strongest weapon or heal if you need to. If Abandoned Spirits summons a Skeleton and Rotting Corpse, equip the Boomerang to the Hero (if he doesn't have it equipped) and have him use パワフルスロー: Pawafurusuro- (Powerful Throw) while the others are building Tension. If the boss doesn't die from those two attacks at 50 Tension, either heal up if you really need it and then attack, or just repeat your attacks again (don't build up any more Tension) for another round to defeat the boss. Simple. Beating Abandoned Spirits nets you 680 Experience Points, 200 gold, as well as a dropped 金のロザリオ: Kin no Rozario (Gold Rosary). Keep this item, as it can be used for some mixes. Beating the boss will heal the party, so continue on through the passageway to the stairs leading out of the cave at the southern end of the room. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Once you exit the cave, mix that ハイブーメラン: Haibu-meran (High Boomerang by placing a ブーメラン: Bu-meran (Boomerang) and the 鉄のクギ: Tetsu no Kugi (Iron Nail) you found in the dungeon. Straight ahead are a pair of barrels. Break open the barrel on the left has Small Medal #009, the last item at Maiera Monastery that Thief Nose can smell. Go around to the opposite end of the building, and enter オディロ: Odiro (Odilo)'s house. In Odilo's house, turn right and climb the stairs to the second floor. A cutscene should start with Odilo sleeping, and then Dormagus floating above him, then disappearing. Walk up to Odilo and speak to him. Guards will appear and wonder how you got into his room. Marcello will show up, brown-nose, then have you taken prisoner. Kukule will appear during interrogations and get his ring back from Marcello. He'll tell Marcello that he saw the party of three steal his ring, then leave. Another guard will come in and kick Trode in, then Marcello likely says you are to be executed. In jail, speak to everyone until a scene starts with Kukule letting the party out. He is the troublemaker, after all. Kukule knows a way out, via an iron maiden. Trode is horrified and subsequently tossed in..to his death? But wait! The floor opens and he is unharmed, and the other party members follow suit, led by Kukule to the stable outside. Trode hugs Mitea, then the party leaves the stable, only to see a fire breaking out on the bridge to Odilo's house. Run back to the house, and a cutscene should begin. Knock down the front door, talk to Kukule, (answer his question any way you want), then run upstairs. In Odilo's room, Dormagus appears again and whoops Marcello, then Kukule. Dormagus then threatens Odilo and Trode appears and has some beef with him. Dormagus gets pissed off and throws his staff, which Odilo runs in to protect Trode. Dormagus' staff powers up from Odilo's death, then Dormagus leaves. After Odilo's funeral, Kukule wakes the party up and tells you to see Marcello. Leave the room, turn right, then talk to the guards. They'll move out of the way for you to meet with Marcello... ----------------------------------------------------------------------------- /=========================================/ | (II-C4) A World Map for a Party of Four | | My level: 14 | /=========================================/ Talk to Marcello, who acquits you of whatever crime you were arrested for. After Kukule and Trode leave, Marcello gives you the 世界地図: Sekaichizu (World Map), then sends you on your way. Near the exit to the monastery, Kukule is waiting. Run up to him, and he will join the party to find Dormagus. Give the not being used はねぼうし: Haneboushi (Feather Hat) and うろこの盾: Uroko no Tate (Scale Shield) to Kukule, then save. Leave the monastery so you can look at the World Map, then have Kukule cast the ルーラ: Ru-ra (Return) spell and warp to 船着き場: Funetsukijou (Ship Port). Don't forget to change Kukule to manual control if you are using it. ----------------------------------------------------------------------------- /===============================================/ | (II-C5) More Treasure Hunting, My Skill Order | | My level: 14 | /===============================================/ Monsters found in this region: #008 スライムベス: Suraimubesu (Slimebeth) #029 デスファレーナ: Desufare-na (Death Farena) #030 リンリン: Rinrin (Ring Ring) #037 おおさそり: Oosasori (Big Scorpion) #038 マタンゴ: Matango (Matango) #039 ブラウニー: Burauni- (Brownie) #045 ヘルホーネット: Heruho-netto (Hell Hornet) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) View your map. The next two chests are a little easier to find with it. The first to get is to the far northeast of 船着き場: Funetsukijou (Ship Port), and the next is in the southeast corner after going east. So head east. Once again, skip fighting the visible Brownie, and head east at the treasure chest that had the Feather Hat inside, then as far east as you can go. You'll have to watch your right side, in order to go through a stone archway to keep going east. Skip the visible Golem, but remember where he is, you'll want to fight him later. The chest itself lies next to the mountains east-southeast of Ship Port. Inside the locked chest is a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Give these to either Yangus or Kukule. Afterward, just follow the mountains south (you'll have to go back around to where the Golem is in order to get all the way there) to another treasure chest, found in a small 'valley' next to a tree. Inside this locked chest is a かしこさのたね: Kashikosa no Tane (Intelligence Seed). Give these to whomever you want. Now cast ルーラ: Ru-ra (Return) and warp to ドニの町: Doni no Machi (Doni Town). Once the High Boomerang is finished mixing, continue on with the High Medical Herbs. Now that you have all four party members, here is a list of the skills I learn for each character, in order, and why I learn what I do. This is simpler than mentioning a new skill every now and then when you may or may not level up at the same pace. 主人公: Shujinkou (Hero) ブーメラン: Bu-meran (Boomerang) 6PT クロスカッター: Kurosukatta- (Cross-Cutter) ブーメラン: Bu-meran (Boomerang) 13PT ブーメラン装備時 こうげき力: Bu-meransoubiji Kougeki Ryoku (When equipped with a boomerang, Attack Power) +5. ブーメラン: Bu-meran (Boomerang) 18PT パワフルスロー: Pawafurusuro- (Powerful Throw) ヤリスキル: Yarisukiru (Spear Skill) 3PT ヤリ装備時 こうげき力: Yarisoubiji Kougeki Ryoku (When equipped with a spear, Attack Power) +5. ヤリスキル: Yarisukiru (Spear Skill) 7PT しっぷう突き: Shippuudzuki (Gale Stab) ヤリスキル: Yarisukiru (Spear Skill) 12PT 一閃突き: Issendzuki (Flash Stab) ヤリスキル: Yarisukiru (Spear Skill) 18PT ヤリ装備時 こうげき力: Yarisoubiji Kougeki Ryoku (When equipped with a spear, Attack Power) +10. ヤリスキル: Yarisukiru (Spear Skill) 25PT さみだれ突き: Samidaretodzuki (Unfocused Stab) ブーメラン: Bu-meran (Boomerang) 25PT ブーメラン装備時 こうげき力: Bu-meransoubiji Kougeki Ryoku (When equipped with a boomerang, Attack Power) +10. 剣スキル: Kensukiru (Sword Skill) 4PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +5. 剣スキル: Kensukiru (Sword Skill) 9PT ドラゴン斬り: Doragongiri (Dragon Slash) 剣スキル: Kensukiru (Sword Skill) 15PT かえん斬り: Kaengiri (Fire Slash) 剣スキル: Kensukiru (Sword Skill) 22PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +10. 剣スキル: Kensukiru (Sword Skill) 30PT メタル斬り: Metarugiri (Metal Slash) ゆうき: Yuuki (Courage) 8PT ルーラ: Ru-ra (Return) ゆうき: Yuuki (Courage) 16PT キアリク: Kiariku (Numboff) ブーメラン: Bu-meran (Boomerang) 32PT バーニングバード: Ba-ninguba-do (Burning Bird) ブーメラン: Bu-meran (Boomerang) 40PT ブーメラン装備時 こうげき力: Bu-meransoubiji Kougeki Ryoku (When equipped with a boomerang, Attack Power) +15. ブーメラン: Bu-meran (Boomerang) 52PT 超パワフルスロー: Choupawafurusuro- (Super Powerful Throw) ブーメラン: Bu-meran (Boomerang) 66PT ブーメラン装備時 こうげき力: Bu-meransoubiji Kougeki Ryoku (When equipped with a boomerang, Attack Power) +20. 剣スキル: Kensukiru (Sword Skill) 40PT 剣装備時 会心の一撃が出やすい: Kensoubiji Kaishin no Ichigeki ga Shutsuyasui (Terrible Blow). 剣スキル: Kensukiru (Sword Skill) 52PT はやぶさ斬り: Hayabusagiri (Falcon Slash) ゆうき: Yuuki (Courage) 28PT トヘロス: Toherosu (Repel) ゆうき: Yuuki (Courage) 40PT マホトーン: Mahoto-n (Stopspell) ゆうき: Yuuki (Courage) 48PT ライデイン: Raidein (Raiden) ゆうき: Yuuki (Courage) 56PT 消費MPが いつでも通常の75%: Shouhi MPga Itsudemotsuujou no 75% (Spells cost 25% less MP to cast in and out of battle). ゆうき: Yuuki (Courage) 70PT メガンテ: Megante (Sacrifice) ゆうき: Yuuki (Courage) 82PT ベホマズン: Behomazun (Healusall) ゆうき: Yuuki (Courage) 90PT 消費MPが いつでも通常の50%: Shouhi MPga Itsudemotsuujou no 50% (Spells cost 50% less MP to cast in and out of battle). ゆうき: Yuuki (Courage) 100PT ギガデイン: Gigadein (Gigaden) Total: 243 Skill Points (reached at level 53 without Skill Seeds) I learn Boomerang until I get Powerful Throw, then max out Spear at 25 points. In my experiences, the Hero's 'Flash Stab' attacks are poor in actually connecting for an instant kill with metals compared to Yangus' 'Devil Slash' attacks. 'Metal Cut' does fine, paired with a Falcon Sword and using the Mystery Tambourine gives me a higher chance to kill the stronger metal monsters as well as Metal Slimes easily. Boomerangs are the main weapon I use with the Hero, except on bosses, which spears and 'Unfocused Stab' is used on. The second-strongest spear in the game can be gotten relatively soon compared to other weapons, namely swords. The last two attacks from a boomerang, 'Shine Squall' and 'Giga Throw', are too little, too late for damage, and thus pretty much a waste of Skill Points, which the Hero uses a lot of. I only use swords to kill metal monsters, and most of the attacks from swords are otherwise not helpful. 'Dragon Slash' is of course useful at the very end, if you choose to do that. 'Giga Slash' and 'Giga Break' are just for show..'Giga Break' doesn't even seem to hit the bonus monster after the end of the game. Don't bother getting it. If you are just playing the game to beat it, then 'Numboff' via the Courage portion should be good enough to learn. 'Healusall' and the reduced MP cost abilities are all I get a lot of Courage for, and that is only to fight the entirety of the bonus monster. Due to the high number of Skill Points needed for all of the skills I try to get the Hero to learn, he gets all of the Skill Seeds I find in the game. ヤンガス: Yangasu (Yangus) オノスキル: Onosukiru (Axe Skill) 6PT かぶとわり: Kabutowari (Helmet Splitter) オノスキル: Onosukiru (Axe Skill) 12PT オノ装備時 こうげき力: Onosoubiji Kougeki Ryoku (When equipped with an axe, Attack Power) +5. オノスキル: Onosukiru (Axe Skill) 19PT まじん斬り: Majingiri (Devil Slash) にんじょう: Ninjou (Empathy) 4PT くちぶえ: Kuchibue (Whistle) にんじょう: Ninjou (Empathy) 10PT ホイミ: Hoimi (Heal) にんじょう: Ninjou (Empathy) 16PT とうぞくのはな: Touzoku no Hana (Thief Nose) オノスキル: Onosukiru (Axe Skill) 26PT オノ装備時 会心の一撃出やすい: Onosoubiji Kaishin no Ichigeki ga Shutsuyasui (Terrible Blow). オノスキル: Onosukiru (Axe Skill) 34PT オノ装備時 こうげき力: Onosoubiji Kougeki Ryoku (When equipped with an axe, Attack Power) +10. オノスキル: Onosukiru (Axe Skill) 42PT 蒼天魔斬: Soutenmazan (Blue Sky Devil Slash) オノスキル: Onosukiru (Axe Skill) 54PT オノむそう: Onomusou (Axe Vision) にんじょう: Ninjou (Empathy) 22PT おたけび: Otakebi (War Cry) オノスキル: Onosukiru (Axe Skill) 66PT 大まじん斬り: Daimajingiri (Great Devil Slash) にんじょう: Ninjou (Empathy) 32PT マホアゲル: Mahoageru (Magic Up) オノスキル: Onosukiru (Axe Skill) 82PT オノ装備時 こうげき力: Onosoubiji Kougeki Ryoku (When equipped with an axe, Attack Power) +20. にんじょう: Ninjou (Empathy) 42PT スクルト: Sukuruto (Increase) オノスキル: Onosukiru (Axe Skill) 100PT 烈風獣神斬: Retsufuujuugamigiru (Violent Wind Beast God Slash) Afterward, any skills you feel like learning. Total: 142 Skill Points (reached at level 32 without Skill Seeds) I'll be honest; Yangus' 打撃スキル: Dagekisukiru (Pounding Skill), 鎌スキル: Kamasukiru (Sickle Skill), and 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) all suck. Bad. Sickle sucks the least, though. Literally *none* of the attacks gained are worth anything. A total waste of Skill Points. After getting 'Devil Slash', I turn to Empathy to have another healer, instant fights, and a quick check with 'Thief Nose' to make sure I have all items in a place are handy. If you follow this order, the Skill Point level cap should kick in for Yangus after getting 'Axe Vision' at level 16, which is fine; Axe Vision is a nice group-hitting attack for Yangus that costs 0MP. His group/all enemy- hitting abilities from Sickle and Hand-to-Hand Skills cost MP, something he sorely lacks. Plus it is overall quicker to get stronger axes than other weapons for Yangus. The 'Increase' spell is useful to learn for quick Defense Power boosts on later enemies and/or bosses. Due to the low number of Skill Points needed for learning what I consider useful, I don't give Yangus any Skill Seeds. ゼシカ: Zesika (Jessica) ムチスキル: Muchisukiru (Whip Skill) 5PT ムチ装備時 こうげき力: Muchisoubiji Kougeki Ryoku (When equipped with a whip, Attack Power) +5. ムチスキル: Muchisukiru (Whip Skill) 10PT しびれ打ち: Shibireuchi (Numbness Strike) ムチスキル: Muchisukiru (Whip Skill) 16PT ムチ装備時 こうげき力: Muchisoubiji Kougeki Ryoku (When equipped with a whip, Attack Power) +10. ムチスキル: Muchisukiru (Whip Skill) 23PT 双竜打ち: Souryuudachi (Paired Dragon Strike) 杖スキル: Tsuesukiru (Staff Skill) 3PT ピオリム: Piorimu (Speedup) 杖スキル: Tsuesukiru (Staff Skill) 7PT ルカナン: Rukanan (Defense) 杖スキル: Tsuesukiru (Staff Skill) 13PT 杖装備時 さいだいMP+20: Tsuesoubiji Saidai MP+20 (When equipped with a staff, Maximum MP) +20. 杖スキル: Tsuesukiru (Staff Skill) 21PT マホカンタ: Mahokanta (Bounce) 杖スキル: Tsuesukiru (Staff Skill) 31PT マジックバリア: Majikkubaria (Magic Barrier) ムチスキル: Muchisukiru (Whip Skill) 32PT レディウィップ: Rediuippu (Lady Whip) ムチスキル: Muchisukiru (Whip Skill) 43PT ムチ装備時 こうげき力: Muchisoubiji Kougeki Ryoku (When equipped with a whip, Attack Power) +15. ムチスキル: Muchisukiru (Whip Skill) 55PT 愛のムチ: Ai no Muchi (Love Whip) ムチスキル: Muchisukiru (Whip Skill) 68PT ムチ装備時 こうげき力: Muchisoubiji Kougeki Ryoku (When equipped with a whip, Attack Power) +25. 杖スキル: Tsuesukiru (Staff Skill) 44PT 杖装備時 さいだいMP+50: Tsuesoubiji Saidai MP+50 (When equipped with a staff, Maximum MP) +50. 杖スキル: Tsuesukiru (Staff Skill) 57PT 祝福の杖: Shukufuku no Tsue (Blessing Staff) 杖スキル: Tsuesukiru (Staff Skill) 70PT 杖装備時 戦闘中にMP自然回復: Tsuesoubiji Sentouchuuni MP Shizen Kaifuku (When equipped with a staff, MP is recovered in batttle). 杖スキル: Tsuesukiru (Staff Skill) 84PT 杖装備時 さいだいMP+100: Tsuesoubiji Saidai MP+50 (When equipped with a staff, Maximum MP) +100. 杖スキル: Tsuesukiru (Staff Skill) 100PT ザオリク: Zaoriku (Revive) Afterward, any skills you feel like learning. Total: 168 Skill Points (reached at level 36 without Skill Seeds) Personally, I do not see what the hooplah is over Jessica's Short Sword/ Sword skillset. She gets two attacks, and they are both lackluster at best. Sure, Jessica can equip swords at 30 Skill Points, but it is still a single attack that is dwarfed by the damage done with 'Paired Dragon Strike', quickly learnable. By the time Jessica gets a good sword, she can do more damage with a whip and 'Paired Dragon Strike' anyway (both hits benefit from Tension). Right off the bat, she can get a much better whip than knife. Even with her strongest sword, it still does not compare. Plus the bonus of hitting a group of monsters for 0MP is nice, as well as her last whip hitting all enemies is nice as well. She always does the most damage in a single attack in my games when she uses a whip. 'Paired Dragon Strike' plus 100 Tension plus 'Bikill' is pretty brutal. Some of her Staff Skill spells are useful; 'Magic Barrier' is extremely helpful against many bosses, and 'Speedup' is helpful when fighting metal monsters. If it was not for the 'Revive' spell being learnable, I would stop giving points to Staff Skill after Magic Barrier. Staves as weapons are pretty bad, I never actually equip one when I play now. Jessica's Sex Appeal Skill has some fun attacks, which I of course maxed out as soon as I could the first time I played. Although being fun, they really are not very helpful to play through the game with. Since Jessica does not use many Skill Points, she is easily customizable for other skills afterward, I eventually give her some Short Sword Skill (for 'Terrible Blow' and a Killer Pierce equipped) or Sex Appeal Skill points just because I have to give the points to something. Due to the low number of Skill Points needed for learning what I consider useful, I don't give Jessica any Skill Seeds. ククール: Kuku-ru (Kukule) 剣スキル: Kensukiru (Sword Skill) 4PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +5. 剣スキル: Kensukiru (Sword Skill) 9PT かえん斬り: Kaengiri (Fire Slash) 剣スキル: Kensukiru (Sword Skill) 15PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +10. 剣スキル: Kensukiru (Sword Skill) 22PT メタル斬り: Metarugiri (Metal Slash) 剣スキル: Kensukiru (Sword Skill) 30PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +20. 剣スキル: Kensukiru (Sword Skill) 40PT はやぶさ斬り: Hayabusagiri (Falcon Slash) カリスマ: Karisuma (Charisma) 3PT キアリー: Kiari- (Antidote) カリスマ: Karisuma (Charisma) 7PT メダパニ: Medapani (Chaos) カリスマ: Karisuma (Charisma) 13PT 皮肉な笑い: Hiniku na Emi (Cynical Smile) 剣スキル: Kensukiru (Sword Skill) 52PT 剣装備時 会心の一撃が出やすい: Kensoubiji Kaishin no Ichigeki ga Shutsuyasui (Terrible Blow). 弓スキル: Yumisukiru (Bow Skill) 6PT ラリホーアロー: Rariho-aro- (Sleep Arrow) 弓スキル: Yumisukiru (Bow Skill) 18PT 妖精の矢: Yousei no Ya (Fairy Arrow) 剣スキル: Kensukiru (Sword Skill) 66PT ミラクルソード: Mirakuruso-do (Miracle Sword) 剣スキル: Kensukiru (Sword Skill) 82PT 剣装備時 こうげき力: Kensoubiji Kougeki Ryoku (When equipped with a sword, Attack Power) +25. 剣スキル: Kensukiru (Sword Skill) 100PT ジゴスパーク: Jigosupa-ku (Hell Spark) 弓スキル: Yumisukiru (Bow Skill) 25PT ニードルショット: Ni-dorushotto (Needle Shot) 弓スキル: Yumisukiru (Bow Skill) 32PT 弓装備時 こうげき力: Yumisoubiji Kougeki Ryoku (When equipped with a bow, Attack Power) +10. 弓スキル: Yumisukiru (Bow Skill) 44PT さみだれうち: Samidareuchi (Unfocused Attack) Total: 157 Skill Points (reached at level 41 without Skill Seeds) I used bows the first time I played the game, and thought they were great. 'Fairy Arrow' and the upgraded 'Spirit Arrow' were pretty helpful for my main healer. But once I started using swords, and seeing how to mix better ones quicker than bows, the actual usefulness of bows faded away. Finding the Happiness Hat also made 'Fairy Arrow' and 'Spirit Arrow' a waste of time to learn. You get stronger swords much faster than stronger bows. With bows, you are stuck for large sections of the game before an upgrade; excruciatingly long between Eros' Bow and Charon's Bow, and Charon's Bow and the Big Bowgun, which is an instant Alchemy Pot mix for the strongest bow in the game. I can easily do more damage with a stronger sword and 'Falcon Slash' (especially a Falcon Sword; doing 'Falcon Slash' with one will do 4 hits for even damage with Tension). Not many of the bow abilities are very useful, 'Metal Slash' is about the only real way that Kukule can do damage to metals, and otherwise he is my main healer and user of the Mystery Tambourine. Kukule's Staff Skill does not learn any truly useful spells; he learns his best ones from simply levelling up. His Hand-to-Hand Skill is downright sad. Charisma does not give much help aside from the 'Antidote' spell, learned with only 3 Skill Points. His 'Cynical Smile' ability is somewhat useful against some bosses that build up Tension, but it doesn't actually cancel out Tension very well. I build up bows in case I get bored of using swords, and to skip the level cap I would get from maxing out just swords anyway. Due to the low number of Skill Points needed for learning what I consider useful, I don't give Kukule any Skill Seeds. There you have it, what I use when I want to play the game with what works best for me for each party member. Feel free to use what you want, disagree with me, and call me a moron for what I pick. After six playthroughs of the game, the above order has proven to be the best path for me to take my characters. But the options are there, and if you know of a good use of a skill or ability that I have bad-mouthed, then feel free to e-mail me and enlighten me. I can easily miss out on something obvious. After warping to Doni Town, either turn around and follow the road, taking the eastern branch, or walk through town and follow that road and take the eastern branch. Just follow the road until you see two buildings on opposite sides of it, and enter the first one (on your left). There isn't much to do at the old couple's house right now, but you can find two items here. Turn to your right and open the dresser in the corner for a 絹のローブ: Kinu no Ro-bu (Silk Robe), and break the barrel next to the old woman to find Small Medal #010. Equip the Silk Robe to Jessica (it should be stronger than whatever she has equipped currently), then leave the house and look at your map. Look to the northwest of your current location, across the river. Do you see a small, forested area between two groups of mountains? You want to go right across from that spot, but on the side of the river. So head west, and turn north when you can get into the small valley across from that spot. Stay on the low ground while getting to the area; there is another chest on this side of the river, but it won't unlock, even with the Thief's Key. With a different key, you can get the goodies inside. At the edge by the river is a chest you can open, and inside is a free suit of くさりかたびら: Kusarikatabira (Chain Mail) for Yangus to equip. Did you see a treasure chest across from this chest? You'll want to get it in a little bit. For now, walk back to the old couple's house. When you reach the old couple's house, head north of it onto a small strip of land along the river. A locked chest there has 230 gold inside, always helpful. Now stay on this side of the river, going south past the old couple's house. At the very end of walkable land (you should see a log cabin off in the distance) is a chest with an 命のきのみ: Inochi no Kinomi (Life Nut) inside. Now head to and enter the church across the river from the old couple's house, via the road. Next to the church, you should start seeing cows from here on out. Don't talk to cows in the game; you only get おいしいミルク: Oishiimiruku (Tasty Milk), and some monsters will not drop their Monster Coin if you talk to each cow in the game and get Tasty Milk instead. Decide what is more important, an item that you can buy and sell for 30 gold, which I use one of for one mix in the game, or Monster Coins that can sell for 200, 500, or 1,000 gold each. The downward sloping hill next to the chest with 230 gold leads to a beach that you can fight Metal Slimes, but it is not necessary to fight around the area in order to progress. Do so if you want. ----------------------------------------------------------------------------- /======================================================================/ | (II-C6) 川沿いの教会: Kawazoi no Kyoukai (Church Along the River) | | My level: 15 | /----------------------------------------------------------------------/ | Inn: $0 per person / Church: yes / Items to find: 1 | /======================================================================/ Monsters found in this region: #008 スライムベス: Suraimubesu (Slimebeth) #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #026 おおめだま: Oomedama (Giant Eyeball) #031 デンデン竜: Dendenryuu (Thunderous Dragon) #034 わらいぶくろ: Waraibukuro (Laughing Bag) #038 マタンゴ: Matango (Matango) #039 ブラウニー: Burauni- (Brownie) #041 パペットこぞう: Papettokozou (Puppet Youngster) #042 アローインプ: Aro-inpu (Arrow Imp) #043 ナイトウォーカー: Naitouo-ka- (Night Walker) #044 ミイラ男: Miiraotoko (Mummy Man) #046 コサックシープ: Kosakkushi-pu (Cossack Sheep) #047 スライムナイト: Suraimunaito (Slime Knight) #048 ガチャコッコ: Gachakokko (Rattling Cuckoo) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) #050 ブチュチュンパ: Buchuchunpa #051 サイコロン: Saikoron (Roll Cyclone) #053 ジャイアントバット: Jaiantobatto (Giant Bat) #056 キメラ: Kimera (Chimera) #078 バル: Baru (Bal) #079 ベル: Beru (Bel) #080 ボル: Boru (Bol) #081 ブル: Buru (Bul) Search the dresser in the bedroom to find the one item here, a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Speak to the nun and answer her question with はい: Hai (Yes) to stay the night. You cannot change day into night at this 'inn'. If you sleep here at this time, Kukule will have a flashback scene of joining the monastery as a young boy after the death of his parents, and meeting Marcello and Odilo for the first time. Afterward, leave the church and go to that chest across the river from earlier. Be wary of the サイコロン: Saikoron (Roll Cyclone) and キメラ: Kimera (Chimera) monsters around here; the Roll Cyclones can do an 'eye dice roll' which can do 60 damage to one party member if a 6 is rolled, and the Chimeras use 'Blazing Flame' which can do 30+ damage to all party members. To get there, travel north, then walk around the mountains and through the forest until you reach the chest at the end. Skip the chest you should see on the way (it is another of those locked chests that the Thief's Key cannot unlock) and the visible Arrow Imp at this time. Open this locked chest, take the すばやさのたね: Subayasa no Tane (Agility Seed), and press the R2 button. You should see another treasure chest in the top-left corner of your screen. That is yet another chest that you cannot open yet, but in a little while, we will remember that one too. Now either cast ルーラ: Ru-ra (Return) and warp back to the 川沿いの教会: Kawazoi no Kyoukai (Church Along the River); or walk back, and follow the road going east until you reach the castle at the end. When you get near the vicinity of the castle, walk around the eastern side of it into a small forest with a chest northeast of the castle. Take the 154 gold, then enter the castle. ----------------------------------------------------------------------------- /======================================================/ | (II-D) A Castle Draped in Black, and a Matching Door | /------------------------------------------------------/ | Quick Summary | | | | 1-Enter Asukanta Castle and meet Kira. | | 2-Return to the throne room at night to meet the | | king, and speak to Kira again. | | 3-Speak to Kira's grandmother to learn about the | | Hill of Hope. | | 4-Enter the door atop the Hill of Hope and meet | | Ishmaury. | | 5-Visit the Lakeshore Inn on the way to Palmid. | /======================================================/ ----------------------------------------------------------------------------- /========================================================================/ | (II-D1) アスカンタ城: Asukantajou (Asukanta Castle) | | My level: 16 | /------------------------------------------------------------------------/ | Inn: $10 per person / Church: yes / Items to find: 8 +1 | /------------------------------------------------------------------------/ | Weapon Shop | | | | ダガーナイフ: Daga-naifu (Dagger Knife) $350 | | ショートボウ: Sho-tobou (Short Bow) $750 | | まどうしの杖: Madoushi no Tsue (Wizard's Staff) $1,300 | | やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) $1,360 | | はがねのつるぎ: Hagane no Tsurugi (Steel Sword) $2,000 | /------------------------------------------------------------------------/ | Armor Shop | | | | 皮のドレス: Kawa no Doresu (Leather Dress) $380 | | せいどうのよろい: Seidou no Yoroi (Bronze Armor) $840 | | 鉄のむねあて: Tetsu no Muneate (Iron Chestplate) $1,000 | | せいどうの盾: Seidou no Tate (Bronze Shield) $370 | | ターバン: Ta-ban (Turban) $410 | | スライムピアス: Suraimupiasu (Slime Pierce) $400 | /------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | レンネットのこな: Rennetto no Kona (Rennet Powder) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | /========================================================================/ Do not stay at the inn as soon as you arrive in Asukanta. Enter the well on your left, and you will find a マダムの指輪: Madamu no Yubiwa (Madam Ring) at the bottom. Climb up and enter the house in front of you. Inside, one of the pots to your left hides レンネットのこな: Rennetto no Kona (Rennet Powder). Turn around, and search the cupboard by the little boy to find Small Medal #011. That's all in this house, but if you talk to the residents, you will notice a trend involving everyone in this town: the townspeople are all wearing black, and have sad looks on their faces. Let's try to cheer these people up! Walk around the house to another house, next to the church. Open the cupboard to your right for some 布の服: Nuno no Fuku (Cloth). Leave the house and head over to the Weapon Shop. If you are using Boomerangs for the Hero, the やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) is weaker than the High Boomerang, so do not buy it. If you are using swords for the Hero, you could buy a はがねのつるぎ: Hagane no Tsurugi (Steel Sword), although I don't use them really, and you can get a free one of these in a little while. If you are going to use bows for Kukule, *skip* the ショートボウ: Sho-tobou (Short Bow) sold here; the next town you are going to sells a better bow. At the Armor Shop, buy a suit of せいどうのよろい: Seidou no Yoroi (Bronze Armor) for the Hero if you want, but do buy a 鉄のむねあて: Tetsu no Muneate (Iron Chestplate) for Yangus. It is only 5 points better than the Chain Mail, but it can be mixed in a little while to make a nicer suit of armor for Yangus. Now head into the castle via the small door on the left side of the large center door. As you enter, two cupboards are to your left. Open the one nearest to the door to find Small Medal #012. The cupboard next to it has 42 gold inside. Follow the hall to a staircase going up, and follow the walkway there to a door. In the kitchen, look to your right to see a pot and two barrels. In the pot should be a やくそう: Yakusou (Medical Herb), and inside the right barrel is some あかいカビ: Akaikabi (Red Mold). Go through the other door, and take the stairs going up on your right. Enter the door on your right and open the cupboard away from the corner to find Small Medal #013. This should be all of the findable items in the castle. Leave this room and go up the stairs that the guard is standing by, then straight up the next set of stairs to the top of the castle. At the top, walk around the center building until you see a maid wearing black. When you walk close enough, you will see the maid, キラ: Kira (Kira), talking to the person inside, then leave (with a sad look on her face, of course). Go down one floor to the throne room, and talk to Kira. Now leave the castle area and stay at the inn. Choose to 休む: Yasumu (Rest) until nightfall, then return to the throne room. A man in black should be sitting in front of it, with his head on the seat. Speak to パヴァン王: Pavanou (King Pavan). The dreary feeling of this place now becomes known by the party, Pavan's young wife シセル: Siseru (Sissel) was taken away from him 2 years ago. He and the country still are in shock and depression towards the lost of Pavan's queen. Pavan himself will not even notice you, so make your way out of the castle, and you should bump into Kira. Kira will then tell the party about Sissel, then mention her grandmother that lives west of the castle..sound familiar? Walk out of Asukanta, then cast ルーラ: Ru-ra (Return) and warp back to the 川沿いの教会: Kawazoi no Kyoukai (Church Along the River), then visit the old couple's house across from the church. Kira's grandmother will ask you about Kira, then mention a 丘: Kyuu (Hill) behind her house that leads to a mysterious world, and to visit the top of the hill at night. Do not worry about waiting until night, just go ahead and look for a downward slope leading to a sandy area behind her house. Monsters found in this region: #036 メタルスライム: Metarusuraimu (Metal Slime) #050 ブチュチュンパ: Buchuchunpa #236 プチアーノン: Puchia-non (Petit Octopus) #237 シーメーダ: Si-me-da (Sea Maid) #240 わかめ王子: Wakameouji (Seaweed Prince) Fight Metal Slimes here if you want, and/or just go to the end of the beach to a cave. ----------------------------------------------------------------------------- /================================================/ | (II-D2) 願いの丘: Negai no Kyuu (Hill of Hope) | | My level: 16 | /================================================/ Monsters found in this cave: #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #042 アローインプ: Aro-inpu (Arrow Imp) #044 ミイラ男: Miiraotoko (Mummy Man) #045 ヘルホーネット: Heruho-netto (Hell Hornet) #047 スライムナイト: Suraimunaito (Slime Knight) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) #051 サイコロン: Saikoron (Roll Cyclone) #052 くさった死体: Kusattashitai (Rotting Corpse) #053 ジャイアントバット: Jaiantobatto (Giant Bat) As you enter the Hill of Hope, you are greeted by a couple of passages to choose from. Go straight across first, and you will find a chest with a まどうしの杖: Madoushi no Tsue (Wizard's Staff) at the end. Now leave this passageway, and take the first one on your left. When the path divides, go right and you will see a staircase leading up for you to take. Out of the initial cavern, turn around and follow the path going up to a second cavern. In here, take the left passage to find the treasure chest with the map to this place inside. It isn't very useful now, though. Climb up the rope in the main room, and follow the path. Shortly after crossing a bridge, watch for a side path to your right going up. Follow this path to the end, and open the treasure chest there for the last item found at the Hill of Hope, a 騎士団の盾: Kishidan no Tate (Knight's Shield) for Kukule to equip. Now just turn around and follow the left wall to a slope heading to the top of the Hill of Hope. If you have followed what to do in Asukanta Castle, once you arrive at the top of the hill it should automatically be nighttime. Look to your right, and you should see a black window. The shadow of the window will steadily grow in length, until it reaches the wall across from it. At this time, a cutscene should start. Walk up to the door and press the triangle button to open and go through the door to another world.. Welcome to the 月の世界: Tsuki no Sekai (Moon World)! Check out all of the phases of the moon circling the building, then enter. The party will be greeted by イシュマウリ: Ishumauri (Ishmaury). Speak to him and he will ask about the King of Asukanta's depressed state, and that he needs to get over it. Ishmaury will then join the party, so go ahead and take the door back to the regular world. You will warp back to Asukanta. Take Ishmaury to the throne room. He will play his harp, and bring back an image of Sissel and a younger Pavan. Seems kind of mean to me..but this knocks Pavan out of his melancholy state and to get over her death. After talking about wanting to become a mother, which she obviously never gets to, Pavan orders the black tapestries rolled up, and regular ones to cover the castle. A feast is held for the party, then you can leave Asukanta for now. ----------------------------------------------------------------------------- /===================================================/ | (II-D3) On the way to パルミド: Parumido (Palmid) | | My level: 17 | /===================================================/ Monsters found in this region: #016 タホドラキー: Tahodoraki- (Taho Drakee) #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #026 おおめだま: Oomedama (Giant Eyeball) #037 おおさそり: Oosasori (Big Scorpion) #039 ブラウニー: Burauni- (Brownie) #041 パペットこぞう: Papettokozou (Puppet Youngster) #043 ナイトウォーカー: Naitouo-ka- (Night Walker) #044 ミイラ男: Miiraotoko (Mummy Man) #045 ヘルホーネット: Heruho-netto (Hell Hornet) #046 コサックシープ: Kosakkushi-pu (Cossack Sheep) #047 スライムナイト: Suraimunaito (Slime Knight) #048 ガチャコッコ: Gachakokko (Rattling Cuckoo) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) #050 ブチュチュンパ: Buchuchunpa #051 サイコロン: Saikoron (Roll Cyclone) #052 くさった死体: Kusattashitai (Rotting Corpse) #054 ナイトフォックス: Naitofokkusu (Night Fox) #055 パプリカン: Papurikan (Peppers) #057 ごろつき: Gorotsuki (Ruffian) #058 くびかりぞく: Kubikarizoku (Headhunter Tribe) #059 ミニデーモン: Minide-mon (Minidemon) #060 コングヘッド: Konguheddo (Kong Head) #078 バル: Baru (Bal) #079 ベル: Beru (Bel) #080 ボル: Boru (Bol) #081 ブル: Buru (Bul) #236 プチアーノン: Puchia-non (Petit Octopus) #239 エビラ: Ebira (Lobster) #240 わかめ王子: Wakameouji (Seaweed Prince) As the party leaves Asukanta, Yangus says maybe the group should try asking someone about Dormagus in the town of パルミド: Parumido (Palmid), to the south. It's time to head off-road! Travel southeast, along the coastline of Asukanta. Soon you should spot a beach. Ignore the visible Lobster, and explore the northern end of the beach to find a treasure chest. Inside this Thief's Key-locked chest is a まもりのたね: Mamori no Tane (Protect Seed). Now look at your map, and along the very bottom of the close-up map view, you should see a house of some sort. That is the next destination. Pass the visible Lobster, then head southwest. Once you see the lake, you should also see the building from the map, a log cabin, to the south. Enter the 湖畔の宿屋: Kohan no Yadoya (Lakeshore Inn). /======================================================/ | 湖畔の宿屋: Kohan no Yadoya (Lakeshore Inn) | /------------------------------------------------------/ | Inn: $10 per person / Church: yes / Items to find: 0 | /======================================================/ All that is here are an inn and a Church to save. Use these facilities if you need to, then leave. Look at your map again, and in the close-up view you should see Palmid in the very bottom-left corner. There is one more place to visit before Palmid though, so head south-southwest. If you are lucky, the ミニデーモン: Minide-mon (Minidemon) monsters here may drop a chest with a こうもりの羽: Koumori no Hane (Bat Wing) inside. Or a ジャイアントバット: Jaiantobatto (Giant Bat) may already have. If you do have one, save this item for some later mixes to get some weapons early. The two important mixes with Bat Wings are these: 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) + あくまのしっぽ: Akuma no Shippo (Devil's Tail) + こうもりの羽: Koumori no Hane (Bat Wing) = 堕天使のレイピア: Datenshi no Reipia (Fallen Angel Rapier) やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) + こうもりの羽: Koumori no Hane (Bat Wing) + はがねのかま: Hagane no Kama (Steel Sickle) = ウィングエッジ: Uinguejji (Wing Edge) If I only have one Bat Wing, I wait to make the Fallen Angel Rapier, because by the time I can make it, the Wing Edge is soon buyable at a shop. Plus the Fallen Angel Rapier is instantly upgradable to a stronger sword for Kukule. With two Bat Wings, I make both of these items as soon as I can. Keep going south-southwest until you see a road. You may see a chest or two along the way, but these are locked beyond the Thief's Key. Following this road, you will see a strange-looking building with a locked front door. Don't bother with the chest at the southern end of the building, this one is locked beyond the Thief's Key, too. Instead, walk up the ramp going to the roof of the building. There should be a man standing at the edge, wearing green and red clothes. Speak to him, then walk away. The strange man will introduce himself as モリー: Mori- (Mory). Talk to him again, and answer his question with はい: Hai (Yes). Mory will then give the party 3 Memos. The 3 memos are more like wanted posters, each one has a visible monster for you to find, beat in battle, and bring to Mory. One of them (Mory's Memo 2) you have already seen, the other two not yet. Do not worry about fighting Lonely Joe at this time, just do it all at once. Now go on your way, following the road west right into Palmid. Before entering town, if you have anything important mixing in the Alchemy Pot, finish the mix first. ----------------------------------------------------------------------------- /=====================================================/ | (II-E) The Case of the Mysteriously Vanishing Horse | /-----------------------------------------------------/ | Quick Summary | | | | 1-Enter Palmid, look for the informant, and find | | Mitea's Thief. | | 2-Get Casino Coins for items (optional). | | 3-Visit Geruda and learn of her 'deal'. | | 4-Get the Venus Tear in the Cave of the Swordsman's | | Statue, and bring it to Geruda to get Mitea back. | | 5-Locate the Palmid informant, hear Dormagus | | escaping to the west, and information about a | | boat. | /=====================================================/ ----------------------------------------------------------------------------- /========================================================================/ | (II-E1) パルミド: Parumido (Palmid) | | My level: 17 | /------------------------------------------------------------------------/ | Inn: $12 per person / Church: yes / Items to find: 27 / Casino | /------------------------------------------------------------------------/ | Weapon Shop | | | | どくがのナイフ: Dokuga no Naifu (Poisoned Knife) $950 | | クロスボウ: Kurosubou (Crossbow) $1,700 | | はがねのつるぎ: Hagane no Tsurugi (Steel Sword) $2,000 | | 鉄のオノ: Tetsu no Ono (Iron Axe) $2,600 | | ホーリーランス: Ho-ri-ransu (Holy Lance) $2,700 | /------------------------------------------------------------------------/ | Armor Shop | | | | せいどうのよろい: Seidou no Yoroi (Bronze Armor) $840 | | レザーマント: Reza-manto (Leather Mantle) $1,100 | | おどりこの服: Odoriko no Fuku (Dancer's Clothes) $1,300 | | 鉄の盾: Tetsu no Tate (Iron Shield) $720 | | 鉄かぶと: Tetsukabuto (Iron Helmet) $1,100 | /------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | アモールの水: Amo-ru no Mizu (Love Water) $120 | /------------------------------------------------------------------------/ | Casino (use coins bought/won at the casino to buy casino items) | | | | まほうのせいすい: Mahou no Seisui (Magic Holy Water) 100 coins | | シルバートレイ: Siruba-torei (Silver Tray) 500 coins | | はやてのリング: Hayate no Ringu (Quick Ring) 1,000 coins | | パワーベルト: Pawa-beruto (Power Belt) 1,500 coins | | ルーンスタッフ: Ru-nsutaffu (Rune Staff) 3,000 coins | | プラチナヘッド: Purachinaheddo (Platinum Head) 5,000 coins | /========================================================================/ Welcome to Palmid! After looking around for a bit, Trode decides to have a drink at the bar while the party looks for the informant. Start by entering the door straight ahead of you. Walk past the blacksmith, and search the dresser in the corner. Inside is another suit of くさりかたびら: Kusarikatabira (Chain Mail). Exit by taking either door on the side of the building, and browse at the Weapon and Armor Shops. At the Weapon Shop, buy a クロスボウ: Kurosubou (Crossbow). If Kukule is using bows, then equip it now. If Kukule is not using them, just put it in the bag; it can be mixed to make a useful item/bow later on. This shop also sells the ホーリーランス: Ho-ri-ransu (Holy Lance), but you can make one without having to shell out 2,700 gold. I just wait on this. At the Armor Shop, buy an おどりこの服: Odoriko no Fuku (Dancer's Clothes) for Jessica. Not only is it a stylish new look for her, it is good armor for her, too. Buy a 鉄の盾: Tetsu no Tate (Iron Shield) for both the Hero and Yangus, and one more to put into the bag, for a mix later. If you have enough money, you can also buy a レザーマント: Reza-manto (Leather Mantle) for Kukule. Don't worry about buying a 鉄かぶと: Tetsukabuto (Iron Helmet), they are pretty expensive and you can get a free one in a little while. Now look at your map, and head towards the well (left of the inn) and enter it. Down here should be a cage-looking door. Open it and break the pots on the side of the room with the large cauldron. Inside these pots are Small Medal #014 and some アモールの水: Amo-ru no Mizu (Love Water). Now leave the well and enter the door across from the Item Shop, past the well. In this corridor area are a couple of items, some you cannot get at this time. Push L2 as soon as you enter, and open the door right in front of you. Break the barrel in the corner of the room to find an 命のきのみ: Inochi no Kinomi (Life Nut). Now continue down the hall, taking the right fork down to a room by itself. Turn left and search the cupboard for a せいすい: Seisui (Holy Water), then exit the building via the way you came in. At the end of the hall are four chests, but you cannot unlock the door to them for quite a long time. Back outside, enter the Item Shop. Snoop through the bag closest to the counter, and you will find Small Medal #015 inside. Leave the item shop and enter the door across from the church. In these tiny living quarters are some items. Look for a ちからのたね: Chikara no Tane (Power Seed) in a bag, and Small Medal #016 in a barrel inside the two closest to you, then leave the building. Turn to the left and break open the pot next to the staircase. Inside is うしのふん: Ushi no Fun (Cow Manure), just what you needed. Then turn around and enter the second door on the eastern wall of town. In the cupboard there is まほうのせいすい: Mahou no Seisui (Magic Holy Water), just for you! Now turn left, and enter the next door. Hmm, it's locked? Well nevermind then. Take out your frustration on the barrels across from the bar (there are 2 bars in town). One has 26 gold inside. Don't enter this bar right now, instead go up the stairs to the rooftops. Enter the tent in front of you and search the hanging bags. Inside one is a pair of ステテコパンツ: Sutetekopantsu (Boxer Shorts). Leave the tent and continue across the rooftops. Go all the way to the end, and break the pots in a corner. One of them has Small Medal #017. Then take the stairs going down by the skinny man in green. Walk up to the door, and a cutscene should start. It seems the informant is not here right now. So let's go in and see what we can take from him! Enter the room and open the door to your left. Inside are some pots and barrels. You should find a かしこさのたね: Kashikosa no Tane (Intelligence Seed) and 30 gold inside the pots. Time to go back and tell Trode that the informant is not here. Stop at the inn first, and rest if it is almost nightfall. At the inn, go upstairs to the second floor. In the second room on the left is 35 gold waiting in the dresser. Leave the inn from the second floor by going through the door on your left after leaving this room. On the rooftops are a few items to grab. Turn left, and break the barrels. The left one has some あかいカビ: Akaikabi (Red Mold) inside. From here, just re-enter the inn and leave from the first floor door. After leaving the inn, enter the bar to your right (the wagon is nicely hiding the sign). Before speaking to Trode, go to the far right side of the bar and bust the barrels. The left one has some おいしいミルク: Oishiimiruku (Tasty Milk) for you. Now talk to Trode. While he is talking, you will hear some commotion outside..sounds like a horse..wasn't Mitea just outside?! Exit the bar, Mitea and the wagon are gone! No more Alchemy Pot for awhile. And Mitea is gone, too! Time to try to figure out what happened. You cannot leave Palmid until you do. Head to the southwest corner of town, past the Casino. If you go down the alley with the Weapon and Armor Shops, the man at the end requires you to pay him to move out of the way. Pass the Casino, and enter the door on the wall to the right after the Casino. Walk to the end of this extremely messy room, and a man will be counting his coins for stealing a horse. Wonder what horse it was! After seeing that you overheard him, the man cowers and you get a free 1,000 gold. Now you know who stole Mitea, but where is she? Time to find out. Before leaving the messy room, search the cupboard to find an うさぎのしっぽ: Usagi no Shippo (Bunny Tail), and break the pots to find some レンネットのこな: Rennetto no Kona (Rennet Powder) and 12 gold. Now you want to go to the bar near the southeast corner of town, the one that was skipped earlier. Inside, break the barrels behind the man in purple that is seated to your right. The center barrel has some みず草のカビ: Mizusou no Kabi (Water Grass Mold). Speak to the bartender, who will let you through to the door behind him. In here, search the cupboard for Small Medal #018. Now talk to the man behind this corner to get the scoop on your missing horse. The man will say that someone named ゲルダ: Geruda (Geruda) has your horse. Seems Yangus knows her. Now you can leave Palmid to confront Geruda, but first, take some time out at the Casino. Enter the Casino and talk to the yellow bunny girl on your left. Buy 50 coins for 1,000 gold, then save your game and be ready to hit reset a lot. ----------------------------------------------------------------------------- /===========================/ | (II-E2) The Palmid Casino | | My level: 17 | /===========================/ Casinos are completely optional, but they are well worth your time. Lots of nice prizes can be bought here, some useful right away, others for mixing some helpful equipment. Unfortunately, the only games playable at this Casino are Bingo and 1-coin slot machines. 1-coin slots are not worth your time, so play Bingo. Stand on the green floormat next to the Bingo table and press the triangle button, then answer with はい: Hai (Yes) to play. You must buy Casino coins in order to play the Casino games (except for a few rare instances). It costs 20 gold for each coin. Coins cannot be sold for gold anywhere. Play at your own risk, and play/save smart. At this Bingo 'table', the most coins you can wager is 100. Depending on how many balls it takes the annoying Hoimi Slime to get you a Bingo, you can win a pretty good amount. The center square is already given to you, allowing for 4 ball Bingos. Press the triangle button during play to see a different view of the board. The amount of coins won are if you get a Bingo within: 4 balls = wager x400 (40,000 coins with a 100-coin wager) 5 balls = wager x200 (20,000 coins with a 100-coin wager) 6 balls = wager x100 (10,000 coins with a 100-coin wager) 7 balls = wager x50 (5,000 coins with a 100-coin wager) 8 balls = wager x25 (2,500 coins with a 100-coin wager) 9 balls = wager x10 (1,000 coins with a 100-coin wager) 10 balls = wager x5 (500 coins with a 100-coin wager) If you get 4 balls in a line, you will be at リーチ: Ri-chi (Reach) status. If you are 1 ball from two possible Bingos, you will be at Wリーチ: W Ri-chi (Double Reach). This is when the Hoimi Slime gets to be a pest by totally missing your ball. Even worse is the トリプルリーチ: Toripururi-chi (Triple Reach), where it still refuses to pull a winning ball. The amount won if you have a Double Reach that the Bingos need (and get) the same winning ball, like this: xxxox xxxox xxxox ooo?o xxxox I do not know how much is won, as I have never had it happen. This guy is the epitome of evil, and loves playing God while you helplessly watch him pull the wrong ball at will, looking down upon you, smiling like a buffoon, taking your coins away. One day this guy will pay..one day..sometimes the ability to switch the camera view with the triangle button is a nice way to just not see this guy smiling as he draws bad ball after bad ball. Eventually you'll win, save the game after doing so then play again, resetting when a low win isn't worth keeping (I usually reset after I lose 500 coins) and buy what you like. Here's what I buy, and why (talk to the bunny girl in green to buy items): まほうのせいすい: Mahou no Seisui (Magic Holy Water) x10 (1,000 coins) Useful for mixing some strong items later in the game, and if you need MP in a pinch. Try to buy about 5 of these, up to however many you feel you will want. シルバートレイ: Siruba-torei (Silver Tray) x4 (2,000 coins) A horrible shield by itself, but can be mixed to make a good shield for both Jessica and Kukule, and for some good armor that Yangus can equip, you need 2 more Silver Trays, so I buy 4 of these. はやてのリング: Hayate no Ringu (Quick Ring) x4 (4,000 coins) Agility +15 for the Hero, Yangus, and Kukule, and it takes one of these to make one Gale Bandana, which I make one right away for the Hero, and two more for the Gale Rapier for Kukule. Two free ones are found in chests relatively soon, so you can save some coins that way. If you aren't using swords for Kukule, then buying 3 or 4 are fine. パワーベルト: Pawa-beruto (Power Belt) x1 (1,500 coins) Jessica needs all the Attack Power help she can get when just attacking, and this gives a nice +10 bonus. ルーンスタッフ: Ru-nsutaffu (Rune Staff) x2 (6,000 coins) Can be mixed for one of the strongest staves in the game sooner than you think, which can be sold for 22,500 gold or kept to revive party members. Also the Rune Staff is useful for the Hero and Jessica in battle, as it casts the スクルト: Sukuruto (Increase) spell when used as an item in battle. Total: 14,500 coins + 9,400 extra = 23,900 The プラチナヘッド: Purachinaheddo (Platinum Head), while a good helmet, is too expensive coinwise for me to bother with. If you get lucky with a big win, then buy one for Kukule if you like. The extra 9,400 is for a later Casino, and to start raking in the coins right away at that one. After hitting 23,900 or more coins, I buy what I have written, and move on. If you win more than that, keep at least 9,400 coins and buy whatever else you feel like (a Rune Staff for Yangus can be a good choice). You can actually get lucky and win 40,000 with one 100-coin wager. I did shortly after having 100 coins my first time. It has never happened since. You can make money best by buying はやてのリング: Hayate no Ringu (Quick Ring)s for 1,000 coins and selling them at a shop for 1,550 gold each. The Quick Ring gives you the most gold for the least amount of coins out of any item at *both* casinos if you need some quick cash and have extra coins. After you have the coins and items that you want, leave Palmid and head west. ----------------------------------------------------------------------------- /============================/ | (II-E3) A Tear for a Horse | | My level: 17 | /============================/ Monsters found in this region: #016 タホドラキー: Tahodoraki- (Taho Drakee) #048 ガチャコッコ: Gachakokko (Rattling Cuckoo) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) #050 ブチュチュンパ: Buchuchunpa #052 くさった死体: Kusattashitai (Rotting Corpse) #054 ナイトフォックス: Naitofokkusu (Night Fox) #055 パプリカン: Papurikan (Peppers) #056 キメラ: Kimera (Chimera) #057 ごろつき: Gorotsuki (Ruffian) #058 くびかりぞく: Kubikarizoku (Headhunter Tribe) #059 ミニデーモン: Minide-mon (Minidemon) #060 コングヘッド: Konguheddo (Kong Head) #064 ウィッチレディ: Uicchiredi (Witch Lady) #236 プチアーノン: Puchia-non (Petit Octopus) #239 エビラ: Ebira (Lobster) #240 わかめ王子: Wakameouji (Seaweed Prince) Follow the western ridge, and you should go south, west, then northeast a small bit. Skip the visible Red Tail and go for the chest. Inside the Thief's Key-locked chest is 450 gold. After getting the chest, leave the small cul-de-sac and go south towards the beach (the western one). Once you reach the small desert area, follow the ridge to the east and look for a treasure chest along the ridge. In this Thief's Key-locked chest is a 皮のムチ: Kawa no Muchi (Leather Whip). Not a great prize at this point of the game, but whatever. Now walk directly south to the beach and look for a visible Petit Octopus. Run into it to start a battle. This enemy should go down with regular attacks in one round. The monster should drop a モンスター銅貨: Monsuta-douka (Copper Monster Coin), then its stats will appear and the game will ask if you want to send the little guy to Mory. Answer with はい: Hai (Yes), as this is the monster on モリーメモ3: Mori-memo 3 (Mory's Memo 3), プチノン: Puchinon (Puchinon)! Most of the visible monsters will drop a Monster Coin. There are three types: the モンスター銅貨: Monsuta-douka (Copper Monster Coin), モンスター銀貨: Monsuta-ginka (Silver Monster Coin), and the モンスター金貨: Monsuta-kinka (Gold Monster Coin). Monster Coins have no use other than they can be sold for money (that I know of). Copper Monster Coins sell for 200 gold each, Silver ones sell for 500 gold each, and finally Gold Monster Coins sell for 1,000 gold apiece. Send Puchinon on his way to Mory, then travel northwest across the small desert and into the house on your map. This house (Geruda's) can only be accessed from the eastern side. Once you arrive, check out the horse shed first. In here are Mitea, the wagon, and a pair of barrels to your left. The barrel closest to you has Small Medal #019 inside. Now enter the house by talking to the man out front. A woman's voice will tell the man to let you inside. Enter the bedroom to your right, and search through the dresser by the entrance. Inside it is a ヘアバンド: Heabando (Hairband). Leave the bedroom and spot some pots. The back one has Small Medal #020. Now talk to Geruda, the woman in red sitting in a rocking chair. Geruda has your horse, but wants to keep it. She then decides that if you travel north to a cave, and fetch the ビーナスの涙: Bi-nasu no Namida (Venus' Tear) inside, maybe she will trade you the Venus' Tear for your horse and wagon. Now head north towards the swamp (purple blotches on the map) on the right side of the area. Go up the hill in order to reach the eastern swamp, and you should see a treasure chest on the opposite side. You have to walk straight through (you will be damaged 1HP on occasion) the swamp to the treasure chest. Inside this Thief's Key-locked chest is that free 鉄のかま: Tetsu no Kama (Iron Sickle) I was mentioning earlier in the guide. If you are using axes for Yangus and did not yet make an Iron Axe (throw two Iron Sickles into the Alchemy Pot), do so once you get the Alchemy Pot back. Go down the hill and west, to the 剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue) and enter. As soon as you enter, leave. This place will be added to your warping list, and there's one more treasure chest to get first. Look at your map. Northwest of the Cave of the Swordsman's Statue is a small clump of forest. Head that way by going west-southwest to the coastline, then follow the coast northeast. At the end is a chest containing a 鉄の盾: Tetsu no Tate (Iron Shield). You should have two of these in your bag now. The trip here has probably used up a bit of your HP/MP, so warp to パルミド: Parumido (Palmid), rest up and save, then cast ルーラ: Ru-ra (Return) again and warp directly to the 剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue). ----------------------------------------------------------------------------- /=======================================================================/ | (II-E4) 剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the | | Swordsman's Statue) | | My level: 18 | /=======================================================================/ Monsters found in this cave: #044 ミイラ男: Miiraotoko (Mummy Man) #062 ひとくいばこ: Hitokuibako (Man-Eater Box) #063 おどる宝石: Odoruhouseki (Dancing Jewel) #065 マミー: Mami- (Mummy) #067 さまようよろい: Samayouyoroi (Wandering Armor) #068 さまようたましい: Samayoutamashii (Wandering Soul) #069 ぼうれい剣士: Boureikenshi (Ghost Swordsman) Boss: #264 トラップボックス: Torappubokkusu (Trap Box) Some of the monsters in here can hit pretty hard. Counter this with usage of the ルーンスタッフ: Ru-nsutaffu (Rune Staff) or cast the スクルト: Sukuruto (Increase) spell. B1-Straight ahead of you is the chest with the Venus' Tear. But you have to go around and through the dungeon to actually get there. Start by taking the door on your left (right is just a dead end) and take the stairs down to B2. B2-Follow the passageway (skip the door on your right) until you reach a four-way intersection. Go straight across, and you will see three doors. Go through the leftmost door, and you'll be in a room with a lot of pots and a treasure chest, like this: 5 6 x 7 x x 4 3 x x 1 2 x x x Break the numbered pots and open the chest to find these items: 1-Small Medal #021 2-11 gold 3-62 gold 4-あかいカビ: Akaikabi (Red Mold) 5-どくけし草: Dokukeshisou (Antidote Herb) 6-Small Medal #022 7-ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) B2-Leave this room, skip the next door on your left (it won't open), and open the next door and go through. In here are two chests. The one on the left is a ひとくいばこ: Hitokuibako (Man-Eater Box). Inside the chest on the right is a キトンシールド: Kitonshi-rudo (Kitten Shield) for either Jessica or Kukule to equip. It'll help Jessica, and should have lower defense than Kukule's current shield, so give it to her. Now return to the four-way intersection and take a left (where the torches are). You'll see a pit and a door. Either fall in the pit or open the door (and fall down the pit anyway). B3-When you land, you'll see a chest right next to you. Open it to obtain the map for the dungeon. Run across the swampland and go up to the stairs at the end of the hallway. Next to the stairs are two pots. Inside the left one is some うしのふん: Ushi no Fun (Cow Manure). Take it, then head up to B2. B2-Now you are in the room with the door that was skipped earlier. Head south (this dungeon does follow the compass), then take a right again at the four-way intersection, to the stairs going down to B3 again. Don't fall down the pit or open the first door you see. Open the door at the end to get to the stairs. B3-When you can take two paths going west, take the bottom one that is straight ahead (the upper one leads to a dead-end door). In the way of the door is a statue. Walk up to it and press triangle. You can then push or pull it out of your way. Then just go down the passage to some more stairs going down. B4-When you can go right, do so. At the end are two pots. The left one has Small Medal #023. All that's left to get is Venus' Tear. Get out of the winding hall, then take a right at the t-intersection. Push/pull the statue onto the button to keep the drawbridge down, then cross. Follow the passage to a big room at the end, with two statues and a bunch of square tiles. Look up, and you'll see a hole in the ceiling. Now walk onto the tile that intersects the two statues. You'll get launched to the ceiling. You should have an idea on what to do. Move the left/right statue three tiles to the left, and the forward/backward statue three tiles ahead, then stand on the intersecting tile. B1-Heal the party before opening the chest, because the chest itself is the.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- トラップボックス: Torappubokkusu (Trap Box) Battle actions: Attacks (can do a Terrible Blow), casts ラリホー: Rariho- (Sleep), casts メダパニ: Medapani (Chaos), casts ヒャダルコ: Hyadaruko (Snowblast) This boss isn't too bad, but it can be annoying with status-changing attacks. This boss can cast the 'Sleep' spell, as well as try to confuse party members with the 'Chaos' spell. Also it can cast the 'Snowblast' spell to hurt party members for about 30 damage each. If she has it, have Jessica cast マジックバリア: Majikkubaria (Magic Barrier) to reduce the damage from the 'Snowblast' spell. If a party member (or members) get put to sleep, have Kukule cast his キアリク: Kiariku (Numboff) spell. It works on the entire party, so as long as he is awake, he can wake everyone else up in one move. If a party member is confused, there isn't much you can do..hope either the party member gets out of it naturally, gets put to sleep by the boss, or is attacked by the boss and snaps out of it. Start the battle by having anyone with a ルーンスタッフ: Ru-nsutaffu (Rune Staff) use it the first round, and have Kukule cast the スクルト: Sukuruto (Increase) spell. If Yangus doesn't have a Rune Staff, build his Tension up to 50 and then use かぶとわり: Kabutowari (Helmet Splitter). For the other party members, have Jessica and the Hero build Tension to 50, then use 双竜打ち: Souryuudachi (Paired Dragon Strike) for Jessica, and equip your spear onto the Hero and have him use さみだれうち: Samidareuchi (Unfocused Attack). Keep Kukule as the healer (watch out for Terrible Blows by the boss) and to wake up anyone asleep. Remember that if you get put to sleep, any Tension gained is lost. One helpful tip for boss fights is to note that after 8 actions, any Defense Power gained or lost is returned to normal. So if you used the Rune Staff 5 times and gained +100 Defense Power, after 8 turns you would be back to normal and would have to use the Rune Staff 5 times again. This can be avoided! Simply use the Rune Staff (or cast the 'Increase' spell) once again before the bonus wears off, and you are given another 8 actions to keep your Defense Power bonus. Even if you are maxed out at +200, use the Rune Staff or 'Increase' spell..the game says nothing happened, but you will restart the count again, using less actions to keep your Defense Power. This also works the opposite way; if you reduce a monster's Defense Power, after 8 actions their Defense Power will return to normal. Use a Defense Power-lowering attack (like Yangus' Helmet Splitter) or spell ('Sap' or 'Defense'), and the enemy's Defense Power won't recover. Note that I said actions, not rounds. If an enemy has 2 turns, the Defense Power will return sooner. This 'trick' can also be used with the 'Bikill' spell, and the 'Barrier' and 'Magic Barrier' spells; simply cast them again before they wear off so you don't have to worry about getting plastered by a powerful attack and having worn-off protection. After the initial three 50 Tension attacks, just repeat the attacks with no Tension, or build up 20 then use the attack again. The Trap Box should die shortly. Beating the Trap Box nets you 1,020 Experience Points, 660 gold, as well as ビーナスの涙: Bi-nasu no Namida (Venus' Tear). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Have Jessica or the Hero cast リレミト: Riremito (Outside), then walk to Geruda's house. Back at Geruda's, talk to her and she will see that you have Venus' Tear. She will then decide that she wants to keep your horse anyway, until Yangus gets on his knees and begs to get Mitea and the wagon back. Shocked at his desperation, Geruda gives in and trades you as she originally dealed to do. Leave her house and Trode will be reunited with his wagon and Mitea. More importantly, you have the Alchemy Pot back. Make the 鉄のオノ: Tetsu no Ono (Iron Axe) if you haven't yet. If you have, then make a ホワイトシールド: Howaitoshi-rudo (White Shield) for Jessica then Kukule. Make a White Shield by throwing a 鉄の盾: Tetsu no Tate (Iron Shield) and a シルバートレイ: Siruba-torei (Silver Tray) into the Alchemy Pot. Afterward, resume the High Medical Herbs. Walk or warp back to パルミド: Parumido (Palmid). ----------------------------------------------------------------------------- /==============================================/ | (II-E5) The Informant, and a New Destination | | My level: 19 | /==============================================/ Back in Palmid, make your way to the informant's house in the southeast area of town. Make a pit stop at the bar on the eastern side of town first. Talk to the bartender, and go through the door to the masked man. Now that you have the Alchemy Pot back, he wants to trade you some mixed items for things he has. Let's see what he wants. Tell him you have the Alchemy Pot again by answering him with はい: Hai (Yes). The man will then start with his list of items to trade. The full list is as follows: #1: 特やくそう: Tokuyakusou (Special Medical Herb) for 500 gold #2: ハイブーメラン: Haibu-meran (High Boomerang) for 1,200 gold #3: 破毒のリング: Hadoku no Ringu (Destroy Poison Ring) for さんぞくのオノ: Sanzoku no Ono (Bandit Axe) #4: やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe) for 6,000 gold #5: 砂塵のヤリ: Sajin no Yari (Dust Spear) for しあわせのぼうし: Shiawase no Boushi (Happiness Hat) #6: 紅蓮のローブ: Kouren no Ro-bu (Red Lotus Robe) for 大おやぶんの盾: Daioyabun no Tate (Great Chief's Shield) Then his list repeats, for money: #7: 特やくそう: Tokuyakusou (Special Medical Herb) for 400 gold #8: ハイブーメラン: Haibu-meran (High Boomerang) for 1,000 gold #9: 破毒のリング: Hadoku no Ringu (Destroy Poison Ring) for 3,500 gold #10: やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe) for 4,000 gold #11: 砂塵のヤリ: Sajin no Yari (Dust Spear) for 6,000 gold #12: 紅蓮のローブ: Kouren no Ro-bu (Red Lotus Robe) for 12,000 gold You already have a 特やくそう: Tokuyakusou (Special Medical Herb), but wait just a minute. If you don't have one, just throw in two 上やくそう: Ueyakusou (High Medical Herb) into the Alchemy Pot. Once you talk to him again and take his offer to trade 500 gold for it, he will immediately go to his next item, a ハイブーメラン: Haibu-meran (High Boomerang), which the Hero has equipped (in my game, anyway). *Only* talk to him if you are willing to trade both items at once. If you talk to him and he sees you have an item, and you tell him you won't trade, he will move onto the next listed item and you will miss your chance for whatever he has (in this case, 1,200 gold), until you cycle through to that item again, very late in the game. I tested this with the Red Lotus Robe, passing on the trade the first time. When it was reached again the second time, the man still wanted to give me the Great Chief's Shield. If you are willing to, you can trade him and then buy a やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) at Asukanta, but it has 5 less Attack Power, and costs 1,360 gold to buy, so you will lose money. Just wait until an enemy drops an 鉄のクギ: Tetsu no Kugi (Iron Nail), then make another High Boomerang by putting an Iron Nail and a regular Boomerang (you should still have a free one, but if not, buy another at Torapetta) and talk to him then to make the first two trades. His third item, the 破毒のリング: Hadoku no Ringu (Destroy Poison Ring), is a little bit later into the game, so don't worry about it for now. Leave the bar, climb up the stairs next to it, and go to the informants house via the rooftop stairs by the chimney/skinny guy in green. Talk to the informant, and he will say that Dormagus has gone west, across the ocean. That may be a problem. But no worries, the informant has also heard that there is a boat between トロデーン城: Torode-njou (Troden Castle) and ポルトリンク: Porutorinku (Port Link). Time to find a boat! Exit the informant's house, then warp to Port Link. ----------------------------------------------------------------------------- /=======================================/ | (II-F) Revisiting the Past for a Ship | /---------------------------------------/ | Quick Summary: | | | | 1-Warp back to Port Link, then head | | north to the Wilderness Hut. | | 2-Find the ship stuck on land. | | 3-Travel to Troden Castle, get the | | Magic Key, enter the Troden | | library, and learn of Ishmaury's | | predicament. | | 4-Find the last two monsters for | | Mory, make a party of monsters, and | | use the Magic Key on locked chests. | | 5-Enter Mogra's Hideout and get the | | Moon Shadow Harp. | | 6-Bring the Moon Shadow Harp to | | Ishmaury to get the ship. | /=======================================/ After returning to Port Link, head northwest into a mountain valley. Follow the road that soon appears to a hut. Before entering the hut, go down the well next to it. What weird-looking water in here! See that big purple and green crown? Stand next to it and press triangle. You'll try to take it, but you will be interrupted by something talking. Two eyes will appear from the 'water'. This is a King Slime, stuck in the well! It can't do anything in this form down here, so help it out by agreeing to remove the crown. Doing so will revert the King Slime into a bunch of normal Slimes. As gratitude, the Slimes give you the スライムのかんむり: Suraimu no Kanmuri (Slime Crown). Equip this to Yangus for now, but whatever you do, *DO NOT SELL OR THROW AWAY THE SLIME CROWN*. Some of the strongest item mixes in the game require a Slime Crown, and this is by far the easiest one you can get. Getting a second one is extreme luck, so hold onto this one. Now leave the well and enter the hut. ----------------------------------------------------------------------------- /==========================================================/ | (II-F1) 荒野の山小屋: Kouya no Yamakoya (Wilderness Hut) | | My level: 19 | /----------------------------------------------------------/ | Inn: $3 per person / Church: yes / Items to find: 1 | /==========================================================/ Monsters found in this region: #002 しましまキャット: Shimashimakyatto (Striped Cat) #014 リリパット: Riripatto (Lilipat) #016 タホドラキー: Tahodoraki- (Taho Drakee) #061 どろにんぎょう: Doroningyou (Mud Doll) #071 ばくだん岩: Bakudaniwa (Bomb Rock) #073 マドハンド: Madohando (Mudhand) #074 ベロニャーゴ: Beronya-go (Lick Kitty) #076 ブルホーク: Buruho-ku (Bull Hawk) #083 マッスルウータン: Massuruu-tan (Muscleutan) Do not leave the ばくだん岩: Bakudaniwa (Bomb Rock) for last. They can cast the メガンテ: Megante (Sacrifice) spell, wiping your party out. Stay here for a cheap inn, and a quick save. Later in the game, I warp here to do both quickly. If you do stay, you will see that Trode is working on the Alchemy Pot again. Break the pot by the entrance to find Small Medal #024. Leave the Wilderness Hut, follow the road a little bit, then when it is near the end, go northwest into the dry, mountainous area. Once you reach the first large, open area, run along the southwest stretch (view your map, this place is somewhat of a maze). Stay on the high ground, and when you reach another open area, look at your map. Just to the northwest, there is something that looks almost like a smiley face. You want to go just north of that, onto a hill. Look to your right while going up the hill, and you will see the ship as well as a treasure chest. Open this Thief's Key-locked chest to gain a 大かなづち: Daikanadzuchi (Giant Sledgehammer). If you are using hammers for Yangus, then equip it. Otherwise keep it in the bag to sell later. When your White Shield finishes mixing, make another one. From the chest, you just need to go west a little bit, then down a hill going east, then northwest to reach the ship. Doing so will activate a cutscene of the party finding the ship, but it isn't quite sailable in its current state being on dry land. Trode then bugs the party leader to show him the world map. He will note that you are pretty close to トロデーン城: Torode-njou (Troden Castle), and that maybe you can find something there to help with the ship's problem. Exit this area by going up the first hill, then going west, north, then west onto grassland. When you reach the grass, look at your map. You can either go west or north, then northeast to a cave. Go to the cave first, you'll go west pretty soon. Enter the tunnel, and after exiting the other side, head west to the church (look at your map). ----------------------------------------------------------------------------- /========================================================================/ | (II-F2) トロデーン西教会: Torode-nnishikyoukai (Church West of Troden) | | My level: 20 | /------------------------------------------------------------------------/ | Inn: $15 per person / Church: yes / Items to find: 0 | /------------------------------------------------------------------------/ | Item Shop (man sitting at the table) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | レザーマント: Reza-manto (Leather Mantle) $1,100 | | 毛皮のフード: Kegawa no Fu-do (Fur Hood) $1,400 | /========================================================================/ Monsters found in this region: #001 スライム: Suraimu (Slime) #004 ドラキー: Doraki- (Drakee) #013 びっくりサタン: Bikkurisatan (Surprise Satan) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #072 イーブルアイズ: I-buruaizu (Evil Eyes) #074 ベロニャーゴ: Beronya-go (Lick Kitty) #075 デビルパピヨン: Debirupapiyon (Devil Papillon) #076 ブルホーク: Buruho-ku (Bull Hawk) #077 バベルボブル: Baberubobure (Babelbobul) #078 バル: Baru (Bal) #079 ベル: Beru (Bel) #080 ボル: Boru (Bol) #081 ブル: Buru (Bul) #083 マッスルウータン: Massuruu-tan (Muscleutan) #087 ガルーダ: Garu-da (Garuda) #105 ホークマン: Ho-kuman (Hawk Man) Stay at the inn here. Once again, Trode will be adjusting the Alchemy Pot, except this time he will turn around and smile. Go to the Alchemy Pot, and it will have upgraded! Now you can put three items into the pot. Once the second White Shield is done mixing, you can make more things. Sell off all of your 上やくそう: Ueyakusou (High Medical Herb) that you made with the Alchemy Pot by talking to the man sitting across from the inn. You probably won't get a lot of gold (I only made 10, aside from 2 in each party member's inventory), but it's easy money. Since you can throw in 3 items, you can mix better things to make money now. Try to have about 40 やくそう: Yakusou (Medical Herb) and 60 どくけし草: Dokukeshisou (Antidote Herb) in your bag. First you should make a しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana) by tossing in one はやてのリング: Hayate no Ringu (Quick Ring) and a バンダナ: Bandana (Bandana). If you sold your Bandana, you can buy another one at the Ship Port Item Shop (the man). After the Gale Bandana is done, make a 銀のむねあて: Gin no Muneate (Silver Chestplate) for Yangus by putting in his current armor, the 鉄のむねあて: Tetsu no Muneate (Iron Chestplate), and two シルバートレイ: Siruba-torei (Silver Tray)s. You should still have くさりかたびら: Kusarikatabira (Chain Mail) for him to wear in the meantime. When the Silver Chestplate is finished, make a ロングスピア: Rongusupia (Long Spear) for the Hero by putting in two ひのきのぼう: Hinoki no Bou (Cypress Stick)s (if you do not have 2, you can buy them at the Torapetta Weapon Shop) and the 鉄のヤリ: Tetsu no Yari (Iron Spear). When the Long Spear is finished, throw that in along with the 金のロザリオ: Kin no Rozario (Gold Rosary) dropped by the boss you fought just before getting Kukule as a party member, なげきの亡霊: Nageki no Bourei (Abandoned Spirits). A ホーリーランス: Ho-ri-ransu (Holy Lance) will be the result. Anyway, leave the church and head directly for トロデーン城: Torode-njou (Troden Castle) by going east past the tunnel, then northeast while on a hill. Follow the path all the way to Troden Castle, then enter. ----------------------------------------------------------------------------- /===================================================/ | (II-F3) トロデーン城: Torode-njou (Troden Castle) | | My level: 20 | /===================================================/ Monsters found in this dungeon: #066 ベホマスライム: Behomasuraimu (Behoma Slime) #071 ばくだん岩: Bakudaniwa (Bomb Rock) #082 メタルハンター: Metaruhanta- (Metal Hunter) #084 はぐれメタル: Haguremetaru (Failed Metal) #086 フラワーゾンビ: Furawa-zonbi (Flower Zombie) #087 ガルーダ: Garu-da (Garuda) #088 じごくのよろい: Jigoku no Yoroi (Hell Armor) #089 いばらドラゴン: Ibaradoragon (Thorn Dragon) Although this is considered a dungeon, Troden Castle is also a town, in the sense that you can fetch out items from the Alchemy Pot. Keep that in mind while exploring this forsaken castle. Also be aware that some of the monsters in here are pretty strong, and have matching attacks that go with it. Keep healed up so you don't get clobbered. Walk up to the door and try to open it. Trode will ask Jessica if her magic can get the thorns out of the way. Access granted. Don't expect a warm homecoming returning to where it all started. Thorns are everywhere, all the townspeople are half human, half plant (even the cat was cursed), and monsters now call this place home. Trode will have a flashback scene of what happened. Mitea, in human form (as well as Trode) take a walk. Notice how conveniently something is covering their faces for most of the flashback.. The king and his daughter find a fallen guard; someone has snuck into the room where a great sealed item is. Trode rushes in and finds more guards taken out. Atop the stairs is Dormagus, and the easily recognizable staff he's been using to kill people with. Dormagus bluntly states he's going to steal the legendary magic staff, and does so. He then uses the staff on Trode, but his daughter Mitea comes between her father and the blast. Afterward, Mitea and Trode are in the form we're used to, horse and green..guy. Dormagus then walks to the balcony of the castle and uses the staff's power to decimate the entire castle. Thorns go everywhere, and all townspeople are turned into plants. The barrier around the staff protect Trode and Mitea, and the Hero wakes up unscathed. Strange..and that's the story of what happened here and why Trode, Mitea, and the Hero left the castle. Trode then points out the library to the left of the entrance. Of course you can't get there quickly, so let's explore the castle and find a way into the library. Outside Area-Walk straight ahead, and up the left set of stairs going to the second floor balcony. On the balcony is a chest with the map. Go back downstairs, then to a door to the east past the set of stairs. 1F-Inside the castle, face left and break the barrel in the corner to find Small Medal #025. The other barrel is empty, so ignore it and the door in front of you for now. Take the first stairway to your right instead, and break the pots in front of you. In the middle pot is 46 gold. Continue up the stairs to reach 2F. 2F-There are four chests in this room, but you cannot unlock the prison door yet. Use the door in front of you instead. In this new section of the second floor, turn left, then right, then go through the first door on the left. In the throne room area, walk across to the door on the opposite side of the room. You should be where the shops are now. Go through the first door on your left here, there are some goodies in the storeroom. Open the two chests ahead of you and to the left. The left one contains the まほうのカギ: Mahou no Kagi (Magic Key). Now you can unlock those pesky chests that the Thief's Key could not! Open the right chest and equip the テンペラーソード: Tenpera-so-do (Tempera Sword) found inside to Kukule if you are using swords for him. Now go back towards the door, and you should see some barrels, pots, and bags to sift through. In the barrels you'll find a まじゅうの皮: Majuu no Kawa (Beast Hide) and Small Medal #026. The bag away from the door has a 金のブレスレット: Kin no Buresuretto (Gold Bracelet) to snag. Leave the room and head back the way you came, through the throne room again. Back at the area just east of the throne room, take a left then right turn soon after. Go right up the stairs to 3F. When the しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana) finishes mixing, make a suit of 銀のむねあて: Gin no Muneate (Silver Chestplate) for Yangus. If you don't remember the mix for it, put these items into the Alchemy Pot: 鉄のむねあて: Tetsu no Muneate (Iron Chestplate), シルバートレイ: Siruba-torei (Silver Tray), シルバートレイ: Siruba-torei (Silver Tray) The Silver Chestplate is 19 points stronger than the Iron, so it is worth the time to mix. 3F-On the third floor, head south, then west, and take the third door on your right. In the room with the piano, just go straight into the next room ahead. Note the mirror on the wall..later it will be something different. In (hopefully) Mitea's bedroom, check the dressers on the north wall. The far left dresser has a ガーターベルト: Ga-ta-beruto (Garter Belt). Not an amazing piece of equipment itself, but you can put it into the Alchemy Pot along with a クロスボウ: Kurosubou (Crossbow) to make a new bow for Kukule, エロスの弓: Erosu no Yumi (Eros' Bow). Even if you are not using bows for him, make Eros' Bow anyway; it can be mixed to make more powerful bows, the next one being a helpful item in battle, ケイロンの弓: Keiron no Yumi (Charon's Bow). Leave the bedroom and the room with the piano, then turn left and enter the large door ahead and to the left if you want to see Trode reminisce about the staff being taken, then/or take the next door on your left. Nothing in this room, so go through the door straight ahead, then enter Trode's bedroom via the large door in front of you. In Trode's room, check the dresser next to the bookcase to find Small Medal #027. Afterward, leave his bedroom, take a right, and follow the hallway to a door leading back to the outside area. Before going through the large door that takes you outside, break open the barrels on the eastern wall. 29 gold is inside the barrel under the picture. Then go outside via the large door. Outside Area-Go west, then north to a door leading back into the castle. 3F-Take the stairs going down to 2F. 2F-Turn left and go down to 1F. 1F-Take the first door on your right and break the pot away from the corner to gain some 岩塩: Iwashio (Rock Salt), then go back through the door and enter the back of the throne room via the door to your right. Talk to the man sitting on the throne if you want, Trode will get angry that the chancellor is sitting in his chair..then open the door in the southwest corner of the throne room. From here, go through the door to your right to the dining hall. The last 3 items you can get for now are in here. Turn right and break the pot in the corner for some みず草のカビ: Mizusou no Kabi (Water Grass Mold), then inside the barrels on the same wall as the corner pot have 150 gold and Small Medal #028 inside them. All that is left to do now is to go to the library, so exit the room from the door you entered by, then the door ahead in the bottom-left corner on the map. Library-look for a door on the left, and press triangle to unlock it. Now you can enter the library from the entrance of the castle. Walk into the part of the library with tables, and Trode will ask you to start searching for a book that will help. In the southeast corner of the room, right next to the 'thorn doorway' is a bookcase kind of by itself. Walk up to it and press triangle. Trode will then appreciate what you found, and as the party reads the book, a familiar doorway's shadow will creep onto the wall. Re-enter the Moon World and talk to Ishmaury. Ishmaury says he can help you with your boat problem, but as he plays his 月影のハープ: Tsukikage no Ha-pu (Moon Shadow Harp), it breaks! He'll need a new harp in order to help you. Leave the Moon World, and walk out of Troden Castle. Before looking for a new Moon Shadow Harp, let's use that Magic Key and get a monster party. After walking out of Troden Castle, walk straight ahead and you should see a visible Slime hopping around to your left. Walk up to it, beat it, and send スラリン: Surarin (Slalin), the monster on Mory's Memo 1, to him. If you haven't fought Lonely Joe after getting the Memos from Mory, cast ルーラ: Ru-ra (Return), warp to マイエラ修道院: Maiera Shuudoin (Maiera Monastery), walk south through it, then head east to bump into ロンリージョー: Ronri-jo- (Lonely Joe). Fight and beat him, and send him to Mory's. Afterward, cast Return and warp to モリーの所: Mori- no Tokoro (Mory's Place). ----------------------------------------------------------------------------- /==========================================/ | (II-F4) Item/Recruitable Monster Cleanup | | My level: 21 | /==========================================/ Anyone familiar with Metroid speed runs should recognize the term 'Item Cleanup'... anyway, once you reach Mory's Place, walk around the south end of the building (on the ground) to find a previously unopenable chest. Open it to get Small Medal #029, then go up the stairs and talk to Mory. He'll see that you have found all three monsters, then jump down to the entrance of his place. Either walk down and talk to him, or one-up him and cast Return and warp to モリーの所: Mori- no Tokoro (Mory's Place) to reach him in style. Smiling, Mory will open the door to his place and let you in. A pink bunny girl by the name of ミリー: Miri- (Miry) will talk to him. He'll laugh, then embarass Miry, then walk on and go downstairs. Follow him down, then speak to him again. After his poses, he will introduce you to ザ・モンスター・バトルロード: Za・Monsuta-・Batoruro-do (The Monster Battle Road)!! マリー: Mari- (Molly) will tell him to pose again, so he does. Molly then claps, and Mory tells you what the Monster Battle Road is about. More or less, this is a fight arena for monsters, namely the kind you can visibly see on the overworld map. Teams of three monsters fight through 7 Ranks of stronger monsters for the championship. Mory will then ask if you want to have a team..say はい: Hai (Yes)! He will then say it costs 20,000 gold to register, then ask for you to pay. Whichever way you answer, you won't have to pay. He'll then ask if you wish to participate in Monster Battle Road, so reply with はい: Hai (Yes). He'll then pose again at the creation of a new Monster Team Owner, you. Well, whoever is leading the party..for me he says レディ: Redi (Lady) a lot since Jessica leads. You will now be a monster team owner, and Mory will ask if you have a name for the team. Answer with はい: Hai (Yes), then name your team whatever you like. Confirm the name, then he will state you have a team right now with the three monsters you sent him. If you select no name, Mory will cycle through some names for your team. Choose the bottom option to name the team yourself. Mory then gives you the 格闘場のカギ: Kakutouba no Kagi (Fight Arena Key), which lets you into the arena. Don't fight with these monsters, you'll get massacred almost right away. Time to find some better monsters along with some chests that are unlocked with the Magic Key! Right now at your Rank, you can only have 3 monsters in your team, so don't start recruiting every monster you see. You can save the game at バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena) by talking to the priest upstairs. On your ルーラ: Ru-ra (Return) list, モリーの所: Mori- no Tokoro (Mory's Place) will now be replaced by バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena). You now also have the チームへんせい: Chi-muhensei (Team Organization) command under れんきんがま: Renkingama (Alchemy Pot) in the さくせん: Sakusen (Strategy) part of the command menu. How it works is: Choosing this option allows you to modify your monsters you have let join up. First up are these 3 options: つよさを見る: Tsuyosa wo Miru (Look at Status) いれかえ: Irekae (Replace) わかれる: Wakareru (Part) After selecting つよさを見る: Tsuyosa wo Miru (Look at Status), you can either look at monsters that are in a チーム: Chi-mu (Team) or in ストック: Sutokku (Stock). Select いれかえ: Irekae (Replace) if you want to switch what monsters are in your teams. Select はずす: Hazusu (Remove) to leave a slot blank. Select わかれる: Wakareru (Part) to remove a monster from your list. The easiest way to find and battle each monster (you want to, due to the Monster Coins they drop, which are easy money) is by going in order from the beginning, fighting monsters as you go along and opening new chests. Warp back to トラペッタ: Torapetta (Torapetta), walk around to the west side outside, then north. You should see a visible enemy that at the start of the game would have demolished you, a green dinosaur called a バトルレックス: Batorurekkusu (Battle Rex). Fight him now. None of the monsters that are visible should pose a problem to the party, so just attack or use whatever you feel like to beat them. Either fight the normal monsters, use the おどかす: Odokasu (Threaten) command to scare them off, or cast the トヘロス: Toherosu (Repel) spell if you have it, or use せいすい: Seisui (Holy Water) to keep them away. Beat ドランゴ: Dorango (Dorango) the バトルレックス: Batorurekkusu (Battle Rex), and recruit him. Dorango is much better than your current roster, and one of the better monsters to recruit at this point in the game for Battle Road. Remove either of the monsters in your current team, you're going to want to get rid of the starting three anyway. To add a monster to a full team roster, you must answer はい: Hai (Yes) to add the new monster, then select the monster to remove, and confirm the choice again by selecting はい: Hai (Yes) once more. After getting Dorango, walk south until you reach the road west of Torapetta, and follow it towards the broken bridge at the western coast. Hopefully it is morning/daytime, as the monster around here can only be seen during the day. At the forest clearing, you should see a visible リリパット: Riripatto (Lilipat) ahead. Fight and beat リリッピ: Ririppi (Lilippi), but don't recruit him. Warp back to Torapetta, then follow the road south back to the Waterfall Cave. If you started making the ロングスピア: Rongusupia (Long Spear), it should be finishing soon. When it does, put it into the Alchemy Pot along with a 金のロザリオ: Kin no Rozario (Gold Rosary) to make a ホーリーランス: Ho-ri-ransu (Holy Lance). If you aren't using spears for the Hero, start making Eros' Bow by putting a クロスボウ: Kurosubou (Crossbow) and the ガーターベルト: Ga-ta-beruto (Garter Belt) into the Alchemy Pot. Just before you reach the entrance to the Waterfall Cave, face west, and you should see a スライムナイト: Suraimunaito (Slime Knight) hopping around ahead of you. Fight and beat ピエール: Pie-ru (Pierre), but don't recruit him, no matter how useful he was in Dragon Quest 5. Warp back to Torapetta again, and if it is getting late in the day, rest at the inn until morning, then exit town from the front door. From here, travel south then east and follow the road back to the big red tree southeast of Torapetta. When you reach the red tree, go north and you should see a visible メタッピー: Metappi- (Metal Chirp). Fight and beat ピーチク: Pi-chiku (Pichiku), but don't recruit him. Warp to リーザス村: Ri-zasumura (Rizas Village) next, and head east from the village. On your left, in a field, you should see a visible あばれうしどり: Abareushidori (Violent Cow Bird). Beat うっしー: Usshi- (Usshi), but don't recruit him. The monsters you want have better stats than even this monster. Next up is ホイミン: Hoimin (Hoimin). Run to the beach south of Rizas Village, and on the western end of it you'll see a visible ホイミスライム: Hoimisuraimu (Heal Slime). Too bad it isn't the Bingo Catcher one, but go ahead and think it is and destroy it for being annoying. Beat ホイミン: Hoimin (Hoimin), but don't recruit him. "Everyone's Idol" indeed. Now warp to 船着き場: Funetsukijou (Ship Port) for the next monsters. If you are using swords for Kukule, see how many バンダナ: Bandana (Bandana)s you have. If you have more than two and/or are not using swords for him anyway, disregard this paragraph. If you have one or zero, enter Ship Port and buy two Bandanas from the item shop (man in green), then leave. Upon arriving at Ship Port, go southeast until you can just go east. You'll see a ブラウニー: Burauni- (Brownie). Beat ブラウン: Buraun (Brown), don't recruit him, and keep going east. After passing the small ruins area where Brown was, go straight up past the first hill and climb the second hill on your right. Walk west, then go through the stone archway to reach the next monster you want to recruit. Beat the visible ゴーレム: Go-remu (Golem), ゴレムス: Goremusu (Golemuth) and recruit him into your party. Not as powerful as his Dragon Quest 5 incarnation, but he will do pretty good at the start of Battle Road. Warp to マイエラ修道院: Maiera Shuudoin (Maiera Monastery). As soon as you arrive, face west and walk straight ahead. You'll reach a chest you couldn't unlock until now. Inside it is Small Medal #030. When the ホーリーランス: Ho-ri-ransu finishes, make that Eros' Bow now. After getting Small Medal #030, warp to ドニの町: Doni no Machi (Doni Town). From Doni, take the road going east, and continue east at the fork. When you reach a forest area, take a look at your map. Southeast of you should be a decent-sized forest, and a bigger one to the east of it. In the northern part of the bigger forest is a visible じんめんじゅ: Jinmenju (Human-Faced Tree). Fight and beat ジンメン: Jinmen (Human-Face), but don't recruit him. Warp to 川沿いの教会: Kawazoi no Kyoukai (Church Along the River) next. Go across the bridge to the old couple's house, and look for that valley on your right, which had a suit of Chain Mail for Yangus, and enter it. Keep on the right side of the valley, and go up the hill to a chest that you can now unlock. Give the はがねのつるぎ: Hagane no Tsurugi (Steel Sword) to the Hero if you are using swords for him, or if he is going to learn some sword attacks (I give it to him because I learn Metal Slash for him), then either walk back to 川沿いの教会: Kawazoi no Kyoukai (Church Along the River) or warp there again. Travel straight north from the church. You should spot a treasure chest under a tree to your left before reaching the coast. Open it and take Small Medal #031. When Eros' Bow finishes, make another しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana) if you plan on using swords for Kukule. Put a はやてのリング: Hayate no Ringu (Quick Ring) and a バンダナ: Bandana (Bandana) into the Alchemy Pot to make these. If you don't have an extra Quick Ring, you're about to get one in a minute. From the tree, head east, to the northeast corner of the area, then around a hill. Another chest is there, with a はやてのリング: Hayate no Ringu (Quick Ring) waiting to be taken. Then go back to that chest that was under the tree (Small Medal #030) and glance at your map. See the little forest valley to the southwest? The next recruitable monster is hanging out there. Find the visible アローインプ: Aro-inpu (Arrow Imp) and beat him. But don't recruit ナオピイ: Naopii (Naopii). Warp to アスカンタ城: Asukantajou (Asukanta Castle) next. Get to the beach south-southeast of Asukanta, and you'll see a visible エビラ: Ebira (Lobster). Fight and beat エビーラ: Ebi-ra (Ebeera), but don't recruit him. When the Gale Bandana finishes, make another one if you have a spare Quick Ring. If not, then start making 特どくけし草: Tokudokukeshisou (Special Antidote Herb) as your new selling item. There are two ways to make this item for some reason, one is to put a やくそう: Yakusou (Medical Herb) and two どくけし草: Dokukeshisou (Antidote Herb)s into the Alchemy Pot, and the other is by throwing a pair of 上どくけし草: Uedokukeshisou (High Antidote Herb)s into it. The first combination is much faster to make, so just use that. Warp to バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena), but don't enter yet. Head north along the road, and just after the road ends, keep going along the hills on your left. A chest with a まもりのたね: Mamori no Tane (Protect Seed) will be found soon after. Now warp to パルミド: Parumido (Palmid). If it is getting close to nighttime, sleep at the Palmid inn until the next morning. From Palmid, just follow along the ridge on the right side, going around and back towards Palmid. You should see a visible レッドテイル: Reddoteiru (Red Tail). Fight and beat レッド: Reddo (Red), but don't recruit him. Make your way towards Geruda's house, then go over to the small desert just to the west of it. A visible おおさそり: Oosasori (Big Scorpion) should be there (it has to be daytime). Fight and beat サシタル: Sashitaru (Sashital), but don't recruit him. He has good Defense Power, but his HP won't get you through as far as the three monsters I do take along can. While you're down here, keep going south, and at the southwest edge of this side of the mountains, is another chest. In this chest is a スキルのたね: Sukiru no Tane (Skill Seed). These very nice (and rare) items increase the user's Skill Points by 5. You cannot use these to bypass the level limit for Skill Points, though. Use it (and the others) on whomever you wish. I use them all on the Hero, though, due to his higher amount of Skill Points needed for the skills I give him, and his overall lower amount of Skill Points gained at level ups. From here, head north along the mountains, and follow them west. By the coast is a treasure chest containing a 金の指輪: Kin no Yubiwa (Gold Ring). This item can be used for many mixes. I personally keep this one to make that Destroy Poison Ring the guy in Palmid wants. If you want to make something else, you can throw in a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) and the Gold Ring to make an いのりの指輪: Inori no Yubiwa (Prayer Ring). The Prayer Ring can then be thrown in with other seeds and items to make the following: ちからのたね: Chikara no Tane (Power Seed) + いのりの指輪: Inori no Yubiwa (Prayer Ring) will make a ちからの指輪: Chikara no Yubiwa (Power Ring), すばやさのたね: Subayasa no Tane (Agility Seed) + いのりの指輪: Inori no Yubiwa (Prayer Ring) will make a はやてのリング: Hayate no Ringu (Quick Ring), まもりのたね: Mamori no Tane (Protect Seed) + いのりの指輪: Inori no Yubiwa (Prayer Ring) will make a まもりのルビー: Mamori no Rubi- (Protect Ruby), or an 命のきのみ: Inochi no Kinomi (Life Nut) + いのりの指輪: Inori no Yubiwa (Prayer Ring) will make an 命の指輪: Inochi no Yubiwa (Life Ring). You can buy some of those, or find them already made, so I don't make any of these at this time. The Power Ring is used for some mixes later, but I just wait until I find a Prayer Ring to make one of those. The Life Ring isn't bad for Jessica (heals HP as you walk), but I wait on it and the Life Bracelet for later. Anyway, after getting the Gold Ring, head north-northeast until you can reach the swamp southwest of the Cave of the Swordsman's Statue. Then go into the swamp and you'll spot a visible くさった死体: Kusattashitai (Rotting Corpse) walking around in the swamp. Fight and beat スミス: Sumisu (Smith), but don't recruit him. Warp to the 荒野の山小屋: Kouya no Yamakoya (Wilderness Hut). Leave the proximity of the Wilderness Hut, then enter the wasteland area (north, then northwest). When you reach the open area, head southwest until the path turns westward. Face south, and you should see a treasure chest in front of you. Fall down to it and open the chest. Inside is a まもりのたね: Mamori no Tane (Protect Seed). Remember to be mixing 特どくけし草: Tokudokukeshisou (Special Antidote Herb) for money as you are going along. From here, make your way through the wasteland to the grassy field west of it (go west, then north, then west up a hill and past the ship, then nortwest, then west, then north, and finally west again), by the cave leading to Troden Castle. Arriving at the grasslands, glance at your map. See the long stretch of land going west that you are at? Go all the way west there. Near the far coastline you should see a visible デンデン竜: Dendenryuu (Thunderous Dragon). Fight, beat, and recruit でんすけ: Densuke (Densuke) as your third monster team member. You should now have でんすけ: Densuke, ドランゴ: Dorango, and ゴレムス: Goremusu (Golemuth) as your monster team. This team can get you through half of the entire Battle Road, with little problem (except Rank C). I choose these monsters as my team because: Densuke has really high HP, has all right attack, and can breathe もえさかる かえん: Moesakaru Kaen (Blazing Flame) at all enemies. Dorango can also breathe Blazing Flame, has good Attack Power, and can do a double slash attack. Golemuth has pretty good Attack Power, decent HP and defense, and can sometimes pull off a Terrible Blow. After getting Densuke, keep going westward until you see a chest at the coastline. Inside is a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Warp to トロデーン城: Torode-njou (Troden Castle), then walk southwest, along the path. Just as you are about to reach the grassland, turn northward and you should see a small valley heading back to the northeast. Enter the small valley, and you'll spot a visible ひとくいばこ: Hitokuibako (Man-Eater Box) bouncing around, along with a regular treasure chest. Before going to them, check out the left side of the valley, and you will find another treasure chest just west of the valley entrance. Inside the chest is 630 gold. Now go up to the ひとくいばこ: Hitokuibako (Man-Eater Box), fight and beat バックル: Bakkuru (Buckle), but don't recruit him. Open the chest next to him if you like, it also is a ひとくいばこ: Hitokuibako (Man-Eater Box). Warp to Troden Castle again, but go southeast this time. In this grassy area, go to the broken bridge found on the eastern edge. Slightly north of it is one more treasure chest with a 万能ぐすり: Bannougusuri (All-Purpose Medicine). These items cure Poison, Heavily Poison, and Paralysis along with healing all HP to the person it is used on. They also sell for 550 gold. Decide what is better when the big sell-off occurs (if you are going along with my guide) during the Southern Beak Bazaar. The last monster you can find right now is in the area, a visible パペットこぞう: Papettokozou (Puppet Youngster) just south of the broken bridge. Fight and beat ヨシキィ: Yoshiki (Yoshiki), and don't recruit him. You are done with most of the item/recruitable monster cleanup for the time being. You should have 17 モンスター銅貨: Monsuta-douka (Copper Monster Coin)s and 3 モンスター銀貨: Monsuta-ginka (Silver Monster Coin)s if you've fought all of the recruitable monsters up to this point. Warp to バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena), save your game at the priest, and go downstairs to the arena. ----------------------------------------------------------------------------- /=================================================/ | (II-F5) バトルロード: Batoruro-do (Battle Road) | | My level: 22 | /=================================================/ Right underneath the stairs that take you down to the arena is a man with a creepy mustache, wearing red. Make *SURE* you saved your game, then speak to him. He'll ask if you want to use your team for Battle Road, say Yes. The list of Ranks, and the cost to fight in them will appear: ランクA: Ranku A (Rank A) 1000G ランクB: Ranku B (Rank B) 700G ランクC: Ranku C (Rank C) 500G ランクD: Ranku D (Rank D) 400G ランクE: Ranku E (Rank E) 300G ランクF: Ranku F (Rank F) 200G ランクG: Ranku G (Rank G) 100G All you can do at first is Rank G. As you beat a Rank, the next one will become available. So choose Rank G, tell the man you will pay the 100 gold entrance fee, and Rank G will start. Every rank is composed of three fights. In order to win a Rank, your monster team must win all three battles in a row. You cannot change your team. You cannot control your team. If your team loses, it counts as a 全滅回数: Zenmetsu Kaisuu (Number of times annihilated / battles lost) on your 戦いのきろく: Tatakai no Kiroku (Battle Record). You won't lose half of your gold, though. HP carries over to the next fight, you are not healed/revived between each battle. Status ailments/benefits do carry over. ------------------------- Rank G First Team: スライミーズ: Suraimi-zu (Slimies) スライムベス: Suraimubesu (Slimebeth) スライムナイト: Suraimunaito (Slime Knight) スライムベス: Suraimubesu (Slimebeth) This team is pretty simple. If you are using my team, you should win in the first or second round without a problem. Second Team: じんめんブラザーズ: Jinmenburaza-zu (Human-Face Brothers) じんめんカエル: Jinmenkaeru (Masked Frog) じんめんじゅ: Jinmenju (Human-Faced Tree) じんめんカエル: Jinmenkaeru (Masked Frog) This team also should not pose a problem. The Human-Faced Tree may use a Medical Herb, but that won't matter. This will be a two-round battle tops. Champion Team: ガッツガッツ軍団: Gattsugattsugundan (Guts Guts Army Corps) おおきづち: Ookidzuchi (Giant Wooden Hammer) コングヘッド: Konguheddo (Kong Head) あばれうしどり: Abareushidori (Violent Cow Bird) This may be the Champsionship Team, but it's the lowest Rank. Just fight and get done with Rank G. Sometimes the あばれうしどり: Abareushidori (Violent Cow Bird) starts the battle asleep, making it that much more laughable. ------------------------- Beat Rank G, and you will receive a ちからの指輪: Chikara no Yubiwa (Power Ring) as your prize. Keep this item for some mixes later. Mory will applaud your victory, and will allow you to have your Monster Team of three, as well as three more monsters in your stock. Now you can have 6 monsters total (but only 3 to a team). Save your game, then talk to the man at the counter and go for Rank F. ------------------------- Rank F First Team: 海のオールスターズ: Umi no O-rusuta-zu (Sea All-Stars) プチアーノン: Puchia-non (Petit Octopus) わかめ王子: Wakameouji (Seaweed Prince) プチアーノン: Puchia-non (Petit Octopus) This team is a joke. The Petit Octopus guys are wimps, and the Seaweed Prince rarely attacks. Choose たたかう: Tatakau (Fight) and move on. Second Team: リンリンデンデン団: Rinrindendendan (Ring Ring Den Den Group) リンリン: Rinrin (Ring Ring) デンデン竜: Dendenryuu (Thunderous Dragon) リンリン: Rinrin (Ring Ring) The only monster that is 'tough' is the Thunderous Dragon, and that's only because of it's HP, or breath attacks. Two or three rounds should finish this fight and take you to the championship match. Champion Team: もうかり真っ赤隊: Moukarishinaakaitai (True Red Regiment?) びっくりサタン: Bikkurisatan (Surprise Satan) フラワーゾンビ: Furawa-zonbi (Flower Zombie) レッドテイル: Reddoteiru (Red Tail) I'm not exactly sure what the name of the team is, aside from them being red, but anyway.. this team shouldn't pose a problem, either. The Flower Zombie may revive one of its teammates, but damage-wise, only the Red Tail will hurt you, and it won't be enough to worry about winning Rank F. ------------------------- Beat Rank F, and you will receive a バニースーツ: Bani-su-tsu (Bunny Suit) as your prize. This armor is stronger than the Dancer's Clothes, and you can give Jessica a new look when it and two other items equipped, the あみタイツ: Amitaitsu (Net Tights) and うさみみバンド: Usamimibando (Bunny Ears Band). Mory will applaud your victory, and will allow you to fight your Monster Team at the arena with your party members. To do so, talk to the Battle Road man behind the counter, and choose the second option, 自分のチームと対戦: Jibun no Chi-mu to Taisen (Compete with Team Myself). Save your game, then talk to the man at the counter and go for Rank E. ------------------------- Rank E First Team: じごくのプリズナー: Jigoku no Purizuna- (Hell Prisoner) プリズニャン: Purizunyan (Prison Meow) ベロニャーゴ: Beronya-go (Lick Kitty) プリズニャン: Purizunyan (Prison Meow) Don't be afraid of this team, the worst they can do is cast ヒャド: Hyado (Icebolt), put a team member to sleep, or hit a team member for about 30 damage. Sometimes the opposing team members will do nothing that affects your team at all. Second Team: デビル核家族: Debiru Kaku Kazoku (Devil Core Family) ノックヒップ: Nokkuhippu (Knock Hip) ミニデーモン: Minide-mon (Minidemon) ウィッチレディ: Uicchiredi (Witch Lady) Cute team name, but nothing to fear. If they all focus attacks and spells to one party member, it can be some trouble, but not nearly enough to stop you from going on to the championship. Champion Team: ウルトラダンサーズ: Urutoradansa-zu (Ultra Dancers) パペットマン: Papettoman (Puppet Man) タップデビル: Tappudebiru (Tap Devil) バロンジャッカル: Baronjakkaru (Baron Jackal) As the name states, this team consists of monsters that can do dances. The Puppet Man takes away MP, which doesn't matter for my team. The Tap Devil can prolong the fight with some of his dances, or revive a fallen teammate (but he will die in the process). The Baron Jackal is the worst of the bunch, due to the ability to cast イオラ: Iora (Boom) and if it uses ハッスルダンス: Hassurudansu (Hustle Dance) to heal about 70HP to all teammates. Hopefully your team will take out the Baron Jackal first, then it should be smooth sailing. Beat Rank E, and you will receive a 理性のリング: Risei no Ringu (Sensory Ring) as your prize. When equipped, the Sensory Ring protects the wearer from being confused. Not that great, but whatever. Mory will applaud your victory, and will teach the Hero the チーム呼び: Chi-muyobi (Call Out Team) skill. Use this in a fight to bring out your Monster Team to fight monsters. Save your game. You might have noticed that Golemuth is starting to lag behind; it will only be worse in Rank D, but not enough that you should get beaten. Talk to the man at the counter and go for Rank D. ------------------------- Rank D First Team: ナイトモンスターズ: Naitomonsuta-zu (Night Monsters) ナイトフォックス: Naitofokkusu (Night Fox) 夜の帝王: Yoru no Teiou (Night Emperor) ナイトウォーカー: Naitouo-ka- (Night Walker) The Night Fox may get in a few quick first attacks, but that's about it. The Night Emperor may put your party to sleep, and that can be trouble due to the increasing damage the opposing teams start doing. The Night Walker's most dangerous attribute is its high evade chances. This battle shouldn't be too bad, but you won't get by it unscathed with Densuke/Dorango/ Golemuth. Second Team: ぜんぜんゾンビーズ: Zenzenzonbi-zu (Entirely Zombies) がいこつ: Gaikotsu (Skeleton) くさった死体: Kusattashitai (Rotting Corpse) マミー: Mami- (Mummy) Totally undead, this team can cause a lot of damage to the initial team. The Skeleton can also cast ルカナン: Rukanan (Defense) to lower your team's Defense Power, allowing them to do more damage to your team. The Rotting Corpse can do Terrible Blows, always a bad thing. The Mummy can curse a team member and hits hard. This fight can make the championship match not so bad, or a nightmare to go on to. Hopefully your team will fight smart, be attacked in proportion to their HP, and you'll make it through. Golemuth might not make it to the last round due to this fight. Champion Team: テンションスター: Tenshonsuta- (Tension Star) ブラウニー: Burauni- (Brownie) ごろつき: Gorotsuki (Ruffian) ブラウニー: Burauni- (Brownie) Thankfully, this match is usually easier than the previous one. If luck is not on your side though, the Brownies will go up to Super High Tension (100) and destroy you. The Ruffian will help you out if he just throws rocks at your team, doing about 15 damage to everyone. If the Brownies don't get an instant Super High Tension, then you should win this battle. ------------------------- Beat Rank D, and you will receive a ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) as your prize. This gives a +15 Attack Power bonus to whoever has it equipped, so put it on Jessica, and put the Power Belt in the item bag. Mory will applaud your victory, and will allow you to have your Monster Team of three, as well as three more monsters in your stock. Now you can have 9 monsters total (but only 3 to a team). Save your game. This is as far as Densuke/Dorango/Golemuth can go. Golemuth has a high mortality rate, followed by Dorango. Densuke can possibly be the only monster you have left in the championship round. If you are getting frustrated, there are some new monsters that you can recruit, now that you are a higher rank. Here's where to find them. Warp wherever there is an inn, and make it nighttime. Then warp to 川沿いの教会: Kawazoi no Kyoukai (Church Along the River), cross the bridge to the old couple's house, and go down behind it, as if you were making your way to the 願いの丘: Negai no Kyuu (Hill of Hope). Along the way, you should see a visible ぼうれい剣士: Boureikenshi (Ghost Swordsman). Fight and beat クラーク: Kura-ku (Clark), and recruit him into your team, replacing ゴレムス: Goremusu (Golemuth). You can also get アモーレ: Amo-re (Amor) the ウィッチレディ: Uicchiredi (Witch Lady) if you want (I just fight her for the coin) by warping to the 剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue), then by going west-southwest of the swamp you found Smith at. You should see a cow on a hill. Go past the cow, into the low valley, and see Amor just before entering the forest area. Try Rank C with Clark instead of Golemuth, and you should have a better chance. ------------------------- Rank C First Team: 渚のクィーンチーム: Nagisa no Kui-nchi-mu (Beach Queen Team) シーメーダ: Si-me-da (Sea Maid) デスセイレス: Desuseiresu (Death Siren) シーメーダ: Si-me-da (Sea Maid) The Sea Maids aren't too bad, although they can dodge attacks and raise the team's agility. If your team wastes a lot of turns trying to hit them, it can be trouble. The Death Siren is the most dangerous member of the group, but she doesn't do that much damage. If she builds up 50 Tension and hits the same member of your team, it shouldn't be that bad (she built up 50 Tension, and attacked Dorango...for 19 damage). She can go up to 100/ Super High Tension, though. If she does and casts ベギラマ: Begirama (Firebane), your fate is pretty much already sealed. Hope that your team doesn't miss too much, and you stand a decent chance at the next round. Second Team: めけめけメカメカ族: Mekamekamekamekazoku (Mecha-Mecha Tribe) メタッピー: Metappi- (Metal Chirp) メタルハンター: Metaruhanta- (Metal Hunter) ガチャコッコ: Gachakokko (Rattling Cuckoo) The Metal Chirp and Rattling Cuckoo can do some damage, but the Metal Hunter is the deadliest of the three. It can do about 80 damage per attack. Hopefully the Rattling Cuckoo does its blade attack, doing only about 15 damage to the group. If the Metal Hunter stays around for awhile, you probably don't stand a good chance in the championship. Champion Team: ロイヤルバトラーズ: Roiyarubatora-zu (Royal Butlers) サーベルきつね: Sa-berukitsune (Saber Fox) しにがみきぞく: Shinigamikizoku (Death God Noble) ぼうれい剣士: Boureikenshi (Ghost Swordsman) The Saber Fox is the least harmful of the group. The other two can do tremendous damage to your already weakened team (think two Metal Hunters). If your team has enough HP, doesn't act stupid (Densuke using sand over and over), you can outlast this group with some luck. Densuke's sand attack can actually be beneficial, as it can affect both the Saber Fox and the Deceased Spirit Swordsman. You may have to reset and try again a couple of times to win. As I said, if it just isn't going your way, reset and try again, or just move on and come back after getting the ship and a couple new monsters. Beat Rank C, and you will receive 聖者の灰: Seija no Hai (Saint's Ashes) as your prize. Mory will applaud your victory, and tell you to beat Rank B for the next present. Thanks! Save your game. After beating Rank C (or moving on), warp to アスカンタ城: Asukantajou (Asukanta Castle), buy a クロスボウ: Kurosubou to mix into another Eros' Bow later, then enter the castle and visit King Pavan on 4F and speak to him. Happy to see you again, he'll listen to your problem and tell you that the 月影のハープ: Tsukikage no Ha-pu (Moon Shadow Harp) is an Asukantan treasure. He'll lead you to the treasury where the Harb is, but there is a problem..all of the chests are empty! And there's a big hole in the wall. Pavan freaks out, leaving you with the empty chests. Go through the hole in the wall, and you will enter a small cave. No items are in here, so just find the exit. Go south, then take the right fork. When the cave branches into three paths, go straight across to reach the exit. Once outside, head north toward a cave. In the middle of this area, you'll find a chest with an 命のきのみ: Inochi no Kinomi (Life Nut) inside. Just south of the entrance of the cave, you should see a visible キラースコップ: Kira-sukoppu (Killer Scoop). Fight and beat ラモッチ: Ramocchi (Ramochi), and take him along if you want. To the right of the cave's entrance is another chest, this one has Small Medal #032. Enter the cave. ----------------------------------------------------------------------------- /===========================================================/ | (II-F6) モグラのアジト: Mogura no Ajito (Mole's Hideout) | | My level: 22 | /===========================================================/ Monsters found in this cave: #010 いたずらもぐら: Itazuramogura (Prank Mole) #063 おどる宝石: Odoruhouseki (Dancing Jewel) #071 ばくだん岩: Bakudaniwa (Bomb Rock) #073 マドハンド: Madohando (Mudhand) #085 キラースコップ: Kira-sukoppu (Killer Scoop) #090 マッドドッグ: Maddodoggu (Mad Dog) #091 スペクテット: Supekutetto (Spectet) Boss: #265 ドン・モグーラ: Don Mogu-ra (Don Mole) Boss: #266 モグラの子分: Mogura no Kobun (Mole Follower) This is not a large dungeon, but it is pretty maze-like. B1-Walk straight ahead. When the path splits off, turn right and fall into the water. Walk around to the right, and beside another pool of water is a treasure chest with the map inside. Follow the southern wall and enter the passageway ahead with two braziers marking the entrance. Turn left at the intersection, and you will be at B2. B2-When the cave reaches an open area, take the path on the left (right side when looking at the map). Before passing the braziers, look for two pots on the right side. The one on the left has a まもりのたね: Mamori no Tane (Protect Seed). The one on the right has Small Medal #033. Upon reaching an open area, you should spot a treasure chest straight ahead. Make your way to the chest and take the 石のぼうし: Ishi no Boushi (Stone Hat). Walk back around and to the left a little to reach the passage leading to the bottom floor. B3-Turn right at the intersection, and when you reach the large, open area take a left and go to the end of that pathway to get to the boss. Heal up, equip the 理性のリング: Risei no Ringu (Sensory Ring) onto Kukule if you want to be a little safe, then hear the beautiful harp playing. Talk to the big mole and say いいえ: Iie (No) to his question about liking his musical talents. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- ドン・モグーラ: Don Mogu-ra (Don Mole) Battle actions: Attacks, tries to confuse all party members and Mole Followers with 芸術スペシャル: Geijutsusupesharu (Art Special), summons モグラの子分: Mogura no Kobun (Mole Follower), stomps the ground to hurt all party members モグラの子分: Mogura no Kobun (Mole Follower) Battle actions: Attacks, builds Tension Don Mole usually starts the battle with his Art Special, which can confuse all party members and Mole Followers. While it's nice when no party members get confused and a couple Mole Followers do, sometimes it doesn't turn out that way. If a party member gets confused, there isn't much to do at this point. You can use that 万能ぐすり: Bannougusuri (All-Purpose Medicine) you found on someone if it is in a character's inventory, but that only works once. Putting the 理性のリング: Risei no Ringu (Sensory Ring) on a character (I'd put it on my healer, Kukule) is useful but not necessary. Just wait out the confusion and use multi-enemy hitting attacks. Using the ルーンスタッフ: Ru-nsutaffu (Rune Staff) or casting スクルト: Sukuruto (Increase) is a good idea, but don't use it too much. If your defense is too high and party members get confused, it'll be hard for him or her to get attacked and possibly out of confusion status. Building up Tension with the Hero, then having him use パワフルスロー: Pawafurusuro- (Powerful Throw) can get rid of the Mole Followers. Building up Jessica's Tension to 50, then casting バイキルト: Baikiruto (Bikill), then attacking the Don Mole with a 双竜打ち: Souryuudachi (Paired Dragon Strike) can nearly kill him outright, (it did 692 damage for me) at higher levels than 21, it probably will. With little extra defense, Don Mogura's earth stomp attack will do around 45 damage to all party members, so heal if a party member falls below 60HP. Just use your strongest attacks (with or without Tension) until you knock him down and finish off all of the Mole Followers onscreen. Beating the Don Mole nets the party 1,160 experience points and 360 gold. For each Mole Follower killed, the party receives 68 experience and 16 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Once you beat up the mole thieves, the little moles will carry him off. The remaining mole will give the party the 月影のハープ: Tsukikage no Ha-pu (Moon Shadow Harp)! Cast レリミト: Rerimito (Outside) and warp to トロデーン城: Torode-njou (Troden Castle) if it is nighttime. If not, warp to somewhere with an inn, and stay until nightfall, then warp to Troden Castle. ----------------------------------------------------------------------------- /===============================================/ | (II-F7) Trading a Moon Shadow Harp for a Ship | | My level: 23 | /===============================================/ Back at Troden Castle (again, *MAKE SURE IT IS NIGHTTIME*, use the quick door directly to the library just to the left of the entrance. Do not enter the door until it is nighttime. The door to the Moon World will not appear during the day, and time *DOES NOT* pass while you are inside the library, even though you can see the sky. It is considered to be inside a building, where time does not pass. I repeat, enter at night, and the door to the Moon World will be right there for you to enter. In the Moon World, just enter Ishmaury's room, and a cutscene will start. He'll notice that you have the Moon Shadow Harp, take it to try it out, then send the party to where the ship is. He can tell that a horse is not the true form of Mitea, then his music makes magical water, lifting the boat out of the wasteland and into the] ocean. ----------------------------------------------------------------------------- /===================================/ | (II-G) Set Sail for the High Seas | | My level: 23 | /-----------------------------------/ | Quick Summary: | | | | 1-Meet the Medal Princess at her | | castle. | | 2-Sail to various locales near | | Torapetta, Maiera Monastery, | | and visit Southern Beak Castle. | | 3-Visit Holy Grounds Gorudo. | | 4-Sail to various locales near | | Geruda's House and a hidden | | island in the southwestern | | corner of the world. | | 5-Explore the areas around the | | Desert Church. | | 6-Visit Saverra Great Temple. | | 7-Go to the Darkness Ruins, then | | sail to the western continent. | /===================================/ Now you have a boat! As in the other games in the series, whenever you cast the ルーラ: Ru-ra (Return) spell or use キメラのつばさ: Kimera no Tsubasa (Chimera Wings), the ship will follow you and warp near the locale you warped to. Just check the map for the blue ship icon. In order to disembark from the ship, either sail up and against land until a text popup appears asking if you wish to disembark, then answer はい: Hai (Yes), or push up against land and press the circle button to get the text popup to appear. In case you are wondering, Alchemy Pot mixes do count sailing for advancing a mix. Sail straight ahead and you'll see a small island with a castle. Disembark, follow the walkway to the entrance, and enter the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). ----------------------------------------------------------------------------- /======================================================================/ | (II-G1) メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) | | My level: 23 | /----------------------------------------------------------------------/ | Inn: None / Church: No / Bank / Items to find: 5 | /----------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | あかいカビ: Akaikabi (Red Mold) $30 | | みず草のカビ: Mizusou no Kabi (Water Grass Mold) $35 | /======================================================================/ Monsters found on this island: #066 ベホマスライム: Behomasuraimu (Behoma Slime) #097 どくやずきん: Dokuyazukin (Poison Arrow Hood) #106 タップデビル: Tappudebiru (Tap Devil) #112 鉄のさそり: Tetsu no Sasori (Iron Scorpion) #119 ランドゲーロ: Randoge-ro (Land Ribbit) Five items can be found here, but you can only get 1 right now. The nearly hidden man on the right is the ゴールド銀行: Go-rudo Ginkou (Gold Bank). You can store money here in increments of 1,000, keeping it safe if you happen to get wiped out in a battle. On the left side of the first floor is an item shop, run by a Hoimi Slime. Speak to him, and he reveals that his younger brother works at the Palmid Casino!! Unfortunately, you cannot tell him that his younger brother sucks. Enter the doorway next to the item shop, and there are two pots on the right. The one in the corner has Small Medal #034 inside. Take it, then go upstairs and through either door. Walk up to the people inside, and you'll see what is going on. The Medal King is ill. His daughter notices the party, and asks if you have ちいさなメダル: Chiisanamedaru (Small Medals). Reply with はい: Hai (Yes), and she will take over her father's duties of taking your collected Small Medals, then go downstairs to the throne room. Follow her downstairs and speak to her (she will remain on the throne for the rest of the game). The Medal Princess will tell you what she does (collects Small Medals, when you find some, talk to her and she will take them, and give you a prize once you have given her a certain number). She should say that she now has 34 Medals, and give you the first prize (for 28 Small Medals), the あみタイツ: Amitaitsu (Net Tights). When you receive a prize, it goes into the first empty slot, so check the party leader's inventory first. At 36 Small Medals, she will give you an おしゃれなベスト: Osharenabesuto (Fashion Conscious Vest). The list of Small Medal Prizes, and amount of Small Medals needed, are: 28 Medals: あみタイツ: Amitaitsu (Net Tights) 36 Medals: おしゃれなベスト: Osharenabesuto (Fashion Conscious Vest) 45 Medals: てんばつの杖: Tenbatsu no Tsue (Punishment Staff) 52 Medals: 金塊: Kinkai (Gold Bar) 60 Medals: ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) 68 Medals: きせきのつるぎ: Kiseki no Tsurugi (Miracle Sword) 75 Medals: しんぴのよろい: Shinpi no Yoroi (Mystic Armor) 83 Medals: オリハルコン: Oriharukon (Oricalchum) 90 Medals: メタルキングヘルム: Metarukinguherumu (Metal King Helm) 99 Medals: あぶないビスチェ: Abunaibisuche (Dangerous Bustier) 110 Medals: はかいの鉄球: Hakai no Tekkyuu (Iron Ball of Destruction) Now that you have the Net Tights, you can change Jessica's appearance to a bunny girl if you like. If you want to do this, you must equip these items to Jessica: バニースーツ: Bani-su-tsu (Bunny Suit) あみタイツ: Amitaitsu (Net Tights) うさみみバンド: Usamimibando (Bunny Ears Band) The Bunny Suit offers better protection than the Dancer's Clothes, you probably still have the Bunny Ears Band equipped, and the Net Tights give a +8 Defense Power bonus, but you have to unequip whatever Ornamental Article she has (for me, that would be the Hero Armlet, which gives +15 Attack Power). Decide if that is worth the trade (I do it anyway..why not), then equip her accordingly. Leave the Medal Princess' Castle, then go around it and to the northern part of the island. Just north of the castle, by a cow, should be a treasure chest with Small Medal #035 inside. Head back to the ship and get on board for some rough water (and land). ----------------------------------------------------------------------------- /==========================================================/ | (II-G2) Around the World in Some Amount of Time (Part 1) | | My level: 23 | /==========================================================/ This segment of the walkthrough is by my choice, and it can be tough to survive. Keep healed up, rest at an inn and save as you need to. Don't forget that the Hero can call up the Monster Team to help you out if you need assistance. If you are having trouble making it through, skip this segment and go to 'The Western Continent' for now instead. Come back to this part after the Southern Beak Bazaar. If you'd like a moderate challenge (only certain areas really), then keep reading. The plus side of going through here first is that you can get some better equipment and items to cast spells for free earlier. On the minus side are some tougher enemies to fight, and less time to mix a lot of stuff after the Southern Beak Bazaar opens. On the sea, not many of the monsters are too dangerous, save the 大王イカ: Daiouika (Giant King Squid) and クラーゴン: Kura-gon (Kragon). Giant King Squids have pretty high HP, attack twice, and have decent defense. They can do damage to party members pretty well at this stage of the game. If you bump into Kragons (the orange Giant King Squids), run. Or pray. Or be brave and use the Rune Staff/Increase spell a ton, and do your best. Kragons are very strong compared to your party right now. Watch out. After getting in the boat, sail east, staying close to the coastline of Torapetta/Rizas Village (to the north). Shortly after passing Rizas' Statue Tower (the red dot on the right side of the islands), look for a strait between the islands going westward, and sail through. Less than halfway through, you will sail under the bridge going to Rizas Village. While under the bridge, turn north and sail into the cave. This is the 海賊の洞くつ: Kaizoku no Doukutsu (Pirates' Cave). You can't do much in here right now, so it has its own section later. Coming here now adds it to your ルーラ: Ru-ra (Return) list. Be careful of monsters in here, you can get wiped out by some enemies here. There are 12 items found inside, but you can only get for now. Go towards the barrels that are ahead and on the right. Inside the barrel closest to the prison door is 790 gold. Go to the wooden door west of where you currently are, and go through. Four pots are in front of you. Break the one closest to the door to find a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). The top-right one has Small Medal #036 inside. Cast リレミト: Riremito (Outside), then warp back to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) for your prize. Speak to the Medal Princess, and upon seeing that you have 36 Small Medals, she will give you the おしゃれなベスト: Osharenabesuto (Fashion Conscious Vest). At 45 Medals, you will receive the てんばつの杖: Tenbatsu no Tsue (Punishment Staff). Equip the Fashion Conscious Vest to Kukule (it has 26 more Defense Power than his currently equipped armor, the Leather Mantle), then board your ship and sail northwest, then follow the coastline around Troden Castle, passing Torapetta. Northeast of Torapetta (north of the mountains on the map) is a small island. Disembark and be prepared to be attacked by a recruitable monster. You should see a visible オーシャンクロー: O-shankuro- (Ocean Claw). Fight, beat ウルドン: Urudon (Urodon), and recruit him into your team (replace Dorango with him). During the fight, Urudon can instantly kill party members with the ザキ: Zaki (Beat) spell or just hit everyone for about 50 damage each, so look out. There are no treasures on this island, so warp to the Medal Princess' Castle, re-board the ship, and sail west, then south along the coastline. You should see a small island just west of Maiera Monastery. Disembark from your ship at that island. Monsters found on this island: #066 ベホマスライム: Behomasuraimu (Behoma Slime) #097 どくやずきん: Dokuyazukin (Poison Arrow Hood) #106 タップデビル: Tappudebiru (Tap Devil) #112 鉄のさそり: Tetsu no Sasori (Iron Scorpion) #119 ランドゲーロ: Randoge-ro (Land Ribbit) On this island are two treasure chests and a recruitable monster. Walk to the other side of the 'mountain' (taking you close to Maiera Monastery) while staying along with the 'mountain', and you'll see a treasure chest. Inside is a suit of 鉄のよろい: Tetsu no Yoroi (Iron Armor). Give this to the Hero to equip, he still has うろこのよろい: Uroko no Yoroi (Scale Armor) in my game, armor bought before getting Jessica in the party! Turn around, and you will see a visible おどる宝石: Odoruhouseki (Dancing Jewel) hopping about. Fight and beat ハルカン: Harukan (Harukan), and recruit him if you want. Open the chest nearby for a ブロンズナイフ: Buronzunaifu (Bronze Knife). If you are a completionist and want to try to have as many items as possible, mix the Bronze Knife with a 鉄のクギ: Tetsu no Kugi (Iron Nail) when you get one (if you already don't from random drops) to make a spare Thief's Key; if you are using axes for Yangus you are going to use the Thief's Key you currently have for a mix. Board your ship, then sail directly westward, and slightly south. Look at your map, and where you want to go is a small inlet of the large continent west of Maiera Monastery. You should be directly north of the 'x' spot on the map, and north/northeast of a beach area. If you are, then sail into the inlet until you can disembark, and do so. Monsters found in this region: #066 ベホマスライム: Behomasuraimu (Behoma Slime) #106 タップデビル: Tappudebiru (Tap Devil) #112 鉄のさそり: Tetsu no Sasori (Iron Scorpion) #117 スカルライダー: Sukaruraida- (Skull Rider) #121 マージリンリン: Ma-jirinrin (Magi Ring Ring) #122 ガーゴイル: Ga-goiru (Gargoyle) #124 ダンビラムーチョ: Danbiramu-cho (Broadsword Mucho) #127 アークバッファロー: A-kubaffaro- (Arc Buffalo) #131 スライムベホマズン: Suraimubehomazun (Behomazun Slime) After landing, don't move. Turn to the right, and a treasure chest will nearly smack you in the face. Open it and equip the 鉄かぶと: Tetsukabuto (Iron Helmet) to Kukule. Be very careful in this area. The monsters are very strong. Usage of the Rune Staff/Increase spell should be done in most fights for now. Walk westward, and a visible ダンビラムーチョ: Danbiramu-cho (Broadsword Mucho) will appear. Fight, beat, and put だんきち: Dankichi (Dankichi) into your Monster Team, replacing either Densuke or Clark. Keep heading west until you can go north. Once you can, take a look at your map. You should see a castle to the northwest. Reach the road, then go to the castle. Trode should ask to look at the map, and realize that the party is at サザンビーク城: Sazanbi-kujou (Southern Beak Castle). Before entering it though, walk around the western wall (cross the bridge) to find a treasure chest tucked in a corner with Small Medal #037. Now enter Southern Beak Castle. Since you are not supposed to be here yet, Southern Beak Castle has its own proper section later on. But since you are here, you can get some items and buy equipment. You very likely need to stay at the inn, so have a good rest. While still inside the inn, snoop around. Go upstairs, and turn left at the top, then enter the room. Inside the dresser away from the corner is たびびとの服: Tabibito no Fuku (Traveller Clothes). Go back downstairs, and pull a u-turn to a door next to the stairs. In the corner are some barrels and a pot. The center barrel has an 上やくそう: Ueyakusou (High Medical Herb), inside the pot is 38 gold. Follow the wall to a cupboard. Inside is Small Medal #038. Leave the inn and walk forward to some stairs going up. Climb the stairs and enter the house ahead of you. Turn left, and you'll see three barrels. Inside the barrel next to the door is ふつうのチーズ: Futsuu no Chi-zu (Ordinary Cheese). Now pass the door, and open the smaller door you'll see. Turn right, and go upstairs. The dresser in the corner has some まほうのせいすい: Mahou no Seisui (Magic Holy Water) to grab. Go back downstairs, through the door, then turn right and exit via the large double- doors. Follow the road going back down, and enter the house on your left. Turn right, and break open the pot at the end of the kitchen, next to the sink. Inside the pot is some レンネットのこな: Rennetto no Kona (Rennet Powder). Leave the house, turn left, and walk around the bushes to find a pot. In this pot is 80 gold. Now go towards the next house beside this one, into the next 'house' which is the Weapon/Armor Shop. Next to the counter are two cupboards; the one away from the corner hides a 鉄のオノ: Tetsu no Ono (Iron Axe). Now go outside of the shop, and talk to the Weapon/Armor Shop merchant. His list of wares are: バトルアックス: Batoruakkusu (Battle Axe) $4,300 パルチザン: Paruchizan (Partisan) $4,400 シルバーメイル: Siruba-meiru (Silver Mail) $4,300 まほうの法衣: Mahou no Houi (Magic Robe) $4,400 ライトシールド: Raitoshi-rudo (Light Shield) $2,250 銀のかみかざり: Gin no Kamikazari (Silver Hair Ornament) $1,450 Depending on how you are playing, some of the equipment sold here can be useful for mixes. Since I use axes for Yangus, I buy a バトルアックス: Batoruakkusu (Battle Axe). But I don't equip it, because you can make a better axe right now. Throw in the Battle Axe and the とうぞくのカギ: Touzoku no Kagi (Thief's Key) to make the さんぞくのオノ: Sanzoku no Ono (Bandit Axe), which has 10 more Attack Power than the Battle Axe. If you are using spears for the Hero, buy a パルチザン: Paruchizan (Partisan), which can be mixed with a 聖者の灰: Seija no Hai (Saint's Ashes) for a stronger spear later, the 砂塵のヤリ: Sajin no Yari (Dust Spear), which happens to be a mix the man in Palmid will want later for a useful helmet, the しあわせのぼうし: Shiawase no Boushi (Happiness Hat). You can replace the ホーリーランス: Ho-ri-ransu (Holy Lance) with the Partisan for now though, because it will be awhile until you make the Dust Spear. If you already have won Rank C, save the Saint's Ashes; you can make some good armor for the Hero with it, then you will get some more Saint's Ashes on the way to Dormagus to make the Dust Spear for the trade with the man in Palmid. Buy some シルバーメイル: Siruba-meiru (Silver Mail), but don't equip it. Instead, after the Bandit Axe finishes mixing, put the Silver Mail and おどりこの服: Odoriko no Fuku (Dancer's Clothes) into the Alchemy Pot to create ダンシングメイル: Dansingumeiru (Dancing Mail) for Kukule (it is 9 points stronger than the Fashion Conscious Vest, so decide if that is worth the price or not). The まほうの法衣: Mahou no Houi (Magic Robe) isn't worth buying; you'll get a free one later to mix with if you wish. Make the purchases you deem worthy, then turn right and head towards the next house. Look between the Weapon/Armor Shop and the next 'house' to find a barrel with a はねぼうし: Haneboushi (Feather Hat) inside. Then skip the next 'house' (which is the inn), and cross the bridge on your right (the bottom-most one). Behind the long hedgebush is a singular barrel, all alone. Put it out of its misery and nab Small Medal #039. Enter the first house on the left side of town. Turn left at the door and go into the dining room. The pot to the right of the sink has some refreshing 冷たいチーズ: Tsumetaichi-zu (Cold Cheese). Go towards the entrance, and around the corner, passing the old man sitting down (if it's daytime), and upstairs. Inside the cupboard there is a ターバン: Ta-ban (Turban). Leave this house and enter the next house on your left. Turn right, and break the barrels to the left of the stove. The barrel next to the stove has an 上どくけし草: Uedokukeshisou (High Antidote Herb). I guess the woman's cooking isn't too great. Go back into the entrance room, and go upstairs. Inside the dresser away from the corner is a ヘアバンド: Haibando (Hairband). Now leave this house, save at the church if you need to, and then enter the door between the church and the actual castle. Inside, go forward and to the right, and through the door. On your right are two cupboards. Inside the one near the far corner is a レザーマント: Reza-manto (Leather Mantle). If you have it, have Yangus cast とうぞくのはな: Touzoku no Hana (Thief Nose). There should be 17 items left to get. You can't get any of the rest later, so warp back to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) sail back towards the small island west of Maiera Monastery, then sail directly south onto the northeast coast of the island just to the right of the x, and disembark there. Monsters found on this island: #100 夜の帝王: Yoru no Teiou (Night Emperor) #104 死霊の騎士: Shiryou no Kishi (Phantom Knight) #106 タップデビル: Tappudebiru (Tap Devil) #107 マージマタンゴ: Ma-jimatango (Magi Matango) #108 レッドテイル: Reddoteiru (Red Tail) #110 ゴールドマン: Go-rudoman (Gold Man) #113 どくどくゾンビ: Dokudokuzonbi (Venomous Zombie) #115 バロンジャッカル: Baronjakkaru (Baron Jackal) #118 ヘルコンドル: Herukondoru (Hell Condor) You should be north or northeast of the town near the center of the island. There are two chests to find first though. You can also fight ゴールドマン: Go-rudoman (Gold Man) monsters here during the day, which give 210 gold a pop. Go east until you reach the northeastern part of the island. On the ground near the large central, circular hill is a treasure chest with a まほうのせいすい: Mahou no Seisui (Magic Holy Water) inside. When the さんぞくのオノ: Sanzoku no Ono (Bandit Axe) finishes, equip it to Yangus and start making the ダンシングメイル: Dansingumeiru (Dancing Mail) if you bought the ingredients for it. Look at your map, and you should see a large, square-shaped mound to the south. Walk to the western side of the mound, then face northwest. You'll see the other treasure chest, which has a はやてのリング: Hayate no Ringu (Quick Ring) inside. If you're using swords for Kukule and this Quick Ring is the only one you have, and you haven't made two spare Gale Bandanas yet, make one after your next mix is finished. If it's still daytime, you should see a visible ゴールドマン: Go-rudoman (Gold Man) on the ground below. After opening the chest, go down to him (by going south a bit, then back north), fight, and beat ゴルドン: Gorudon (Gordon). Then enter 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo) to the northwest. If it isn't daytime, just enter Holy Grounds Gorudo, warp to a town with an inn, then warp back and fight him. ----------------------------------------------------------------------------- /========================================================================/ | (II-G3) 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo) | | My level: 24 | /------------------------------------------------------------------------/ | Inn: $50 per person / Church: no / Items to find: 10 | /------------------------------------------------------------------------/ | Weapon Shop | | | | やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) $1,360 | | チェーンクロス: Che-nkurosu (Chain Cross) $2,200 | | はがねのかま: Hagane no Kama (Steel Sickle) $3,700 | | まどろみの剣: Madoromi no Ken (Dozing Off Sword) $4,700 | | 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) $6,600 | /------------------------------------------------------------------------/ | Armor Shop | | | | はがねのよろい: Hagane no Yoroi (Steel Armor) $2,300 | | 銀のむねあて: Gin no Muneate (Silver Chestplate) $3,200 | | ライトシールド: Raitoshi-rudo (Light Shield) $2,250 | | はがねの盾: Hagane no Tate (Steel Shield) $2,500 | | てっかめん: Tekkamen (Iron Mask) $3,500 | /------------------------------------------------------------------------/ | Item Shop 1 | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | 金のロザリオ: Kin no Rozario (Gold Rosary) $500 | /------------------------------------------------------------------------/ | Item Shop 2 (behind the inn, not there until Marcello has the staff) | | | | やくそう: Yakusou (Medical Herb) $8 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | | せいすい: Seisui (Holy Water) $20 | | まどろみの剣: Madoromi no Ken (Dozing Off Sword) $4,700 | | カメのこうら: Kame no Koura (Turtle Shell) $2,300 | | みかわしの服: Mikawashi no Fuku (Evasion Clothes) $3,000 | /========================================================================/ Rest at the inn first, you'll want to be at full power for a fight that is coming up after you leave town. On the right side of the inn are two barrels. The barrel closest to the exit of the inn has a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) for you. Then leave the inn and enter the stone house behind it, past the hammocks. Inside are some pots on the left, and barrels on the right. The barrel next to the drawer on the ground has some せいすい: Seisui (Holy Water), the center pot has 16 gold, and the pot behind it has キメラのつばさ: Kimera no Tsubasa (Chimera Wings). Now go behind the curtain by the pots and barrels, then up the small stairs and climb the ladder. A hanging bag by the bookshelf has インテリめがね: Interimegane (Intelligence Glasses). Take them, then leave the stone house via the front door on the ground floor. Enter the small, red building behind this house, take a left, then go downstairs. Take either hallway to a double door in the back. Turn to the right, and you'll see two cupboards on opposite sides of some bookcases. The cupboard on the right side has a 金のロザリオ: Kin no Rozario (Gold Rosary) to take. Go back upstairs, and out of the small, red building via the front door. Try to enter the large building at the northern end of the town, and a cutscene will start with the guards not letting you in. Marcello will be following ニノ大司教: Nino Daishikyou (High Bishop Nino). I'm not sure what they are talking about, aside from Maiera Monastery and the Temple Knights, and the Pope. Perhaps Marcello is asking about becoming the new leader of the Temple Knights/Maiera, and Nino will ask the Pope. Marcello will notice Kukule and talk to him, then (I think) wish him luck on finding Dormagus, then leave. Head down the stairs, and check out the eastern side of town. Enter the small, red building on that side. On the left wall is a hanging bag, a barrel, and a pot. In the bag is 80 gold. There is nothing else in this room, so go back outside using the door you entered with. Enter the house with all the shops just south of you. When the Dancing Mail finishes (if you made it), make whatever is next on your list or Special Antidote Herbs. In here are 3 barrels, 3 pots, 2 hanging bags, and a treasure chest. In the hanging next to the chest is some 辛口チーズ: Shinkuchichi-zu (Spicy Cheese). The chest has a スキルのたね: Sukiru no Tane (Skill Seed). Use it on whoever needs Skill Points (for me, the Hero). Inside the front pot is the last item to be found here, a まんげつ草: Mangetsusou (Full Moon Herb). Leave the house and find the Weapon Shop at the opposite end of the building. Buy a チェーンクロス: Che-nkurosu (Chain Cross) for Jessica if she is using whips, but hold on to her ヘビ皮のムチ: Hebikawa no Muchi (Snakeskin Whip) for a later mix. Buy a 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) for Kukule if you are using swords with him. If you are using boomerangs with the Hero, and swords with Kukule, and have at least two こうもりの羽: Koumori no Hane (Bat Wing), buy a はがねのかま: Hagane no Kama (Steel Sickle). Actually, use this chart for what I'm trying to say here (I don't buy a Steel Sickle for Yangus, if that helps). /----------------------/--------------------/-------/--------/-------------/ | Boomerangs For Hero? | Swords for Kukule? | 1 BW? | 2+ BW? | Buy Sickle? | /----------------------/--------------------/-------/--------/-------------/ | Yes | Yes | No | No | No | /----------------------/--------------------/-------/--------/-------------/ | Yes | Yes | Yes | No | No | /----------------------/--------------------/-------/--------/-------------/ | Yes | Yes | Yes | Yes | Yes | /----------------------/--------------------/-------/--------/-------------/ | Yes | No | No | No | No | /----------------------/--------------------/-------/--------/-------------/ | Yes | No | Yes | No | Yes | /----------------------/--------------------/-------/--------/-------------/ | Yes | No | Yes | Yes | Yes | /----------------------/--------------------/-------/--------/-------------/ | No | Yes | No | No | No | /----------------------/--------------------/-------/--------/-------------/ | No | Yes | Yes | No | No | /----------------------/--------------------/-------/--------/-------------/ | No | Yes | Yes | Yes | No | /----------------------/--------------------/-------/--------/-------------/ | No | No | Y/N | Y/N | No | /----------------------/--------------------/-------/--------/-------------/ Hopefully that makes sense. Trying to say that in word form was making my head spin. The whole reasoning behind it is that you can make a new boomerang for the Hero, the ウィングエッジ: Uinguejji (Wing Edge), by putting these into the Alchemy Pot: やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) こうもりの羽: Koumori no Hane (Bat Wing) はがねのかま: Hagane no Kama (Steel Sickle) Kukule can upgrade the 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) a little later into the game by combining it with these: あくまのしっぽ: Akuma no Shippo (Devil's Tail) こうもりの羽: Koumori no Hane (Bat Wing), thus making the 堕天使のレイピア: Datenshi no Reipia (Fallen Angel Rapier). The Fallen Angel Rapier can then be mixed with two Gale Bandanas to make the しっぷうのレイピア: Shippuu no Reipia (Gale Rapier). But if you only have 1 or less Bat Wings, then by the time you get a Devil's Tail at Southern Beak, you can simply buy the Wing Edge at a shop there. So making a Wing Edge instead isn't as useful if you are using boomerangs for the Hero and swords for Kukule. Figure out if you should buy the Steel Sickle (if you need a Blade Boomerang for the Wing Edge, you can buy one at this Weapon Shop). If you don't have the money to buy the items suggested or what you want, sell off your Monster Coins. I have 21 Copper, 4 Silver, and 2 Gold at this point, which sell for 8,200 gold. I had enough to buy a Chain Cross and Holy Silver Rapier while writing this (I hadn't gotten any Bat Wings from drops yet this time through). Whew! Don't bother with the Armor Shop here. Warp to an area with a church (there isn't one here), then warp back to 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo) and walk south. A visible うごくせきぞう: Ugokusekizou (Moving Statue) should appear on the screen. Run up to it (it won't move to you, it's a statue!) and get ready for a tough fight with アポロン: Aporon (Apron). This guy hits *hard*. Easily over 110 damage per hit without extra defense. Even with maxed-out extra defense (+200), he still hits hard. Apron's Defense Power is extremely high (about 242), so either cast ルカニ: Rukani (Sap) or have Yangus use かぶとわり: Kabutowari (Helmet Splitter) after maxing out your extra Defense Power. This is where having a Rune Staff for the Hero and Jessica (and even Yangus) is helpful. Start the round with everyone that has a method to increase the party's Defense Power do so, then have Jessica cast ピオリム: Piorimu (Speedup) if she has it. Kukule will probably need to heal whoever Apron attacks for the fight (Apron was doing about 90 damage with 200 extra Defense Power). After your Defense Power is up, lower his. Then you can either call your Monster Team for some free damage, and/or build up Tension. You should now be able to achieve 100 Tension, スーパーハイテンション: Su-pa-haitenshon (Super High Tension), and then attack. Once you have the extra 200 Defense Power, the fight will be a bit easier to win. Don't forget that you can use the Rune Staff or the Increase spell before they wear off to keep the +200 Defense Power. I built up Jessica to Super High Tension, then cast バイキルト: Baikiruto, then used 双竜打ち: Souryuudachi (Paired Dragon Strike) on the 0 Defense Power Apron, and did a helpful 639 damage to him at level 22. Beat Apron, recruit him, and put him into your Monster Team! Now you can laugh at Rank C of Battle Road if you were unable to beat it before. You should have Apron, Urudon, and Dankichi in your Monster Team. If you haven't beaten Rank C at Battle Road, do so now with ease. Don't try Rank B though, you'll need a little bit of help still in order to win. ----------------------------------------------------------------------------- /==========================================================/ | (II-G4) Around the World in Some Amount of Time (Part 2) | | My level: 24 | /==========================================================/ If you already have beaten Rank C, or when you do, warp back to 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo), board your ship, and sail southeast, to the southwestern edge of the continent with Palmid and Geruda's house, past the mountains. Monsters found in this region: #116 メガザルロック: Megazarurokku (Megazaru Rock) #121 マージリンリン: Ma-jirinrin (Magi Ring Ring) #132 エリミネーター: Erimine-ta- (Eliminator) #136 モビルフォース: Mobirufo-su (Mobile Force)-united by Mobile Head #137 モビルヘッド: Mobiruheddo (Mobile Head) #138 モビルボディ: Mobirubodi (Mobile Body) #139 モビルライト: Mobiruraito (Mobile Right) #140 モビルレフト: Mobirurefuto (Mobile Left) #142 アイアンクック: Aiankukku (Iron Cuckoo) #143 ドールマスター: Do-rumasuta- (Doll Master) Get off the boat there, and look at the map. Near the western coast of this area is a large, round mountain. To the east of it is a chest, inbetween 3 trees. Inside the chest is an 命のきのみ: Inochi no Kinomi (Life Nut). A tad southeast of the chest is a visible モヒカント: Mohikanto (Mohicant). Fight and beat モヒカン: Mohikan (Mohican). Take him along if you wish. Face east, and you may see a treasure chest far off into the distance, on top of the cliffs. If you don't see it, then just go east and on top of the hill and look for a chest along the mountains. Inside this chest is a てっかめん: Tekkamen (Iron Mask). Equip it on Yangus. Nearby the chest is a visible プリズニャン: Purizunyan (Prison Meow). Fight and beat ミャケ: Myake (Myake), take him along if you wish, then return to your ship and sail west to the small island south of Gorudo. Monsters found on this island: #102 アーマービートル: A-ma-bi-toru (Armor Beetle) #104 死霊の騎士: Shiryou no Kishi (Phantom Knight) #107 マージマタンゴ: Ma-jimatango (Magi Matango) #109 かくとうパンサー: Kakutoupansa- (Fighting Panther) #111 キングスライム: Kingusuraimu (King Slime) #113 どくどくゾンビ: Dokudokuzonbi (Venomous Zombie) #115 バロンジャッカル: Baronjakkaru (Baron Jackal) #117 スカルライダー: Sukaruraida- (Skull Rider) On this island is one treasure chest, at the southern half of the island along the mountains. Inside is 950 gold. At night, you can find a visible 夜の帝王: Yoru no Teiou (Night Emperor) flying around. Fight and beat リッチー: Ricchi- (Richie), take him along if you want, then board your ship and sail to the small island to the west of the bigger island to the west of you. Monsters found on this island: #098 ポイズンキラー: Poizunkira- (Poison Killer) #102 アーマービートル: A-ma-bi-toru (Armor Beetle) #111 キングスライム: Kingusuraimu (King Slime) #113 どくどくゾンビ: Dokudokuzonbi (Venomous Zombie) #115 バロンジャッカル: Baronjakkaru (Baron Jackal) There aren't any treasure chests on the island, but there is a recruitable monster for you to beat up. Walk down and around the island, and you should find a visible マリンフェアリー: Marinfeari- (Marin Fairy). Fight and beat マリン: Marin (Marin), then return to the ship. The next destination is an island in the southwestern corner that does not show on the map. From the island with Marin, sail southwest for a little bit, and the island will come into view. In the sea around this island is the only place I have fought one monster, #260 ヘルダイバー: Herudaiba- (Hell Diver). If you are trying to complete the Defeated Monsters List, bump into a Hell Diver before landing your ship. Disembark when you reach the island. Monsters found on this island: #001 スライム: Suraimu (Slime) #062 ひとくいばこ: Hitokuibako (Man-Eater Box) #084 はぐれメタル: Haguremetaru (Failed Metal) #120 ミミック: Mimikku (Mimic) You can fight Failed Metals here, and they are a bit more common than they were at Troden Castle. Use メタル斬り: Metarugiri (Metal Slash), 一閃突き: Issendzuki (Flash Stab), or 雷光一閃突き: Raikou Issendzuki (Lightning Flash Stab) with the Hero if you have those abilities, 大まじん斬り: Daimajingiri (Great Devil Slash) for Yangus, have Jessica cast ピオリム: Piorimu (Speedup), and have Kukule use Metal Slash as well, and you should be able to kill a handful of Failed Metals. If not, then you'll still be fine. Go directly westward over to the western coast of the island. A treasure chest is under a tree, with a プラチナソード: Purachinaso-do (Platinum Sword) inside. It's 14 points weaker than the Holy Silver Rapier, so just put it in the bag (or equip it if you skipped on buying a Holy Silver Rapier). At the very top of the island is a visible かくとうパンサー: Kakutoupansa- (Fighting Panther). Fight and beat レスラー: Resura- (Wrestler), and take him along if you want. He's not bad, but not spectacular, either. To the west of him, hidden in a small cranny is a chest. Open the chest if you want to fight the ミミック: Mimikku (Mimic) that it really is. Board the ship, then sail north-northeast, along the southwestern coast of the large continent with Southern Beak Castle. It should be the same 'height' on the map as the 'x'. You should see some trees and grass between the mountains. Land there. Right in front of you should be a treasure chest. Open it, and give the いかずちの杖: Ikazuchi no Tsue (Thunder Staff) to Jessica if she has not yet learned the イオラ: Iora (Boom) spell. She learns it at level 23. If she does have the spell, put it in Kukule's inventory to use in battle. Once she does learn Boom, have her use that against large groups of enemies for awhile, her whips tend to lag behind in this part of the game. When the Thunder Staff is used as an item in battle, lightning comes down upon a group of enemies for about 35 damage. This will help him conserve MP and have a stronger group-hitting attack/spell than バギマ: Bagima (Infermore). Or you can give it to Yangus to use instead, so he can have a group-hitting attack that doesn't weaken with each enemy down the line. Your choice. Take a look at your map, and you should see a 'house' over the mountains. That's where you want to go. On the way there, you'll see a visible わらいぶくろ: Waraibukuro (Laughing Bag). Fight and beat マオール: Mao-ru (Maol), take him along if you want, and continue on your way to the Desert Church. ----------------------------------------------------------------------------- /========================================================================/ | (II-G5) 砂漠の教会: Sabaku no Kyoukai (Desert Church) | | My level: 26 | /------------------------------------------------------------------------/ | Inn: $15 per person / Church: yes / Items to find: 0 | /------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | アモールの水: Amo-ru no Mizu (Love Water) $120 | | まどろみの剣: Madoromi no Ken (Dozing Off Sword) $4,700 | /========================================================================/ Monsters found in this region: #073 マドハンド: Madohando (Mudhand) #112 鉄のさそり: Tetsu no Sasori (Iron Scorpion) #130 キラーアーマー: Kira-a-ma- (Killer Armor) #134 エビルドライブ: Ebirudoraibu (Evil Drive) #144 死のさそり: Shi no Sasori (Death Scorpion) #147 フレイム: Fureimu (Flame) Nothing great at the Item Shop, so just rest at the inn, save the game, then leave. Jessica's Bunny Suit outfit takes a strange yellow/green tone in the desert..pretty unfashionable. Walk up the hill, then stay near the northern mountains while walking east. There are a couple of wells in the desert. Climb down one, enter the whirlwind inside, and you will warp to a different well. Go into the first well just a little bit east of the Desert Church, and you should be at the center of the desert. You can't get into this dungeon yet, but you should see a visible フレイム: Fureimu (Flame) slightly to the northwest. Fight and beat フレイン: Furein (Flain), and take him along if you want. Then go due south of your present location until you hit the 'wall'. To the east is a visible スカルライダー: Sukaruraida- (Skull Rider). Fight and beat スカール: Suka-ru (Skull), and take him along if you want. He's actually not too bad; he can attack twice, make an enemy lose a turn, and has pretty decent HP and Defense Power. After beating him, just follow the 'wall' westward, and you should see a well. Before going into the well, open the chest nearby. Inside is a 竜のうろこ: Ryuu no Uroko (Dragon Scale). Dragon Scales are used for a couple of mixes, but in order to create anything decent, you need two Dragon Scales. Keep this one in the bag, then enter the well by the treasure chest and warp via the whirlwind. You should be in the northeast portion of the desert, and a chest should be in front of you a little bit. Open this chest and take the ドラゴンのふん: Doragon no Fun (Dragon Feces). Warp back to the 砂漠の教会: Sabaku no Kyoukai (Desert Church), then out of the desert. Once whatever is mixing in the Alchemy Pot is finished, toss in the ちからの指輪: Chikara no Yubiwa (Power Ring) and パワーベルト: Pawa-beruto (Power Belt) to make a second ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet). This will be useful if you want to make probably Yangus' strongest armor in the game in a little while. Another Power Ring is needed for what I make, so hopefully you still have that spare Power Seed in the bag. If not, then you'll just have to wait until you get another one. Instead of going west to your ship, go northeast from the sign outside of the desert for a bit, then turn left at the open area when you can go west between mountains and those brown hills on the map. Walk all the way westward, then northwest, then west some more. Eventually you'll start to see a road when you are directly south of the 'house' on the map above you. Follow the road and the next one, then turn left at the top of the hill. In the distance under a tree is a treasure chest. Inside is an いのりの指輪: Inori no Yubiwa (Prayer Ring). If you still have that spare ちからのたね: Chikara no Tane (Power Seed), then put the Prayer Ring and Power Seed into the Alchemy Pot after your current mix is finished. Warp to トラペッタ: Torapetta (Torapetta), board your ship, and sail to the island west of your present location. If you can see a diagonal 'line' of stairs as you are approaching, that's the island. Dock the boat at the southwestern part of the island. Take a look at your map, and you'll see how to reach the town. Before you go there, follow the road all the way north to the northwestern part of the island. By the tip is a treasure chest with まほうのせいすい: Mahou no Seisui (Magic Holy Water). When the ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) finishes, make a Power Ring if you have the proper ingredients. Otherwise, revert back to making Special Antidote Herbs. Now make your way to the town on the island, and enter サヴェッラ大聖堂 : Saverra Daiseidou (Saverra Great Temple). ----------------------------------------------------------------------------- /========================================================================/ | (II-G6) サヴェッラ大聖堂 : Saverra Daiseidou (Saverra Great Temple) | | My level: 26 | /------------------------------------------------------------------------/ | Inn: $50 per person / Church: yes / Items to find: 2 | /------------------------------------------------------------------------/ | Weapon Shop | | | | はがねのかま: Hagane no Kama (Steel Sickle) $3,700 | | イーグルダガー: I-gurudaga- (Eagle Dagger) $3,900 | | パルチザン: Paruchizan (Partisan) $4,400 | | 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) $6,600 | /------------------------------------------------------------------------/ | Armor Shop | | | | はがねのよろい: Hagane no Yoroi (Steel Armor) $2,300 | | シルバーメイル: Siruba-meiru (Silver Mail) $4,300 | | まほうの法衣: Mahou no Houi (Magic Robe) $4,400 | | はがねの盾: Hagane no Tate (Steel Shield) $2,500 | | てっかめん: Tekkamen (Iron Mask) $3,500 | /------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | | 金のロザリオ: Kin no Roazario (Gold Rosary) $500 | /========================================================================/ Monsters found on this island: #121 マージリンリン: Ma-jirinrin (Magi Ring Ring) #127 アークバッファロー: A-kubaffaro- (Arc Buffalo) #129 あやしいかげ: Ayashiikage (Suspicious Shadow) #132 エリミネーター: Erimine-ta- (Eliminator) #134 エビルドライブ: Ebirudoraibu (Evil Drive) #135 キラーモス: Kira-mosu (Killer Moth) #141 笛吹き羊男: Fuefuki (Flute Sheepherder) #142 アイアンクック: Aiankukku (Iron Cuckoo) You likely need to rest at the inn, so make your way there. Both of the items found here are in the chests at the Armor Shop, so open them on your way to the inn. Inside the chests are Small Medal #040 and a かしこさのたね: Kashikosa no Tane (Intelligence Seed). Buy a はがねの盾: Hagane no Tate (Steel Shield) for the Hero and Yangus. Buy an イーグルダガー: I-gurudaga- (Eagle Dagger) for Jessica if you are using knives/swords for her. If you need to save the game, enter the humongous church at the end of town and talk to the priest in blue. Cast ルーラ: Ru-ra (Return) and warp right back to サヴェッラ大聖堂 : Saverra Daiseidou (Saverra Great Temple). Head towards your ship, but walk past it. In the far corner right before the 'stairs', is a chest with a まもりのたね: Mamori no Tane (Protect Seed). Then board your ship. Where you want to go now is south of Saverra, and along the eastern coast of the island west of Saverra. Inbetween that island and the one with Southern Beak is a strait you can sail through. Go through the strait, and if you want to make a better whip for Jessica, sail to the part of the strait that is nearby the stone bridge (under those mushroom- looking things that are supposed to be houses). An enemy called the 海竜: Umiryuu (Sea Dragon) can be fought there (day or night). The normal drop from them is a 竜のうろこ: Ryuu no Uroko (Dragon Scale). If have two Dragon Scales, you can put them both into the Alchemy Pot along with Jessica's へび皮のムチ: Hebikawa no Muchi (Snakeskin Whip) to make a ドラゴンティル: Doragonteiru (Dragon Tail). The Dragon Tail has 15 more Attack Power than the Chain Cross, so if you find that worth your time, fight some Sea Dragons. If you'd rather not fight around for a Dragon Scale, you will get another one in a little while. You can also make such things as ドラゴンメイル: Doragonmeiru (Dragon Mail) and the ドラゴンシールド: Doragonshi-rudo (Dragon Shield). I choose not to make either of these, because Platinum Mail is stronger armor, and you will get a free Dragon Shield later on. If you decide that you want to make Dragon Mail, put シルバーメイル: Siruba-meiru (Silver Mail) and two Dragon Scales into the Alchemy Pot. Place a はがねの盾: Hagane no Tate (Steel Shield) and two Dragon Scales into the Alchemy Pot if you want to go ahead and make a Dragon Shield. Choose what is more helpful for you. The 海竜: Umiryuu (Sea Dragon) is a pretty weak monster with not a lot of HP (about 100-110). But what it does that is annoying is it uses an attack called the uses ジゴフラッシュ: Jigofurasshu (Hell Flash). Hell Flash hits all party members and causes マヌーサ: Manu-sa (Surround) to everyone almost all the time. To beat them a little easier, you can equip a spear to the Hero and have him use しっぷう突き: Shippuudzuki (Gale Stab). Gale Stab costs 0MP, and he will attack first with it, so you can at least get one hit in before everyone is blinded. Use that along with the いかずちの杖: Ikazuchi no Tsue (Thunder Staff), and you should beat Sea Dragons in two rounds, or at most three. Even if he is blinded, Kukule should use はやぶさ斬り: Hayabusagiri (Falcon Slash) if he has it to try and hit/kill him with two hits instead of one. Usually it doesn't take long to get a Sea Dragon to drop a Dragon Scale, but sometimes it will give you the rare drop, インテリめがね: Interimegane (Intelligence Glasses). Although not what you are looking for, you will want to buy another pair of these later, so look at the bright side. But remember, if you aren't getting a Dragon Scale, you will get one in a little while, once you reach Southern Beak Castle in the storyline. The choice is yours. One reason for me bringing this up, aside from a better whip for Jessica, is that in the storyline you will have to fight a Sea Dragon later. It is a bit easier when you know where they are. Whether or not you want to go for a Dragon Scale, sail through the strait and to that smaller island in the northwestern corner of the map. Anchor the ship at the southern end of the island, then start going northeast. If you were able to make a Power Ring, resume the Special Antidote Herb mixing after it has finished (or make the Dragon Tail if you got an extra Dragon Scale). Monsters found in this region: #103 きめんどうし: Kimendoushi (Masked Companion) #104 死霊の騎士: Shiryou no Kishi (Phantom Knight) #107 マージマタンゴ: Ma-jimatango (Magi Matango) #113 どくどくゾンビ: Dokudokuzonbi (Venomous Zombie) #114 レッサーデーモン: Ressa-de-mon (Lesser Demon) Walk through the large, circle-shaped cul-de-sac. A chest and a visible しにがみきぞく: Shinigamikizoku (Death God Noble) should appear. Fight and beat エースケ: E-suke (Eske), take him along with you if you want, and open the treasure chest. Inside is ゾンビメイル: Zonbimeiru (Zombie Mail). Not a great suit of armor, but if you still have that 聖者の灰: Seija no Hai (Saint's Ashes) from winning Rank C at Battle Road, you can make some good armor for the Hero. Put the Saint's Ashes and the Zombie Mail in there, and you will create プラチナメイル: Purachinameiru (Platinum Mail), which has +72 Defense Power and magic attacks against the wearer are reduced by 15 points. This is likely much better than what the Hero has currently equipped (for me, he has Iron Armor, which has Defense Power +32, so it is quite a jump in protection). If you already used the Saint's Ashes (probably for the Dust Spear), then you can still make Platinum Mail before fighting Dormagus, albeit right before fighting him. After getting the Zombie Mail, take a look at the map. See the purple cloud? You should go there next, but before reaching it, go down that small valley veering off to the left (beside the large, open area on the left side) first. Near the end of the valley, you'll see a visible がいこつ: Gaikotsu (Skeleton) and a treasure chest. Fight and beat すけさん: Sukesan (Suke san), take him along if you want, then open the chest to find Small Medal #041. Now head to the purple cloud and enter the 闇の遺跡: Yami no Iseki (Darkness Ruins). You can't do much here yet, and the place won't be added to your ルーラ: Ru-ra (Return) list yet, but you can get an item. Head northeast into a small room off to the side and break the barrel closest to the door to find Small Medal #042. That's it for now, so return to your boat and sail southeast, parking the boat at the northern end of the island that Southern Beak Castle is on. ----------------------------------------------------------------------------- /==============================/ | (II-H) The Western Continent | /------------------------------/ | Quick Summary: | | | | 1-Visit the Beach Church. | | 2-Enter Belgarak and hear | | about the casino owner's | | death. | | 3-Visit the Darkness Ruins | | and hear about the Magic | | Mirror. | | 4-Answer Karacchi's | | questions and meet Lapan. | | 5-Use the Deep Sleep Powder | | on Baumren to get your own | | Killer Panther. | | 6-Meet Clavius and Chagos at | | Southern Beak Castle. | | 7-Conquer Royal House | | Mountain. | | 8-Shop at the Bazaar in | | Southern Beak Castle. | /==============================/ Once you land, you should see a church on the map in the area. At the very northeastern tip of the island is a chest with 1,200 gold inside. Grab that first, then go towards the church. You should spot a treasure chest against the northern wall of the church. Inside is an 怒りのタトゥー: Ikari no Tatu- (Anger Tattoo). You can save this item for later, or use it for some mixes. If you are using swords for the Hero, put the Anger Tattoo in the Alchemy Pot along with せいすい: Seisui (Holy Water) and a 金のロザリオ: Kin no Rozario (Gold Rosary). This will make a まよけの聖印: Mayoke no Seishirushi (Charmed Holy Symbol), which can be mixed along with a ゾンビキラー: Zonbikira- (Zombie Killer) bought at the bazaar for a slightly stronger ゾンビバスター: Zonbibasuta- (Zombie Buster) if you'd like. Even though I don't use knives/swords for Jessica, I use this Anger Tattoo to make one anyway, just so I have something for her to attack Metals with. Pass on this mix if you want. But if you do want to make the キラーピアス: Kira-piasu (Killer Pierce), which does hit twice when you attack with it, put the Anger Tattoo, a はやてのリング: Hayate no Ringu (Quick Ring) and a スライムピアス: Suraimupiasu (Slime Pierce) into the Alchemy Pot. The Platinum Mail (if you are making it) should be just about finished mixing. I rarely even equip the Killer Pierce, but I have fond memories of this weapon in Dragon Quest 4 (was the Stiletto Earrings in DW4) and the remake for Dragon Quest 5. Anyway, enter the church now. ----------------------------------------------------------------------------- /=====================================================/ | (II-H1) 海辺の教会: Umibe no Kyoukai (Beach Church) | | My level: 27 | /-----------------------------------------------------/ | Inn: $0 per person / Church: yes / Items to find: 1 | /=====================================================/ Monsters found in this region: #001 スライム: Suraimu (Slime) #092 バードファイター: Ba-dofaita- (Bird Fighter) #093 キラーパンサー: Kira-pansa- (Killer Panther) #096 シャイニング: Shainingu (Shining) #098 ポイズンキラー: Poizunkira- (Poison Killer) #099 オーク: O-ku (Orc) #116 メガザルロック: Megazarurokku (Megazaru Rock) To stay at the inn here, just talk to the nun sitting in her room. While you're in here, check the dresser in the corner for Small Medal #043. Save the game, then leave the church and go west. On the edge of a hill is a visible 笛吹き羊男: Fuefuki (Flute Sheepherder). Fight and beat パーニ: Pa-ni (Pannie), and take him along if you want. Then just get onto and follow the road southwest all the way to a town. On a bridge before the town is a visible チキンドラゴ: Chikindorago (Chicken Drago). Fight and beat ウコッケ: Ukokke (Ukoke), and take him along if you like. Then continue onward and enter ベルガラック: Berugarakku (Belgarak). ----------------------------------------------------------------------------- /=========================================================================/ | (II-H2) ベルガラック: Berugarakku (Belgarak) | | My level: 27 | /-------------------------------------------------------------------------/ | Inn: $4 per person / Church: yes / Bank / Casino / Items to find: 22 | /-------------------------------------------------------------------------/ | Weapon/Armor Shop | | | | どくばり: Dokubari (Poison Needle) $1,900 | | はがねのかま: Hagane no Kama (Steel Sickle) $3,700 | | おどりこの服: Odoriko no Fuku (Dancer's Clothes) $1,300 | | 鉄のよろい: Tetsu no Yoroi (Iron Armor) $1,800 | | ライトシールド: Raitoshi-rudo (Light Shield) $2,250 | | サンゴのかみかざり: Sango no Kamikazari (Coral Hair Ornament) $950 | /-------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | | アモールの水: Amo-ru no Mizu (Love Water) $120 | /-------------------------------------------------------------------------/ | Casino (use coins bought/won at the casino to buy casino items) | | | | いのりの指輪: Inori no Yubiwa (Prayer Ring) 1,000 coins | | スパンコールドレス: Supanko-rudoresu (Spangle Dress) 3,000 coins | | 聖者の灰: Seija no Hai (Saint's Ashes) 5,000 coins | | はやぶさの剣: Hayabusa no Ken (Falcon Sword) 10,000 coins | | はぐれメタルよろい: Haguremetaruyoroi (Failed Metal Armor) 50,000 coins | | グリンガムのムチ: Guringamu no Muchi (Gringam Whip) 200,000 coins | /-------------------------------------------------------------------------/ Monsters found in this region: #049 じんめんじゅ: Jinmenju (Human-Faced Tree) #094 メタルライダー: Metaruraida- (Metal Rider) #095 マペットマン: Mapettoman (Muppet Man) #097 どくやずきん: Dokuyazukin (Poison Arrow Hood) #098 ポイズンキラー: Poizunkira- (Poison Killer) #099 オーク: O-ku (Orc) #109 かくとうパンサー: Kakutoupansa- (Fighting Panther) #116 メガザルロック: Megazarurokku (Megazaru Rock) Welcome to Belgarak. Before you get too excited at that huge CASINO sign outside, you won't be able to play at the casino for a long time. Start the item search by taking a right, and across the church to two pots. The one away from the corner has a まもりのたね: Mamori no Tane (Protect Seed) inside. Enter the house that the pots are next to. To the right of the kitchen are some barrels and a dresser. The barrel away from the corner has an 上やくそう: Ueyakusou (High Medical Herb) inside. The dresser has Small Medal #044. Leave the house and continue on to the next building on your right, a restaraunt. Behind the counter, in the kitchen are some barrels. The barrel in the corner has some 冷たいチーズ: Tsumetaichi-zu (Cold Cheese). Now leave the restaraunt and go through the alley after the statue on the left. Enter the building on your left, which is the inn and bank. Play thief and go around into the bank's vault where the maid is. Open the chest and take the まもりのルビー: Mamori no Rubi- (Protect Ruby). Nice security here! I don't think I'm going to leave any money here. Turn around and go through the vault door. There should be a cupboard in the corner ahead of you. In here is Small Medal #045. Stay at the inn if you need to, then take the stairs going down. Against the wall by the bar are two barrels. In the left one is some アモールの水: Amo-ru no Mizu (Love Water). Behind the bar's counter also is a barrel, and in that one is Small Medal #046. Go behind the stage, and you'll see two pots along the left wall and three dressers. Check the middle dresser to find an うさぎのしっぽ: Usagi no Shippo (Bunny Tail), and in the right dresser is another ガーターベルト: Ga-ta-beruto (Garter Belt) to make an Eros' Bow in a little bit for some money. Now leave the downstairs area and go upstairs again at the inn/bank (but not to the roof). Turn left and approach the stairs. You'll overhear a bartender and dealer talking about a man named ギャリング: Gyaringu (Garing) dying, then people named フォーグ: Fo-gu (Foug) and ユッケ: Yukke (Yukke). If you try to enter the casino, the doors are locked. Open the door at the end of the hall (not the locked one) and open the cupboard to get a replacement おどりこの服: Odoriko no Fuku (Dancer's Clothes), then leave the inn/bank. Go to the right, and between the first house and the Weapon/Armor Shop. In the right barrel is 72 gold. Then enter the house next to the barrels. There should be two barrels in front of you, and a room with a cupboard off to the right. Check the cupboard to find a ちからのたね: Chikara no Tane (Power Seed). If you were unable to make the ちからの指輪: Chikara no Yubiwa (Power Ring) earlier, make one now. Stop at the Weapon/Armor Shop, and buy a どくばり: Dokubari (Poison Needle). When you get the chance, put this and the 金の指輪: Kin no Yubiwa (Gold Ring) into the Alchemy Pot to make a 破毒のリング: Hadoku no Ringu (Destroy Poison Ring) to trade the man in Palmid for another さんぞくのオノ: Sanzoku no Ono (Bandit Axe) in Palmid. Then continue to the right and go down the stairs to where the Item Shop is. Walk past the Item Shop to a house. On the left side of the house are two barrels. Break the barrel in the back for Small Medal #047, then enter the house. There are two barrels on the other side of the table. The barrel next to the weapons rack has Small Medal #048. That's all the items you can get here for now (there should be 7 remaining). Now that you have 45 Small Medals, warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) to claim your next prize. Give the てんばつの杖: Tenbatsu no Tsue (Punishment Staff) in Kukule's inventory to use on groups of monsters in fights. It casts the バギマ: Bagima (Infermore) spell when used as an item in battle for free. At 52 Small Medals, the Medal Princess will give you a 金塊: Kinkai (Gold Bar). Now warp to the 海辺の教会: Umibe no Kyoukai (Beach Church), get on your ship, and sail back to the island to the northwest. As you land, there should be another boat here with you. Talk to the people if you want, then head up to the 闇の遺跡: Yami no Iseki (Darkness Ruins). Halfway in there, you'll see Dormagus walk into the black cloud. Follow him in, and walk around until he laughs and sends you out. Now talk to the man in red in the center. He will mention the 魔法の鏡: Mahou no Kagami (Magic Mirror) at Southern Beak Castle might help get rid of the black cloud. It is very important that you do this, because you can't get into the castle at Southern Beak until you see Dormagus enter, try to enter yourself, and talk to this man. Then warp back to ベルガラック: Berugarakku (Belgarak) and cut across the road south to the house south of Belgarak, and enter ラパンハウス: Rapanhausu (Lapan's House). ----------------------------------------------------------------------------- /=====================================/ | (II-H3) Desperately Seeking Baumren | | My level: 26 | /=====================================/ Speak to the man guarding the door. He will say only those acceptable can see ラパン: Rapan (Lapan), and ask if you want to see him. Answer はい: Hai (Yes), and the man カラッチ: Karacchi will proceed to ask you three questions that you have to answer correctly to pass. Karacchi asks the questions in the same order, but the three possible answers to each question are shuffled around. If you don't know what he is asking, and thus can't answer without guessing, this guy can be a very large pain to get past. But here are the answers to the questions he asks, in order, so choose this text to pass: Answer to question 1: 連れて帰って家族を説得する: Tsurete Kaette Kazoku wo Setsu Tokusuru (Take it home and persuade the family to keep it) Answer to question 2: トラのワナをはずして逃がす: Tora no Wana wo Hazushite Nigasu (Help the tiger and let it go free) Answer to question 3: キラーパンサーを仲間にする: Kira-pansa- wo Nakamanisuru (Let the Killer Panther join the group) More or less, you have to answer in the way that is kindest towards animals. Answer Karacchi's questions, and he will let you through to talk to Lapan himself. Enter the house and talk to the short man behind the desk. After a bit, Lapan will notice you and ask if you can do a favor for him. Answer はい: Hai (Yes), and Lapan will tell you about a Killer Panther found under a large tree very late at night, in the middle of four Killer Panther statues. In order to catch the Killer Panther, you need to use the 深き眠りのこな: Fukinemuri no Kona (Deep Sleep Powder) he gives you on the Killer Panther. Now you can speak to Karacchi and borrow a Killer Panther to ride. Before heading out on the Killer Panther, warp to an inn and sleep until nightfall, then talk to Karacchi and ride your loaned Killer Panther. Eat your heart out, Chocobos! You still get fought while riding a Killer Panther though, so Chocobos still win out on convenience factor. Look at your map as you leave Lapan's House. Right across the lake/river from your current location should be a horseshoe-shaped area surround by forests. In the center of that horseshoe-shaped field is the tree that Baumren appears. You can ride your Killer Panther there or walk. Riding the Killer Panther gets you there early, so you'll have to wait for a bit until the wee hours of the morning for Baumren to appear. Leave Lapan's house, and follow the road going around to the horseshoe area. Southwest of Lapan's House, just a little off the road, is a visible コングヘッド: Konguheddo (Kong Head). Fight and beat コンガ: Konga (Konga), and take him along if you want. Then continue following the road. After beating Konga and crossing the bridge going east, go off the road and along the southern coast. Tucked away in a corner next to the mountains is a treasure chest containing Small Medal #049. From this chest, just go due north across a bridge that has a Killer Panther statue facing west. Right after crossing the bridge, hang a left and walk around to the horseshoe-shaped valley and wait by the circle of stones until early morning. At early morning, the big tree will appear, as well as a blue Killer Panther. Use the 深き眠りのこな: Fukinemuri no Kona (Deep Sleep Powder) while standing next to バウムレン: Baumuren (Baumren) the Killer Panther. I *think* he's happy that you're using it on him, it seems so anyway. Maybe Baumren is a chronic insomniac, or the blue version is his wandering soul or something. I'm not sure. This is where knowing conversational Japanese would be nice. After using the Deep Sleep Powder on Baumren, he walks up into the sky, to Killer Panther heaven, I guess. Before going back to Lapan's House, there are three treasure chests to grab as well as another recruitable monster to get first. Go back the way you came, and head north at the bridge with the westward-facing Killer Panther statue, then northeast along the ridge, and finally north again when you see a road. When the 破毒のリング: Hadoku no Ringu (Destroy Poison Ring) is finished mixing, make whatever is next on your list or resume the Special Antidote Herbs. At the very northern end of this peninsula, you should see the Beach Church across a river, with a treasure chest and a visible オークキング: O-kukingu (Orc King). Fight and beat オークス: O-kusu (Orcs), take him along (he can revive other monsters), then open the chest with 800 gold inside. Another chest is to the southeast of this chest and the Beach Church, across another river (by the mountains). Walk east, south, (you should see the chest if you are walking alongside the river) then cross the bridge going east. Before going north to the chest you just saw, follow the river south. Near the corner, behind a tree is yet another chest. Open this one for a すばやさのたね: Subayasa no Tane (Agility Seed), then head back north along the river to reach the last chest in the area. Inside is a まもりのたね: Mamori no Tane (Protect Seed). After opening the Protect Seed chest, warp back to パルミド: Parumido (Palmid) and trade the Destroy Poison Ring for a second Bandit Axe. The next item he wants you to make for him is a やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe), which he will give you 6,000 gold for. The best thing about this trade is that you can make one of these for free in a little while. Warp back to ラパンハウス: Rapanhausu (Lapan's House) after trading him the Destroy Poison Ring or after the Protect Seed chest if you didn't make one. Speak to Lapan and he will give you バウムレンのすず: Baumuren no Suzu (Baumren's Bell). Use this while on the overworld map to call Baumren for a ride. Since you've already been to サザンビーク城: Sazanbi-kujou (Southern Beak Castle), you can warp there if you want, then head west to another chest, or walk/ride Baumren there from Lapan's House. An important note about Baumren is that you run faster, thus taking less time to walk around to places. I was thinking that this affects mixing time for the Alchemy Pot, but it seems to be fine. In a test, I walked in place to make an 上やくそう: Ueyakusou (High Medical Herb). After about 1:57, the ding went off. With Baumren, the mix only took about 1:26. So this (to me) confirms that it isn't time that determines a mix, but a certain distance walked. You can ride Baumren all you want and mixes will still take the same distance walked. If you are going to take the scenic route from Lapan's House, just follow the road south of his house, going east. Eventually you will see a signpost and a southern branch of road. Take this branch, watching your left side while following the road. When you can take a left turn to go east through a forest, do so. Stay up around the mountains, and shortly after passing through the forest should be a hill. On this hill is a treasure chest. Open it and take the いのりの指輪: Inori no Yubiwa (Prayer Ring). If you keep going, there is another chest, but it is across the river. Next to the waterfall is a strange, purple door that you can't unlock yet. If you warp to Southern Beak Castle, follow the road west, then take a right turn by the mountains when you can, then pass through the forest to the chest with the Prayer Ring. Complicated explanation ahead! If you have a spare 命のきのみ: Inochi no Kinomi (Life Nut), you can make an 命の指輪: Inochi no Yubiwa (Life Ring) by putting a Life Nut and the Prayer Ring you just got into the Alchemy Pot. The Life Ring gives a +15 Defense Power bonus and heals HP as you walk. You can keep this or put the Life Ring and a 金のブレスレット: Kin no Buresuretto (Gold Bracelet) into the Alchemy Pot to make an 命のブレスレット: Inochi no Buresuretto (Life Bracelet). The Life Bracelet only gives +5 Defense Power, but also increases the wearer's max HP by 30. This can be useful for Jessica, and can also be used to mix a powerful staff shortly, the ふっかつの杖: Fukkatsu no Tsue (Revival Staff). If you are using staves with either Jessica or Kukule, the Revival Staff is one of the strongest in the game. It has an Attack Power value of +77, and can be used by anyone as an item in battle to attempt to revive dead party members (it casts Vivify). If you really need some cash at the Bazaar, you could make this staff and just sell it for 22,500 gold as well. I used to make a Life Ring and equip it to Jessica, then make a Life Bracelet (out of the earlier Prayer Ring) and make a Revival Staff for Yangus to keep, but in all honesty I maybe used it to revive a party member about three times in the game. What you want to do with the Prayer Ring is totally up to you. For now, I make a Life Ring, then a Life Bracelet with it and keep the Life Bracelet in the bag for later (viva la Bunny Suit!). If you want to make the Revive Staff, start the preparations now, as it takes awhile for each mixing step to complete. You can go to the small house west of Southern Beak if you want (called the Campsite West of Southern Beak Castle throughout the guide), but nothing you can buy there is worth the money. Speak to the blonde man in green (day only) if you want to see what he has: やくそう: Yakusou (Medical Herb) $8 まんげつ草: Mangetsusou (Full Moon Herb) $30 せいすい: Seisui (Holy Water) $20 まどろみの剣: Madoromi no Ken (Dozing Off Sword) $4,700 カメのこうら: Kame no Koura (Turtle Shell) $2,300 みかわしの服: Mikawashi no Fuku (Evasion Clothes) $3,000 Walk/ride back to Southern Beak if you are mixing the Prayer Ring for anything, or otherwise warp there. If you haven't been to Southern Beak Castle yet, walk around the left wall of the castle to find a treasure chest with a Small Medal inside. The items in the castle gotten earlier are in an earlier section. ----------------------------------------------------------------------------- /========================================================================/ | (II-H4) サザンビーク城: Sazanbi-kujou (Southern Beak Castle) | | My level: 27 | /------------------------------------------------------------------------/ | Inn: $20 per person / Church: yes / Items to find: 33 + 1 + 2 later | /------------------------------------------------------------------------/ | Weapon/Armor Shop | | | | バトルアックス: Batoruakkusu (Battle Axe) $4,300 | | パルチザン: Paruchizan (Partisan) $4,400 | | シルバーメイル: Siruba-meiru (Silver Mail) $4,300 | | まほうの法衣: Mahou no Houi (Magic Robe) $4,400 | | ライトシールド: Raitoshi-rudo (Light Shield) $2,250 | | 銀のかみかざり: Gin no Kamikazari (Silver Hair Ornament) $1,450 | /------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | /========================================================================/ Monsters found in this region: #066 ベホマスライム: Behomasuraimu (Behoma Slime) #106 タップデビル: Tappudebiru (Tap Devil) #112 鉄のさそり: Tetsu no Sasori (Iron Scorpion) #117 スカルライダー: Sukaruraida- (Skull Rider) #121 マージリンリン: Ma-jirinrin (Magi Ring Ring) #122 ガーゴイル: Ga-goiru (Gargoyle) #124 ダンビラムーチョ: Danbiramu-cho (Broadsword Mucho) #127 アークバッファロー: A-kubaffaro- (Arc Buffalo) #131 スライムベホマズン: Suraimubehomazun (Behomazun Slime) If you've already been here and gotten some items, there should be 17 left to get, all in the castle (but some not until later after certain points in the game). Head there via the side door from the top right corner of town. If you haven't been here before, the first batch of items are in the section labeled 'Around the World in Some Amount of Time (Part 1)'. Also if you haven't been here before, you cannot enter the castle until you visit the island in the northwest corner of the world, enter the 闇の遺跡: Yami no Iseki (Darkness Ruins) (the purple cloud area), see Dormagus enter, try to enter yourself, then speak to the tall man in red in the center. After doing these, return to Southern Beak and you can get in the castle (enter the castle from the smaller door on the right side of town). When you finally do enter the castle, turn left. The cupboard on the right has Small Medal #050. Go through the door and open the door to your right in the large room. Pass through the dining room into a kitchen. Next to the door to the kitchen is a barrel with some 岩塩: Iwashio (Rock Salt) inside. Leave the kitchen via the door on the other side, and you'll be in the main hall, next to a fountain. Go up the big set of stairs on your right. At the top, if you face left, you'll see a large portrait of a young, thin prince. Turning right, you'll see a large portrait of an older man. Go right first to meet with the King of Southern Beak, クラビウス: Kurabiusu (Clavius). Clavius will stand in shock at the sight of the Hero, thinking he saw someone from his past, then sit back down. Walk up to Clavius and talk to him. He will hear of your story about needing the Magic Mirror, saying it is a royal treasure of the country. Clavius wants to test your strength, and in order to do so, he wants to test his son, チャゴス: Chagosu (Chagos) as well. Clavius orders Chagos to be summoned, but he has locked himself in his room. This is the first of many annoyances by Chagos. Now you must find a way to bring Chagos out of his room. Head back towards the large double door, but turn left before reaching them. Go through the curtains and up the stairs. You should now be on 3F if you look at your map. Enter the room west of the stairs you just came up, and open the cupboard to find Small Medal #051. Leave the room and go past the next staircase to 4F. Enter the room there and open the dresser in the corner to find 30 gold. Now go up to the 4th floor. A silver-colored door to a round room is where the Magic Mirror is, but you can't get it yet. Go up to 5F. On the fifth floor, enter the room off to the side. The dresser in the corner has an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink) inside. Elf Medicine Drinks are pretty nice, they restore all MP to the person you use it on. Now go out the door to the balcony, and across to a door leading to another part of the castle. In the tower, you can go left to some upward stairs, or right to go down. There isn't anything on the roof, so go down to 4F. On 4F, don't go down the stairs to 3F. Enter the room south of the stairs, and then enter the small, circular room. In here is a treasure chest and two pots. In the chest is みかわしの服: Mikawashi no Fuku (Evasion Clothes). When your current mix finishes (the Life Bracelet is still mixing for me), put the Evasion Clothes and some ステテコパンツ: Sutetekopantsu (Boxer Shorts) into the Alchemy Pot to make the next item the man in Palmid wants, a やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe). He'll give you 6,000 gold for making this free mix for him. Break the barrels to uncover a mouse hole, then press triangle while next to it. Let Toopo out to cause some mischief. Using Toopo, go down the stairs and you'll see a hole in the floor and a lizard. If you look down the hole, you'll see Chagos directly under it. He seems to not like lizards...so talk to the lizard as Toopo, and get it to fall down the hole onto Chagos' head. Chagos will freak out, and run out of his room. Poor lizard.. Walk back up the stairs and out of the mouse hole to resume control of the party. Now the Chagos problem is solved, but there are a few more items to pick up first before meeting him face-to-face. Exit the room and go down the stairs to 3F. On 3F, turn around and go through the wooden door. Turn left and you will see a pair of dressers. The dresser closest to the fireplace has Small Medal #052 inside. Exit the room and go straight ahead into another. Straight ahead are two pots. In the right pot is 50 gold, レンネットのこな: Rennetto no Kona (Rennet Powder) is inside the left pot. Leave this room via the wooden door behind you and off a ways. In here, turn left and you will spot two cupboards. Inside the one in the corner is a ちからのたね: Chikara no Tane (Power Seed). There should be 7 items left, but this is all you can get for now. Head back to the stairs and go down to 2F. Now you've gone all around the castle, you should be nearby Chagos' portrait. Run across to the throne room to meet the annoying Chagos. King Clavius will introduce his son to the party, and that it is time to test Chagos in the region to the east. He refuses to go, until Clavius mentions Princess Mitea, then points out some of Jessica's "assets", and her style. Now Chagos will go..or maybe not! Clavius screams and says he's going anyway, then sets up the preparations for the amusing trip as Chagos gets dragged off. Leave the castle and town, and a cutscene will begin with Chagos jumping out from inside the wagon. He'll give the Hero the トカゲのエキス: Tokage no Ekisu (Lizard's Scent), an item that needs to be used before entering the destination of the test, the 王家の山: Ouie no Yama (Royal House Mountain). Re-enter Southern Beak Castle, and stay at the inn until nighttime. Before going east to the Royal House Mountain, follow the road west. At the T-intersection is a visible エリミネーター: Erimine-ta (Eliminator). Fight and beat タイーチ: Tai-chi (Taichi), and take him along, he's pretty useful right now. Remember to put みかわしの服: Mikawashi no Fuku (Evasion Clothes) and some ステテコパンツ: Sutetekopantsu (Boxer Shorts) into the Alchemy Pot to make a やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe) for the man in Palmid once your current mix finishes. Now either walk/ride Baumren back to Southern Beak or warp there, then follow the road east. When you are on the right side of the lake, check the coastline for a treasure chest with a ライトシールド: Raitoshi-rudo (Light Shield) inside. Afterward, get back onto the road and follow it all the way to the 王家の山: Ouie no Yama (Royal House Mountain) at the very end of the road. If you want to fight around for a bit, the semi-large forest west of Royal House Mountain is a good spot to bump into multiple メタルスライム: Metarusuraimu (Metal Slime)s for experience. ----------------------------------------------------------------------------- /=======================================================/ | (II-H5) 王家の山: Ouie no Yama (Royal House Mountain) | | My level: 27 | /=======================================================/ Monsters found in this region: #133 メイジキメラ: Meijikimera (Mage Chimera) #135 キラーモス: Kira-mosu (Killer Moth) #145 マッスルアニマル: Massuruanimaru (Muscle Animal) #150 バトルレックス: Batorurekkusu (Battle Rex) #153 オークキング: O-kukingu (Orc King) Miniboss: #267 アルゴリザード: Arugoriza-do (Algon Lizard) Boss: #268 アルゴングレート: Arugongure-to (Algon Great) Enter the building first. If you need to rest, speak to the old woman in the burgandy-colored dress. Inside the pot by the dinner table is 41 gold. In the barrel by the front door is Small Medal #053. Now enter Royal House Mountain behind the house. If you haven't, Chagos will remind you to use the トカゲのエキス: Tokage no Ekisu (Lizard's Scent) before entering. As you enter, you'll see one of the three アルゴリザード: Arugoriza-do (Algon Lizard) monsters you need to beat. If you run up to it, the Algon Lizard will run off to another part of the mountain. Walk up to it from behind instead, and you can fight it. These guys are easy to beat. Just use strong attacks, such as 双竜打ち: Souryuudachi (Paired Dragon Strike) with Jessica, さみだれ突き: Samidaretodzuki (Unfocused Stab) or はやぶさ斬り: Hayabusagiri (Falcon Slash) with the Hero, かぶとわり: Kabutowari (Helmet Splitter) with Yangus, and Falcon Slash or さみだれうち: Samidareuchi (Unfocused Attack) with Kukule a couple of times to beat them. Chagos will try to attack the first round (either 1 damage or a miss), then run off at the second round. A great fighter Chagos is not. If you select the なかま: Nakama (Comrades) command from the menu, your party will talk to Chagos, asking him about various things (like why does he hate lizards so much). You can also talk to him like a regular townsperson. Each time you beat an Algon Lizard, you'll receive 650 experience points, 102 gold, and a small アルゴンハート: Arugonha-to (Algon Heart). These small stones don't impress Chagos. Jessica comments on Chagos' running abilities, then you are free to search for the next Algon Lizard. Before moving on to the next Algon Lizard, turn around. You should see the entrance straight ahead, and two paths going left. Go down the first left path and you'll see a bag hanging from a tree. Inside the bag is Small Medal #054. Down the other left path is a 竜のうろこ: Ryuu no Uroko (Dragon Scale) in a treasure chest. If you didn't get an extra Dragon Scale from a Sea Dragon, you can make the ドラゴンティル: Doragonteiru (Dragon Tail) for Jessica if you are using whips now. Put the へび皮のムチ: Hebikawa no Muchi (Snakeskin Whip) and two Dragon Scales into the Alchemy Pot to make it. You do have the wagon while you are in here, so you can fetch out Alchemy Pot items and make new ones. After getting these two items, wander back to the main area and go across from the entrance until you see the next Algon Lizard. The second one is on an island separated from you. Walk up to it as close as you can (by the waterfall). If you watched the little kids at the house outside, they said that Algon Lizards are attracted to the scent of ジョロの実: Joro no Mi (Joro Fruit), those things that look similar to pumpkins. Cross the log bridge over to the Joro Fruit, and pick one up. Chagos will say Algon Lizards like them, then you can walk around while carrying one. Cross the log bridge again, and get as close as you can to it, on those cut trees, then let loose with the fruit. The Algon Lizard will come to you so you can fight it. Again you'll receive a small Algon Heart. One more to go. Stay close to the waterfall to move further into the area. Keep going straight across until you get close to a stone bridge. Pass underneath the bridge, then walk up and on top of it. The third Algon Lizard should pop up out of nowhere, then jump into a little cave and fall asleep. Time to find some more Joro Fruit! Just cross the bridge and you'll see some more to your left. Take one and try to throw it onto the ground by the sleeping Algon Lizard. It should wake up and go to it, then fall asleep on the ground. You can either fall off the bridge and sneak up on it, or walk back down then sneak up. Either way, fight it and win another small Algon Heart. After the third Algon Lizard, Chagos will be distraught at the small size Algon Hearts he's received. Whatever will he do? As it's getting late, the party decides to camp. You wake up to lots of neighing..Chagos has decided to ride a horse, and there's only one horse around here..this can't be good. Mitea doesn't want a rider, but Chagos starts hitting her with the little jockey stick, to Trode's great disapproval. Eventually Mitea bucks Chagos off and he gets pissed. Instead of taking it out on Mitea, Trode bends over to receive a whoopin'. Just before it starts, Yangus runs up to the party and says there is a huge Algon Lizard running around. Run back to the bridge and fall down. You should see the big Algon Lizard. Run up to it and it's time again for a.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- アルゴングレート: Arugongure-to (Algon Great) Battle actions: Attacks, leaping attack, uses なぎ払った: Nagihatta (Mow Down) to hit the party It's been awhile since the last boss fight. This one is a pushover, though. All it uses are physical attacks, so spamming either a ルーンスタッフ: Ru-nsutaffu (Rune Staff) or the スクルト: Sukuruto (Increase) spell will make him extremely easy. Sometimes the boss will attack Chagos the first round, always good and funny. If you want to beat him in style, have Jessica build up Tension to 100 while the Hero uses a Rune Staff, Yangus reduces the Algon Great's Defense Power with かぶとわり: Kabutowari (Helmet Splitter), and Kukule casts Increase. After reaching Super High Tension (100 Tension), have Jessica cast バイキルト: Baikiruto (Bikill) on herself, then use 双竜打ち: Souryuudachi (Paired Dragon Strike). The fight will be over already in most cases. Jessica did 1,836 damage at level 25 in this battle for me. If the battle isn't over, have Kukule heal anyone that needs it (not likely), and have everyone else just use strong no-Tensioned up attacks to win. Beating the Algon Great nets the party 2,830 experience points, 520 gold, and a dropped 大アルゴンハート: Daiarugonha-to (Big Algon Heart). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Ecstatic at the size of the Big Algon Heart, Chagos says it's time to head back to Southern Beak. If you are mixing anything at all, walk back until the mix finishes, then warp to Southern Beak Castle. You're about to go on a small shopping spree with a bunch of new mixes to prepare. ----------------------------------------------------------------------------- /========================================================================/ | (II-H6) Southern Beak Bazaar; the Great Selloff | | My level: 28 | /------------------------------------------------------------------------/ | Weapon Shop (man in orange turban) | | | | チェーンクロス: Che-nkurosu (Chain Cross) $2,200 | | ウィングエッジ: Uinguejji (Wing Edge) $3,800 | | ゾンビキラー: Zonbikira- (Zombie Killer) $6,300 | | ウォーハンマー: Uo-hanma- (War Hammer) $6,700 | | キラーピアス: Kira-piasu (Killer Pierce) $7,700 | /------------------------------------------------------------------------/ | Armor Shop (short man in the red hat) | | | | あつでのよろい: Atsude no Yoroi (Thick Armor) $5,000 | | シルクのビスチェ: Siruku no Bisuche (Silk Bustier) $5,500 | | まほうのよろい: Mahou no Yoroi (Magic Armor) $6,100 | | まほうの盾: Mahou no Tate (Magic Shield) $5,000 | | マジカルハット: Majikaruhatto (Magical Hat) $2,700 | | てっかめん: Tekkamen (Iron Mask) $3,500 | /------------------------------------------------------------------------/ | Little girl next to Item Shop | | | | せかいじゅうの葉: Sekaijuu no Ha (World Leaf) $1,000 | /------------------------------------------------------------------------/ | Item Shop (woman in green dress + red bonnet) | | | | うさぎのしっぽ: Usagi no Shippo (Rabbit Tail) $50 | | 金のブレスレット: Kin no Buresuretto (Gold Bracelet) $350 | | 金の指輪: Kin no Yubiwa (Gold Ring) $2,000 | | 怒りのタトゥー: Ikari no Tatu- (Anger Tattoo) $2,400 | | インテリめがね: Interimegane (Intelligence Glasses) $2,700 | | まもりのルビー: Mamori no Rubi- (Protect Ruby) $3,100 | /------------------------------------------------------------------------/ | Item Shop (masked man) | | | | レンネットのこな: Rennetto no Kona (Rennet Powder) $10 | | おいしいミルク: Oishiimiruku (Tasty Milk) $30 | | あかいカビ: Akaikabi (Red Mold) $30 | | みず草のカビ: Mizusou no Kabi (Water Grass Mold) $35 | /========================================================================/ As you enter Southern Beak, the castle music has changed to the village song. The Bazaar has opened, and there are many new shops here with a lot of new items to buy. Before buying anything, follow Chagos up the stairs by the inn. Before reaching the castle, you should see him. He'll show the party the even bigger Algon Heart he traded a man for. Off in the distance, Clavius sees his son's actions. Now enter the castle and go up to the throne room. Chagos will present the giant Algon Heart to his father. The crowd is amazed. Clavius is not. Nor is he pleased with his son lying to him about where he got the stone. When you have control, turn to the right and speak to Clavius. He will tell you he saw what Chagos did, and let you explain. He is disappointed in his son, but not the party. He lets you have the 魔法の鏡: Mahou no Kagami (Magic Mirror), as promised. To get to the Magic Mirror, go up the stairs in the hallway past the curtains to 3F, then up to 4F. On 4F, turn around and enter the silver and gold-laden door. Take the まほうのカガミ: Mahou no Kagami (Magic Mirror) from its stand, then open the 4 treasure chests. You'll find these items in the chests: バトルフォーク: Batorufo-ku (Battle Fork) マジカルハット: Majikaruhatto (Magical Hat) あくまのしっぽ: Akuma no Shippo (Devil's Tail) Small Medal #055 All of these are helpful items in one way or another. The Battle Fork is a better spear than the Partisan, and if you aren't using swords for Kukule, you can make an even stronger spear right now, the デーモンスピア: De-monsupia (Demon Spear). To make the Demon Spear, put the Battle Fork, Devil's Tail, and a どくばり: Dokubari (Poison Needle) into the Alchemy Pot. If you're using swords for Kukule and have a spare こうもりの羽: Koumori no Hane (Bat Wing), you can finally make the 堕天使のレイピア: Datenshi no Reipia (Fallen Angel Rapier) by throwing the Devil's Tail, a Bat Wing, and the 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) into the Alchemy Pot, which can be instantly upgraded to the しっぷうのレイピア: Shippuu no Reipia (Gale Rapier) by placing the Fallen Angel Rapier and two しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana)s into the Alchemy Pot. There are many more mixes to make, however, so wait for a minute until you know what you are going to buy at the bazaar, and what should come first. Leave the castle, and get ready to shop! As you leave the room with the Magic Mirror, a scholar asks to take a look at it. The 'magic' in the mirror seems to be gone. Reply to the man's question with はい: Hai (Yes), and he'll say a man in the forest to the west can help you out. Refer to the shopping list for where to buy each item from. Here's what I buy and why (hopefully this is not confusing): Weapon Shop: One ウィングエッジ: Uinguejji (Wing Edge) for 3,800 If you are using boomerangs for the Hero, and weren't able to make one of these earlier, you can now simply buy one. An important thing to remember with the Wing Edge is that you can make the strongest boomerang in the game much later by mixing this one. ------------------------- Armor Shop: One まほうの盾: Mahou no Tate (Magic Shield) for 5,000 gold One マジカルハット: Majikaruhatto (Magical Hat) for 2,700 gold One あつでのよろい: Atsude no Yoroi (Thick Armor) for 5,000 gold I buy 1 Magic Shield in order to make ケイロンの弓: Keiron no Yumi (Charon's Bow). I don't use bows, but this one when used as an item in battle casts ホイミ: Hoimi (Heal) on all party members, healing about 35-40HP for free. If you are familiar with the game, then you probably do not need to actually make this bow at all, due to the free one in Rydon's Tower. The full mix to create a Charon's Bow is as follows: エロスの弓: Erosu no Yumi (Eros' Bow) + ちからの盾: Chikara no Tate (Power Shield) = ケイロンの弓: Keiron no Yumi (Charon's Bow) You should already have one or two Eros' Bows, so all that is left is a Power Shield. To make a Power Shield, you have to mix these: まほうの盾: Mahou no Tate (Magic Shield) + ちからの指輪: Chikara no Yubiwa (Power Ring) + ベホマラチーズ: Behomarachi-zu (Behomara Cheese) = ちからの盾: Chikara no Tate (Power Shield) The Magic Shield is bought here, a Power Ring was made earlier (or won from Battle Road if you did not make an extra), and you can buy the ingredients at the Bazaar for Behomara Cheese. To make Behomara Cheese, you need to put these into the pot: おいしいミルク: Oishiimiruku (Tasty Milk) + ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold) + アモールの水: Amo-ru no Mizu (Love Water) You can buy Tasty Milk at the Bazaar, and should have a couple Love Water. If you don't, you can buy it in Belgarak and Palmid. To make First-Rate Mold, you need to put these into the pot: あかいカビ: Akaikabi (Red Mold) + みず草のカビ: Mizugusa no Kabi (Water Grass Mold) + せかいじゅの葉: Sekaiju no Ha (World Leaf) You should have some Red Mold and Water Grass Mold already, and you can buy World Leaves at the Bazaar. You just got one Magical Hat for free, but I buy another one and use the free インテリめがね: Interimegane (Intelligence Glasses) found in Gorudo to make another Intelligence Hat. One to be mixed later to make an Intelligence Helmet for Jessica, the other to make a Sage Robe into a Red Lotus Robe. As for the あつでのよろい: Atsude no Yoroi (Thick Armor), you can make probably Yangus' strongest armor in the game from the Bazaar. Make バンデットメイル: Bandettomeiru (Bandit Mail) first by putting these into the Alchemy Pot: あつでのよろい: Atsude no Yoroi (Thick Armor) + さんぞくのオノ: Sanzoku no Ono (Bandit Axe) + とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat) Thick Armor is bought here, you should have two Bandit Axes (one from a mix, the other from a trade with the man at Palmid), and you should have a couple of Thief's Coats. If you don't, you can buy them at the Torapetta Armor Shop. After making Bandit Mail, you can then make the ギガントアーマー: Gigantoa-ma- (Gigant Armor), which has +95 Defense Power *and* reduces fire, ice, and magic attacks by 30 points. One of the best suits of armor for Yangus in the game! Personally, this is the last armor I give to Yangus. To make Gigant Armor, put these into the Alchemy Pot: バンデットメイル: Bandettomeiru (Bandit Mail) + ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) + ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) To make Bandit Mail, check the above paragraph. You should have one Hero Armlet from winning at Battle Road, and the second one I made a little earlier in the game (mix a Power Ring and a Power Belt). ------------------------- Item Shop: One インテリめがね: Interimegane (Intelligence Glasses) for 2,700 gold Used to make another インテリハット: Interihatto (Intelligence Hat) for further mixing. Put a マジカルハット: Majikaruhatto (Magical Hat) and Intelligence Glasses into the Alchemy Pot to make an Intelligence Hat. ------------------------- Little girl's Leaf Shop: Seven or Eight せかいじゅの葉: Sekaiju no Ha (World Leaf) for 7,000/8,000 gold You can only buy a World Leaf from this shop if you currently have 0 in your personal inventory and in the bag. You can trick the game into letting you buy two from the little girl if you start a mix with a World Leaf, then talk to her again to buy the second one, then cancelling the mix. World Leaves can be mixed into many things, along with being helpful items on their own. If you are going to make a ふっかつの杖: Fukkatsu no Tsue (Revival Staff) that I mentioned earlier, a World Leaf is the last ingredient you need for one. Put these into the Alchemy Pot to make a Revival Staff: ルーンスタッフ: Ru-nsutaffu (Rune Staff) + せかいじゅの葉: Sekaiju no Ha (World Leaf) + 命のブレスレット: Inochi no Buresuretto (Life Bracelet) In order to make ケイロンの弓: Keiron no Yumi (Charon's Bow), you need to use a World Leaf for its mixture process into First-Rate Mold, then Behomara Cheese, into a Power Shield, then finally into Charon's Bow. Another mixture using World Leaves is the せかいじゅのしずく: Sekaiju no Shizuku (World Drop). The World Drop fully heals all four party member's HP when it is used; it can really save you in a pinch. I tend to make 4 of these, two for Elf Medicine Drinks, 2 to keep as World Drops. You can also make エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink)s from World Drops. I tend to make one of these. One of the most useful items in the game, the けんじゃの石: Kenja no Ishi (Sage Stone), can be mixed later on with a World Drop as one of its ingredients. ------------------------- As a recap, here's what I buy along with the cost of each: 1 Wing Edge (3,800) 1 Magic Shield (5,000) 1 Magical Hat (2,700) 1 Thick Armor (5,000) 1 Intelligence Glasses (2,700) 7 or 8 World Leaves (7,000 or 8,000) Total: 26,200 or 27,200 gold. Again, if you have a Wing Edge already or aren't using Boomerangs, don't buy one. You can also make many other types of items and equipment from things bought here (Blade Armor or a Zombie Killer, for example), but for how I play, these work out the best for the most improvement to my characters. Those are what I buy, and this is the order I begin mixing: 1-Revive Staff if you want (Rune Staff + World Leaf + Life Bracelet) 2-First-Rate Mold (Red Mold + Water Grass Mold + World Leaf) 3-Four World Drops (World Leaf + Magic Holy Water) 4-Behomara Cheese (First Rate Mold + Tasty Milk + Love Water) 5-Power Shield (Magic Shield + Power Ring + Behomara Cheese) 6-Charon's Bow (Eros' Bow + Power Shield) 7-Bandit Mail (Thick Armor + Bandit Axe + Thief's Coat) 8-Gigant Armor (Bandit Mail + Hero Armlet + Hero Armlet) 9-Fallen Angel Rapier if you have the proper ingredients and are using swords for Kukule (Holy Silver Rapier + Devil's Tail + Bat Wing) 10-Gale Rapier if you are using swords for Kukule and can make the Fallen Angel Rapier (Fallen Angel Rapier + Gale Bandana + Gale Bandana) 11-Two Elf Medicine Drinks (World Drop + Magic Holy Water) Buy whatever you want, mix whatever you want. Check the Alchemy Pot Mixes List to see what you might want to make if your style of play differs. I try to get all of the World Leaf mixes out of the way first, so I don't get one from a chest or a monster drop and have to use it for a mix instead of the two I can buy from the little girl. I know I don't have 26,200 gold, but that's what a bunch of items in the bag are for. I sell off all of my herbs and medicines bought or found earlier, all of the Monster Coins gathered from the last sell (12 Copper, 3 Silver, and 1 Gold for me), and various weapons and armor. Before you sell any equipment, make sure that it is not used for an important mix later. The weapons I keep that are in the bag are as follows: バトルフォーク: Batorufo-ku (Battle Fork) <-Need a spear after trade さんぞくのオノ: Sanzoku no Ono (Bandit Axe) <-Used for Gigant Armor mix まどうしの杖: Madoushi no Tsue (Wizard's Staff) <-Used for a mix later エロスの弓: Erosu no Yumi (Eros' Bow) <-Used to make Charon's Bow The armor I keep that is in the bag is as follows: ゼシカの普段著: Zesika no Fudancho (Jessica's Usual Wear) <-Sentimental value とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat) <-Keep one テテコパンツ: Sutetekopantsu (Boxer Shorts) <-Keep for mixing おどりこの服: Odoriko no Fuku (Dancer's Clothes) <-Sentimental value やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe) <-Palmid trade ライトシールド: Raitoshi-rudo (Light Shield) <-Keep for mixing スライムのかんむり: Suraimu no Kanmuri (Slime Crown) <-DO NOT SELL しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana) <-Keep for mixing マジカルハット: Majikaruhatto (Magical Hat) <-Keep for mixing Don't sell off any of the Ornamental Articles. You don't have to sell off everything else in your bag, I just like a tidy bag and more money. Sell off just enough to buy what you want here if you like. Remember that you can highlight an item and amount, and move on to another piece of equipment, instead of selling things off one-by-one. For all the stuff I sold, I got 35,966 gold for it. So instead of 13,336, I have 49,302 to buy everything I choose at the bazaar and still have more money than when I arrived. Once you have bought what you need, start mixing. Before heading off into the forest, let's use up some walking time getting some chests around the area first! ----------------------------------------------------------------------------- /=================================================================/ | (II-I) The 太陽の鏡: Taiyou no Kagami (Sun Mirror) and Dormagus | /-----------------------------------------------------------------/ | Quick Summary: | | | | 1-Visit the old man's house west of Southern Beak Castle. | | 2-Witness Mitea change into her normal form, then revert. | | 3-Show the old man the Magic Mirror. | | 4-Find a Sea Dragon and have it power up the Magic Mirror into | | the Sun Mirror. | | 5-Use the Sun Mirror at Darkness Ruins. | | 6-Fight Dormagus in the Darkness Ruins. | /=================================================================/ ----------------------------------------------------------------------------- /=================================================/ | (II-I1) The Strange Man and a Mysterious Spring | | My level: 28 | /=================================================/ Before going directly to the house in the far west, there are some scattered treasure chests to find (which also helps with the large number of mixes to be made). Start out by leaving Southern Beak Castle and follow the road going east. When you can go north or east, continue northward. You may run into a visible キングスライム: Kingusuraimu (King Slime) here during the day. If you do, fight and beat ゆうぼん: Yuubon (Yubon), and take him along if you like. When the road starts going north (directly above Southern Beak Castle on the map), go off the road to the west. Near the waterfall at the north end of the side area is a treasure chest with a かしこさのたね: Kashikosa no Tane (Intelligence Seed) inside. Walk/ride Baumren back to Southern Beak Castle. If your first mix using a World Leaf hasn't finished, walk around inside town until it does, then start your next one and buy another World Leaf before heading out again. Follow the road going west from the castle for a little bit, then turn left inbetween the mountains and the brown hills on the map. On one of the hills under a tree, is a treasure chest containing an イーグルダガー: I-gurudaga- (Eagle Dagger). If you are using knives for Jessica, you can put this into the Alchemy Pot along with a どくばり: Dokubari (Poison Needle) to make an アサシンダガー: Asasindaga- (Assassin Dagger). If you aren't, just sell the Eagle Dagger at a shop. Now take a look at your map. See the large lake to the left? There are two chests around there. The first is at the south end of the lake, the other one is northwest of the lake, along the mountains. Later on, the eastern side of the lake is another area that Yuubon can appear. You should see the first chest come into view as you are heading south on the right side of the lake. Inside it is a はがねの盾: Hagane no Tate (Steel Shield). Just sell this at a shop. Continue around the lake until you are on the left side of it, then follow the brown hills on the map by going north. Before you can see the campsite west of Southern Beak Castle, you'll find the chest on a hill. Inside is a すばやさのたね: Subayasa no Tane (Agility Seed). If you are following my mixes, the first せかいじゅのしずく: Sekaiju no Shizuku (World Drop) should just about be done. Walk/ride back to Southern Beak Castle after getting this chest to buy another World Leaf, then follow the road going west from Southern Beak. As you arrive at the T-intersection, keep going west along the road. When you pass the campsite, go off the road to the west some more until you see a new road to follow. Go down this road all the way, and you'll reach a house deep in the forest. Remember to make a new mix as soon as the current one finishes! For some reason, I keep thinking there is a treasure chest somewhere in the area before the house, but I can never find it. Enter the house once you reach it. Inside, you'll see some a friendly Slime, Mud Doll, and Drakee. The old man isn't home right now, but he has some goodies to borrow. Open the door on your left, and break the pot in the corner of the library to find Small Medal #056. In the cupboard upstairs is another スキルのたね: Sukiru no Tane (Skill Seed). Now leave the house and go south. Just over a small bump is a treasure chest with 1,500 gold inside. Take a look at your map, then follow the road going northwest from the old man's house to reach the ふしぎな泉: Fushigi na Sen (Mystery Spring). At the Mystery Spring, you'll find the old man. He can tell that Mitea is not really a horse, at Trode's amazement. After telling him the story of your travels, he suggests that Mitea drink from the spring to cure the curse on her. Mitea takes a gulp..and changes back! For some reason, she speaks like Bob Dole, talking about herself in third person. But who cares, she changed back! She and her father hug, then as Trode begins drinking, she changes.. back again! The old man says that the curse is too strong for the water to keep her in human form for a decent length of time. Beating Dormagus may do the trick. Afterward, he leaves the spring to go home. Before you can leave, Trode asks if you can have Mitea drink from the spring again so she can talk to the Hero. Talk to Mitea, then have her drink again. She changes back and talks to the Hero in private, thanking him for what he has done in the journey so far. If you come back here, you can recover your HP and MP by drinking from the spring. You can also have Mitea drink to blabber some more, too. Lucky him, now from time to time she will invade the Hero's dreams after resting at an inn, and she won't shut up. Answer Trode's question with はい: Hai (Yes) to make him happy. If it is nighttime, walk into the small forest area north of the Mystery Spring. You should see a visible ドラキー: Doraki- (Drakee) flying around. Fight and beat ラッキー: Rakki- (Lucky), and take him along with you if you want. Then head back to the old man's house in the forest. Enter the library downstairs and talk to the old man. He'll ask you to show him the 魔法の鏡: Mahou no Kagami (Magic Mirror). He says it is out of power, but a monster can recharge it to become the 太陽の鏡: Taiyou no Kagami (Sun Mirror) again for you. A sea monster's spell..a 海竜: Umiryuu (Sea Dragon). If you've fought a Sea Dragon before, you should know where to go. If you don't know where to go, look at the world map when you go outside. See the blue dot way up north for the Beach Church? And the red dot for Royal House Mountain? The strait bordering them is where you can bump into a Sea Dragon. For now, put the まほうのカガミ: Mahou no Kagami (Magic Mirror) into the character with the most Agility's inventory, then walk back to Southern Beak Castle. My 3rd World Drop finished along the way, and since I don't have an extra World Leaf for a mix, I just warp back to Southern Beak at that point, then bought 2 more World Leaves. When you are ready, buy a まほうの盾: Mahou no Tate (Magic Shield) for the Hero and Kukule from the bazaar Armor Shop if you can afford them. If Kukule had a ホワイトシールド: Howaitoshi-rudo (White Shield) equipped previously (like in my game), do not sell it. Keep it for a mix later in the game. Leave Southern Beak Castle and board the ship that is parked to the east, where the Iron Helmet and Dankichi were. ----------------------------------------------------------------------------- /====================================/ | (II-I2) Powering up the Sun Mirror | | My level: 28 | /====================================/ When you get to the boat, look at the map. All you need to do is sail north, then west into the strait. Sail in circles or have Yangus use くちぶえ: Kuchibue (Whistle) when you are under the bridge, and you will run into an 海竜: Umiryuu (Sea Dragon). Have the person that has the まほうのカガミ: Mahou no Kagami (Magic Mirror) in his or inventory use it as an item. When the Sea Dragon uses its ジゴフラッシュ: Jigofurasshu (Hell Flash) attack the same round, you will have the 太陽の鏡: Taiyou no Kagami (Sun Mirror). Kill the Sea Dragon, then sail and enter the Darkness Ruins to the northwest. ----------------------------------------------------------------------------- /==================================================/ | (II-I3) 闇の遺跡: Yami no Iseki (Darkness Ruins) | | My level: 28 | /==================================================/ Monsters found in this dungeon: #044 ミイラ男: Miiraotoko (Mummy Man) #065 マミー: Mami- (Mummy) #120 ミミック: Mimikku (Mimic) #148 ブラッドマミー: Buraddomami- (Blood Mummy) #149 ソードファントム: So-dofantomu (Sword Phantom) #151 しにがみきぞく: Shinigamikizoku (Death God Noble) #154 エビルスピリッツ: Ebirusupirittsu (Evil Spirits) #157 なぞの神官: Nazo no Shinkan (Enigmatic Priest) #164 トロル: Tororu (Troll) Boss: #269 ドルマゲス: Dorumagesu (Dormagus) Boss: #270 ドルマゲス: Dorumagesu (Dormagus) Upon entering the Darkness Ruins, have your current mix finish, then start the next one. You can't check the Alchemy Pot while inside, so get the most out of your footsteps. Even if you just started a new mix before entering, finish it. Having ケイロンの弓: Keiron no Yumi (Charon's Bow) for the Dormagus fight makes him and the next part a little easier, but that's still a couple of mixes off (in my order, anyway). I start the Behomara Cheese mix before reaching the Darkness Ruins, and start making a Power Shield before going inside. Mixing counts in the outside area, and you don't get attacked. When you are ready, walk up to the monolith and press triangle to use the 太陽のカガミ: Taiyou no Kagami (Sun Mirror) and break through the barrier of darkness. Don't worry about conserving MP in here. Right before the end of the dungeon is a pool of water that restores your HP and MP. Here's a quick overview of my characters at this point: Jessica Lv26 154HP/148MP Skill Points: 0/50/47/0/0 Equipped: Dragon Tail, Bunny Suit, White Shield, Bunny Ears Band, Net Tights Inventory: Rune Staff, Killer Pierce, World Drop Hero Lv28 278HP/96MP Skill Points: 30/25/50/0/16 Equipped: Wing Edge, Platinum Mail, Magic Shield, Gale Bandana, Quick Ring Inventory: Partisan, Steel Sword, World Drop, Rune Staff Yangus Lv28 281HP/46MP Skill Points: 81/0/0/0/36 Equipped: Bandit Axe, Silver Chestplate, Steel Shield, Iron Mask, Quick Ring Inventory: Thunder Staff, World Leaf, World Drop, Rune Staff, World Drop Kukule Lv27 187HP/149MP Skill Points: 47/0/0/0/13 Equipped: Holy Silver Rapier, Dancing Mail, Magic Shield, Iron Helmet, Quick Ring Inventory: Punishment Staff 1F-Upon entering the Darkness Ruins, the stairs straight ahead are down. You can go either left or right first. Go right to find the map. Open the door, cross the bridge to another door to a staircase. 2F-Open the door, turn right and grab the map. Head back down to 1F. 1F-Return to the entranceway, and through the door on the other side of the room. Make your way across the bridges to another staircase. 2F-Open the door and go through. Turn right and pull the lever at the end. Go back down to 1F. 1F-Climb the stairs in the middle of the entrance room and go through the door to a hallway going down to B1. B1-If you look at the map, this floor looks pretty complicated. But it really isn't. The encounter rate is also toned down (but not gone) on this floor, too. To start, go down the stairs, and up the stairs to your left, to a lever. Pull the lever, then go back to the beginning stairs. Walk past the metal wall that came down, and take a right after it. Follow the path past a second lowered metal wall, then stop and use the lever after it. Walk forward and turn left, then go up the stairs on your left and walk across the second metal wall you just raised, then go down the stairs in the bottom-right corner. Walk along, and use the next lever you see to make a bridge to the two chests on the floor. Since you blocked your way, go back up the stairs at the bottom-right corner. Walk across the second metal wall again and go down the stairs after it. Go straight ahead then left to a staircase, and follow the top path to the treasure chests. Inside the chest on the left is a 竜のうろこ: Ryuu no Uroko (Dragon Scale). The chest on the right has Small Medal #057. Now you need to go all the way back to the 3rd lever (return to the stairs in the bottom-right corner, then walk until you see the raised metal wall), and lower it. Skip the first staircase you run across, going straight ahead to the next one. Climb up and use this lever. Go back to the staircase you just skipped, and walk across the raised metal wall to the fifth lever. Walk back across the metal wall to the fourth lever (turn around and go straight ahead and up the stairs). Use the fourth lever one more time, and the room is solved. Climb down the stairs, then take a left after the bridge to go on. B2-Ignore the first stairs you see, go left then down the next staircase. Only one staircase on this part, so go down, and go down the stairs ahead of you and off to the right a little. At the end of the walkway is a ミミック: Mimikku (Mimic). Go back up the first set of stairs, then over to the next on your right, against the wall. Take the next staircase down, then go left first to reach the last chest here, with 聖者の灰: Seija no Hai (Saint's Ashes). Now you can make the 砂塵のヤリ: Sajin no Yari (Dust Spear) by throwing the Saint's Ashes and the パルチザン: Paruchizan (Partisan) into the Alchemy Pot, then trade the Dust Spear for a しあわせのぼうし: Shiawase no Boushi (Happiness Hat) from the man in Palmid! But you might want to wait on it. The stairs to B3 are directly across from the Saint's Ashes chest, so go up the stairs, then across the floor to reach B4. B3-There's a huge stone mural on the wall here. Later in the game, everything shown on it should make perfect sense. For now, what you need to do is get the two statues' eyebeams onto one of the bird's wings each. Walk up the spiral stairs of the left statue (of a Buffalon). Stand on the blue button until its eyebeam is on the bird's wing on the left side (would be the actual right wing of the bird). Now go to the other statue (Mohicant) and stand on the red button until its eyebeam shoots at the bird's wing on the right side, and a small cutscene will begin, revealing the stairs going down to Dormagus. Walk halfway down the stairs, then veer off into the small cavern to the right. This is the healing spring that restores all your HP and MP. Stand in the water and press triangle to recover. Go down the stairs to see Dormagus and fight. I personally exit the Darkness Ruins at this time, then finish making Charon's Bow to use in the battle. You don't have to, though. If Kukule is about to reach level 30, you may want to level him up until he is, so he learns the ベホマラー: Behomara- (Healus) spell. It heals everyone by about 90HP at once, and can be Tensioned to heal even more. It will make the Dormagus fight undoubtedly easier. But if you want a challenge, go right in if you aren't at level 30 for Kukule. If you do leave, make sure you have 2 World Leaves, and give at least one of them to Yangus. He should have the most survivability compared to the other party members, and doesn't have a revive spell like the Hero and Kukule probably already do. The B1 lever puzzle (and all the others in the dungeon) will stay solved as well, so you can hurry back down to Dormagus' lair pretty quickly. You may want to give the エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink) you found earlier to Kukule in case he runs low on MP during the battle. If you need to make more mixes to be safe, go right ahead and just run in circles or against something in a town to create what you may need. When you are ready, go down the stairs after the healing spring to B4 and enter the door to reach Dormagus. After opening the door, you will see Dormagus in an almost FF7-ish flashback; he is sleeping inside of a floating bubble of goo. After the other three characters make their snide quips towards him, run into the light purple part of the floor. Dormagus will awaken, and see that he has company. After making snide quips back at the party, he will come out of his bubble. Time for the ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- ドルマゲス: Dorumagesu (Dormagus) Battle actions: Splits into 3 (can have 2 turns per round), attacks, uses ガレキ 投げ: Gareki Nage (Throw Small Stones) to hit 2 random targets, uses かまいたち: Kamaitachi (Razor Wind), hits all party members with 無のムチ: Mu no Muchi (Whip of Nothingness), casts ベホマラー: Behomara- (Healus), wastes a turn laughing, uses a glare that puts a party member to sleep, hits all party members with しんくう波: Shinkuuha (Vacuum Wave), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse) Dormagus has a lot of attacks, some deadly, others annoying, and one that is helpful to your team. He splits into three of himself at the start of the battle. All three can do the same actions. Start the battle by having anyone with a ルーンスタッフ: Ru-nsutaffu (Rune Staff) or the スクルト: Sukuruto (Increase) spell use it for the first round. His ガレキ 投げ: Gareki Nage (Throw Small Stones) technique and normal attack will do little to no damage with a high bonus Defense Power. If Kukule does not have the ベホマラー: Behomara- (Healus) spell, then both he and the Hero will have to be on HP watch. Heal anyone that falls under 100HP until you have a strong defense going, then heal when someone falls below 75HP. The ピオリム: Piorimu (Speedup) spell can be helpful to get your hits in first, but Dormagus can cancel any bonuses your party has (extra Agility, more Defense Power, more Attack Power, spell/breath protection, or Tension) if he uses いてつく 波動: Itetsuku Hadou (Icy Pulse). This brings your party back to default values of the above bonuses. The Dormagus in the center (ドルマゲスA) is the real one; the two on the sides are the clones. The clones have less HP, so kill them first. You can kill a clone with Jessica and Kukule if they build up 50 Tension, then use 双竜打ち: Souryuudachi (Paired Dragon Strike) and はやぶさ斬り: Hayabusagiri (Falcon Slash) on the same clone. If that doesn't kill a clone, then hurry and attack it regularly before one of the other Dormaguses heal it with the ベホマラー: Behomara- (Healus) spell. The バイキルト: Baikiruto (Bikill) spell is an alternative option to building up Tension, if you so choose. Defense Power-lowering spells and attacks do not seem to work on him very well at all, so you'll have to rough it out, unless you get lucky and get one to work. If Dormagus puts a party member to sleep, use キアリク: Kiariku (Numboff) to cure it as soon as possible. If you are in dire need, don't hesitate to use a せかいじゅのしずく: Sekaiju no Shizuku (World Drop) to heal all living party member's HP. The clones should have about 600HP each. I was at 556, then hit him for 45 (601 total), and killed it. Once you get rid of a clone, the fight will get easier. The clones can't be revived, so you won't have to worry about that. Just remember to boost your Defense Power if Icy Pulse gets used on the party. Also remember the 'refresh trick' to keep your Defense Power up before it wears off, and to call out your Monster Team for some free damage. Kill the clones, then the real Dormagus will be much easier to beat when it is four on one. Keep your Defense Power and HP up, and whittle him down. Eventually, he will fall. The real Dormagus has either 1,850 or 1,900 HP (the hit before I killed him, I had done 1,845 damage, and hit him for 90). Do not finish the battle with low HP, though. Beating Dormagus nets the party 4,300 experience points (if you killed both of the clones and the real one) and 0 gold. The Defeated Monster List says that he gives only 3,400 experience, so you can maybe win the fight by just beating the real Dormagus and not the clones (too risky for me to test when I don't have Charon's Bow nor the Healus spell, though). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Why did I say not to end the fight with low HP? When you beat Dormagus, he uses the staff on the party to envelop everyone in thorns. A strange shield emits from the Hero's body, and the party gets engulfed by thorns. The thorns wither away, to Dormagus' dissapointment. He realizes that the staff won't be enough, so he changes forms, sprouting wings and looking somewhat similar to a wolf..time for another ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- ドルマゲス: Dorumagesu (Dormagus) Battle actions: Attacks (can have 2 turns per round), hits all party members with スコールのように 羽根の雨: Suko-ru no Youni Hane no Ame (Squall of Raining Feathers), breathes はげしい炎: Hageshiihonoo (Violent Flames), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), 5-hit combo attack to one party member, uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, casts マヒャド: Mahyado (Snowstorm), casts ベギラゴン: Begiragon (Firevolt) If Kukule does not have the ベホマラー: Behomara- (Healus) spell and you haven't made Charon's Bow, this fight is pretty hard, but not impossible (I used all 3 of my World Drops, one of my World Leaves, and an Elf Medicine Drink, though). If your HP are low at the start of the fight, heal immediately. If Jessica dies, it can be very hard to bring her back and stay alive; due to the ザオラル: Zaoraru (Vivify) spell only giving the party member half of his or her max HP back if it works. This Dormagus uses different attacks, but can still remove positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse). He also uses a breath attack and can cast the マヒャド: Mahyado (Snowstorm) and ベギラゴン: Begiragon (Firevolt) spells, so you should have Jessica cast both マジックバリア: Majikkubaria (Magic Barrier) and フバーハ: Fuba-ha (Barrier) as soon as you can. Try to cast them again before they wear off (after 7 turns), or if Dormagus removes them with Icy Pulse. His スコールのように 羽根の雨: Suko-ru no Youni Hane no Ame (Squall of Raining Feathers) attack is very strong, and can do around 80 damage to all party members. This can be reduced with boosted Defense Power. おたけび: Otakebi (War Cry) is very annoying when it trips up a character before he or she is about to cast or do something important. You can reduce his Defense Power a lot easier this time, and he can't heal himself in this form, either. He makes up for it by giving no freebies; no laughs that waste his turns here. If you need to, have Jessica use ピオリム: Piorimu (Speedup) sometime during the fight, and after building some defenses up so you have a better chance of hitting him before he has his turn. This version of Dormagus seems to use Icy Pulse more often, so building up a lot of Tension might wind up being a waste of turns that you could have just cast バイキルト: Baikiruto (Bikill) with Jessica and attacked for damage. If Yangus has 大まじん斬り: Daimajingiri (Great Devil Slash), you can give that a whirl and hope for a critical to help out. Don't forget that he can also use かぶとわり: Kabutowari (Helmet Splitter) to reduce Dormagus' Defense Power and keep it down if you use it once every 3 rounds. Typically, I have Jessica cast Magic Barrier, then Barrier, then Bikill on herself, and then attack with Paired Dragon Strike. The Hero uses the Rune Staff until Defense Power is maxed out, then starts using Unfocused Stab if he can. Yangus also uses the Rune Staff, then starts with Helmet Splitter, then Great Devil Slash. Kukule pretty much stays the healer throughout the fight. This is all when the battle is going smoothly and Dormagus does not use Icy Pulse. The strategy begins anew if he does. Try to keep your HP and Defense Power high, and do not be afraid to use a せかいじゅの葉: Sekaiju no Ha (World Leaf) or せかいじゅのしずく: Sekaiju no Shizuku (World Drop) if you need to. You can always buy and remake more after the fight. Also remember that this is a new battle, so you can call your Monster Team again to hit Dormagus for you. This Dormagus has about 2,750HP or so. The hit before I killed him, I had done 2,604 damage, and hit him for 172, for 2,776 total. Beating Dormagus for the second time nets the party 12,000 experience points and 0 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- When you beat Dormagus for the second time, he's done for. He turns to stone, then explodes into a pile of sand. Trode randomly runs in (how'd he get past all of the monsters on his own?), but is still cursed. Jessica picks up the staff, and everyone decides to go to Southern Beak to celebrate. Jessica follows, holding the staff in hand. After waking up, Yangus barges into the room with some news. Jessica.. has disappeared! ----------------------------------------------------------------------------- /=================================/ | (II-J) Jessica Takes a Vacation | /---------------------------------/ | Quick Summary: | | | | 1-Enter Liberachi and get the | | Stone Sword. | | 2-Recruit Behop, beat Rank B | | at Battle Road to unlock new | | monsters. | | 3-Beat Rank A and Rank S at | | Battle Road. | | 4-Reach the top of Rydon's | | Tower. | | 5-Learn of the location of the | | Kran Spinel and retrieve it | | for Howard. | | 6-Get Jessica back into the | | party. | /=================================/ Exit the inn and save. ケイロンの弓: Keiron no Yumi (Charon's Bow) is still mixing for me, and if you used any of your せかいじゅのしずく: Sekaiju no Shizuku (World Drop) or せかいじゅの葉: Sekaiju no Ha (World Leaf) items, wait in town for whatever you are mixing to finish, then restock on World Drops and buy 2 World Leaves again before exiting. If you used the エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink) you had during the fight, you may want to make another one before leaving, as well. To make an Elf Medicine Drink, put a World Drop and まほうのせいすい: Mahou no Seisui (Magic Holy Water) into the Alchemy Pot. If you are following my mixing order, the next item to make is バンデットメイル: Bandettomeiru (Bandit Mail). Before you start mixing that though, if you are up-to-date for trades with the man in Palmid, you should probably make the 砂塵のヤリ: Sajin no Yari (Dust Spear) first. Without Jessica, fights will likely take longer, and Kukule will be healing a lot in the upcoming areas. If you make the Dust Spear by putting the パルチザン: Paruchizan (Partisan) and 聖者の灰: Seija no Hai (Saint's Ashes) you found at Darkness Ruins, trade it to the man in Palmid for the しあわせのぼうし: Shiawase no Boushi (Happiness Hat). The Happiness Hat as a helmet isn't too bad, but it restores MP as you walk. This will make things a bit easier. Afterward, start making Bandit Mail then. Once you are ready to go, leave Southern Beak Castle and look at the map. Past the mountains north of Southern Beak is a road going north to a new town. That's the next place you will want to go. Just follow the road east then north from Southern Beak all the way, and you will arrive at リブルアーチ: Riburua-chi (Liberachi). Things are going awry as you reach town. ----------------------------------------------------------------------------- /=========================================================================/ | (II-J1) リブルアーチ: Riburua-chi (Liberachi) | | My level: 29 | /-------------------------------------------------------------------------/ | Inn: $20 per person / Church: yes / Items to find: 39 +1 | /-------------------------------------------------------------------------/ | Weapon Shop | | | | ソードブレイカー: So-dobureika- (Sword Breaker) $5,500 | | ツインスワロー: Tsuinsuwaro- (Twin Swallow) $6,800 | | バスタードソード: Basuta-doso-do (Bastard Sword) $8,800 | | じごくのおおかま: Jigoku no Ookama (Giant Sickle from Hell) $9,500 | /-------------------------------------------------------------------------/ | Armor Shop | | | | みかわしの服: Mikawashi no Fuku (Evasion Clothes) $3,000 | | まほうのよろい: Mahou no Yoroi (Magic Armor) $6,100 | | まほうのビキニ: Mahou no Bikini (Magic Bikini) $13,800 | | まほうの盾: Mahou no Tate (Magic Shield) $5,000 | | マジカルハット: Majikaruhatto (Magical Hat) $2,700 | | てっかめん: Tekkamen (Iron Mask) $3,500 | /-------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | まんげつ草: Mangetsusou (Full Moon Herb) $30 | | ばくだん岩のカケラ: Bakudan Iwa no Kakera (Bomb Rock Fragment) $450 | /=========================================================================/ Monsters found in this region: #032 ドラキーマ: Doraki-ma (Drakeema) #125 ドルイド: Doruido (Druid) #128 グール: Gu-ru (Ghoul) #129 あやしいかげ: Ayashiikage (Suspicious Shadow) #130 キラーアーマー: Kira-a-ma- (Killer Armor) #132 エリミネーター: Erimine-ta- (Eliminator) #133 メイジキメラ: Meijikimera (Mage Chimera) #142 アイアンクック: Aiankukku (Iron Cuckoo) #143 ドールマスター: Do-rumasuta- (Doll Master) #145 マッスルアニマル: Massuruanimaru (Muscle Animal) #146 アイアンダッシュ: Aiandasshu (Iron Dash) #150 バトルレックス: Batorurekkusu (Battle Rex) #152 ジャンバラヤン: Janbarayan (Jambalaya) #153 オークキング: O-kukingu (Orc King) #155 サイレス: Sairesu (Siren) #156 ゴーレム: Go-remu (Golem) There are some new weapons buyable here, but the Armor Shop is lacking. The only new armor is the Magic Bikini. Since you do not have Jessica in the party, wait on buying it. You may not want to buy it at all. Something is happening in town; everyone seems afraid and you cannot enter any houses. Walk straight ahead and take a right at the bunny girl. Go up the stairs and turn left. The house with the iron bars in front of you is all you can enter for now. Inside, go left past the stairs on the ground floor. Break open the pot to the right of the bookcase for some まほうのせいすい: Mahou no Seisui (Magic Holy Water). The pot below it has a 万能ぐすり: Bannougusuri (All-Purpose Medicine) to keep or sell later. Walk around to the door on the ground floor by the small room with pots and go through the next door in the dining room to reach the kitchen. You will find Small Medal #058 inside the cupboard. Now head upstairs and go to the door. A cutscene will start, with a man protecting another person..from Jessica! Seems like she went moonbathing and got a bad tan. But she seems happy about it! The man in the back, ハワード: Hawa-do (Howard) pushes チェルス: Cherusu (Cherus) out of the way to confront the strange-acting Jessica. He invokes a magic barrier, but she just dissolves it using the staff's power. A second barrier is created, but she just starts walking through it. Just in time, the Hero arrives. Jessica seems to recognize you, but then returns her attention to the two men, one of whom has to die. She then disappears. Howard tells Cherus to get off him and tend to レオポルド: Reoporudo (Leopold). Speak to Howard and he will introduce himself to the party. After hearing about who you are and Jessica is, Howard thinks he knows of a way to bring Jessica back to her cheery ways. Say that you will help him by answering はい: Hai (Yes). Howard will then tell you to stop by the house of a man by the name of クランバートル: Kuranba-toru (Kran Bartle) in town. He should know the location of クラン・スピネル: Kuran Supineru (Kran Spinel), a magical ingredient for a concoction that will cure Jessica of the curse from the staff. Kran Bartle's house is underneath Howard's fountain in town. Before leaving the house, enter the room to the left of the big cauldron. Inside the dresser with red boots next to it is a まどうしの杖: Madoushi no Tsue (Wizard's Staff). Leave Howard's house and talk to Cherus before going through the iron gate. Cherus will introduce you to Howard's dog, Leopold. Seems Leopold isn't a big fan of Cherus. Talk to Cherus again, and answer his question either way. Go through the iron gate and back to the entrance of town. There are a lot of items here, and many doors to get to them. From the front entrance of town, enter the house you see on the left. Inside, turn left and you will see a pot and two barrels. The barrel in the corner has some おいしいミルク: Oishiimiruku (Tasty Milk). In the barrel next to it is some レンネットのこな: Rennetto no Kona (Rennet Powder). Walk past the fighter sitting next to an incomplete statue, and you will find more things to smash. Inside a berrel between the dresser and a bookcase is some ドラゴンのふん: Doragon no Fun (Dragon Feces). Better wash your hands, soon! Inside the dresser is a 金のブレスレット: Kin no Buresuretto (Gold Bracelet). Leave the house, turn left, then take another left at the bar. Go around the corner, and you'll see two doors. Enter the one on the left side. Turn left, and there are some pots inbetween the statues. Between the first and second statue is an 命のきのみ: Inochi no Kinomi (Life Nut) in the pot. Between the third statue and the wall is a pot with Small Medal #059. Stay upstairs, and go over by the sink, then go into the room with the goddess and soldier statues. Inside the pot between the two soldier statues is 230 gold. Go down the stairs. In here are some barrels and cupboards. In the cupboard on the right is another 竜のうろこ: Ryuu no Uroko (Dragon Scale). Turn around, and walk behind the old woman and blocks. There should be a treasure chest on the floor with a 大きづち: Daikidzuchi (Big Wooden Hammer). Now go back upstairs and out of the house. Turn left, and go into the door. Enter the room to the left and break the pot next to the sink for 27 gold. Inside the dresser is a free ちからの指輪: Chikara no Yubiwa (Power Ring). Nothing else is in here, so leave and walk straight ahead and to the right a tad and enter the next house. This is Kran Bartle's house. He should be sitting down at the dinner table, with blonde hair and wearing green clothes. Talk to him and he will tell you his father went north and is building a tower. To enter the tower, you will receive the 石のつるぎ: Ishi no Tsurugi (Stone Sword) from Kran Bartle. Before you leave, snoop around the house. Inside the dresser on the right behind Kran Bartle is a 皮のドレス: Kawa no Doresu (Leather Dress). Leave his house, then enter the bar to your left. Turn right, and you'll see a pair of barrels. Inside the first one is アモールの水: Amo-ru no Mizu (Love Water). Turn around, and you'll see four more barrels. In them you will get 350 gold and まほうのせいすい: Mahou no Seisui (Magic Holy Water). Leave the bar, turn left, go past the stairs, and turn right. Go through the door on the right. Stay upstairs by going through the room on your right, and straight through the room with the two artists. In here, there's a barrel, a pot, and a cupboard. The barrel has うしのふん: Ushi no Fun (Cow Manure) and Small Medal #060 is inside the pot. Go back to the entrance of the house, then downstairs. Enter the second room on the right and open the cupboard at the end to find an うさぎのしっぽ: Usagi no Shippo (Bunny Tail). When the Dust Spear finishes, start preparing the Gigant Armor by first making Bandit Mail. Leave this house, turn right, and enter the next one. Go downstairs, then go behind the staircase. The cupboard near the corner has a どくがのナイフ: Dokuga no Naifu (Poisoned Knife) inside. On the other side of the room behind the stairs is a pot beside the sink with レンネットのこな: Rennetto no Kona (Rennet Powder) inside. Leave the house and walk straight ahead into the next one. Turn right, and walk past the woman sitting down next to a statue and break the barrel to receive some more 岩塩: Iwashio (Rock Salt). Go back to the entrance and leave the house, then turn right and go up the stairs to the church and Howard's house. Pass the church and Howard's house, and enter the Item Shop behind the church. There are three chests you can get later, but one item that you can get now. Turn right and break the barrel in the corner for 26 gold. Talk to the merchant and buy two ばくだん岩のカケラ: Bakudaniwa no Kakera (Bomb Rock Fragment)s for however many まどうしの杖: Madoushi no Tsue (Wizard's Staff)s you have, minus one. If you have the usual two Wizard's Staves, buy 3 Bomb Rock Fragments. If you have 3 Wizard's Staves, buy 5 Bomb Rock Fragments. You can make some money off a simple mix with these items later. If you haven't sold off some excess items, like 万能ぐすり: Bannougusuri (All-Purpose Medicine), cheeses, Monster Coins, and weapons/armor that you know you aren't going to use or mix later like hammers or knives, do so now. Be careful not to sell whatever Jessica had equipped when you beat Dormagus, she has nothing equipped right now. All of her inventory, equipped or not, is placed into your item bag. Leave the Item Shop, turn left and go up the stairs, and enter the inn. Behind the innkeeper you can find Small Medal #061 in a barrel by the sink and a ちからのたね: Chikara no Tane (Power Seed) in the dresser by the bookcase. Rest at the inn until nightfall, then leave and go back towards the church's front door. Before going down the stairs to the church and Howard's house, turn right and enter the door in the alley. Only at night does the shopkeeper in here appear. Talk to him, and buy his secret item for 2,000 gold. You can only buy a スキルのたね: Sukiru no Tane (Skill Seed) from him once, unfortunately. Before leaving, check the pots. Inside one is an おかしな薬: Okashinagusuri (Weird Medicine) to keep (it cures Confuse) or sell. Go back to the inn and sleep until morning. Turn right and go up the stairs into the Weapon and Armor Shops. Behind the counters are some items. You can find 岩塩: Iwashio (Rock Salt) in a barrel behind the Weapon Shop. Behind the Armor Shop's counter is some some みかわしの服: Mikawashi no Fuku (Evasion Clothes) in a dresser, and Small Medal #062 in a barrel. Sell the Evasion Clothes, or keep them for mixing into another Tranquility Robe to sell. At the Weapon Shop, buy a ツインスワロー: Tsuinsuwaro- (Twin Swallow) for the Hero if he is using boomerangs, but do not let go of the ウィングエッジ: Uinguejji (Wing Edge) if you want to make the strongest boomerang later. If you're using swords for the Hero, you may want to pass on the バスタードソード: Basuta-doso-do (Bastard Sword) for something better in a bit. Pass on the じごくのおおかま: Jigoku no Ookama (Giant Sickle from Hell) if you are using sickles for Yangus, as you are going to get a stronger sickle for free pretty soon. At the Armor Shop, there is nothing great for your current party. You may want to buy a まほうビキニ: Mahoubikini (Magic Bikini) later, but it is pretty expensive. Leave the shops for now through either door, then go past the Armor Shop and up the stairs to a house above the shops. In here is a pot with Small Medal #063. You should have 6 items left to find, according to Thief Nose. Leave Liberachi from the exit just north of the Weapon and Armor shops. You will be able to see a visible どくやずきん: Dokuyazukin (Poison Arrow Hood) as soon as you leave town. Fight and beat どくやん: Dokuyan (Poison Yan), and take him along if you want, and continue going north into the forest along the mountains. ----------------------------------------------------------------------------- /=========================================================/ | (II-J2) Beating バトルロード: Batoruro-do (Battle Road) | | My level: 29 | /=========================================================/ Tucked away in the northwest corner of the forest is a visible ベホマスライム: Behomasuraimu (Behoma Slime). Fight and beat ベホップ: Behoppu (Behop), and recruit him. With this decent healer, you can beat Rank B now. If you are having trouble killing Behop due to his healing abilities, build up Tension, then let him have it. While you are still in the area, run southeast just a little bit to a treasure chest on top of a hill in the forest. Inside is a パワーベルト: Pawa-beruto (Power Belt). When you get Behop, put him in the third position of your Monster Team. In the lead, have アポロン: Aporon (Apron), and in the middle have だんきち: Dankichi (Dankichi). I've beaten Rank B with this team twice, but it was based on luck. If you can't seem to win, come back to this part after getting Robin and Killama near Orkunis. If you want to try, warp to バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena) and make sure you save your game, then take on Rank B. Winning largely depends on Behop's use of ベホマ: Behoma (Healall) at the right times, and Dankichi casting バイキルト: Baikiruto on either himself and/or on Apron. ------------------------- Rank B First Team: ドラゴンソウルズ: Doragonsouruzu (Dragon Souls) ドラゴンバゲージ: Doragonbage-ji (Dragon Baggage) ドラゴンソルジャー: Doragonsoruja- (Dragon Soldier) ドラゴンブッシュ: Doragonbusshu (Dragon Bush) This first team is usually the deciding factor on whether or not you will win Rank B. All three monsters have a lot of HP, and pretty good Defense Power. Both Dragon Baggage and the Dragon Soldier can breathe Violent Flames at your party, and the Dragon Soldier can do Terrible Blows. The Dragon Bush can stun a teammate for a round, but it is worse when it casts メラゾーマ: Merazo-ma (Blazemost). Only a few castings of this can destroy your chances at getting through Rank B. On top of that, it often gets two turns a round; double Blazemosts on the same member of your team is trouble. If the opposing team concentrates with just attacks on Apron, you have a much better chance coming out of the set on top, but if you can't get through this fight with a couple castings of Healall left, you are pretty much out of the running. Second Team: マッチョルズ: Macchoruzu (Macho Muscles) だいまじん: Daimajin (Pedestal Demon) ボストロール: Bosutoro-ru (Boss Troll) ゴーレム: Go-remu (Golem) This team has never seemed as bad as the first for survivability. The Pedestal Demon is actually pretty weak and easy to beat. The other two monsters are what should determine the outcome of this match. The Boss Troll and Golem can both do Terrible Blows, but the Boss Troll can fall on his butt a lot too; wasting his turn with no damage to you. Hopefully this happens often. If it does, and you can kill the Golem while it is busy building up Tension, you should be able to finish this match without as much HP/MP loss as the initial round. Champion Team: 岩石ドガドガ軍: Ganseki Dogadoga Gun (Moving Rock Army) ばくだん岩: Bakudaniwa (Bomb Rock) ストーンマン: Suto-nman (Stone Man) うごくせきぞう: Ugokusekizou (Moving Statue) For a final team so high up in Rank, this one isn't too hard. Unless you have painfully low HP and no way to heal, you should win. The Bomb Rock shouldn't be anything to worry about; your team usually goes for it first. The Stone Man can do Terrible Blows, has pretty good stats overall, and is usually the last opponent remaining. If he starts building Tension, be glad that he isn't hitting you with criticals. The Moving Statue seems stronger compared to the Pedestal Devil from the last round, but not by much. If you have enough HP, and are still doing twice the damage from Dankichi's Bikill spell, you should wind up on top. If not, try again. ------------------------- Beat Rank B, and you will receive the 斬魔刀: Zanmatou as your prize. This is the second-strongest sickle in the game. Even though I don't use sickles, I keep it anyway. Mory will applaud your victory, and will give you a second Monster Team. This also gives you 3 more monsters to carry around, for a total of 12. Name your team, save the game, and let's get the monsters that can beat Rank A..and Rank S right now! Warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) and get your two next prizes. Since you (should) have over 60 Small Medals, you will receive both the 52 Medal prize, the 金塊: Kinkai (Gold Bar), and a ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet). Keep the Gold Bar for mixing a Sage's Stone later, and equip the Falling Star Armlet on whomever you think will benefit most from double the base Agility. I give it to Yangus so he can keep up with the rest of the party. At 68 Small Medals, the Medal Princess will give you the きせきのつるぎ: Kiseki no Tsurugi (Miracle Sword). Now leave her castle and walk west onto the beach. You should see a large, green giant. This is a ギガンテス: Gigantesu (Gigantes), one of my favorite monsters to have in a team. Be sure to increase your Defense Power while fighting him, as he can do a lot of damage with its attacks. He can also do Terrible Blows. Fight and beat ギガンツ: Gigantsu (Gigantsu), take him along with you, and put him in either of your Monster Teams. Warp to パルミド: Parumido (Palmid) and trade the man in the bar the やすらぎのローブ: Yasuragi no Ro-bu (Tranquility Robe) for 6,000 gold as well as the 砂塵のヤリ: Sajin no Yari (Dust Spear) for the しあわせのぼうし: Shiawase no Boushi (Happiness Hat). The final item that the man wants you to make for him is a 紅蓮のローブ: Kouren no Ro-bu (Red Lotus Robe) for the 大おやぶんの盾: Daioyabun no Tate (Great Chief's Shield). It will be awhile until then, so warp to サザンビーク城: Sazanbi-kujou (Southern Beak Castle) for the next monster to beat Rank A and S. Don't forget to equip the Happiness Hat to Kukule. From Southern Beak Castle, board your ship and sail to the beach just south of the castle. When the Bandit Mail finishes mixing, put it back into the Alchemy Pot along with two ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet)s to finally make ギガントアーマー: Gigantoa-ma- (Gigant Armor) for Yangus. Monsters found in this region: #095 マペットマン: Mapettoman (Muppet Man) #100 夜の帝王: Yoru no Teiou (Night Emperor) #106 タップデビル: Tappudebiru (Tap Devil) #117 スカルライダー: Sukaruraida- (Skull Rider) #119 ランドゲーロ: Randoge-ro (Land Ribbit) #122 ガーゴイル: Ga-goiru (Gargoyle) #123 パペットマン: Papettoman (Puppet Man) #125 ドルイド: Doruido (Druid) #242 さつじんイカリ: Satsujinikari (Murder Anchor) #244 だいおうキッズ: Daioukizzu (Giant King Squid Kids) #245 マッドロブスター: Maddorobusuta- (Mad Lobster) #247 マーマン: Ma-man (Merman) #249 オクトセントリー: Okutosentori- (Octo Sentry) #256 ギャオース: Gyao-su Some of the Water-family monsters fought here are only findable on this beach. If you are going for a complete 'Defeated Monsters List', make sure you bump into them while you are here. Also make sure you have two せかいじゅの葉: Sekaiju no Ha (World Leaf)s in your inventory. Depending on where you park the ship, you may be attacked by a visible オクトセントリー: Okutosentori- (Octo Sentry) right away. If you aren't, and don't see on the southeast shoreline of the beach, beat Rank B and come back here once you do. Fight and beat リー: Ri- (Lee), and put him on your main Monster Team. Lee is annoying like Behop; he heals all his HP from time to time. Use the same strategy against him as on Behop. On the lower grounds on the northeastern side of the beach is a treasure chest. Open it for another せかいじゅの葉: Sekaiju no Ha (World Leaf). Stay on the lower elevation of the beach and head to the western side. A little more than halfway across the beach, by some palm trees, is a visible わかめ王子: Wakameouji (Seaweed Prince) fight and beat ミネラル: Mineraru (Mineral), and take him along if you wish. Continue onward to the southwestern corner of the beach to find another treasure chest, tucked away on the middle elevation behind the cliff. Inside is a ちからのたね: Chikara no Tane (Power Seed). Put アポロン: Aporon (Apron), ギガンツ: Gigantsu (Gigantsu), and リー: Ri- (Lee) into a Monster Team, then warp to バトルロード格闘場: Batoruro-dokakutouba (Battle Road Fight Arena). Save your game, and give Rank A a shot. ------------------------- Rank A First Team: ザ・ビッグス: Za・Biggusu (The Bigs) リザードファッツ: Riza-dofattsu (Fat Lizard) サイクロプス: Saikuropusu (Cyclops) トロル: Tororu (Troll) That must be a powerful maid to have made this team..anyway, the Fat Lizard isn't too bad of an opponent; his 'Mow Down' technique does less damage to individual team members than his normal attack. The Troll is just like the Boss Troll; it's nice when it falls down and wastes a turn. If it does a Terrible Blow, that stinks. The Cyclops is the most dangerous opponent of the group, with its powerful attacks and Terrible Blows. You should be able to beat this first team without a lot of trouble. Second Team: 心にパンサーズ: Kokoroni Pansa-zu (Hearty Panthers) かくとうパンサー: Kakutoupansa- (Fighting Panther) キラーパンサー: Kira-pansa- (Killer Panther) かくとうパンサー: Kakutoupansa- (Fighting Panther) Because his three questions weren't enough, Karacchi returns to annoy you with his Monster Team. None of them have extradordinary attacks, but all three have high HP (especially the Killer Panther) and will take awhile to beat. The Killer Panther does the most damage out of the three (about 100.) If your team spreads out attacks or Lee doesn't heal, it can be trouble. If they concentrate on each monster individually, you will be well off against the final team of Rank A. Champion Team: きわめてコワモテ団: Kiwamete Kowamotedan (Exceedingly Fearful Group) ボーンファイター: Bo-nfaita- (Bone Fighter) ウドラー: Udora- (Woodra) メガザルロック: Megazarurokku (Megazaru Rock) This team can either be pretty easy, or super tough. The Bone Fighter can have two turns each round, uses multiple elemental-based slash attacks that hit for about 100 damage, and can cast ルカナン: Rukanan (Defense) to lower your team's Defense Power to do more damage. The Woodra plays its role by reviving teammates. If you are unlucky enough to leave the Megazaru Rock for last, be prepared to fight the other two monsters again. In order to win, your team will usually take out the Megazaru Rock first, and then needs to hurry and kill the Woodra before it revives the Megazaru Rock. If that happens quickly, you should be able to outlast the Bone Fighter and its powerful attacks to win Rank A. ------------------------- Beat Rank A, and you will receive the 英雄のヤリ: Eiyuu no Yari (Hero Lance) as your prize. This is the second-strongest spear in the game, and heals you when you do a normal attack (or Gale Stab) with it. Mory will applaud your victory, and reveal the final rank, Rank S. He will also reveal that his team is the Champion Team of that rank. Save your game, then return and hope for the best in Rank S! ------------------------- Rank S First Team: アイラブネネさんズ: Airabunenesansu (I Love Nene-sans) おどる宝石: Odoruhouseki (Dancing Jewel) キングミミック: Kingumimikku (King Mimic) ミミック: Mimikku (Mimic) If you've played the fourth game in the Dragon Quest series, you should recognize the owner, Torneko/Taloon. Nene is the Japanese name for his wife. His Monster Team isn't really impressive. The Dancing Jewel's most dangerous action is lowering your team's Defense Power with the ルカナン: Rukanan (Defense) spell. The regular Mimic shouldn't do much physically, but is annoying if it puts you to sleep or takes away some of Lee's MP with the 不思議な踊り: Fushigi na Odori (Mystery Dance). If the Mimic kills one of your team members with ザキ: Zaki (Beat), Lee should be able to revive him with his ザオラル: Zaoraru (Vivify) spell. The King Mimic can do Terrible Blows, and hits for around 90-120 damage normally. Sometimes the King Mimic casts ベホマラー: Behomara- (Healus), which is more beneficial to your team than when it attacks. Show Torneko that money isn't the most important thing in the world, and move on to the next round. Second Team: ホイミングレイス: Hoimingureisu (Hoimin Grace) デュラハーン: Dyuraha-n (Dullahan) ホイミスライム: Hoimisuraimu (Hoimi Slime) ギガンテス: Gigantesu (Gigantes) If you've played Dragon Quest 4, you should recognize both the team owner, Ryan/Ragnar as well as the little guy in the center, Hoimin/Healie. This team can do a lot of damage to yours. The Dullahan can build Tension as well as cast the バイキルト: Baikiruto (Bikill) spell. If Bikill is cast on the Dullahan or the Gigantes, it can be trouble. The Hoimi Slime has a ton of HP for its monster type, so hopefully your team will take out the physically stronger Gigantes or Dullahan first. The Gigantes can do Terrible Blows and hit extremely hard if Bikill is cast on him. Hopefully the Dullahan will cast Bikill on the Hoimi Slime, and that's it. If any of your team members are almost dead at the end of this battle, especially if it is Lee or Gigantsu, you probably won't win the final fight. Champion Team: モリーアップ: Mori-appu (Mory Up) はぐれメタル: Haguremetaru (Failed Metal) ヘルクラッシャー: Herukurassha- (Hell Crusher) ベホマスライム: Behomasuraimu (Behoma Slime) Here it is, the final match. Mory versus you. His team can either be somewhat tough, or hopelessly hard depending on your team's HP and actions. What you want to happen is Gigantsu does a Terrible Blow as soon as possible on the Failed Metal, removing it from the fight. If your team wastes multiple rounds with regular attacks, only to have Mory's Behoma Slime bring its HP back to max, your team is going to struggle. The Behoma Slime shouldn't matter once the Failed Metal is out of the way and die next. The Hell Crusher hits extremely hard, often goes twice each round, can put a team member to sleep with normal attacks, or just try to paralyze the entire team with やけつく息: Yaketsukuiki (Scorching Breath). Scorching Breath doesn't work too often on your team, so that is actually the most beneficial action the Hell Crusher can use in the match for your team. If Lee isn't stupid by not healing, and you manage to kill the Failed Metal relatively quickly, you should be on your way to conquering Battle Road. But it will likely be a close victory with this team. ------------------------- Beat Rank S, and you will receive the ドラゴンローブ: Doragonro-bu (Dragon Robe) as your prize. This is one of the strongest armors in the game for both Jessica and Kukule. It has a +103 Defense Power bonus, and reduces fire breath, ice breath, and magic damage by 40 points. There are maybe two armors that are stronger than this for Jessica and Kukule, and only by a point or two in Defense Power. Since you don't have Jessica right now, equip the Dragon Robe onto Kukule for now. Mory will applaud your victory and name you the new champion. He will then say farewell. If you talk to him again, Mory will tell you he is looking for some revenge. You won't win anything more if you give him his rematch, though. Now that you've completed Battle Road, most of the recruitable monsters in the game are available to bump into. Warp to トラペッタ: Torapetta (Torapetta) and stay at the inn until nightfall. Leave town from the front door, then walk/ride to the forest south/behind the Waterfall Cave, and slightly east. You should see a visible ドラキー: Doraki- (Drakee) flying around. Fight and beat ドラきち: Dorakichi (Drakichi), and take him along if you want. When the Gigant Armor finishes mixing, equip it to Yangus and start whatever mix is next on your list, which is Elf Medicine Drinks for me. After that finishes, or if you are done with your mixing, start preparing some マグマの杖: Maguma no Tsue (Magma Staff)s to sell by putting a まどうしの杖: Madoushi no Tsue (Wizard's Staff) and two ばくだん岩のカケラ: Bakudaniwa no Kakera (Bomb Rock Fragment)s into the Alchemy Pot. Each Magma Staff you make sells for 2,500 gold, so you are making 1,600 gold off each one. The next monster can be found in three different areas, and at different times of day. Try each spot at the right time, and if you don't see a visible はぐれメタル: Haguremetaru (Failed Metal), try at the next location. The three spots are: Island to the west of マイエラ修道院: Maiera Shuudoin (Maiera Monastery) daytime only Look on the side of the island near the chests and the monastery. 名もなき小島: Namonakikojima (Small Nameless Island SW of Geruda's House) daytime and nighttime Look on the southern coastline of the island. 名もなき小島: Namonakikojima (Small Nameless Island in SW corner) daytime only Look near the treasure chest in the southwest part of the island. While looking, you may actually catch up and finish all of your mixes. Don't forget to make two インテリハット: Interihatto (Intelligence Hat)s by mixing a マジカルハット: Majikaruhatto (Magical Hat) and インテリめがね: Interimegane (Intelligence Glasses). If so, great! Either give the Alchemy Pot a rest, or you can make another ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) from the Power Belt and Power Ring you got earlier. Afterward, buy a ブーメラン: Bu-meran (Boomerang) at Torapetta's Weapon Shop for each 鉄のクギ: Tetsu no Kugi (Iron Nail) you have in your inventory, and start mixing those to sell some ハイブーメラン: Haibu-meran (High Boomerang)s. Keep one to trade for money later. Or you could just buy more Wizard Staves at Doni Town and some more Bomb Rock Fragments at Liberachi and make more Magma Staves to sell. When you do find her, fight and beat はぐりん: Hagurin (Hagurin). If you are having problems, try recruiting the monster in the nearby area first, then she should appear. I went back and forth between the 3 areas repeatedly, and then she showed up instantly after recruiting Richie. Take her along if you want, then warp to the 闇の遺跡: Yami no Iseki (Darkness Ruins) and make your way to the large open western area. On the small part sticking out to the left, you should see a visible ヘルクラッシャー: Herukurassha- (Hell Crusher). Fight and beat ハルク: Haruku (Hulk), and take him along with you. He is a pretty helpful teammate. Warp back to Liberachi and exit the northern end of town. Just follow the road until it starts curving at a small mountain range. Go north to the left side of the very small clump of mountains, and you will see a treasure chest next to them. Inside is a 銀のかみかざり: Gin no Kamikazari (Silver Hair Ornament). Walk south until you see a small strip of forest between the main formation of mountains and the larger of the two separate ones. Pass through and head east along the main formation to the south to find another treasure chest, with an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink). Enter the tower to the east. ----------------------------------------------------------------------------- /=====================================================/ | (II-J3) ライドンの塔: Raidon no Tou (Rydon's Tower) | | My level: 30 | /=====================================================/ Monsters found in this tower: #131 スライムベホマズン: Suraimubehomazun (Behomazun Slime) #133 メイジキメラ: Meijikimera (Mage Chimera) #136 モビルフォース: Mobirufo-su (Mobile Force)-united by Mobile Head #137 モビルヘッド: Mobiruheddo (Mobile Head) #138 モビルボディ: Mobirubodi (Mobile Body) #139 モビルライト: Mobiruraito (Mobile Right) #140 モビルレフト: Mobirurefuto (Mobile Left) #146 アイアンダッシュ: Aiandasshu (Iron Dash) #154 エビルスピリッツ: Ebirusupirittsu (Evil Spirits) #155 サイレス: Sairesu (Siren) #156 ゴーレム: Go-remu (Golem) #159 うごくせきぞう: Ugokusekizou (Moving Statue) 1F-Welcome to Rydon's Tower. This is the tallest dungeon in the game, with 11 floors. Thankfully, the floors aren't really big. Nor is the encounter rate very high. Stand in front of the front door, and use the 石のつるぎ: Ishi no Tsurugi (Stone Sword) to gain entrance. Just ahead and to the left is a chest with the map inside. After getting the map, walk up the stairs and enter the door. 2F-Walk straight ahead onto the large see-saw. If there are no statues on either end, your weight will cause see-saw to drop down on your side. When you cross the halfway point, it will go down to the opposide side. You will often go up or down a floor while running across the see-saws. Stand on the see-saw, and run across it to the other side. You'll now be on 1F when you step off. 1F-Turn right and go up the stairs to the other side of 2F. 2F-Walk towards the see-saw, but push the statue nearby onto the grey square that is part of the see-saw. This will cause the see-saw to go down, but stay down due to the weight of the statue. Turn left and walk back down to 1F. 1F-Walk across the see-saw to go up to 3F. 3F-Turn right and take the stairs to 4F. 4F-Go straight up to 5F. 5F-Step onto the see-saw to your right, going back down to 4F. 4F-Stay on the see-saw, and cross it to the other side. Step off the see-saw and go up the stairs to 5F on your right. 5F-Push the statue onto the grey square next to the see-saw, then go back down to 4F. 4F-Walk across the see-saw to reach 6F. 6F-Turn right and go down the stairs to 5F. 5F-Go straight down to 4F. 4F-You'll see a statue right in front of you. You need to push/pull this statue in front of the square hole in the floor behind you and to the right. Push/pull it so the statue is against the square hole, and on the side closest to the outer wall. Then go back up the stairs you just took up to 5F again. 5F-Step onto the grey square next to the red see-saw to drop it down to 4F. 4F-While still standing on the grey square, pull the statue right next to you onto the grey square to keep the see-saw from moving. Then walk across the see-saw to reach 6F again. 6F-Turn right and climb the ladder to 7F. 7F-As you reach 7F, you will hear a voice and see Rydon a few floors above you. He will then climb up to the top of the tower. Look at the map for a second. You should see two upward staircases up and to your left. Walk to the staircase all the way up and to the left, and climb the stairs to 8F. 8F-Turn right, and push the statue onto the grey square next to the see-saw, then go back down the stairs to 7F if you didn't get taken down to 7F along with the statue. 7F-Walk across the see-saw to 9F. 9F-Turn left and open the chest with an 命の指輪: Inochi no Yubiwa (Life Ring) inside. Later, you can keep this or mix it with a 金のブレスレット: Kin no Buresuretto (Gold Bracelet) to create an 命のブレスレット: Inochi no Buresuretto (Life Bracelet) to keep or mix in a little while. Go back down the see-saw to 7F. 7F-Climb up the stairs right in front of you to 8F. 8F-On this see-saw, there is a statue on each side of it. Pull the statue off the see-saw without crossing it. This will raise the see-saw to reach the ninth floor. Turn left and go down the stairs to 7F. 7F-Turn right and walk ahead to the red see-saw. Run across the see-saw to get to 9F. 9F-Run up the red staircase to the right of you to 10F. 10F-Turn right, and you should see the ladder going up to 11F between the two pillars. Climb up to 11F. 11F-Walk around to the opposite end of the floor to find a treasure chest containing a ケイロンの弓: Keiron no Yumi (Charon's Bow). Put it in either Yangus' or Kukule's inventory. Turn around, and you should see Rydon standing near the large center pillar. Speak to him. Rydon will be impressed that you reached the top of the tower, but he does not have the クラン・スピネル: Kuran Supineru (Kran Spinel). He will tell you that the present location of Kran Spinel is a female statue in a village tower, named リーザス: Ri-zasu (Rizas). Cast レリミト: Rerimito (Outside), then warp to リーザス村: Ri-zasumura (Rizas Village) and stay at the inn until morning. ----------------------------------------------------------------------------- /=====================================/ | (II-J4) Jessica Comes Back for Work | | My level: 31 | /=====================================/ Leave town, then travel west along the road until you reach the gate that was destroyed by Dormagus early in the game. On the hill where the treasure chest is, you may see a visible メタルスライム: Metarusuraimu (Metal Slime). He is very fast, so ride Baumren and you can catch him easier. Fight and beat メタぞう: Metazou (Metazou), and take him along if you wish. Warp back to Rizas Village, walk east to the tower, and enter. If you unlocked one of the doors on your first trip through, you can reach the top of this tower quickly. Walk straight ahead, open the door, and go up the stairs. If you unlocked it earlier, turn right and open the small door. Inside, turn left and climb the ladder going up. Turn right, then open the door leading back outside. Turn right and open the small door ahead of you. Don't fall off! Again inside, stand in front of the faces on the wall and press triangle to activate the rotating wall. Go up the stairs to 4F. On 4F, turn right and use the rotating wall, then the next one after that. Take the stairs to 5F. On 5F, either use the rotating wall or just walk around the wall to the 6F stairs. Walk around to the 7F stairs to reach the top of the tower. At the tower's top, you will see the statue. Walk up to it and press triangle. Start to walk away, and the statue will talk to you. The statue itself is Rizas, and her soul/spirit/whatever will come out and tell you about the Kran Bartle and Albert bloodlines, then mention Kran Spinel. The eyes of the statue will fall out. Pick up the eyes, which are Kran Spinel. Cast レリミト: Rerimito (Outside), then warp to リブルアーチ: Riburua-chi (Liberachi) and show Howard what you have found. If you can't find out, look for him at his front yard. Either Howard's a prick, or I just don't know. Cherus tries to feed Leopold his food, but he just will not eat it. Howard makes Cherus put the food dish down on the ground, and start eating the food. Maybe Leopold had heard about what happened to a dog in Dragon Quest 7 and needs a food taster. Cherus starts eating the dog food, then Leopold sees that it's ok and eats. Howard will finally notice the party, then walk into his house. Follow him to the room on the second floor and talk to him. Give him the Kran Spinel when he asks, and he can start creating the spell to uncurse Jessica. When he asks if you will grab a book for him, tell him はい: Hai (Yes), and he will open a secret door in the room. Go down the stairs and you'll see three chests. From left to right, their contents are: Small Medal #064, a まほうの法衣: Mahou no Houi (Magic Robe), and 650 gold. Don't sell the Magic Robe. Turn around and investigate the bookcases. In one of them is what Howard is looking for, the 世界結界全集: Sekaiketsukaizenshou (The World's Complete Binded Works). It seems to be randomly placed in one of the three bookshelves. Bring the book to Howard, and as you are coming back upstairs something starts happening outside. Howard will run up to you and see that you have found the book. Give him the book by answering はい: Hai (Yes). Howard will start mixing the spell and heal the party. Leave Howard's house, turn right and walk forward. You'll see what is causing a fuss outside...Jessica! Cherus says he won't let her get to Howard, but she says she has come to kill Cherus, not Howard. As she steps towards him, Jessica notices you again. After walking in front of Cherus, it's time for another.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 呪われしゼシカ: Norowareshizesika (Cursed Jessica) Battle actions: Attacks (can have 2 turns per round), summons シャドー: Shado- (Shadow) x3, casts マヒャド: Mahyado (Snowstorm), casts ラリホーマ: Rariho-ma (Sleepmore), casts メラゾーマ: Merazo-ma (Blazemost), casts ベギラゴン: Begiragon (Firevolt) シャドー: Shado- (Shadow) Battle actions: Attacks, breathes つめたい息: Tsumetaiiki (Cold Breath) at the party This boss fight should be pretty easy, especially if you have Gigant Armor for Yangus and the Dragon Robe on Kukule. The breath attacks by the Shadows won't even affect either character. The battle starts against just Jessica, but she can summon Shadows, three at a time on either side of her. If you want to prevent her from calling out more, just leave one alive on each side of her. A single regular attack should take a Shadow out. They don't have many HP. Jessica's spells are pretty strong, especially メラゾーマ: Merazo-ma (Blazemost), but it only hits one party member. If Kukule has the ベホマラー: Behomara- (Healus) spell, that should be all the healing you need, if you even reach low HP status. Kukule still doesn't have the spell for me currently (he's level 29). Raise your Defense Power with a Rune Staff, and you won't have to worry about her attack. If she puts a party member to sleep, have the Hero or Kukule cast キアリク: Kiariku (Numboff). Aside from her spells, this should be an easy battle. Build up Tension if you need to, then use your strongest attacks to knock some sense into Jessica. かぶとわり: Kabutowari (Helmet Splitter) is very nice to have, as it is pretty much the only way you can reduce her Defense Power. Cursed Jessica has about 2,000 HP. If you lose this battle in a regular game, you need to have a serious look at your equipment. Beating Cursed Jessica nets the party 7,800 experience points, and 0 gold. For each Shadow killed, the party receives 216 experience and 14 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After winning the fight, Jessica will start casting a spell from the staff to blast everyone away. Howard runs up and saves the day by casting the uncursing spell on her. The staff is released from her grip, near Leopold. When Jessica falls to the ground, Howard says now is the time to strike the woman down. If you say はい: Hai (Yes), Trode will yell and explain to Howard who she is. If you sa いいえ: Iie (No), Trode will expalin to Howard who she is anyway. Howard will ask Cherus to help him find Leopold as the party goes to Jessica. Waking up in bed, Jessica recalls what drove her to try killing Cherus. Like Dormagus before her, the wielder of the staff is under the control of 暗黒神ラプソーン: Ankokugamirapuso-n (Darkness God Rapthorn). Seven sages sealed Rapthorn away with the staff. In order to break the seal, all seven of the sages' descendants must be killed, ending their bloodline. Jessica's brother Salbert was one of the descendants, along with Master Rylus, Odilo, and the Belgarak casino's owner. She will then ask where the staff is, it can fall into the wrong hands or Cherus' life could be in danger. Leave the inn and walk to Howard's house. Speak to Howard in the kitchen on the first floor. As you leave, a woman will scream, mentioning Cherus. Little does Jessica know that the staff has already fallen, not into the wrong hands, but the wrong paws. Run out of Howard's house. A woman will say that Leopold has stabbed Cherus..with a staff. The staff powers up, and a voice says the seal will be broken soon. Leopold jumps away onto the rooftops. Talk to Cherus. The dying Cherus talks about Leopold and Howard, then dies. Howard comes out and says he was to protect Cherus, then slumps to the ground in his failure. Back inside, Howard will apologize to Jessica and mourn Cherus some more, then ask if you plan on preventing the seal to be broken. Say はい: Hai (Yes), and he will release some of her dormant powers. Jessica will learn the ベギラゴン: Begiragon (Firevolt) and マヒャド: Mahyado (Snowstorm) spells. Howard will then say that Leopold was seen fleeing to the north. Now that you have Jessica back in the party, re-equip her. You can buy the まほうビキニ: Mahoubikini (Magic Bikini) at the Liberachi Armor Shop if you want; it should offer better protection than what she had before leaving. You can also give her the Dragon Robe if you wish. Here's what she has in her inventory for me when I leave town: Eドラゴンティル: Doragonteiru (Dragon Tail) Eまほうビキニ: Mahoubikini (Magic Bikini) Eホワイトシールド: Howaitoshi-rudo (White Shield) Eインテリハット: Interihatto (Intelligence Hat) Eごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) ルーンスタッフ: Ru-nsutaffu (Rune Staff) キラーピアス: Kira-piasu (Killer Pierce) When you leave Howard's house, Jessica will talk about Dormagus and Rapthorn, then ask the Hero a question. I'm not sure what she's asking, but I think it has something to do with being foolish waiting for love? If you reply はい: Hai (Yes), she will get angry and call you stupid. If you say いいえ: Iie (No), she won't. If you are caught up with mixing, or when you do catch up, put the まほうの法衣: Mahou no Houi (Magic Robe) and one インテリハット: Interihatto (Intelligence Hat) into the Alchemy Pot to make a けんじゃのローブ: Kenja no Ro-bu (Sage Robe). The Sage Robe is alright armor, but nowhere near as good as the Dragon Robe. However, the Sage Robe is one of the ingredients for making the 紅蓮のローブ: Kouren no Ro-bu (Red Lotus Robe) that the man in Palmid wants. ----------------------------------------------------------------------------- /=========================/ | (II-K) Follow that Dog! | /-------------------------/ | Quick Summary: | | | | 1-Visit Snowcrossing | | Church, then go west | | to the snowfields. | | 2-Meet Medi. | | 3-Enter Orkunis to buy | | new equipment, then | | leave. | | 4-Explore around | | Orkunis. | | 5-Find Grad in the | | Medical Herb Garden | | Cave. | | 6-Get the Final Key | | from Medi. | | 7-Use the Final Key on | | earlier locked doors. | | 8-Explore the Dragon | | Bone Maze to re-open | | Belgarak's casino. | /=========================/ Warp to ライドンの塔: Raidon no Tou (Rydon's Tower) and follow the road north. When you reach a T-intersection, run northwest off the road. On a hill by the mountains on the map, you should see a visible スライム: Suraimu (Slime). Fight and beat ブルッピ: Buruppi (Burupi), and take him along if you want. Then head northeast to the 雪越しの教会: Yukigoshi no Kyoukai (Snowcrossing Church) and enter. ----------------------------------------------------------------------------- /==================================================================/ | (II-K1) 雪越しの教会: Yukigoshi no Kyoukai (Snowcrossing Church) | | My level: 31 | /------------------------------------------------------------------/ | Inn: $15 per person / Church: yes / Items to find: 0 | /==================================================================/ Monsters found in this region: #133 メイジキメラ: Meijikimera (Mage Chimera) #142 アイアンクック: Aiankukku (Iron Cuckoo) #143 ドールマスター: Do-rumasuta- (Doll Master) #146 アイアンダッシュ: Aiandasshu (Iron Dash) #151 しにがみきぞく: Shinigamikizoku (Death God Noble) #152 ジャンバラヤン: Janbarayan (Jambalaya) #153 オークキング: O-kukingu (Orc King) #155 サイレス: Sairesu (Siren) #156 ゴーレム: Go-remu (Golem) #164 トロル: Tororu (Troll) There isn't really anything to do here, but stay at the inn or save if you need to, then leave and follow the road west. When you see a small valley with some large rocks and a small yellow one, drop down into the valley. Against the wall by the road is a treasure chest with an アサシンダガー: Asasindaga- (Assassin Dagger). You can mix this with a あくまのしっぽ: Akuma no Shippo (Devil's Tail) to make the こあくまのナイフ: Koakuma no Naifu (Kid Devil's Knife). Since I don't use knives, and the Kid Devil's Knife only sells for 1,000 more gold than the Assassin Dagger, I just sell the Assassin Dagger. Continue along the road and pass through the tunnel to the snowfields. At the end of the tunnel, Trode will tell the party something (which is kind of funny that you can buy a Magic Bikini right before getting to a snowfield). Keep going. Shortly after arriving in the snowfield, a cutscene will begin. Trode will talk to himself about Dormagus and the sages, Yangus will complain about the weather, and Trode will yell at him. You shouldn't yell, Trode, thanks for causing an avalanche! The Hero is waken up by a big Saint Bernard (that even closes the door after it leaves, how polite!). Leave the room, then go down the hall to the room on the right before going upstairs. Turn right and you will see three pots. Break the pot in the corner to receive a 特やくそう: Tokuyakusou (Special Medical Herb). Break the pot near the door for a 特どくけし草: Tokudokukeshisou (Special Antidote Herb). Open the cupboard ahead of you on the right to find Small Medal #065. Now go upstairs. Speak to Yangus, Trode, Jessica, Kukule, and the dog, then talk to the old woman at the stove. If you answer Kukule's question about the dog with a はい: Hai (Yes), Trode will get angry. Since it was his big mouth that caused the avalanche, I make him mad. After メディ: Medi (Medi) introduces herself, start walking away and a cutscene will start. Medi will serve everyone a hot drink, then talk to the party. Trode will thank Medi for helping out, and Medi will mention that if you are going to the town to the north of her house, オークニス: O-kunisu (Orkunis), maybe you can do her a favor. After resting, Medi asks you to give a bag to a man named グラッド: Guraddo (Grad) in Orkunis. メディのふくろ: Medi no Fukuro (Medi's Bag) will be in your item bag. Medi then sees you off. As soon as you leave, re-enter メディばあさんの家: Medibaasan no Ie (Old Woman Medi's House). Enter the horse stall to your left and break the barrels along the left wall. Small Medal #066 is here. Both of the Small Medals found in Medi's house are missable, aka "lost forever" later in the game. Leave Medi's house again, then just follow the 'road' west and north to reach Orkunis. As you approach, Trode will state the obvious. Enter the town. ----------------------------------------------------------------------------- /=========================================================================/ | (II-K2) オークニス: O-kunisu (Orkunis) | | My level: 31 | /-------------------------------------------------------------------------/ | Inn: $25 per person / Church: yes / Items to find: 13 | /-------------------------------------------------------------------------/ | Weapon Shop (only open during nighttime) | | | | ツインスワロー: Tsuinsuwaro- (Twin Swallow) $6,800 | | キラーピアス: Kira-piasu (Killer Pierce) $7,700 | | はがねのムチ: Hagane no Muchi (Steel Whip) $8,300 | | ドラゴンキラー: Doragonkira- (Dragon Killer) $11,000 | | キングアックス: Kinguakkusu (King Axe) $17,000 | /-------------------------------------------------------------------------/ | Armor Shop (only open during the day) | | | | ピロードマント: Piro-domanto (Pillowed Mantle) $9,400 | | ドラゴンメイル: Doragonmeiru (Dragon Mail) $12,000 | | ドラゴンシールド: Doragonshi-rudo (Dragon Shield) $6,900 | | こおりの盾: Koori no Tate (Ice Shield) $8,500 | | アイアンヘッドギア: Aianheddogia (Iron Headgear) $5,500 | /-------------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | アモールの水: Amo-ru no Mizu (Love Water) $120 | /=========================================================================/ Monsters found in this region: #158 アイスチャイム: Aisuchaimu (Ice Chime) #160 マヒャドフライ: Mahyadofurai (Mahyado Fly) #162 ブリザード: Buriza-do (Blizzard) #163 ダースウルフェン: Da-suurufen (Darth Wolfen) #165 吹雪の魔女: Fubuki no Majo (Blizzard Witch) #166 スノーエイプ: Suno-eipu (Snow Ape) #168 キラーマシン: Kira-mashin (Killer Machine) #172 樹氷の竜: Juhyou no Ryuu (Frozen Timber Dragon) A quick note: you are supposed to find Grad while you are here. But he is not here. You are supposed to talk to certain people in town to find his present location. This is one of the points in the game where non-Japanese speakers (like myself) can get stuck. The easiest way to get through this part is actually pretty simple. Don't talk to *any* townspeople here. You *can* save your game from the priest, stay at the inn, or buy Weapons and Armor (and probably items). Talk to no one in town, or only those specific people, and you won't have a problem with Grad showing up where he should. Again, don't talk to any townspeople (or animals) while you are here. Go right first, towards the church. Walk past the church and to the Weapon/ Armor Shop. During the day, you can buy armor. At night, you can buy weapons. It should be daytime, so talk to the Armor Shop merchant. The only main thing to buy here is the アイアンヘッドギア: Aianheddogia (Iron Headgear). The Pillowed Mantle is not as strong as Kukule's Dragon Robe, Dragon Mail is not as strong as the Hero's and Yangus' armor, you will get a free Dragon Shield for the Hero soon, and the Ice Shield is pretty expensive for the marginal Defense Power bonus. Buy an Iron Headgear, but don't equip it. Throw it into the Alchemy Pot along with the インテリハット: Interihatto (Intelligence Hat) Jessica should have equipped (if not, make her one). The result, 知力のかぶと: Chiryoku no Kabuto (Intelligence Helmet), is a little stronger in Defense Power (+5) and gives a bit larger of an Intelligence bonus (+15) over the Intelligence Hat's +10. If you are low on cash, try selling weapons and armor (and Monster Coins) that you won't be mixing later, such as the Assassin Dagger from earlier, Dancing Mail, and the like. Leave the Armor Shop and walk down the next hall to reach the bar. Next to the door in the bar are two barrels. The barrel to the right of the door (Item Shop side) has some アモールの水: Amo-ru no Mizu (Love Water). Walk to the Item Shop and you will see a pair of pots. In the pot away from the crates is Small Medal #067. Head back to the bar and open the door going outside. Enter the large house in the center of town. Turn right and you will see pots along the wall. Break the middle pot to find Small Medal #068. Climb the stairs up, and open the dresser to find some oddly-placed こおりのチーズ: Koori no Chi-zu (Ice Cheese). Return downstairs and go downstairs again to your right. Now you are under the main town. As soon as you enter, there are two barrels next to you. Break the one closest to the stairs for a まもりのたね: Mamori no Tane (Protect Seed). Leave the kitchen you are in, then enter the room you should see when you turn right slightly. In the guy with glasses' apartment, there is a cupboard in a corner. In the cupboard is Small Medal #069. Leave his apartment, turn left, and go around the right corner to a door on the left. There are two barrels in the small storage room. In the barrel away from the wall is a ばくだん岩のカケラ: Bakudaniwa no Kakera (Bomb Rock Fragment). Now you can mix that last Magma Staff when you have some free mixing time. Leave the storage room, turn left, then take the left fork to a door at the end of the hallway. Now you are in the living quarters of the Item Shop merchant. Go up the stairs. Don't speak to the Item Shop merchant from back here. Instead, just "browse" by smashing the pots along the wall. In the pot next to the shelves are some キメラのつばさ: Kimera no Tsubasa (Chimera Wings). The pot next to the counter has a まもりのルビー: Mamori no Rubi- (Protect Ruby). Go back down the stairs and through the door again. Back in the lower area, walk forward then take a left at the fork. When you reach the next fork, go right and you will reach the last room down here. This is Grad's apartment, but he isn't home. Break the pots along the wall, and you will find a まほうのせいすい: Mahou no Seisui (Magic Holy Water) in the first pot, and a こうもりの羽: Koumori no Hane (Bat Wing) in the second. If you are using swords for Kukule and this is the first Bat Wing you've gotten, now you can finally upgrade his sword. When your next mix finishes, put the 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) in the Alchemy Pot along with the Bat Wing and the あくまのしっぽ: Akuma no Shippo (Devil's Tail) you found in Southern Beak Castle. When the mix is finished, you will have the 堕天使のレイピア: Datenshi no Reipia (Fallen Angel Rapier). Don't stop there, because if you made those two extra しっぷうのバンダナ: Shippuu no Bandana (Gale Bandana)s earlier, you can put those in the Alchemy Pot along with the Fallen Angel Rapier to make the even stronger しっぷうのレイピア: Shippuu no Reipia (Gale Rapier). After getting the items in Grad's apartment, leave and take a right at the fork to a door. Now you are underneath the Weapon/Armor Shops. Before going upstairs, break the barrels to your right. Inside the one next to the torch is Small Medal #070. Go upstairs and open the chest at the top. Inside is a やいばのブーメラン: Yaiba no Bu-meran (Blade Boomerang) for you to sell later. That should be all of the items found in town. To reach the large house in the center of town again, go back downstairs, take a right at the first fork, left at the next, then go left midway through the hall, and take the door at the end of the short hallway. Go back outside, then into the door going to the bar. Stay at the inn until nightfall if you want to check out the Weapon Shop. At the Weapon Shop, you can make some interesting purchases. The Hero should already have a Twin Swallon if he is using boomerangs. You can buy a stronger whip for Jessica, the はがねのムチ: Hagane no Muchi (Steel Whip). You can get a Steel Whip for free very soon, though, so you might want to wait and save the money. If you are using swords for the Hero, you can buy the ドラゴンキラー: Doragonkira- (Dragon Killer). If you mix it with a ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet), you can make the stronger ドラゴンスレイヤー: Doragonsureiya- (Dragon Slayer). The Dragon Slayer has a +83 Attack Power bonus, and is strong against dragons. However, if you have 68 Small Medals (which you should), the next item given to you by the Medal Princess is the きせきのつるぎ: Kiseki no Tsurugi (Miracle Sword). The Miracle Sword has a +80 Attack Power bonus and heals some HP when you attack with it. If you mix it with an 命のブレスレット: Inochi no Buresuretto (Life Bracelet), you will make the きせきのつるぎ・改: Kiseki no Tsurugi kai (Modified Miracle Sword). This weapon has a +95 Attack Power bonus and heals some HP when you attack with it. You can easily make a Life Bracelet for free, so the choice is yours on which one you think is better. If you aren't even using swords, then the point is moot for both swords. You can also buy the キングアックス: Kinguakkusu (King Axe) here, and it is a bit stronger than the Bandit Axe. However, it is a pretty pricey weapon, and you can get a slightly weaker (than the King Axe) axe for free very soon. If your money is burning a hole in your pocket, pick it up if you have a ton of money (say, over 50,000). I just stick with the Bandit Axe for a bit longer, though. Long story short, I don't buy anything from the Weapon Shop. Leave town and warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). Speak to the Medal Princess, and upon seeing that you have 68 Small Medals, she will give you the きせきのつるぎ: Kiseki no Tsurugi (Miracle Sword). At 75 Medals, you will receive the しんぴのよろい: Shinpi no Yoroi (Mystic Armor). Give this to the Hero if he is using swords at all. Keep it as his sword weapon if you aren't using that weapon type normally, or equip it/mix the きせきのつるぎ・改: Kiseki no Tsurugi kai (Modified Miracle Sword) now if you want. Leave, then warp back to Orkunis, and go to the small area south of town. There are three chests down here, as well as a recruitable monster. When the けんじゃのローブ: Kenja no Ro-bu (Sage Robe) finishes, start making the 堕天使のレイピア: Datenshi no Reipia (Fallen Angel Rapier) or whatever is next on your list. If you don't have a backup sword for Kukule, equip ケイロンの弓: Keiron no Yumi (Charon's Bow) for now. A replacement 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier) is in the immediate area. Stay along the western mountains while going south, and you will spot a treasure chest under a tree. Inside the chest is..the replacement 聖銀のレイピア: Seigin no Reipia (Holy Silver Rapier)! If you already have a higher sword than this, or aren't using swords for Kukule, just sell this at a shop later. Walk directly east of the chest, and you will see another chest behind the trees. In this chest is a せかいじゅの葉: Sekaiju no Ha (World Leaf). Continue going south, but on the low ground. You should spot a visible キラーマシン: Kira-mashin (Killer Machine). Fight and beat ロビン: Robin (Robin), and take her along. Continue south, and under the tree straight ahead is a chest containing a はやてのリング: Hayate no Ringu (Quick Ring). If it is daytime, walk north then west when you reach Orkunis. If it is nighttime, warp to Orkunis and stay at the inn until daylight. Then walk west from Orkunis (east if you leave town, west on the map). All that is over here is another visible キラーマシン: Kira-mashin (Killer Machine), only during daytime. Find it on a hill. Fight and beat キラーマ: Kira-ma (Killama), and take him along with you. If you were unable to beat Rank B at Battle Road, you should be able to now. Make your team include アポロン: Aporon (Apron), Killama, and だんきち: Dankichi (Dankichi). You should win Rank B with that team without too much difficulty. Please check earlier in the guide for where some new monsters are to beat Rank A and Rank S at this time. After getting Killama, now you want to head to the small area east of Orkunis. You should see a visible ブリザード: Buriza-do (Blizzard). Fight and beat ブリザド: Burizado (Blizzard), and take it along with you if you want. Travel west past Orkunis a little bith, then head north. If you are mixing a Fallen Angel Rapier then Gale Rapier, the first mix should be finishing soon. On the hill just to the left of the entrance to a cave is another visible ブリザード: Buriza-do (Blizzard). Fight and beat まっつん: Mattsun (Mattsun), and take it along if you wish. At the end of the hill just to the right of the cave's entrance is a chest with Small Medal #071. Enter the cave, or wait until the Gale Rapier finishes before entering, start another mix, then enter the Medical Herb Garden Cave. ----------------------------------------------------------------------------- /==========================================================================/ | (II-K3) 薬草園の洞くつ: Yakusouen no Doukutsu (Medical Herb Garden Cave) | | My level: 32 | /==========================================================================/ Monsters found in this cave: #160 マヒャドフライ: Mahyadofurai (Mahyado Fly) #162 ブリザード: Buriza-do (Blizzard) #163 ダースウルフェン: Da-suurufen (Darth Wolfen) #168 キラーマシン: Kira-mashin (Killer Machine) #169 アイスビックル: Aisubikkuru (Surprised Ice) #172 樹氷の竜: Juhyou no Ryuu (Frozen Timber Dragon) The monsters fought inside this cave are the same as what you have fought around the area. If you can handle yourself outside, you will fine inside. In some parts of the cave, when you stand where there is water dripping down onto the ground, a large icicle will fall behind you. On later floors you will have to use some icicles to make bridges. When the ground is composed of ice, you will slide if you run. Walking prevents you from sliding (and falling down in some cases). B1-Walk down the slope and enter the first small room to your left. You will find a chest with the map inside. Exit the small room and take the next hallway on your left. On the left side of the room are four pots. Break them to find Small Medal #072 and a きつけ草: Kitsukesou (Stimulant Herb). Go back to the main hallway, and turn right. You will be in a large, open room. Go forward and left to a slope on the left side of the room. The way up has a pair of torches before the path. The upper section of the floor consists mainly of ice bridges. Walk across (or run if you really want to) until you reach a fork, then turn right and you will see a treasure chest at the end of the bridge. Inside is a whopping 100 gold. Return to the ice bridges and turn right to get to the B2 stairs. B2-Go forward and left a little into a small icy room. Behind the icicles is a treasure chest containing an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink). Leave the icy room, turn left, then right at the next intersection, and right again to stairs leading down to B3. Don't worry about the icicles that fall on the way. B3-On the left side of this part of B3 are a pair of chests. The one on the left has an あくまのしっぽ: Akuma no Shippo (Devil's Tail), and a much nicer 2,100 gold is inside the right chest. Return to B2. B2-Turn left and follow the wall on the right. Enter the icy hallway, and there will be a small room off to the right. In here are four pots. You should find Small Medal #073 and an いやし草: Iyashisou (Healing Herb). Leave this room and take a right in the icy hallway. Lots of plants/herbs are in the large room, along with a pot in the center of the room. Break the pot to get another 命のきのみ: Inochi no Kinomi (Life Nut). Ignore the pot at the end of the room and go down to B3 via the nearby stairs. B3-After walking down the hallway, you will see a pair of pots along the right wall. Break the pot next to the boxes to receive Small Medal #074. Continue onward until you reach a T-intersection. Take a left or right. Near the B4 stairs you'll see a fallen icicle. There are two more icicles that need to crash down to make a bridge. Walk underneath the dripping water, and both icicles should fall down. Now you just need to climb up a hill to reach the bridge and cross over to the B4 stairs. You will likely need to walk back around to the T-intersection, but that is no big deal. Walk across the icicle bridge and take the stairs going down. B4-Follow the left wall until you hit a T-intersection. Take a right, and make another 3-icicle bridge. Go back around and up to where the icicle bridge is. Before crossing, open the chest west of the bridge. Inside is a こおりのやいば: Koori no Yaiba (Ice Blade). As a knife, the Ice Blade is decently powerful. You can also put it into the Alchemy Pot along with a バスタードソード: Basuta-doso-do (Bastard Sword) and some こごえるチーズ: Kogoeruchi-zu (Frozen Cheese) to make a ふぶきのつるぎ: Fubuki no Tsurugi (Blizzard Sword). I tend to just keep this as a knife, because it casts the ヒャダルコ: Hyadaruko (Snowblast) spell for free when used as an item. Give the Ice Blade to Kukule for a stronger group-hitting attack over the てんばつの杖: Tenbatsu no Tsue (Punishment Staff), but keep the Punishment Staff for this dungeon. The Blizzard Sword is buyable later in the game at a shop. B4-The Ice Blade should be the final item in the cave. Cross the icicle bridge, then go left and down the stairs to the far left side of the dungeon. When the path splits, go right to the three icicles on the ground. Walk up to the icicles and you should see a man on the ground. Reply to his question with はい: Hai (Yes), and tell the game you will use Toopo (answer Yes again). With Toopo, walk past the man, across the ice, and down the hill. You should see some water dripping down. Walk through and past the dripping spot to make an icicle fall, then return to the party. Now the party can cross over to the freezing man. If you go over to the icicles and a scene does not start with a freezing man, you talked to a townsperson in Orkunis, starting the chain of who you have to speak with for him to appear. If this has happened, cast レリミト: Rerimito (Outside), and talk to every townsperson in town. This includes going behind the Weapon/Armor/Item Shop counters and talking to the merchants from there. There are only certain people you should have to talk to, such as the man standing around in the red shirt near Grad's apartment, and maybe the residents of the large house in the center. As it is easier to not worry about it by talking to nobody, that is why I specifically said to not talk to normal townspeople. If Grad is not appearing, then it is due to something you did on your own. I found the easiest 'combination' of who to talk to in town. I am not going to find out exactly who you need to talk to when you don't have to talk to anybody at all. Have fun. When you resume control of the party, walk around to the western side of the room, then cross the newly-made bridge to reach the freezing man. Talk to him, and he will say that he is グラッド: Guraddo (Grad). Grad will notice that you have a bag from Medi, and ask if you will give him the bag. Say that you will, then use メディのふくろ: Medi no Fukuro (Medi's Bag). He will eat the Nook Herbs inside, and recover from freezing pretty quickly. Grad will then ask if you will escort him to Orkunis. Tell him that you will, then cast リレミト: Riremito (Outside). As you leave, some Darth Wolfens will welcome you. Eight Darth Wolfens is hardly a boss fight. Kill them with group/all-enemy attacks. After the fight, Grad will be surrounded by Darth Wolfens. As one starts to lunge, a voice tells them to wait. He is one of the sage's descendants, but not the one that needs to die. The Darth Wolfens leave, leaving Grad puzzled. Warp to Orkunis. As you enter, Grad will ask you to take him to his apartment. Walk to the bar and use the door to reach the house in the middle of town, then go down into the area under town. Down here, leave the kitchen, then turn right. Go right again, then one more time at the fork. Turn right one more time, and open the door at the end to reach Grad's apartment. Grad will tell you that Medi is his mother, and some other stuff I'm not too sure about. Maybe they had a falling out, or he had a dream about something happening to her as well. Either way, he wants to see her again. Tell him you will go with him to Medi's house (if you say no, Trode gets angry again). The bully that was blocking the stairs at the entrance of town will come in with a guard. Grad has to stay and prepare some medicine for the sick man, so you have to go to Medi's house first. Remember to take out what was mixing (and likely finished) while you were going through the Medical Herb Garden Cave! Leave Grad's apartment, take a left at the next two intersections, then walk all the way down the hall to a staircase going up. Now that the bully is out of the way, you can get out of town quickly this way. Warp to メディばあさんの家: Medibaasan no Ie (Old Woman Medi's House). ----------------------------------------------------------------------------- /================================/ | (II-K4) Item Cleanup, Part Two | | My level: 32 | /================================/ Make sure there are no items left to be found here. If you do not get whatever is left (including the two Small Medals found here) right now, you will not be able to get what you don't have very shortly. Back at Medi's house, you can see something awry in her house, or just go behind her house to begin with. If you go into her house, you will see that a lot of Darth Wolfens have taken over. Look around and fight if you want, then/or just use the path going to the cave behind her house. At the very back of the cave, you should see Medi. As you approach, a trio of Darth Wolfens will start to chase you, but Medi's protection field will stop them. Try to Talk to Medi and the St. Bernard, then try to leave. Talk to Medi one more time, and she will ask you if you met Grad, or if he is coming. Answer はい: Hai (Yes), and then you can leave the room. Something catches fire outside, so go investigate. Her house is ablaze, and Grad is here..being held by the possessed Leopold. Leopold will 'say' that Grad will not die, he is not the only member of the bloodline that needs to die. Grad realizes that he means that his mother, Medi is who Leopold is after. Medi walks out to confront Leopold. She doesn't seem to be impressed. Medi will then give you the さいごのカギ: Saigo no Kagi (Final Key). As its name implies, this is the last key you will get in the game, and it unlocks doors that the Magic Key could not. Medi then walks forward to confront her assassin, tossing one of her bags of Nook Herbs at Leopold. The heat almost makes him release the staff, but not quite. During the stun of Leopold, Medi tells Bafu (the St. Bernard) to get Grad. Leopold uses this time to strike. Medi is impaled, and dies. Six down, only one descendant remains. Leopold sprouts wings, commands the Darth Wolfens to attack, then flies away after you beat them. Grad crawls to his mother's body, but she is already gone. After her short funeral, Grad says that the black dog flew east, maybe to where the pope lives. But the pope lives in a secluded mansion in the sky. How can you get there? Grad then recalls Retis, the God Bird. Using Retis, you can get to the pope's house. Now it's time to go back and open some old locked doors for new items. Warp to パルミド: Parumido (Palmid). Remember that locked door with four chests in a room? If not, enter the door across from the Item Shop/well. Turn right, and go down to where a pot is sitting in the corner. Open the barred door since you have the Final Key, and open the chests. The contents of the chests are: 2 3 1 4 1-ちからの盾: Chikara no Tate (Power Shield) 2-Small Medal #075 3-ミミック: Mimikku (Mimic) 4-ルーンスタッフ: Ru-nsutaffu (Rune Staff) Give the Power Shield to Yangus to equip, buy another クロスボウ: Kurosubou at the Weapon Shop in town for mixing, then go to Geruda's house. Enter her house, and you will see that neither she nor her guard are home. Time to steal from the 'great thief'! Go downstairs and open the barred door. The contents of the chests, from left to right are a すばやさのたね: Subayasa no Tane (Agility Seed), ガーターベルト: Ga-ta-beruto (Garter Belt), Small Medal #076, and that free はがねのムチ: Hagane no Muchi (Steel Whip) I mentioned earlier. If Jessica is using whips, equip the Steel Whip. When all of your important (ie: not just for money) mixes are done, be sure to put the Garter Belt and a Crossbow into the Alchemy Pot to sell another Eros' Bow. Warp to トロデーン城: Torode-njou (Troden Castle). At Troden, enter the door on the right side of the outer area (the same door you entered when you were going through the castle). Inside the castle, go up the stairs on your right, and up the next staircase too. Behind the staircase on 2F are four chests behind a previously locked door. The contents of the chests are: 4 3 1 2 1-ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) 2-せかいじゅのしずく: Sekaiju no Shizuku (World Drop) 3-古びたつるぎ: Kobitatsurugi (Old Sword) 4-Small Medal #077 Keep the Old Sword in your bag. Don't sell it. A bit later in the game, you can make the はぐれメタルの剣: Haguremetaru no Ken (Failed Metal Sword) from the Old Sword. Warp to Southern Beak Castle, and enter the castle via the door by the church. Walk straight up the stairs in front of you, then take a left to get to Chagos' side of the castle. On 3F, walk past the stairs going up to the fourth floor, and enter the doorway on the right side. Walk through the kitchen, then go through the door in the next room. Outside, just turn left and follow the skinny hallway to a staircase going down to 2F. Go down a few flights of stairs, and you'll reach a door blocking some chests that you can open now with the Final Key. From left to right, the contents are: ドクロの指輪: Dokuro no Yubiwa (Skull Ring), ムーンアックス: Mu-nakkusu (Moon Axe), Small Medal #078. If you did not buy a King Axe for Yangus in Orkunis, equip the Moon Axe. It only has 5 Attack Power more than the Bandit Axe, but it was free. Sell the Bandit Axe at a shop. You can mix the Skull Ring to make an item that sells for over 7,000 gold, but I tend not to waste my time with that particular mix. Leave Southern Beak Castle and look at your map. In the upper-left part of the map, you should see a river. Go back there (left side of the river, so go west from Southern Beak, then north before you get to the campsite) and all the way to the end of the river, by a waterfall. There is a purple door in the mountain at the end. Open the door and enter the Puff-Puff House. Go to the right and enter the room with the bunny girl. If you talk to her, she will ask if you would like a Puff-Puff. Say no, and she well get uppity and say you have no libido. Say yes, and your lead character will go through a Puff-Puff (yes, even Jessica). Puff-Puffs are not new to the series, they were also in parts 3 and 7 (maybe 6 too). The woman doesn't even give a real Puff-Puff, she uses Slimes. After receiving a Puff-Puff, or just ignoring the bunny girl, go through the door in the corner of the room. Search the two dressers on the right and you will get a シルバートレイ: Siruba-torei (Silver Tray) and Small Medal #079. Leave and warp to リブルアーチ: Riburua-chi (Liberachi). At Liberachi, enter the Item Shop, then open the door behind it. From left to right, inside the three chests are: ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut), パワーベルト: Pawa-beruto (Power Belt), Small Medal #080. Sell off some of your items that you aren't going to use or mixed to sell, then warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). Speak to the Medal Princess, and upon seeing that you have 75 Small Medals, she will give you the しんぴのよろい: Shinpi no Yoroi (Mystic Armor). At 83 Medals, you will receive オリハルコン: Oriharukon (Oricalchum), an ingredient for some of the best mixes in the game. Before leaving, open the barred door to the right of the Medal Princess. From left to right, the four chests here contain: もろはのつるぎ: Moroha no Tsurugi (Multi-Edge Sword), ちからのたね: Chikara no Tane (Power Seed), Small Medal #081, and an 命のきのみ: Inochi no Kinomi (Life Nut). Equip the Mystic Armor onto the Hero, or keep it in your bag for later. The Multi-Edge Sword is not as strong as the Miracle Sword, and is cursed. You can uncurse it later with two 聖者の灰: Seija no Hai (Saint's Ashes) if you choose. Warp to ベルガラック: Berugarakku (Belgarak) and stay at the inn if it isn't daytime already. ----------------------------------------------------------------------------- /==================================================/ | (II-K5) Sibling Rivalry and the Dragon Bone Maze | | My level: 32 | /==================================================/ You can now enter the large house away from town. Use the gate by the fountain behind the inn. Enter the house. Turn left, and go straight across to a door leading outside. Smash the lone barrel for some まほうのせいすい: Mahou no Seisui (Magic Holy Water). Re-enter the house and enter the door straight ahead on the left. As you enter, a girl named ユッケ: Yukke (Yukke) will be arguing with her brother フォーグ: Fo-gu (Foug). They are the children of the casino owner, ギャリング: Gyaringu (Garing). After a little arguing, Yukke and Foug will notice you. Don't talk to them yet, grab the items in their house first. Enter the kitchen downstairs. Inside a barrel you will receive レンネットのこな: Rennetto no Kona (Rennet Powder). The pot in the kitchen has some おいしいミルク: Oishiimiruku (Tasty Milk). Leave the kitchen and go upstairs. Turn left and enter Garing's room. Inside the pot next to the fireplace is a かしこさのたね: Kashikosa no Tane (Intelligence Seed). Check the dresser by the wall to find a 金の指輪: Kin no Yubiwa (Gold Ring). Leave Garing's room and enter the next door on your left. In this room, turn left and open the dresser to receive Small Medal #082. Leave the room and enter the last one, to your left. Check the dresser in the corner to find a スパンコールドレス: Supanko-rudoresu (Spangle Dress). When the Alchemy Pot isn't busy, you can put the Spangle Dress, a まもりのルビー: Mamori no Rubi- (Protect Ruby), and a 金のブレスレット: Kin no Buresuretto (Gold Bracelet) into it to make a ひかりのドレス: Hikari no Doresu (Light Dress). The Light Dress by itself isn't very good armor, but you can make some armor for Jessica later that is almost as good as the Dragon Robe. After the Spangle Dress, you should have Belgarak cleaned out. Return downstairs and talk to Yukke or Foug. Answer whoever you speak to with a はい: Hai (Yes). The party will sit down, as Yukke and Foug tell you of their dilemma. Garing (their father) died, and more or less did not name a successor. Yukke and Foug have to go to a cave to see who Garing has selected (or something). Choose who you want to help by talking to Yukke (green hair) or Foug (blue hair). It doesn't matter who you pick. Reply with はい: Hai (Yes) to confirm you want to go with him or her. A maid will be called in to get your room ready for tomorrow. Whichever sibling you picked will give the Hero and rest of the party a rude awakening. After yelling at the Hero to get out of bed while everyone else sleeps, Yukke or Foug wakes everyone up. While the party is half asleep, the sibling will insult the other one and tell the party to get a move on. Leave the house and warp to the 砂漠の教会: Sabaku no Kyoukai (Desert Church). Save your game and rest, then head east. Pass the well and you should see a visible フレイム: Fureimu (Flame) in a pit-like area. Fight and beat いっつん: Ittsun (Ittsun), and take it along with you if you like. Walk to the cave in the middle of the desert by going southeast from Ittsun. The sibling you chose to go along with will be at the entrance. After getting scolded by whoever you picked, enter the 竜骨の迷宮: Ryuuhone no Meikyuu (Dragon Bone Maze). Monsters found in this cave: #167 ベルザブル: Beruzaburu (Bellzabble) #168 キラーマシン: Kira-mashin (Killer Machine) #171 メタルキング: Metarukingu (Metal King) #174 ドラゴンバゲージ: Doragonbage-ji (Dragon Baggage) #175 マジックリップス: Majikkurippusu (Magic Lips) #182 ドラゴンソルジャー: Doragonsoruja- (Dragon Soldier) Boss: #273 レッドオーガ: Reddoo-ga (Red Ogre) Boss: #274 ブルファング: Burufangu (Blue Fang) As this dungeon mostly occurs on one floor only (B1), using the floors as dividing points is not that useful. Some of the enemies here use strong breath attacks; do not be afraid to have Jessica cast the フバーハ: Fuba-ha (Barrier) spell. Don't forget the マヒャド: Mahyado (Snowstorm) spell hits all enemies. The elusive Metal King can be fought here, so if you feel you need to fight around now or later in the game, this cave is one of the good spots to do so. Walk straight ahead to the chest you should see onscreen. Open it to get the handy map for this dungeon. Look at the map. The distance between areas is not as long as the map wants you to think. See the arrow in the top right of the map? That's where you want to go first. Turn around, facing north on the compass and go forward. Walk across the bridge of bones going to the right on the map, then turn left when you get off the bridge. Walk around the large ribcage, then around it on the other side. Make a left turn, then walk into the next ribcage to a treasure chest. Inside this chest is Small Medal #083. Cast リレミト: Riremito (Outside), then warp to the Medal Princess' Castle. Speak to the Medal Princess, and upon seeing that you have 83 Small Medals, she will give you オリハルコン: Oriharukon (Oricalchum). At 90 Medals, you will receive the メタルキングヘルム: Metarukinguherumu (Metal King Helm). Oricalchum (I'm still not quite sure how to spell the word correctly, but I'll avoid the dirty-looking spelling) can be mixed to make many wonderful items. The list of mixes that need it are as follows. 金塊: Kinkai (Gold Bar) + オリハルコン: Oriharukon (Oricalchum) + せかいじゅのしずく: Sekaiju no Shizuku (World Drop) = けんじゃの石: Kenja no Ishi (Sage Stone) 古びたつるぎ: Kobitatsurugi (Old Sword) + オリハルコン: Oriharukon (Oricalchum) + スライムのかんむり: Suraimu no Kanmuri (Slime Crown) = はぐれメタルの剣: Haguremetaru no Ken (Failed Metal Sword) ウォーハンマー・改: Uo-hanma- kai (Modified War Hammer) + はおうのオノ: Haou no Ono (Champion Axe) + オリハルコン: Oriharukon (Oricalchum) = メガトンハンマー: Megatonhanma- (Megaton Hammer) はぐれメタルよろい: Haguremetaruyoroi (Failed Metal Armor) + スライムのかんむり: Suraimu no Kanmuri (Slime Crown) + オリハルコン: Oriharukon (Oricalchum) = メタルキングよろい: Metarukinguyoroi (Metal King Armor) はめつの盾: Hametsu no Tate (Shield of Ruin) + 聖者の灰: Seija no Hai (Saint's Ashes) + オリハルコン: Oriharukon (Oricalchum) = メタルキングの盾: Metarukingu no Tate (Metal King Shield) はやてのリング: Hayate no Ringu (Speed Ring) + はやてのリング: Hayate no Ringu (Speed Ring) + オリハルコン: Oriharukon (Oricalchum) = ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) 命の指輪: Inochi no Yubiwa (Life Ring) + 黄金のティアラ: Ougon no Tiara (Golden Tiara) + オリハルコン: Oriharukon (Oricalchum) = 女神の指輪: Megami no Yubiwa (Goddess Ring) As you can see, many nice items can be made by Oricalchum. You don't have the ingredients for some mixes yet, and it will be a bit later on until you get another Oricalchum. Your first mix with it can make the game a bit easier, or no different at all. I personally make a けんじゃの石: Kenja no Ishi (Sage Stone) with this one. You don't get the regular Sage Stone until later, and having two will make later fights much easier. If you absolutely love swords and have to make a Failed Metal Sword, go ahead. I don't make one until later/at all, myself. Finish whatever mix you are currently doing, then put the 金塊: Kinkai (Gold Bar), the オリハルコン: Oriharukon (Oricalchum) you just receive, and a せかいじゅのしずく: Sekaiju no Shizuku (World Drop) into the Alchemy Pot. Warp back to the Desert Church and re-enter the Dragon Bone Maze. The sibling you picked to go with will be waiting and chew you out. Now you want to go to the arrow in the bottom-right corner of the map. Just follow the right wall until near the end, then cross the bone bridge. This time, keep going straight ahead after crossing to reach a new part of B1 on the map. There's only one arrow in this section, but there is an item here, too. Walk straight ahead when you get to this new part of the map. Cross the bone bridge, then walk around the ribs ahead of you to a hanging bag on the wall. Reach into the bag to find..ドラゴンのふん: Doragon no Fun (Dragon Feces). Oh yeah!!! From here, cross the bone bridge again, turn right and cross another bone bridge. Keep going straight ahead by crossing the bone bridge with a skull. Turn left after you get across, and cross yet another bone bridge. Turn right and walk through the ribcage to reach another new area of B1 on the map. Walk ahead in between some rib cages, then around another and into a skull's mouth. Go forward and to the right to reach a treasure chest with that free ドラゴンシールド: Doragonshi-rudo (Dragon Shield) I mentioned earlier. Equip it onto the Hero, then follow the pathway out of the small cavern area. Turn left, then follow the wall on the right to another open mouth to walk into. Cross the last bone bridge and you are finally at the end of the dungeon. Heal up and go through the doorway. Whichever sibling you did not pick will be against the wall, with two monsters ready to strike. The sibling you went with will look worried, then say that the other is fine. When whoever you took sees that his or her sibling is in trouble, he/she will run to the other, but get knocked back against the wall. Walk up to either monster to initiate another.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- レッドオーガ: Reddoo-ga (Red Ogre) Battle actions: Attacks (can do a Terrible Blow), builds Tension, teams up with Blue Fang to hit a party member 4 times ブルファング: Burufangu (Blue Fang) Battle actions: Attacks, casts スクルト: Sukuruto (Increase), teams up with Red Ogre to hit a party member 4 times, casts ルカナン: Rukanan (Defense), uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, casts ベホマラー: Behomara- (Healus) These two guys aren't too tough, unless the constantly gang up on one or two party members. The Red Ogre is more dangerous than the Blue Fang, so take him out first after building up some extra Defense Power. If the Red Ogre criticals Jessica, she will likely be dead. If the Blue Fang lowers your Defense Power, bring it back up. Kukule can use 皮肉な笑い: Hiniku na Emi (Cynical Smile) to remove the Red Ogre's Tension, but sometimes it will be right back to where it was the next time it builds some up. Once the Red Ogre is dead, the Blue Fang should go down quickly. No more instant deaths from the Red Ogre's critical hits, no more combo attack. Build up Tension if you like, and/or cast バイキルト: Baikiruto (Bikill) on your fighters. This fight should not be too hard. Jessica can kill the Blue Fang (and probably the Red Ogre) outright with 100 Tension and Bikill, then using Paired Dragon Strike. Beating the Red Ogre and Blue Fang nets the party 8,190 experience points and 2,700 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After the boss fight, the sibling you did not pick will think the other is dead, and then the one you did pick recovers (Yukke punches Foug in the face if you picked her). Walk ahead to the door that the siblings are at. Yukke will try to open the door, then pull her hand away at the hot doorknob. The siblings will realize that in order to open the door, two people must do it. Working together, Yukke and Foug open the door. Walk up to the crystal ball-looking thing and press triangle. I think the image of Garing is his spoken will, but I'm not sure. More or less, Garing will tell them to work together as the new casino owners. Back in Belgarak, the siblings will be met by townspeople as they enter. A man asks who the new casino owner is, and the twins show their hands and proclaim they are both the owners. The town will celebrate at the reopening of the casino. After you wake up, go downstairs. Foug will say good morning, and ask you a question. Reply with はい: Hai (Yes), and you will receive an amazing 600 casino coins! Leave the house and save the game, then enter the casino. Yukke and Foug will reconcile, seeing that their bickering was pointless. ----------------------------------------------------------------------------- /=============================/ | (II-K6) The Belgarak Casino | | My level: 33 | /=============================/ This casino has new prizes to buy over Palmid's. You can also bet up to 300 coins on bingo, play 1, 10, and 100 coin slots, and play roulette to rake in the coins. Do you have that extra 9,400 or more from the first casino? If you do not, play bingo (bet 300) until you have 10,000 coins or more. Save your game, then come back. The items for sale at this casino are as follows: いのりの指輪: Inori no Yubiwa (Prayer Ring) 1,000 coins スパンコールドレス: Supanko-rudoresu (Spangle Dress) 3,000 coins 聖者の灰: Seija no Hai (Saint's Ashes) 5,000 coins はやぶさの剣: Hayabusa no Ken (Falcon Sword) 10,000 coins はぐれメタルよろい: Haguremetaruyoroi (Failed Metal Armor) 50,000 coins グリンガムのムチ: Guringamu no Muchi (Gringam Whip) 200,000 coins I usually buy 1 聖者の灰: Seija no Hai (Saint's Ashes), a はやぶさの剣: Hayabusa no Ken (Falcon Sword) for the Hero and Kukule, sometimes buy はぐれメタルよろい: Haguremetaruyoroi (Failed Metal Armor) for the Hero, and a グリンガムのムチ: Guringamu no Muchi (Gringam Whip) for Jessica. If it weren't for the Gringam Whip, getting the 75,000 coins for the other stuff wouldn't take long at all (as opposed to 275,000). I go through for the Gringam Whip, because it is by far the strongest whip in the game at +127 Attack Power, and it hits every enemy. The next-strongest whip in the game, the バスターウィップ: Basuta-uippu (Buster Whip) has +99 Attack Power and still only hits a group of monsters. Later on in the game, the ability to hit everything in my opinion makes the purchase worth the time. If you do not or are not using whips anyway, then you shouldn't be at the casino very long. I only buy one Saint's Ashes due to what I mix and the timing of getting more Saint's Ashes regularly in the game. If you are mixing something I normally do not (such as the to make the Buster Whip or Modified Multi-Edge Sword), you may want to pick up a few more. The Falcon Sword is used by the Hero when I fight metal-family monsters. You do two hits with the Falcon Sword, and it still does two hits when you do attacks such as Metal Slash. If you use Falcon Slash while having the Falcon Sword equipped, you will do four hits. It seems that the four hits do more damage than a Falcon Slash with Kukule's strongest weapon (Light Shamshir), so I just stick with the Falcon Sword. If you like Kukule's current sword better, just keep the Falcon Sword for when you bump into some metal monsters. I don't usually make the switch to the Falcon Sword as a main weapon until later. Failed Metal Armor is great against magic attacks (lowers the damage by 2/3), but nothing against breath attacks. Keep a good shield on the Hero that lowers breath damage, and he should be well off with this armor for the rest of the regular game. When you have decided what you want to buy (and have 10,000 or more coins), walk up to the roulette wheel that nobody is playing at and press triangle. Roulette is the fastest way to accumulate coins. There are many ways people play the game on Dragon Quest 8. If you find a better method for getting coins, stick with it until you have enough coins for what you want. When you can start playing more than once, I usually reset after losing the second time in a row. If you have between 10,000 and less than 17,499 coins, what I tend to do is just bet 500 coins across a row. Also bet on the triangle on the right side of the board to bet on your row. Bet inbetween the numbers, too. It should cost you exactly 10,000 coins. To bet faster than just holding the circle button down, hold the circle button, and press triangle one time quickly after going to a new square. This should make the coins being bet instantly go up to 500, saving some time. You can do it for the opposite, too, to remove coins from a space you do not want to bet on. When you are done with your bets, press the triangle button, then say はい: Hai (Yes). Play until you have 17,500 coins or more. Save the game if you win and have more coins than before the bet. Reset if you lose your coins. After reaching 17,500 coins, I change to make an "H" shape for my betting, which costs 17,500. Some people wager on 3x3 squares, rows, colors, lots of combinations. Go with what works best for you. How I bet is like this (X represents where I bet 500 coins): XX 6 9 2 5 8 1 4 X < XX X XXXXXXXXXXXXXXXXXXX X XX X XX 4 7 0 3 6 9 2 X < XX X ^^ ^^ ^^ EVEN RED BLUE ODD Hopefully that makes sense; I bet across the middle row, then from 25 to 27 straight up, and from 1 to 3 straight up along with 0 and all of the combinations for 0 + 1, 2, and/or 3. If you bet like that, the winnings for the 17,500 bet is as follows: Ball lands on 25 or 27 = 25,000 coins (7,500 profit) Ball lands on 5, 8, 11, 14, 17, 20, or 23 = 29,500 coins (12,000 profit) Ball lands on 1 or 3 = 39,500 coins (22,000 profit) Ball lands on 26 = 40,500 coins (23,000 profit) Ball lands on 0 = 46,500 coins (29,000 profit) Ball lands on 2 = 59,000 coins (41,500 profit) If you have a better way of making a profit, by all means use that. With my method, if you win, you will be ahead as long as you haven't lost yet. If the lands on any number lit up, it is a positive winner, not a 1,500 coin win. Save when you are ahead, and reset if you lose a couple of times. Get as many coins as you need plus 10,000 extra so you can play again if you wind up needing more coins. For me, that means I have to get 285,000 coins. You may get lucky and get a good streak going, other times you may not win for awhile. Money is more or less no object if you win enough coins. If you are going to buy something to sell for money, the はやてのリング: Hayate no Ringu (Quick Ring) bought at Palmid's casino is still the best item to buy in bulk to sell for cash for a coin cost:money gained ratio. After you have accumulated the coins you need for whatever it is that you want to buy, leave the casino, save one more time, then warp to the 海賊の洞くつ: Kaizoku no Doukutsu (Pirates' Cave). ----------------------------------------------------------------------------- /===================================/ | (II-L) From the Seas to the Skies | /-----------------------------------/ | Quick Summary: | | | | 1-Get the Light Water Drawing at | | the Pirates' Cave. | | 2-Sail to Retisia. | | 3-Follow Retis' shadow to the | | Dark World. | | 4-Fight Retis and Gemon. | | 5-Get the God Bird's Soul and | | find new treasures. | /===================================/ ----------------------------------------------------------------------------- Wait until the けんじゃの石: Kenja no Ishi (Sage Stone) is finished mixing (if you made one) before going through the Pirates' Cave. It can be pretty helpful. I usually give the Sage Stone to Yangus. ----------------------------------------------------------------------------- /===========================================================/ | (II-L1) 海賊の洞くつ: Kaizoku no Doukutsu (Pirates' Cave) | | My level: 33 | /===========================================================/ Monsters found in this cave: #120 ミミック: Mimikku (Mimic) #175 マジックリップス: Majikkurippusu (Magic Lips) #176 ボーンファイター: Bo-nfaita- (Bone Fighter) #183 サンダーサタン: Sanda-satan (Thunder Satan) #238 しびれくらげ: Shibirekurage (Numbing Jellyfish) #240 わかめ王子: Wakameouji (Seaweed Prince) #245 マッドロブスター: Maddorobusuta- (Mad Lobster) #255 キングマーマン: Kinguma-man (King Merman) #257 ヘルパイレーツ: Herupaire-tsu (Hell Pirates) #258 オーシャンクロー: O-shankuro- (Ocean Claw) Boss: #272 キャプテン・クロウ: Kyaputen Kurou (Captain Crow) 1F-When you are ready, open the prison door on the right. A cutscene should start, with Geruda making an appearance. She is here for the treasure of Captain Crow, and likely says she will find it before you. Whatever. Walk down the stairs going to B2. B1-Turn left and enter the door on your right side. Behind the open door are three barrels. Destroy the barrel closest to you to find a まほうのせいすい: Mahou no Seisui (Magic Holy Water). Inside the barrel in the corner is Small Medal #084. Open the nearby door and open the chest containing the map. Return to the main hallway and walk straight across through the hole in the wall. Follow the passageway and break open the pot at the end. Inside is Small Medal #085. Go back to the hole in the wall, turn left, then open the door at the end. Our master thief Geruda is walking in circles, unable to find a way to get farther. Walk up to the wheel at the northern end of the room, and press the triangle button to activate a secret door. Geruda will comment, then go on. Follow her down to B2. B2-Turn right, and look for a door on the left wall. Go through, and break the pots along the right wall. In the center pot is some 岩塩: Iwashio (Rock Salt). Continue onward through another door and to some stairs going down to B3. B3-Ignore the door along the right wall, keep going straight. Geruda will open the door and be stuck again. She doesn't seem so smart. Walk around the wall in the center of the room. After the bridge, you will see a handle. Turn the handle and the floodgate will open. Geruda will come back and figure out what handles are used for when connected to a floodgate. Cross the bridge and enter the hole in the wall ahead. At the end of the passage is a treasure chest containing Small Medal #086. Now go back to the stairs to B2. B2-Back on B2, go through the first two rooms, then take a left. Enter the door between some torches on your right. Inside the chest on the left is a サタンヘルム: Satanherumu (Satan Helm). The chest on the right has a ボーンシールド: Bo-nshi-rudo (Bone Shield). The Satan Helm is cursed, but you can uncurse it if you throw it and 聖者の灰: Seija no Hai (Saint's Ashes) into the Alchemy Pot to make a ミスリルヘルム: Misuriruherumu (Mithril Helm). I usually just sell the Satan Helm as is. Equip the Bone Shield onto Yangus if you want, or sell it (it is weaker than the Power Shield he has currently). Leave the room, take a right, and follow the passage to a ladder going down. B3-Open the two doors in the straight passage and keep going straight ahead. Open the door in the cave-looking area, then heal. Enter the room and you should hear the 'boss floor' song kick in. Geruda has gotten to the chest first. While she's bragging, the ghost of Captain Crow appears. Geruda decides that her teeny knife is good enough, and engages him. She tries her best, but Captain Crow knocks her away. Talk to him to initiate another.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- キャプテン・クロウ: Kyaputen Kurou (Captain Crow) Battle actions: Attacks (can have 2 turns per round), builds Tension, uses しんくう波: Shinkuuha (Vacuum Wave), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse) This guy can be a pain. Sometimes he is not too bad, others he wipes out half your party right away. Captain Crow has two turns per round, and he spends most of that time building Tension. He can go up to 100. If he does, keep everyone over 150HP. Captain Crow usually does a Vacuum Wave after reaching 100 Tension on my game. Kukule can try to slow him down with 皮肉な笑い: Hiniku na Emi (Cynical Smile), but it doesn't always work too well (he gets his Tension reduced to 0, then gets 100 in one or two charges quite often). Sometimes he will still do full damage after having his Super High Tension taken away. Jessica's ぱふぱふ: Pahupahu (Puff-Puff) sometimes works on him, but that only makes him have one turn instead of two if it works. Not very helpful. Building up your Defense Power can help, but that is only if he attacks you physically. You may want to use a Rune Staff or the Increase spell once or twice, but maxing out at +200 will not do much for you. Captain Crow uses Icy Pulse, which brings you back to default (just like Dormagus). He does not use breath or magic spells, so all that Icy Pulse should affect is extra Defense Power, Tension, and if you cast the バイキルト: Baikiruto (Bikill) spell on party members. His Defense Power can be reduced, so have Yangus hit Captain Crow with かぶとわり: Kabutowari (Helmet Splitter) or cast the ルカニ: Rukani (Sap) spell with Jessica. Since he takes two turns, you will need to use either of the above mentioned skill/spell about every 3 rounds to keep Captain Crow's Defense Power down. If you have the けんじゃの石: Kenja no Ishi (Sage Stone), remember that you have it. Use it in conjunction with Kukule's ベホマラー: Behomara- (Healus) spell to keep the party healthy after a big attack from Captain Crow. Due to his use of Icy Pulse, I don't really bother with building up Tension. Casting バイキルト: Baikiruto (Bikill) and using powerful attacks such as Paired Dragon Strike, Unfocused Stab, and Falcon Slash work fine. Captain Crow has about 3,700 HP (I beat him at 3,704). Beating Captain Crow nets the party 9,750 experience points, 2,675 gold, and a dropped キャプテンハット: Kyaputenhatto (Captain Hat). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Captain Crow will fade away after you beat him, calling you heroes. Open the chest and you'll get the ひかりの海図: Hikari no Kaizu (Light Water Drawing). Geruda will come to, then see what you've found. She scoffs at the 'treasure', saying it probably would not even fetch 10,000 gold. With a lack of interest, Geruda leaves you and the Light Water Drawing. Cast レリミト: Rerimito (Outside) and warp to 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo). ----------------------------------------------------------------------------- /=============================/ | (II-L2) 'X' Marks the Spot? | | My level: 34 | /=============================/ At Gorudo, use the ひかりの海図: Hikari no Kaizu (Light Water Drawing). You will automatically combine it with the World Map. Just west of town is an 'x' on the map, with a bright line connected to it. Get in your boat and sail to the center of the reef that makes the 'x' on the map. Upon reaching the center, a cutscene will start with a huge light beam emanating from the reefs. A line of light will go from the reef into the mountainside of a large island. Follow the line with your boat all the way into the island. If you stray away from the path, nothing will happen at the end of the line. If this happens, start at the beginning of the line from the reefs and try again. If you sailed along the line well enough, a cutscene will start with the party freaking out at the ship crashing into the mountainside. Instead of that happening, the boat will sail through a hidden wall. Does this lead to the batcave?! No, but as you disembark the ship a giant birdlike shadow will appear. The party looks up, but there is nothing in the sky. Monsters found in this region: #001 スライム: Suraimu (Slime) #004 ドラキー: Doraki- (Drakee) #164 トロル: Tororu (Troll) #173 ごくらくちょう: Gokurakuchou (Nirvana Bird) #174 ドラゴンバゲージ: Doragonbage-ji (Dragon Baggage) #175 マジックリップス: Majikkurippusu (Magic Lips) #176 ボーンファイター: Bo-nfaita- (Bone Fighter) #177 ストーンマン: Suto-nman (Stone Man) #179 キングムーチョ: Kingumu-cho (King Mucho) #182 ドラゴンソルジャー: Doragonsoruja- (Dragon Soldier) #183 サンダーサタン: Sanda-satan (Thunder Satan) #186 ボーンナイト: Bo-nnaito (Bone Knight) #188 エビルホーク: Ebiruho-ku (Evil Hawk) #190 ワニパーン: Wanipa-n (Alligator Pawn) You cannot ride Baumren on this island. As the island is surrounded by mountains, he has no way to get here. You'll have to hoof it. Take a look at your map. See the swamp to the southwest? Walk into it and you will see a treasure chest in the swamp. In order to get there, you will have to go east first and up a narrow pathway up. Once you've done that, just go west to the swamp. Right next to the swamp, you should see a visible ギガンテス Gigantes. Fight and beat ギーガ: Gi-ga (Giga), and take him along if you want. I take him, but that's because I really like this type of monster. Open the chest in the swamp to receive a マジカルメイス: Majikarumeisu (Magical Mace). You can make some new armor for Jessica if you put the Magical Mace in the Alchemy Pot along with a マジカルハット: Majikaruhatto (Magical Hat) and a とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat). The end result is a マジカルスカート: Majikarusuka-to (Magical Skirt). The Magical Skirt has 5 more Defense Power than the Magic Bikini, and reduces magic damage by 2/3 compared to 15 points. If you find that to be worth the mixing time, make a Magical Skirt. I usually just sell the Magical Mace at the next shop I get to, though. Look at the map again. See that lake to the southeast of your current location? Walk to the western side of the lake, by the coast. You should see a treasure chest there at the mouth. Inside the chest is some 万能ぐすり: Bannougusuri (All-Purpose Medicine). Once again, look at your map. See that really small 'circle' of land east of the lake? A treasure chest is there, on the eastern side of the small hill represented by that circle. Inside the chest is a ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet). Now take a look at the map. See that hill southeast of the town icon? A chest is there, on top of the hill. Along the way, you may see a スライム: Suraimu (Slime) hopping around. During nighttime, it usually appears southwest of the town. During the day, it is usually northeast of town. Fight and beat アキーラ: Aki-ra (Akira), and take him along if you want. Make your way to the chest on the hill southeast of town, and inside is Small Medal #087. Walk south-southwest from the chest, and you should see a visible バッファロン: Baffaron (Buffalon) in the area. Fight and beat バハロー: Baharo- (Buffalo), and take him along if you want. Head north into the desert area east of town. A visible ドールマスター: Do-rumasuta- (Doll Master) is there. Fight and beat ヒロミン: Hiromin (Hiromin), and take him along if you want. One more chest to go, then it is time to go to that town. Walk northeast to the top-right corner of the area, and you should see a treasure chest. Inside is an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink). From here, go west and enter the town. ----------------------------------------------------------------------------- /=========================================================================/ | (II-L3) レティシア: Retisia (Retisia) | | My level: 34 | /-------------------------------------------------------------------------/ | Inn: $0 per person / Church: yes / Items to find: 13 | /-------------------------------------------------------------------------/ | Item Shop | | | | せいすい: Seisui (Holy Water) $20 | | マジカルメイス: Majikarumeisu (Magical Mace) $9,000 | | しっぷうのレイピア: Shippuu no Reipia (Gale Rapier) $10,500 | | バンデットメイル: Bandettomeiru (Bandit Mail) $13,000 | | ほのおの盾: Honoo no Tate (Flame Shield) $7,100 | | ミスリルヘルム: Misuriruherumu (Mithril Helm) $13,300 | /=========================================================================/ As you enter the town, you will see that the design is circular. Also take a look at the stone arches in the center of town. From the entrance, turn right and you will see two pots alongside a house. A ちからのたね: Chikara no Tane (Power Seed) is in the pot at the corner. Enter the house that the pots were next to. Turn right, and you will see two bags hanging on the wall, and two pots behind a woman. Search the first bag to find Small Medal #088. Some あかいカビ: Akaikabi (Red Mold) and みず草のカビ: Mizusou no Kabi (Water Grass Mold) are in the pots behind the woman. Leave the house, turn right, and enter the next house. Across from the entrance are two pots. The pot on the right has Small Medal #089. Leave this house, turn right, and continue on. By a woman hanging out some laundry is another pot. Bust the pot for a スキルのたね: Sukiru no Tane (Skill Seed). Skip the next house (the one at the top) for now and enter the Item Shop. Inside the treasure chest is a 特やくそう: Tokuyakusou (Special Medical Herb). Speak to the Item Shop merchant. Sell off what you do not need (I sell my Monster Coins, Steel Sword, the free Holy Silver Rapier, Multi-Edge Sword, Blade Boomerang, Bandit Axe, Dragon Tail, Steel Whip, a Magma Staff, an Eros' Bow, Platinum Mail, Satan Helm, Bone Shield, Captain Hat, Magical Mace, and some herbs for an extra 60,921 gold). Make sure you keep one Eros' Bow if you are using bows for Kukule. I don't know how much money you have, but currently I have 114,136. Before going on a shopping spree, though, I only buy a ほのおの盾: Honoo no Tate (Flame Shield) for Jessica to equip. If you have a lot of money (80,000 or more) and are not mixing anything, you can buy another Flame Shield if you want to make a boomerang for the Hero. Putting the ツインスワロー: Tsuinsuwaro- (Twin Swallow) and a Flame Shield into the Alchemy Pot will make the 炎のブーメラン: Honoo no Bu-meran (Flame Boomerang). The Flame Boomerang has 10 more Attack Power than the Twin Swallow, and you can get a free Flame Boomerang after you finish the next dungeon. So if money is tight and/or you are still mixing other things, you might as well wait for the free one. Also remember that if you are planning to make the strongest boomerang in the game, do not sell the ウィングエッジ: Uinguejji (Wing Edge). Exit the Item Shop. Alongside the next house are some pots. In one of them are キメラのつばさ: Kimera no Tsubasa (Chimera Wings). Enter the house. By the man sitting down is a pot with some 岩塩: Iwashio (Rock Salt). The pot next to it contains レンネットのこな: Rennetto no Kona (Rennet Powder). Leave this house and head towards the last house, at the northern end of the village. In front of the house are three pots. Destroy the left-most pot to find Small Medal #090. Enter the house. On the right side of the house, the woman standing around is the free inn. Talk to her if you need to rest. Behind her is a pot hiding some おいしいミルク: Oishiimiruku (Tasty Milk). Check the dresser by the priest on the other side of the house to find the last item, a 毛皮のポンチョ: Kegawa no Poncho (Fur Poncho). Speak to the old man with a big mustache sitting down (the elder). He will ask what brings you here/your story, then tell the party about the God Bird, Retis. I'm not quite sure what he says, but more or less Retis is stuck in another world, a dark world. Not enough power to escape, perhaps. In order to free Retis, you need to go to the giant arches south- west of town and follow her shadow to the dark world. Save your game, and before you go shadow hunting, warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). Speak to the Medal Princess, and upon seeing that you have 90 Small Medals, she will give you the メタルキングヘルム: Metarukinguherumu (Metal King Helm). At 99 Medals, you will receive the あぶないビスチェ: Abunaibisuche (Dangerous Bustier). I equip the Metal King Helmet to Jessica, but if you'd rather have it on someone else, go right ahead. Warp back to Retisia, then go southwest. After you pass the hill on your right (or when you reach the yellow area), go due west to the large stone archway. You should see it from the distance with no problem. You should see a large birdlike shadow flying around the arches. Walk under the arches, then follow the shadow. Don't let it get too far away, or it will disappear and you will have to go back to the arches and start again. Run right behind the shadow, going where it goes. At one point while going down a hill, it may look like the shadow has disappeared, but just keep going and it should show up again. After the swamp, the shadow will go to a hilltop, then if you followed it right, the shadow will almost fly into you, and the portal to the dark world will appear. Go through the portal. Monsters found in this region: #161 スライムダーク: Suraimuda-ku (Dark Slime) #170 シャドー: Shado- (Shadow) #178 あんこくちょう: Ankokuchou (Darkness Bird) #180 影の騎士: Kage no Kishi (Shadow Knight) #181 まかいじゅ: Makaiju (Demon World Tree) #187 ヘドロイド: Hedoroido (Hedroid) #194 クロコダイモス: Kurokodaimosu (Croco Daimos) Welcome to the dark world. There is very little color here, aside from your party, bodies of water, and treasure chests. Most everything else is black and white. You cannot warp to towns in the dark world except for the one you can reach. If you need to go to a town in the light world, you will have to walk back to the portal and go through first. Turn left. See the trees on the ground? Behind them is a chest. Open the chest and take Small Medal #091. There are two chests in the dark world way, way back at the bottom of the ravine your ship was parked in the light world. Neither of the chests have really good items, but if you want them, make your way east from the portal, and follow the ledge until you get to the windy hills going down to where the ship was in the light world. Before the very bottom of the ravine, keep an eye out for the right side (north on the compass) of the screen for the first chest. Inside is an あくまのしっぽ: Akuma no Shippo (Devil's Tail). At the far end of the beach is a chest with アイアンヘッドギア: Aianheddogia (Iron Headgear). Equip the Iron Headgear to Yangus, then make your way out of the ravine and go towards the town. Just south of the town, along the same 'mountain' as the town, is a chest with a すばやさのたね: Subayasa no Tane (Agility Seed). Enter the village of 闇のレティシア: Yami no Retisia (Dark Retisia). Dark Retisia has the same Item Shop as the light world's Retisia. The inn is still free (and the same woman), and there is a priest in the same place as well. There are 13 different items to be found here. As you enter, the citizens start to freak out, probably because of the party being in color. The elder will walk up and ask if you are from the light world. If you try to lie (badly) by saying you aren't, the elder will just ask you again. So tell him yes. He will babble on, then tell you to talk to him in his house. Before doing so, it's time to get the items in this version of the village. Enter the first house on your right. Turn right and sift through the hanging bags. Inside the second one is Small Medal #092. In the pots nearby, you can find another ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Leave this house and enter the next one. Check the pot on the left to find some 岩塩: Iwashio (Rock Salt). Exit this house, and break the pot by the woman after the bridge. Inside is Small Medal #093. Skip the elder's house and go in the Item Shop. Open the chest, which has a 特どくけし草: Tokudokukeshisou (Special Antidote Herb). To the right of the 'door' is a pot containing 180 gold. Leave and check the pots by the horse on the ground ahead. You will find some うしのふん: Ushi no Fun (Cow Manure) in one. Enter the house that the pots were next to. Break the pot in the corner past the man sitting down on the right. Small Medal #094 is there. The pot on the other side of the house has こごえるチーズ: Kogoeruchi-zu (Frozen Cheese). Go to the elder's house now. Don't forget to break the pots in front of his house, first. The pot on the far left has some ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold). In the pot behind the woman on the right (the 'inn lady') is some more おいしいミルク: Oishiimiruku (Tasty Milk). The pot away from the dresser in the corner has a 竜のうろこ: Ryuu no Uroko (Dragon Scale). Investigate the dresser to receive Small Medal #095. Speak to the elder. He will talk about Retis, then ask if you want to meet/help her. Say はい: Hai (Yes). Leave the village and go to the arches south-southwest of Dark Retisia to finally catch up with her. When you get near the arches, Retis will fly towards you. Time for yet another.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- レティス: Retisu (Retis) Battle actions: Attacks (can have 2 turns per round), grabs a party member's head with her claws, removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), casts ライデイン: Raidein (Raiden), casts ベホイミ: Behoimi (Healmore), attempts to inflict マヌーサ: Manu-sa (Surround) on the party with blinding light This fight can actually be pretty tough if your levels are low. Retis hits hard (almost 200 damage with no extra Defense Power) with her regular attacks, which can either bring a party member to critical or kill him/her outright if Retis attacks the same character consecutively. If you have a Sage Stone, the character with it may want to use it frequently. Try to build up extra Defense Power with a ルーンスタッフ: Ru-nsutaffu (Rune Staff) or the スクルト: Sukuruto (Increase) spell like always, but since Retis uses Icy Pulse, don't spend too much time constantly bringing your Defense Power up. One or two increases should be all right. Defense Power-lowering spells/skills do not seem to work on Retis at all. Try casting バイキルト: Baikiruto (Bikill) on your fighters (Jessica and the Hero for me) and don't bother building up Tension. Magic works on her better than attacking if you don't have Bikill cast (Blazemore did 50 to her, while Kukule's Falcon Slash did a whopping 35). If she has it, have Jessica bust out with the メラゾーマ: Merazo-ma (Blazemost) spell. If Yangus has the chance, using 大まじん斬り: Daimajingiri (Great Devil Slash) is pretty much his best attack to use, damagewise. A few successful uses of the attack will end the fight much sooner. Also bring out your Monster Team(s), especially if you have some strong attackers or that can do criticals (like Gigantes). They can whoop her if you have the right monsters. If you get blinded, use spells, multi-hitting attacks, or Great Devil Slash and the like until the blindness wears off. The two best things that Retis can do is cast ライデイン: Raidein (Raiden) on the party or heal herself with ベホイミ: Behoimi (Healmore). Raiden is easily countered with a use of the けんじゃの石: Kenja no Ishi (Sage Stone) or the ベホマラー: Behomara- (Healus) spell without casting マジックバリア: Majikkubaria (Magic Barrier) on your party. You should only have to worry about Healmore if she casts it constantly and you are not getting attacks in each round. Retis has about 1,750 HP (I beat her at 1,794). Beating Retis nets the party 10,150 experience points, 0 gold, and a dropped ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After proving your strength to Retis, she asks for your help. Her egg has been taken by Rapthorn, and is guarded by 妖魔ゲモン: Youmagemon (Calamity Demon Gemon). Retis will ask if you want to be flown to where the egg is. If you say no, Trode will get angry. If you say no again, you can leave and save if you want. Walk up to the arches again and tell Retis that you are ready to go to the egg if you do decide to save first. Retis will grab the wagon and fly you to the next destination. ----------------------------------------------------------------------------- /====================================================/ | (II-L4) 神鳥の巣: Kamitori no Su (God Bird's Nest) | | My level: 35 | /====================================================/ Monsters found in this cave: #161 スライムダーク: Suraimuda-ku (Dark Slime) #170 シャドー: Shado- (Shadow) #178 あんこくちょう: Ankokuchou (Darkness Bird) #180 影の騎士: Kage no Kishi (Shadow Knight) #184 スピンサタン: Supinsatan (Spin Satan) #185 闇の司祭: Yami no Shisai (Dark Priest) #187 ヘドロイド: Hedoroido (Hedroid) #189 デスターキー: Desuta-ki- (Death Turkey) #191 スケアフレイル: Sukeafureiru (Scare Flail) #194 クロコダイモス: Kurokodaimosu (Croco Daimos) Boss: #276 妖魔ゲモン: Youmagemon (Calamity Demon Gemon) 1F-As soon as you enter, you should see a chest ahead and to the left. Turn left, then climb up the hill and go to the chest. Inside is the map. There are no more chests on 1F, so walk back down the hill, turn left, and walk ahead. When you can go left or right, turn right and follow the path to the outside. Outside Area-Just go the way you have to. 2F-Look at the map when you enter. There are two arrows, one just to the right of where you are, and one in the lower-right. Go to the one nearby first. Follow the passage until you can take a left, and go left. 3F-Walk straight ahead to a treasure chest. Inside is a 破幻のリング: Hagen no Ringu (Destroy Illusions Ring). Return to 2F. 2F-Now head to the arrow at the bottom-right. Follow the path, take a left, and go around. Skip the first right turn, but take the second. Go right one more time to a small peninsula with a treasure chest on it. Inside the chest is ドラゴンのふん: Doragon no Fun (Dragon Feces), always a pick-me-up. From the chest, just go straight, then turn left, and then right to the outside area. Outside Area-Kind of hard to get lost. At least I hope. Maybe you can hit Retis with a rock from here.. 3F-The floorplan looks pretty big, but it is not. And there is only one way to go, so head to the arrow on the right side of the map. 4F-Look at the map when you enter. There is an arrow on the far left under the '4', and one to the right of that arrow. You want to get to the upper-left arrow first. Go straight ahead through the small tunnel, then follow the right wall. Climb up the small hill, and follow the left ledge to a hill going down and outside. Outside Area-Turn right and go forward. Open the chest at the end. Inside the chest is the あくまのムチ: Akuma no Muchi (Devil Whip). The Devil Whip is cursed. You can uncurse it if you put it and 聖者の灰: Seija no Hai (Saint's Ashes) into the Alchemy Pot to make the バスターウィップ: Basuta-uippu (Buster Whip). If you are using a Gringam Whip, then just sell the Devil Whip at a shop. Go back the way you came to 4F. 4F-Climb up the small hill and follow the left ledge/wall to get outside. Outside Area-Follow the path. Not too hard. 5F-Look at the map when you enter. The arrow straight down from you at the lower-right is where you want to go first. Walk past the small spiral hill then follow the left wall and you will reach the lower-right arrow on the map. From here, just walk along the path to a treasure chest at the end. Inside are 聖者の灰: Seija no Hai (Saint's Ashes). Go back down, cross over the first spiral hill, then take the next spiral hill on the left and follow the path. After the arrow, you will be on the 6th floor. 6F-Follow the spiral to the top and heal. Then go outside and talk to the monster. Once again, it's time for a.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 妖魔ゲモン: Youmagemon (Calamity Demon Gemon) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), casts マホカンタ: Mahokanta (Bounce), grabs a party member's head with its claws, breathes はげしい炎: Hageshiihonoo (Violent Flames) at the party Gemon isn't too tough. He hits hard, but you can max out your Defense Power and keep it up, since he does not use Icy Pulse. Cast フバーハ: Fuba-ha (Barrier) to lessen the damage from his breath, and you can lower his Defense Power with the appropriate spells/skills. If he does a Terrible Blow, Jessica or Kukule may die, but the Hero and Yangus should survive if they were near full HP. A Death Turkey and Darkness Bird accompany him, but they are nothing to worry about. Just kill the Darkness Bird before bringing out your Monster Team(s), because they can cast バシルーラ: Bashiru-ra (Limbo), which sends Monster Teams away. Gemon can summon more Death Turkeys and Darkness Birds, but they should not pose a problem. If you want, you can cheese him with Jessica or the Hero by casting building 100 Tension, casting バイキルト: Baikiruto (Bikill) and then using 双竜打ち: Souryuudachi (Paired Dragon Strike) with Jessica or さみだれ突き: Samidaretodzuki (Unfocused Stab) with the Hero. If you lower his Defense Power first, you will likely kill him with one such charged-up attack. Gemon has about 3,950 HP (I beat him at 3,975). Beating Calamity Demon Gemon nets the party 8,600 experience points, 0 gold, and a dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Gemon won't believe he's been defeated, and in a final act of desperation, he blows up, destroying the egg! Retis flies up, and sees the shattered remains. Jessica apologizes, but it does not matter! Retis kills the party! Well, not really. Retis starts to weep for her child, but then a voice says "mother, please wait". The soul of her child remains. He(?) can still help, and wants to go with the party. Retis asks "do whatever you can to make this child's wish come true". Say はい: Hai (Yes), then walk up to the gold orb over the egg and press triangle. Now you have the 神鳥のたましい: Kamitori no Tamashii (God Bird's Soul). Retis will fly you back to the light world, by the portal. ----------------------------------------------------------------------------- /==============================/ | (II-L5) Item Cleanup, Part 3 | | My level: 36 | /==============================/ With the 神鳥のたましい: Kamitori no Tamashii (God Bird's Soul), you can fly around the world. You will not get fought while in the sky, and Alchemy Pot mixes will not advance while in the air. The song that plays should sound familiar to anyone that has played through Dragon Quest 3. After using the God Bird's Soul, you control flight with the d-pad and/or left analog button. Press and hold the triangle button to fly faster. Land with the X button. You can only land if the bird icon has a white outline. There are a few places you can get to only while flying. They are rather easy to find, though, as there will be a thick cloud cover at those areas. First off, use the God Bird's Soul and fly southeast to the light world's version of the God Bird's Nest. There will be a thick cloud cover in the area. Land when you are over it. Before entering the light world's God Bird's Nest (there are new treasure chests), there is an important treasure chest in the area. You may also bump into はぐりん: Hagurin (Hagurin) here, during the day. Walk all the way east, then south to a treasure chest. Inside is a ドクロのかぶと: Dokuro no Kabuto (Skull Helmet). The Skull Helmet on it's own is nothing spectacular. However, if you put it and a 聖者の灰: Seija no Hai (Saint's Ashes) into the Alchemy Pot, you will make the 太陽のかんむり: Taiyou no Kanmuri (Sun Crown). I don't equip the Sun Crown, though. I put it right back into the Alchemy Pot along with a まじゅうの皮: Majuu no Kawa (Beast Hide) and an 怒りのタトゥー: Ikari no Tatu- (Anger Tattoo) to make the very helpful ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine), one of the best (and unbalanced) items in the game. What the Mystery Tambourine does is increases all party member's Tension to the next level with each of its infinite uses. This item makes later parts of the game a lot easier. If you want a harder game, don't create this item. I make it, though. You should have some Beast Hides; many monsters drop it. If you don't have an Anger Tattoo, you can buy them from the woman in a green dress at the Southern Beak bazaar. Buy two Anger Tattoos while you are here. For now, put the Skull Helmet and one Saint's Ashes into the Alchemy Pot, then use the God Bird's Soul again. Land right next to the cave, then enter the light world God Bird's Nest. Monsters found in this cave: #004 ドラキー: Doraki- (Drakee) #084 はぐれメタル: Haguremetaru (Failed Metal) #173 ごくらくちょう: Gokurakuchou (Nirvana Bird) #174 ドラゴンバゲージ: Doragonbage-ji (Dragon Baggage) #175 マジックリップス: Majikkurippusu (Magic Lips) #176 ボーンファイター: Bo-nfaita- (Bone Fighter) #177 ストーンマン: Suto-nman (Stone Man) #179 キングムーチョ: Kingumu-cho (King Mucho) #182 ドラゴンソルジャー: Doragonsoruja- (Dragon Soldier) #183 サンダーサタン: Sanda-satan (Thunder Satan) #186 ボーンナイト: Bo-nnaito (Bone Knight) #192 ゲロンガー: Geronga- #193 ダイス・ド・デビル: Daisu Do Debiru (Dice Devil) #196 ブラッドハンド: Buraddohando (Bloodhand) The layout of the cave is the exact same as it was in the dark world. Because of this, the directions are just copied from the earlier section, with the contents of chests changed to what items are in them here. 1F-As soon as you enter, you should see a chest ahead and to the left. Turn left, then climb up the hill and go to the chest. Inside is Small Medal #096. There are no more chests on 1F, so walk back down the hill, turn left, and walk ahead. When you can go left or right, turn right and follow the path to the outside. Outside Area-Just go the way you have to. 2F-Look at the map when you enter. There are two arrows, one just to the right of where you are, and one in the lower-right. Go to the one nearby first. Follow the passage until you can take a left, and go left. 3F-Walk straight ahead to a treasure chest. Inside is Small Medal #097. Return to 2F. 2F-Now head to the arrow at the bottom-right. Follow the path, take a left, and go around. Skip the first right turn, but take the second. Go right one more time to a small peninsula with a treasure chest on it. Inside the chest is a 金塊: Kinkai (Gold Bar). You can make another Sage Stone if you really want to, but I normally don't. It really is not necessary. I usually don't even make anything from this Gold Bar, or I make a 黄金のティアラ: Ougon no Tiara (Golden Tiara) to sell for 26,000 gold later if I really need the money. From the chest, just go straight, then turn left, and then right to the outside area. Outside Area-Follow the path to 3F. 3F-The floorplan looks pretty big, but it is not. And there is only one way to go, so head to the arrow on the right side of the map. 4F-Look at the map when you enter. There is an arrow on the far left under the '4', and one to the right of that arrow. You want to get to the upper-left arrow first. Go straight ahead through the small tunnel, then follow the right wall. Climb up the small hill, and follow the left ledge to a hill going down and outside. Outside Area-Turn right and go forward. Open the chest at the end. Inside the chest is some ドラゴンのふん: Doragon no Fun (Dragon Feces), because you can never have enough. Go back the way you came to 4F. 4F-Climb up the small hill and follow the left ledge/wall to get outside. Outside Area-Follow the path. Not too hard. 5F-Look at the map when you enter. The arrow straight down from you at the lower-right is where you want to go first. Walk past the small spiral hill then follow the left wall and you will reach the lower-right arrow on the map. From here, just walk along the path to a treasure chest at the end. Inside is another オリハルコン: Oriharukon (Oricalchum). I usually save this to make the メタルキングの盾: Metarukingu no Tate (Metal King Shield) later on, but if you just have to mix something different, go right ahead after your current mix (or after the Mystery Tambourine) finishes. Since that is all of the items, go ahead and cast レリミト: Rerimito (Outside), and use the 神鳥のたましい: Kamitori no Tamashii (God Bird's Soul) again. This time, you want to fly northwest, to the southern area of the desert where the Dragon Bone Maze is. You should see the cloud cover pointing out where to land. When you do land, spin the screen around to reveal a treasure chest behind you. Inside the chest is Small Medal #098. Don't leave just yet, there is another treasure chest here and sometimes a third recruitable キラーマシン: Kira-mashin (Killer Machine). If you see it here, fight and beat のっひー: Nohhi- (Nohhii). This is the strongest of the three Killer Machines, so take it along. If you don't see it here, there is another spot to find it, or you can try waiting until nighttime and it may show up at the topmost hill. Walk east from the chest and up the hill. Go south then up another hill. You should see the other chest if you start walking east. In this chest is an オーガシールド: O-gashi-rudo (Ogre Shield). Equip it to Yangus, as it is a little stronger than the Power Shield that he has (in my game anyway), and offers some protection against fire and breath attacks. Sell the Power Shield at a shop. Warp to the 砂漠の教会: Sabaku no Kyoukai (Desert Church) if you need to rest or save, then use the God Bird's Soul again (or use it after getting the Ogre Shield if you do not need to rest/save). Where you want to go now is east of the ふしぎな泉: Fushigi na Sen (Mystery Spring). From the Desert Church, just fly north and slightly east, and you will see two thick cloud covers. Land over the first one. All that is here is a treasure chest with that free 炎のブーメラン: Honoo no Bu-meran (Flame Boomerang) mentioned earlier. Climb up to the top of the hills, then look for the chest in the northwest section. If you already have a Flame Boomerang or are not using bommerangs, just sell it at a shop. Use the God Bird's Soul again. Now fly north to the 闇の遺跡: Yami no Iseki (Darkness Ruins). On the southwestern portion of the island is a cloud cover to land over. When you land, go forward (south) to the visible ボストロール: Bosutoro-ru (Boss Troll). Fight and beat ボス: Bosu (Boss), and take him with you so the next recruitable monster will appear. Walk back down to where you landed, near the graveyard. Eventually, you should see a visible ドラキー: Doraki- (Drakee) fluttering about. Fight and beat すぎやん: Sugiyan (Sugiyan), and take him along if you want. You can ditch Boss now if you do not want to use him. Walk around the high hill that Boss was on by going northwest from the graveyard. At the back of the hill, you should see a visible ストーンマン: Suto-nman (Stone Man). Fight and beat ユーガ: Yu-ga (Yuga), and take him along if you want. He is pretty strong, I usually recruit him. Before leaving, open the chest just south of him. Inside is the はめつの盾: Hametsu no Tate (Shield of Ruin). The Shield of Ruin is cursed, but you can put it into the Alchemy Pot along with 聖者の灰: Seija no Hai (Saint's Ashes) and オリハルコン: Oriharukon (Oricalchum) to make the メタルキングの盾: Metarukingu no Tate (Metal King Shield). I usually make the Metal King Shield after the Mystery Tambourine or Mystic Bustier. The Sun Crown may be almost done mixing, so check your inventory and see if you have an 怒りのタトゥー: Ikari no Tatu- (Anger Tattoo). If you do not, warp to Southern Beak Castle and buy one at the bazaar shop by the regular Weapon/Armor Shop. When the Sun Crown does finish, put it back into the Alchemy Pot along with an Anger Tattoo and まじゅうの皮: Majuu no Kawa (Beast Hide). The ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine) takes a long time to mix, probably the longest out of any mix in the game. From wherever you are, warp to オークニス: O-kunisu (Orkunis) and enter town. Go back to Grad's apartment and see if he's home. To reach his house quickly, take the stairs down in front of you, then walk around the hallway to his apartment on the right side. If he's there, talk to him. Tell him はい: Hai (Yes) to his question (something about the black dog), and he will give the party four ヌーク草: Nu-kusou (Nook Herb)s. If he is not here for some reason, he would be at his mother's house still. When you have time, now you can make the last item the man in Palmid wants. Later on, put the けんじゃのローブ: Kenja no Ro-bu (Sage Robe), a まほうのせいすい: Mahou no Seisui (Magic Holy Water), and one ヌーク草: Nu-kusou (Nook Herb) into the Alchemy Pot to make a 紅蓮のローブ: Kouren no Ro-bu (Red Lotus Robe). Bring this to the man in Palmid to receive the 大おやぶんの盾: Daioyabun no Tate (Great Chief's Shield). Leave town and use the God Bird's Soul. Southeast of Orkunis (and just north of Rydon's Tower) is another thick cloud cover area to land. This area is called 翼を持つ者の場所: Yoku wo Motsuja no Bashi (Place Never Visited by People). On this plateau, you will encounter only Slime-family monsters. Any and all members of the family can be fought here. This includes Metal Slimes, Failed Metals, and Metal Kings. This area is a pretty good spot for fighting around if you feel that you need to. As for now, I just make my way to the treasure chest in the area. Turn around and go through the tunnel to a lower level of the area. Turn left, go across the bridge, and through another tunnel to a lower level. Turn right as you leave the tunnel, but watch for another tunnel to the west. After this tunnel, turn right and go through a cave on the far northern side, then through one more tunnel, finally to a chest to the left. Inside the chest is the はおうのオノ: Haou no Ono (Champion Axe), the strongest axe in the game. You can make the strongest hammer in the game if you put a ウォーハンマー・改: Uo-hanma- kai (Modified War Hammer), the Champion Axe, and an オリハルコン: Oriharukon (Oricalchum) into the Alchemy Pot. The result will be the メガトンハンマー: Megatonhanma- (Megaton Hammer). As I do not equip hammers for Yangus, he equips the Champion Axe. Sell the Moon Axe at a shop. Use the God Bird's Soul once more. Fly east of トラペッタ: Torapetta (Torapetta) and you will see a high plateau to land on near the big red tree from early in the game. As soon as you land, break the pot on the left for a せかいじゅの葉: Sekaiju no Ha (World Leaf), and break the pot on the right for Small Medal #099. Do not leave just yet. Go east, and cross the bridge. After crossing, look below and to the left. You should see some water and a pier. To the right of that should be a visible Nirvana Bird and a visible Hell Hornet. Walk up to the Nirvana Bird (neither monster attack nor are recruitable). From the bird, your view should look like this: || | P| || || | i| || || | e| || || | r| || || |__| || || water || ||--------|| | sand X | --------|- grass | | B i r d Yes, I am a horrible artist. From the bird, walk directly south until you reach the brown dirt/sand in front of and to the right (west on the compass) of the pier. Mash the triangle button in the general area of the 'X' to find a very well hidden Small Medal #100. It *is* there. I have found it in that area 3 of 3 times, but the most recent time the medal was a little more to the right (by the corner of the water) than the first two times. Once you have found the three items here, warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). Speak to the Medal Princess, and upon seeing that you have 99 Small Medals, she will give you the あぶないビスチェ: Abunaibisuche (Dangerous Bustier). At 110 Medals, you will receive the はかいの鉄球: Hakai no Tekkyuu (Iron Ball of Destruction). The Dangerous Bustier, as armor, is worthless. Its Defense Power bonus is a whole +1. If you equip it, this is more or less the S&M outfit. You can (and should) make some better armor with this. After the Mystery Tambourine and/or the Metal King Shield finish mixing, put the Dangerous Bustier into the Alchemy Pot along with that ひかりのドレス: Hikari no Doresu (Light Dress) you hopefully made earlier. Doing so will create Jessica's final appearance-changing outfit, the しんぴのビスチェ: Shinpi no Bisuche (Mystic Bustier). If you must have a complete set of her appearance-changing outfits, don't worry, you can find another Dangerous Bustier. The Mystic Bustier is the third-strongest armor in the game, if you go by Defense Power bonus. It has no magic/breath protection though, so you will want to equip Jessica with some good supplmental equipment if you do equip the Mystic Bustier (which I do). The Mystic Bustier looks pretty similar to a Sailor Moon outfit when it is equipped. Leave the Medal Princess' Castle, warp to アスカンタ城: Asukantajou (Asukanta Castle), then use the God Bird's Soul one more time. As soon as you take off, you should see a thick cloud cover to the south and slightly east, over an island in the middle of the lake to land on. Southeast of where you land, you should see a visible バーサーカー: Ba-sa-ka- (Berserker). Fight and beat バサマン: Basaman (Berserk Man). If you did not find Nohhii (the third Killer Machine), you can recruit Berserk Man and have Nohhii show up on this island at night. Otherwise, you do not have to recruit Berserk Man if you do not want to. Just west of Berserk Man is a treasure chest containing a せかいじゅのしずく: Sekaiju no Shizuku (World Drop). ----------------------------------------------------------------------------- /=======================================/ | (II-M) From Black Paws to Cruel Hands | /---------------------------------------/ | Quick Summary: | | | | 1-Visit Triangle Valley and get the | | Darkness Great Tree Leaf. | | 2-Follow Leopold to the Pope's house | | and fight him. | | 3-Escape from the prison. | | 4-Fight the new wielder of the staff | | at Gorudo. | | 5-Get the Iron Ball of Anger from | | Geruda and rescue the family in | | the Troll Maze. | /=======================================/ ----------------------------------------------------------------------------- Warp to 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo), and use the God Bird's Soul yet again. Due east of you is an island, closed off from the rest of that continent. Fly east and past a small village, landing at the forest east of the island. Monsters found in this region: #171 メタルキング: Metarukingu (Metal King) #192 ゲロンガー: Geronga- #193 ダイス・ド・デビル: Daisu Do Debiru (Dice Devil) #195 サイクロプス: Saikuropusu (Cyclops) #196 ブラッドハンド: Buraddohando (Bloodhand) #197 ドラゴンブッシュ: Doragonbusshu (Dragon Bush) #198 バッファロン: Baffaron (Buffalon) #199 モヒカント: Mohikanto (Mohicant) Before you can do much, if you landed in the right spot you will be attacked by a visible サイクロプス: Saikuropusu (Cyclops). Fight and beat サイップ: Saippu (Cyp), and take him along if you want. Northwest of where you hopefully landed, is a treasure chest. Inside is Small Medal #101. If you did not land right by Cyp, the chest with the medal is northeast of the town, right across the mountain. If you want, you can fly right in front of the town and enter, but if you have a lot of things to mix, you may want to walk there instead. To reach the town from the chest, just go around. In the middle of the bridge south-southwest of town should be a visible アークデーモン: A-kude-mon (Arc Demon) fight and beat アクデン: Akuden (Devil Demon), and take him along if you want. While still on the bridge, look to the east and up. You should see a chest on a high ledge. To reach it, cross the bridge and follow the wall on your right. After a little bit, you can climb up on top of the wall. Go back to the chest, and open it. Inside this chest, the last chest on the overworld map, is some 激辛チーズ: Gekishinchi-zu (Ultra Spicy Cheese). From here, make your way to the town and enter. ----------------------------------------------------------------------------- /=========================================================================/ | (II-M1) 三角谷: Sankakuya (Triangle Valley) | | My level: 37 | /-------------------------------------------------------------------------/ | Inn: $5 per person / Church: yes / Bank / Items to find: 9 | /-------------------------------------------------------------------------/ | Weapon Shop | | | | ドラゴンキラー: Doragonkira- (Dragon Killer) $11,000 | | キングアックス: Kinguakkusu (King Axe) $17,000 | | ふぶきのつるぎ: Fubuki no Tsurugi (Blizzard Sword) $21,000 | | ビッグボウガン: Biggubougan (Big Bowgun) $28,000 | | ふんさいのおおなた: Funsai no Oonata (Pulverizing Big Hatchet) $29,000 | | ふっかつの杖: Fukkatsu no Tsue (Revival Staff) $45,000 | /-------------------------------------------------------------------------/ | Armor Shop | | | | ギガントアーマー: Gigantoa-ma- (Gigant Armor) $18,000 | | ミラーアーマー: Mira-a-ma- (Mirror Armor) $21,000 | | ミラーシールド: Mira-shi-rudo (Mirror Shield) $15,000 | | ちからの盾: Chikara no Tate (Power Shield) $18,000 | | 知力のかぶと: Chiryoku no Kabuto (Intelligence Helmet) $13,000 | | グレートヘルム: Gure-toherumu (Great Helm) $16,000 | /-------------------------------------------------------------------------/ | Item Shop | | | | みずのはごろも: Mizu no Hagoromo (Water Angel's Raiment) $14,800 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | アモールの水: Amo-ru no Mizu (Love Water) $120 | | まほうのせいすい: Mahou no Seisui (Magic Holy Water) $300 | | ばくだん岩のカケラ: Bakudan Iwa no Kakera (Bomb Rock Fragment) $450 | /=========================================================================/ Walk up to the Berserker, and it will stop hopping. He will see that you are human, and tell you that you are in Triangle Valley. Trode will run in and see that the town comprises of monsters. He gets angry, thinking that the monsters have taken over, but the Berserker corrects him. Humans, monsters, and even an elf live here. The residents may run at the site of humans. Because of this, Trode's monsterous appearance is useful, and he leads the party while you are in town. Run across the bridge, then turn right. Pass the church and cross another bridge that leads to a temple. Speak to ラジュ: Raju (Raju) the elf. Raju talks about Cherus, then asks you something about him. Reply with はい: Hai (Yes). She will then blab about Rapthorn and ask another question (probably "are you going to take him on") for you to reply with はい: Hai (Yes). She will thank you and have ドラング: Dorangu (Drang) the Drakee tell the guards to let you into the treasury. Gigantes guys are really tall.. leave the shrine, cross the bridge, then enter the purple curtain on your right. If you talk to the Lips, it asks if you want a kiss (I think). To the right of..her? are four barrels. The second barrel from the right has Small Medal #102. The far left barrel has an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink). The barrel behind the bartender has some フバフバチーズ: Fubafubachi-zu (Hubhub Cheese). If you talk to the bartender, you can buy a 'Pure Gigantes Cocktail' for 9 gold. Trode will be surprised at the amazing flavor. The bartender will tell the party of the village's origin. More or less, it seems that Raju and the Gigantes wanted to help some friendly monsters out and hide from Rapthorn. Something like that. Turn right and go downstairs. Talk to the Slimebeth if you need to use the bank's facilities. Down the next staircase, talk to the woman if you need to rest at the inn. An Illusionist runs the Item Shop, an Orc runs the Weapon Shop, and a Giant Eyeball runs the Armor Shop. You can buy まほうのせいすい: Mahou no Seisui (Magic Holy Water) at the Item Shop for 300 gold if you want. At the Weapon Shop, you can buy some powerful (alternate) equipment. If you are using swords for the Hero, then you may already have, or are about to make the Failed Metal Sword. You probably do not need to buy a ドラゴンキラー: Doragonkira- (Dragon Killer) or ふぶきのつるぎ: Fubuki no Tsurugi (Blizzard Sword) if that is the case. If Kukule is using bows, buy a ビッグボウガン: Biggubougan (Big Bowgun). You can make the strongest bow in the game if you put the Big Bowgun, an エロスの弓: Erosu no Yumi (Eros' Bow), and a ケイロンの弓: Keiron no Yumi (Charon's Bow) into the Alchemy Pot to make オーディーンボウ: O-di-nbou (Odin's Bow). As I don't use bows really, I don't buy the Big Bowgun. If Yangus is using sickles, the ふんさいのおおなた: Funsai no Oonata (Pulverizing Big Hatchet) is the strongest one in the game. The ふっかつの杖: Fukkatsu no Tsue (Revival Staff) is an all right staff, but was probably mixed in the game much earlier if you are using staves with Jessica or Kukule. You can revive party members for free with this staff, but the price is probably too high to make the cost worth it. At the Armor Shop, you can buy Gigant Armor for Yangus if you never got around to mixing it. You can mix Mirror Armor and Mirror Shields to make upgraded armor and shields. What I usually buy is one ミラーシールド: Mira-shi-rudo (Mirror Shield), then put it into the Alchemy Pot along with せいすい: Seisui (Holy Water) and a ホワイトシールド: Howaitoshi-rudo (White Shield) to make the 聖女の盾: Seijo no Tate (Holy Woman's Shield) for Jessica. Also buy a グレートヘルム: Gure-toherumu (Great Helm) for Yangus while you are here. You should have enough money without selling anything. If not, sell off your Monster Coins and old equipment you won't be using for upgrades. Exit the shopping area via the curtain by the Armor Shop. Follow the walkway down to the treasury. Speak to the Orc and he will let you pass. To the left of the torch are two barrels and four pots. The barrel in the back has ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold). Inside the pots you will find Small Medal #103 and a せかいじゅのしずく: Sekaiju no Shizuku (World Drop). Break the barrel by the two chests to find a まもりのたね: Mamori no Tane (Protect Seed). The front chest holds a まふうじの杖: Mafuuji no Tsue (Magic Sealing Staff). Sell this if you need some cash. The chest behind the Bomb Rock has the 暗黒大樹の葉: Ankokuooki no Ha (Darkness Great Tree Leaf). Leave the treasury, and exit the shopping area from the purple curtain up top. Turn left and enter the church. Save the game from the village "priest", the Baby Satan (probably to be changed in the English version). If the ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine) has not finished mixing, run around in circles or against a wall until it does. I give the Mystery Tambourine to Kukule, then swap the ごうけつのうでわ: Gouketsu no Udewa (Hero Armlet) Jessica has equipped for a 命のブレスレット: Inochi no Buresuretto (Life Bracelet). An extra 15 Attack Power does not seem to help as much as 30 more HP for her after the Mystery Tambourine is complete. Start your next mix (for me, the Mystic Bustier is next), then use the 暗黒大樹の葉: Ankokuooki no Ha (Darkness Great Tree Leaf) outside of the church. ---------------------------------------------------------------------------- /======================================/ | (II-M2) Showdown at the Pope's House | | My level: 37 | /======================================/ Somewhere on the world map, you should see a purple leaf. Warp to a town close to that spot (for me it is just west of Southern Beak Castle), then use the God Bird's Soul and take a look at the map again. Fly to wherever the purple leaf icon is, and you should see Leopold flying around. Follow him, and he will eventually fly to the 法皇の館: Houou no Kan (Pope's House), northeast of Saverra. Land after you see him fly there. Leopold should appear instantly and crash through the window into the Pope's house. Follow him into the house (use the door, though). Nino will run in and tell you the obvious. Why he's smiling as he is begging you to help the Pope, who knows. Before going upstairs, go forward, then take a right before the front door and enter the room. Go around the left side of the curtain to a pair of dressers. Inside the dresser away from the corner is a けんじゃのローブ: Kenja no Ro-bu (Sage Robe). You can sell this as-is, or make another Red Lotus Robe later to equip/sell. Behind the door you opened are two pots. The pot in the corner has Small Medal #104. Open the door by the pots and break the barrel on the left to find an 命のきのみ: Inochi no Kinomi (Life Nut). Now exit these rooms and go up either staircase by the back door. Go through the door at the top and you will see Leopold right in front of you. Go around him and to a door to the left. Search the dresser in the small room to find Small Medal #105. Heal up, talk to the Pope if you want, then talk to Leopold. From Leopold, a voice notices that you have joined up with Retis' power. Not all dogs go to heaven..time for another ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 魔犬レオパルド: Mainureoparudo (Demon Dog Leopold) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), breathes こごえる ふぶき: Kogoeru Fubuki (Frozen Blizzard) at the party, uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn Finally, you get to fight Leopold. His attacks are relatively powerful. Stay above 100HP. Leopold can do criticals/Terrible Blows, but it does not happen very often. If he does, expect to receive over 200+ damage. Build up extra Defense Power, and you should be fine. He doesn't use Icy Pulse. Have Jessica cast フバーハ: Fuba-ha (Barrier) to reduce the damage done by Leopold's こごえる ふぶき: Kogoeru Fubuki (Frozen Blizzard) breath attack. Cast バイキルト: Baikiruto (Bikill) on fighters, and if you finished mixing the ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine), you can get up to 100 Tension in two rounds if you are lucky. Doing so can make this fight end very quickly. Watch out for Leopold's おたけび: Otakebi (War Cry) though, because if a character gets knocked back by it, any build up Tension will be lost. You should be able to lower Leopold's Defense Power without much trouble. Keep your defense and breath defense up, and you should get through this fight without much trouble. Leopold has about 4,300 HP (I beat him at 4,314). Beating Demon Dog Leopold nets the party 10,200 experience points and 0 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Beat Leopold, and his grip on the staff is finally released. The Pope dies randomly, and Leopold reverts to his normal form and dies. Nino rushes to the Pope, who is already gone. Marcello does nothing, then laughs and blames the Pope's death on Nino and the party. Go, go Marcello! Everyone gets arrested. Marcello notices the staff (but for some reason doesn't recognize it as what killed Odiro) and picks it up. A loud noise pierces his mind.. ----------------------------------------------------------------------------- /==================================/ | (II-M3) The Darkness God Returns | | My level: 37 | /==================================/ Down to the bottom of the prison you go. Nino mopes about Marcello and the Pope. Marcello starts to have illusions of grandeur, then the staff starts pulsating. He tries to let go, and thorns grow around his arm to keep ahold. The voice in his head drives Marcello to stab his own arm. He starts to throw the staff, then keeps it. Go, go Marcello! After you can move about, talk to everyone in the prison. A cutscene with Nino should start, with him moping about. The next morning, get up and talk to the purple priest lying down. The guards will change shifts, then talk to Nino on the yellow mat. Speak to the purple priest again and your party members. Nino should get angry at the guards (you may need to talk to more people if the event is not happening). The next morning, the guards should talk to each other. They discuss the Pope dying, and maybe that the party and Nino are at fault. Talk to Nino, and he will tell you that you need to somehow escape. Marcello needs to be stopped. He will devise a plan to get out. It's time for the trusty old 'sick prisoner' act. Nino falls down, begging for help. Yangus dances. Jessica insists that the old man is dying. The guards don't care until Nino mentions a gold rosary. At the mention of this, the guards eventually get the prison door open. Waiting on the sides are the Hero and Yangus. After the guards get up to Nino and ask about the gold rosary, the trap is sprung. The party takes the guards out, and escapes. Everyone climbs into the transport cage, but nothing happens. Jessica points out that the lever outside was being pulled. Since the guards obviously would not pull it, Yangus volunteers to stay while the others get out. Nino refuses, and says he will stay. I think he says something like "don't let the Pope's death be in vain" or something of the sort, then uses the lever. The guards get up, and advance toward Nino. He just turns around and looks up at the giant gold rosary on the wall. As the party reaches the top, one of the two chains for the device breaks. Yangus and the Hero get out, then ever the gentleman Kukule helps Jessica out. The other chain breaks, and the transport device falls to the bottom. Hopefully Nino was not still there. Trode runs out of the ship to meet the party. Back on the ship, save the game somewhere if you need to, then warp to 聖地ゴルド: Seichigorudo (Holy Grounds Gorudo). It's time to teach Marcello some manners. Behind the inn is a new Item Shop, but it doesn't sell anything new. Make your way to the large building at the end of town. Inside, Marcello is I think proclaiming himself as the new Pope. The place is packed with supporters..well almost. Two people try to leave, but they aren't going anywhere. Marcello is pretty dramatic, slamming his fist down on the table and attacking innocent candles with the staff. Out of the corner of his eye, he sees the Hero and sneers. The guards advance, and cut off the escape route. The God Bird's Soul says to use his power. The party gets dropped off by Marcello, and it is time for another.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- マルチェロ: Maruchero (Marcello) Battle actions: Attacks (can have 2 turns per round), casts メラゾーマ: Merazo-ma (Blazemost), makes a cross with his sword that damages all party members, uses かまいたち: Kamaitachi (Razor Wind), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), casts ベホイミ: Behoimi (Healmore) It has been a long time since the last boss fight, hopefully you have gained enough levels since the last one to survive. Marcello uses more magical/non-physical attacks, so cast マジックバリア: Majikkubaria (Magic Barrier) to keep Blazemost's damage capacity lower. Use a Rune Staff or the スクルト: Sukuruto (Increase) spell to reduce the damage to you if he does attack. Marcello can use Icy Pulse, so you will probably want to increase your Defense Power and re-cast Magic Barrier if he uses it. His 'cross attack' does the most damage, up to 100 or more to each party member. If you're quick/lucky, this fight can end very fast if you build Tension or use the Myster Tambourine and cast バイキルト: Baikiruto (Bikill) on your fighters before Marcello uses Icy Pulse. You should be able to lower his Defense Power without much trouble. Stay above 150-200HP and you should be set. Marcello has about 3,000 HP (I beat him at 3,009). Beating Marcello nets the party 11,020 experience points and 0 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After the battle, the staff will glow and Marcello becomes possessed. The evil voice now has a way to speak. It even knows your name! ラプソーン: Rapuso-n (Rapthorn) finally is released from the seal by the death of the seven sages' descendants. The possessed Marcello flies up and throws the staff through the goddess statue's throat, causing it to break and half the island floats up into the sky, almost reminiscent of Final Fantasy 6. All over the world, the dark red sky is seen and the Darkness God's presence can be felt. Torapetta citizens run, Ruinelo senses trouble. The old man at the spring sees the sky and the friendly slime and drakee cower. Raju looks worried as the Gigantes looks on. The Darkness Demon Castle City) emerges. Back at Gorudo, Marcello is holding on to a ledge, about to fall. Kukule catches him just in time. Ashamed of being under control, Marcello knocks his hand away to fall to his death. Kukule catches his other hand and tells him not to die, likely because of growing up together at the monastery and because Kukule looks up to him. Marcello gets pulled up, with a disgusted look on his face. Kukule tells him that ever since 10 years ago, he has looked up to him. Marcello begins to walk away, then throws Kukule the 騎士団長の指輪: Kishidanchou no Yubiwa (Knight Leader's Ring). I don't know, but maybe Marcello says the ring means nothing to him now. He leaves, and Jessica asks Kukule something (maybe "don't end it this way"). Marcello walks off, never to be seen again. Before barging headfirst into the floating city, there are a couple of things you can do on the side. Warp to the 剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue) and ride Baumren to Geruda's house. Enter her house and talk to Geruda. She will stand up and give Yangus a weapon to help the fight against the Darkness God, the 怒りの鉄球: Ikari no Tekkyuu (Iron Ball of Anger). This weapon is not classified as any of Yangus' weapon types for using skills. It is the only group-hitting weapon in the game that he gets. I equip it, but keep the Champion Axe in his inventory to use the axe skills when needed. Warp to ベルガラック: Berugarakku (Belgarak). Make your way to the Item Shop, and you should see some commotion. A 大王イカ: Daiouika (Giant King Squid) is in town, causing trouble to some poor Dragon Quest 3-looking characters. The Item Shop merchant is too afraid to sell anything. Get next to the martial artist (guy in green with a ponytail) and press triangle. The game will ask if you want to engage the Giant King Squid. Reply with はい: Hai (Yes) if you want to. This Giant King Squid is stronger than regular ones, but should not be hard to beat. The martial artist will thank you, then he, the soldier, and the fortune teller-looking woman get angry at you. The woman then offers you 200 casino coins. If you say yes, you will get 200 casino coins. Say no, and she will up the reward to 400 coins. Take the 400 (not like either amount really helps). The Item Shop in town will open once again. Warp to サザンビーク城: Sazanbi-kujou (Southern Beak Castle). You may notice that the castle song plays here again. The bazaar is gone! Well, not really. Take a look at the map. In the building next to the left entrance to the castle is where the bazaar has moved. Enter, then turn right. Break the first barrel in the corner to find Small Medal #106. Cross over to the other side of the building, and smash the barrel between the little girl's World Leaf Shop and the Item Shop to find a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Leave, and save your game at the church. Rest at the inn until nightfall. After the Mitea harassment, walk around the inn until your current Alchemy Pot mix finishes (for me, it is the Mystic Bustier, which I equip). Start your next mix (mine is the Metal King Shield), then enter the large house on the hill by climbing the stairs next to the inn. When you enter, the music stops playing. Go straight ahead through the kitchen and open the door in front of you. Turn right and head up the stairs. The mirror by the dresser should have a blue glow. Walk up to the mirror and press the triangle button. You will be warped to.. ----------------------------------------------------------------------------- /======================================================/ | (II-M4) トロルの迷宮: Tororu no Meikyuu (Troll Maze) | | My level: 37 | /======================================================/ Monsters found in this cave: #131 スライムベホマズン: Suraimubehomazun (Behomazun Slime) #164 トロル: Tororu (Troll) #195 サイクロプス: Saikuropusu (Cyclops) #197 ドラゴンブッシュ: Doragonbusshu (Dragon Bush) #204 ボストロール: Bosutoro-ru (Boss Troll) #232 トロルキング: Tororukingu (Troll King) The Troll Maze is only one floor, but it is a small maze. All of the monsters fought here are big. Retreat if you become overwhelmed (4 Cyclops can be pretty ugly if they get a lot of criticals off). The Troll King's rare drop is a Skill Seed, but the monster is pretty rare here. You can put the Sage Stone, Mystery Tambourine, and Iron Ball of Anger to good use here. Go forward, then turn left. Skip the right turn and follow the walkway the entire way to a treasure chest at the end. Inside the chest is a じごくのサーベル: Jigoku no Sa-beru (Hell Saber). Despite the name, it is not cursed. The Hell Saber has 21 more Attack Power than the Gale Rapier, but you will lose the +20 Agility bonus from the Gale Rapier if you equip it. Equip whichever you find more useful, then walk back to that turn you skipped near the entrance of the dungeon. Take the now left turn, and travel along the path. Take the first left turn you see and skip the next turn. Open the chest at the end of the path to receive Small Medal #107. Turn around, and take the first right. You should see some Boss Trolls in a giant kitchen. Get close to the one stirring a cauldron, and you will hear please for help from the Southern Beak minister. He, his wife, and even the maid are in a cage. The Boss Troll at the cauldron is too busy cooking to pay attention to you, so talk to the other one that is sharpening a big butcher knife. This one asks if you want to try out some food. If you reply with はい: Hai (Yes), the Boss Troll gets giddy and asks you if the food was good (I'm guessing). Reply with Yes again, and the Boss Troll will restore your HP and MP. Talk to the same Boss Troll one more time, and answer Yes. Now they will attack you. Although not really a boss, these Boss Trolls do have higher stats than normal ones. Beat them, and one of the Boss Trolls gives you a thumbs-up, then dies. The captives are released, and as a thank-you gift the minister gives you two ちからのたね: Chikara no Tane (Power Seed)s and three 命のきのみ: Inochi no Kinomi (Life Nut)s. Cast レリミト: Rerimito (Outside) to return to the minister's house. You can re-enter the mirror (only at night) to return to the Troll Maze if you feel like it. Leave the house, stay at the inn, let your current mix finish, begin your next mix (for me, the Metal King shield finishes, which I equip onto the Hero), which in my case is the 聖女の盾: Seijo no Tate (Holy Woman's Shield). Save the game, then leave the church and use the God Bird's Soul. Fly east to the purple leaf's location on the map, the island floating in the sky. ----------------------------------------------------------------------------- /========================================/ | (II-N) Encounter with the Darkness God | /----------------------------------------/ | Quick Summary: | | | | 1-Enter the Darkness Demon Castle | | City, fight the Darkness God, and | | escape. | | 2-Receive the Echo Flute from Retis. | | 3-Find the seven orbs. | | 4-Defeat the Darkness God. | /========================================/ ----------------------------------------------------------------------------- /=====================================================================/ | (II-N1) 暗黒魔城都市: Ankokumajoutoshi (Darkness Demon Castle City) | | My level: 37 | /=====================================================================/ Monsters found in this dungeon: #131 スライムベホマズン: Suraimubehomazun (Behomazun Slime) #147 フレイム: Fureimu (Flame) #171 メタルキング: Metarukingu (Metal King) #200 アークデーモン: A-kude-mon (Arc Demon) #201 ボボンガー: Bobonga- (Bobonga) #202 グリゴンダンス: Gurigondansu (Grigon Dance) #203 クローハンズ: Kuro-hanzu (Claw Hands) #204 ボストロール: Bosutoro-ru (Boss Troll) #205 キングミミック: Kingumimikku (King Mimic) #206 チキンドラゴ: Chikindorago (Chicken Drago) #207 デュラハーン: Dyuraha-n (Dullahan) #208 ギガンテス: Gigantesu (Gigantes) #209 リザードファッツ: Riza-dofattsu (Fat Lizard) #210 だいまじん: Daimajin (Pedestal Demon) #211 デスプリースト: Desupuri-suto (Death Priest) #212 ヘルクラッシャー: Herukurassha- (Hell Crusher) Boss: #279 暗闇の使い: Kurayami no Tsukai (Messenger of Darkness) Boss: #280 Hero's Name 像: Hero's zou (Hero's Statue) Boss: #281 ヤンガス像: Yangasuzou (Yangus' Statue) Boss: #282 ゼシカ像: Zesikazou (Jessica's Statue) Boss: #283 ククール像: Kuku-ruzou (Kukule's Statue) Boss: #284 シャークマジュ: Sha-kumaju (Shark Beast) Boss: #285 暗黒の魔人: Ankoku no Majin (Darkness Demon) Boss: #286 暗黒神ラプソーン: Ankokugami Rapuso-n (Darkness God Rapthorn) For all intents and purposes, this is the final dungeon/last place in the regular game. If you've played a recent Dragon Quest game, you know what I mean. If you haven't, just read and don't skip ahead. This dungeon is kind of complex from the map, so I'll do my best to explain going through. If you want to leave, you have to cast the Return spell or use Chimera Wings while at the outside area. Outside Area-Walk straight ahead. Oh boy, more levers to make staircases usable! At the lowered staircase, turn left and go forward. When you reach a doorway on the left and on the right, enter the one on the left. Go straight through this room to a balcony and a chest with the map. Return to the first doorway you went through (left side of the lowered staircase) and go past the lowered staircase to a pair of doors to the right of it on the ground floor. Pass both doors and climb up the stairs after them. When you see some stairs going up to a doorway on the left side, skip it for the time being. At the end of the walkway is a tower with a staircase going up on the back side. And up. And up some more. At the very top is a treasure chest containing オリハルコン: Oriharukon (Oricalchum). I use this to make a ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) for Kukule later. Go back down the tower, turn right, go forward, then up the stairs you will see ahead of you, and through the door. As you enter the room, you'll see a whole lot of barrels. Mapping them out into acsii would take a long time, and isn't really necessary. Break all of the barrels, and you should find all of these items before leaving this room: 500 gold いのりの指輪: Inori no Yubiwa (Prayer Ring) まもりのたね: Mamori no Tane (Protect Seed) 1,200 gold 聖者の灰: Seija no Hai (Saint's Ashes) せかいじゅの葉: Sekaiju no Ha (World Leaf) かちかちチーズ: Kachikachichi-zu (Rock Hard Cheese) オリハルコン: Oriharukon (Oricalchum) ドラゴンのふん: Doragon no Fun (Dragon Feces) 命のきのみ: Inochi no Kinomi (Life Nut) ベホマラチーズ: Behomarachi-zu (Behomara Cheese) 岩塩: Iwashio (Rock Salt) Outside Area-Climb up the stairs past after breaking the barrels, then take a left down some stairs at the wolf statue. Ahead of you is another lowered staircase. Take the stairs to the left and use the lever to raise the first lowered staircase. Turn around, and go through the passage between the staircases going up. At the fountain, turn left and go up the stairs into a room. Inside, take the first left and go through the doorway ahead, and keep going until you see a door on your left. Enter the small room and check the dresser for a やみのころも: Yami no Koromo (Dark Clothing) to sell later. Exit the room and keep going ahead. Cross the bridge near the end and enter another room. Smash the pots after the doorway to find some ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold). Walk down the stairs and turn right. Ignore the cupboard and go down the stairs at the small graveyard. Open the chest on the right side and equip the みかがみの盾: Mikagami no Tate (Beautiful God's Shield) found inside to Kukule. Go back upstairs, turn left, and walk straight through to a room/staircase. 1F-Turn left and follow the right wall to another room/staircase at the left end. Outside Area-Turn right and go up the small staircase. Push/pull the statue ahead of you to reveal a doorway. Skip the stairs, going through to doorway left of them instead. Turn left and open the chest. Inside is a けんじゃの石: Kenja no Ishi (Sage Stone). This is my second one, so I replace the Charon's Bow Kukule had in his inventory with this. Kukule with a Sage Stone works out really well for boss fights while using the Mystery Tambourine; he can use the Sage Stone to heal, and if the party needs an emergency big heal, the Healus spell is stronger with Tension (heals about 200 with 5 Tension, with 20 Tension it should heal the party nearly, if not completely). The Sage Stone should be the last item you pick up here. If you are missing some items, go back and find them. Once you beat this dungeon, you cannot revisit. Across from the chest the Sage Stone was in is a doorway. Walk straight ahead in the next room, then turn right and climb up two staircases. Turn right and you should see the lever that will raise the second lowered staircase. Use the lever. Now that you can easily get back to this point, I usually warp to Southern Beak Castle, rest at the inn, save the game, and let the current mix finish. For me, it is the 聖女の盾: Seijo no Tate (Holy Woman's Shield), which will help Jessica's Defense Power and breath defenses. I just sell her Flame Shield afterward. The mix on my list after this is two はやてのリング: Hayate no Ringu (Speed Ring)s and one オリハルコン: Oriharukon (Oricalchum) to make a ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) for Kukule. If you have something else in mind (such as the Failed Metal Sword), mix whatever matches how you are playing. After saving and starting the next mix, fly back to Darkness Demon Castle City. Outside Area-Walk straight ahead and up the now raised staircase. Turn left or right and go up the next staircase. Take the stairs on the left side, turn right, and follow the path to a door to go through at the end. 5F-Go down either staircase. 4F-Walk ahead then turn left/right and take the stairs going down. 3F-Turn right, and skip the first downward stairs. Follow the path and take the second staircase going down. 2F-Turn around and follow the path to another staircase going down. 1F-Turn left or right, and take another staircase going down at the other end of the floor. Circular City-You can go left or right. Whichever way you take, keep going. After one time around, the entrance will have a statue of each party member. The Hero's head is missing, though. Across from the statues is a monolith with a pink jewel. Press triangle while standing next to the jewel to restore the party's HP and MP. Continue on in the direction you were heading before. Pretty soon, the city will have a run-down appearance. The doors and windows are boarded up, and parts of the road have been replaced by swamps. Keep going. The next time you reach the area where the entrance was, it has been blocked off. All four statues should be missing their heads. Continue onward. The boarded-up city will be replaced by prison cells this time around. At the northern end is a statue resembling a Bone Fighter/Hell Crusher. Keep going around. When you reach the statues again, all that is there are the lower legs. Go across from the statues to a downward staicase. Hallway-Heal the party completely. On the other side of the door is the Darkness God. Here's a quick overview of my characters at this point: Jessica Lv36 301HP/249MP Skill Points: 0/68/97/0/4 Equipped: Gringam Whip, Mystic Bustier, Holy Woman's Shield, Metal King Helm, Life Bracelet Inventory: Rune Staff, Killer Pierce, World Leaf, Elf Medicine Drink Hero Lv38 388HP/184MP Skill Points: 52/25/66/0/60 Equipped: Hero Lance, Failed Metal Armor, Metal King Shield, Gale Bandana, Quick Ring Inventory: Flame Boomerang, Falcon Sword, World Drop, Rune Staff, Elf Medicine Drink Yangus Lv37 419HP/64MP Skill Points: 99/0/0/0/84 Equipped: Champion Axe, Gigant Armor, Ogre Shield, Great Helm, Falling Star Armlet Inventory: Sage Stone, Iron Ball of Anger, World Leaf, World Drop, World Leaf, Rune Staff Kukule Lv37 326HP/182MP Skill Points: 93/18/0/0/13 Equipped: Gale Rapier, Dragon Robe, Beautiful God's Shield, Happiness Hat, Quick Ring Inventory: Sage Stone, Ice Blade, Falcon Sword, Mystery Tambourine, Elf Medicine Drink Open the door when you are ready, and run up the stairs. The Darkness God introduces himself, then floats in the air. He talks about humans, the light and dark worlds, and a new God..that new God's name is 暗黒神ラプソーン: Ankokugami Rapuso-n (Darkness God Rapthorn)! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 暗黒神ラプソーン: Ankokugami Rapuso-n (Darkness God Rapthorn) Battle actions: Attacks (can do a Terrible Blow and have 2 turns per round), breathes こごえる ふぶき: Kogoeru Fubuki (Frozen Blizzard) at the party from his staff, casts メラゾーマ: Merazo-ma (Blazemost), casts イオナズン: Ionazun (Explodet), attempts to inflict マヌーサ: Manu-sa (Surround) on the party with blinding light, puts a party member to sleep, removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse) This guy sure doesn't look as imposing as he would seem. Don't let his size fool you. Rapthorn hits very hard with his attacks, especially if he does a critical hit/Terrible Blow (up to and over 300 damage). Boost your Defense Power up by using a ルーンスタッフ: Ru-nsutaffu (Rune Staff) once or twice if you want. When he doesn't critical, Rapthorn does about 100 damage or less with one Defense Power boost. Make sure Jessica casts フバーハ: Fuba-ha (Barrier) and マジックバリア: Majikkubaria (Magic Barrier) and they both stay on at all times. I cast Magic Barrier first, because Rapthorn has two spells and one breath attack. Both are very damaging. If most of your team is blinded, cast spells, do multi-hitting attacks, or wait it out. Wake up any party members that fall asleep with the キアリク: Kiariku (Numboff) spell before you lose control of anyone else. Casting the ピオリム: Piorimu (Speedup) spell is also useful so you heal first (hopefully), if your party seems to lag behind each round in turn order. You may want to use it before the regular Barrier spell or after. Use your Monster Teams to their fullest extent; if a monster or two dies, let it be. Whenever Rapthorn uses Icy Pulse (and he will), re-cast Magic Barrier and Barrier while using a Rune Staff with some other characters. Have Yangus use the けんじゃの石: Kenja no Ishi (Sage Stone) throughout the fight. Since I have the ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine) on Kukule, I have him use it constantly. Keep his built up Tension in reserve to use a powered-up ベホマラー: Behomara- (Healus) to get the party out of danger. Heal anyone that has less that 150HP. If Kukule has no Tension, have him use the other Sage Stone (if you have it) to conserve his MP. Jessica may have a spare round to cast バイキルト: Baikiruto (Bikill) on the Hero or herself, my only real attackers for the fight. One use of the Mystery Tambourine to +5 Tension does more damage, though. If Kukule reaches Super High Tension and the party is near maximum HP, then fire away with a Falcon Slash if you want. If Yangus reaches Super High Tension, have him use かぶとわり: Kabutowari (Helmet Splitter) or 烈風獣神斬: Retsufuujuugamigiru (Violent Wind Beast God Slash) and have Kukule heal that round with the Sage Stone or the Healus spell. Defense Power-lowering skills work on Rapthorn, so use them when you can. Rapthorn has about 4,500 HP (I beat him at 4,572). Beating Rapthorn nets the party 0 experience points and 0 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Beating Rapthorn doesn't seem like it was the best idea. The glowing yellow shell (his curse) falls off and splatters like an egg yolk. This isn't a good thing. The party is healed, now you need to make your way out of this place. Head back to the door. Halfway there, the place starts falling apart! Circular City-Go back around either way. At the northern side, the Bone Fighter/Hell Crusher statue comes alive, and is really a 暗闇の使い: Kurayami no Tsukai (Messenger of Darkness). Kill it and the two accompanying フレイム: Fureimu (Flame) guys. They shouldn't pose a challenge. Keep going around, and the prison bars will be replaced by boarded-up doors and windows. Walk past the statues that are now only missing their heads, and keep going. The next time you see the statues, they will be complete (except for the Hero's head), and a staircase is between them. Across from the statues is the pink jewel if you need to restore your HP/MP again. Go past the statues and run another lap in the same direction you were going. Back at the regular-looking buildings area, run towards the statues. They will come to life and charge you. The statues are pretty simple. They have high defense, so use spells like イオナズン: Ionazun (Explodet) or multi-hitting attacks paired with usage of the Mystery Tambourine for a quick win. If you've beaten Rapthorn, none of the other "bosses" here should pose any kind of threat. Beat the statues and go up the stairs. 1F-Go either way to the stairs going up on the opposite end of the floor. 2F-Follow the path to stairs going up. 3F-Turn right, then left, and go all the way around the room to a staircase going up to 4F. Heal your party if you need to before going up the 4F stairs. 4F-As you reach 4F, the waterfall erupts, and a pair of シャークマジュ: Sha-kumaju (Shark Beast)s attack. These guys aren't too bad, but they can do a critical/Terrible Blow and lower your Defense Power with the ルカナン: Rukanan (Defense) spell. Attack with three characters (use strong/multi-hit attacks) and have the one with the Mystery Tambourine use it. You can finish off both Shark Beasts on the second round if you hit hard enough. One of them will drop a せかいじゅのしずく: Sekaiju no Shizuku (World Drop). Heal the party after the fight, then go left or right to either staircase going up. 5F-Go out the doorway in the center of the southern wall. As you walk out, the gate behind you slams down. Eerie red light shines on a pile of rocks, then you are introduced to the next.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 暗黒の魔人: Ankoku no Majin (Darkness Demon) Battle actions: Attacks All this boss does is attack, and quite hard. Remedy that by beefing up your Defense Power, then let loose with attacks. At the start of the battle, you will want to have someone with a Sage Stone on healing duty. But sometimes, its arm falls off when trying to attack you, resulting in a miss. After building your Defense Power up, you should be able to go a couple of rounds before having to heal again. You can finish this fight very quickly with high tension attacks. Defense Power-lowering skills work on him, so you can end the fight that much faster. Darkness Demon has about 3,800 HP (I beat him at 3,832). Beating the Darkness Demon nets the party 2,480 experience points, 0 gold, and a dropped オリハルコン: Oriharukon (Oricalchum). If only more were dropped as easy. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- You are free to walk around, but there isn't a lot of area to go to. Use the 神鳥のたましい: Kamitori no Tamashii (God Bird's Soul) to leave this place. ----------------------------------------------------------------------------- /=========================================/ | (II-N2) Seven Orbs of a Different Color | | My level: 38 | /=========================================/ As the party flies away, Rapthorn emerges, and at full power. Not a pretty sight. Using his wand, he calls forth an army of Gemons from two black orbs. The Gemons are too fast for the God Bird's Soul, and they knock him around until he disappears. From the black orb on Raphtorn's left, Retis breaks free and catches the party. Rapthorn then creates a barrier around himself, and Retis drops you off at the archway west of Retisia in the light world. Retis tells the party that the seal on Rapthorn is broken, and he must be defeated. The key to doing this lies with the seven fallen sages. Retis gives you the やまびこの笛: Yamabiko no Fue (Echo Flute), which will echo if played in an area that one of the seven orbs are. Two blue-haired girls that that say the same thing also appear, which may seem familiar. To find the seven orbs, each of the seven descendants had one when they were killed. Warp to トラペッタ: Torapetta (Torapetta). Remember the burned-down house by the inn? Walk around the remains of the house, and you should see a purple sparkle. Press triangle while standing over the sparkle to receive the パープルオーブ: Pa-puruo-bu (Purple Orb). Warp to リーザス村: Ri-zasumura (Rizas Village) next. Walk to the tower east of the village (yet again). You may bump into some enemies on the way, even if you have cast the トヘロス: Toherosu (Repel) spell or used せいすい: Seisui (Holy Water). The release of Rapthorn's curse has caused new monsters to spread all over the world. New/stronger monsters can be fought all over the world. Sometimes for me, I can be at level 40 and am confronted by regular Slimes that I cannot scare away. Sometimes (when I was a really high level and ran away from hundreds of fights) you can still keep monsters away and/or scare them off. I don't know what causes it, nor if it is only a level thing. On the way to the tower, my current mix (Falling Star Armlet) finished, and I started making the はぐれメタルの剣: Haguremetaru no Ken (Failed Metal Sword). To make this, put the following ingredients into the Alchemy Pot: 古びたつるぎ: Kobitatsurugi (Old Sword), オリハルコン: Oriharukon (Oricalchum), スライムのかんむり: Suraimu no Kanmuri (Slime Crown). Once inside the tower, you have to climb up to the top for a third time. Repel/Holy Water still works in dungeons fine for me. Walk straight ahead, open the door, and go up the stairs. If you unlocked it earlier, turn right and open the small door. Inside, turn left and climb the ladder going up. Turn right, then open the door leading back outside. Turn right and open the small door ahead of you. Don't fall off! Again inside, stand in front of the faces on the wall and press triangle to activate the rotating wall. Go up the stairs to 4F. On 4F, turn right and use the rotating wall, then the next one after that. Take the stairs to 5F. On 5F, either use the rotating wall or just walk around the wall to the 6F stairs. Walk around to the 7F stairs to reach the top of the tower. At the tower's top, you will see a blue sparkle between you and the statue of Rizas. Press triangle while standing over the sparkle to receive the ブルーオーブ: Buru-o-bu (Blue Orb). Cast レリミト: Rerimito (Outside), then warp to マイエラ修道院: Maiera Shuudoin (Maiera Monastery). Save the game at the entrance if you have not saved since going through the Darkness Demon Castle City. Enter the monastery. Take either door on the backside of the room. Without a leader, the knights must have gotten bored. Many are sitting around, with lots of barrels/wine glasses around the place. Also there is a bunny girl, and some girl that is having a fun time spinning around. Go to the door at the other end of the room. In the hallway, walk straight ahead to another door. Cross the somewhat rebuilt bridge to Odilo's house and enter. Inside, turn right and go upstairs. You should see a golden sparkle near the top of the stairs. Press triangle while standing over the sparkle to receive the ゴールドオーブ: Go-rudoo-bu (Gold Orb). Leave Odilo's house and warp to サヴェッラ大聖堂 : Saverra Daiseidou (Saverra Great Temple). Use the God Bird's Soul and land at the Pope's house behind the town. Enter the Pope's house and go up to room on the second floor. You should see a silver sparkle on the carpet. Press triangle while standing over the sparkle to receive the シルバーオーブ: Siruba-o-bu (Silver Orb). Sometimes the guy in grey is annoying and you talk to him instead. Leave the Pope's house and warp to ベルガラック: Berugarakku (Belgarak). Stay at the inn if it is nighttime, then enter Yukke and Foug's house. Go left, then open the door on your right. Walk past Yukke and go up the stairs on the left side of the room. Upstairs, open the door to your left and go in. Behind the couch you should see a yellow sparkle on the floor. Press triangle while standing over the sparkle to receive the イエローオーブ: Iero-o-bu (Yellow Orb). Leave the house and warp to リブルアーチ: Riburua-chi (Liberachi). In Howard's front yard by the dog pen you should see a green sparkle. Press triangle while standing over the sparkle to receive the グリーンオーブ: Guri-no-bu (Green Orb). Warp to メディばあさんの家: Medibaasan no Ie (Old Woman Medi's House). Walk around the ruined house and before the cave entrance you should see a red sparkle . Press triangle while standing over the sparkle to receive the レッドオーブ: Reddoo-bu (Red Orb). Now you should have all seven orbs. Warp to レティシア: Retisia (Retisia), stay at the inn, finish your Alchemy Pot mix if you are going to use/equip what is being made, then save your game. Make sure that all four party members have at least one open slot in their inventory each. You cannot fight Rapthorn if the Hero, Yangus, Jessica, and Kukule do not all have at least one slot open in their personal inventories. Use the God Bird's Soul, and land at the arches west of Retisia. ----------------------------------------------------------------------------- /==========================/ | (II-N3) The Final Battle | | My level: 38 | /==========================/ Walk under the arches behind the twins. Retis will ask if you have found all of the orbs. Reply はい: Hai (Yes). Retis will then bring out the staff, which is really called the 神鳥の杖: Kamitori no Tsue (God Bird's Staff). The power of the seven sages is in the God Bird's Staff, and that is what can remove Rapthorn's barrier. All four party members must pray to the staff at the same time for a sage's power to come out. After all seven sages are present, they can void the barrier. Retis asks if you are ready, reply はい: Hai (Yes). When Retis asks if you want to go to Rapthorn now, reply はい: Hai (Yes) one more time. Retis heals the party, then flies you to Rapthorn on her back. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 暗黒神ラプソーン: Ankokugami Rapuso-n (Darkness God Rapthorn) Battle actions: Attacks (can have 2 turns per round), smiles, hits random targets twice with the ball from his staff, casts イオナズン: Ionazun (Explodet), casts メラゾーマ: Merazo-ma (Blazemost), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), meditates to heal 500HP, puts a party member to sleep, damages all party members with a shockwave, breathes はげしい炎: Hageshiihonoo (Violent Flames) at the party, damages all party members with a meteor shower, hits 4 random targets with a dark meteor shower, uses all magic power to attack the party, restores all magic power, breathes こごえる ふぶき: Kogoeru Fubuki (Frozen Blizzard) at the party While the barrier is around him, Rapthron cannot be damaged. You need to use the 神鳥の杖: Kamitori no Tsue (God Bird's Staff) with each character in the same round seven times to remove it. This sounds formidable, but it isn't that bad. What I do is try to have everyone use the God Bird's Staff for two rounds, then spend a round having Jessica cast マジックバリア: Majikkubaria (Magic Barrier), the Hero uses a ルーンスタッフ: Ru-nsutaffu (Rune Staff), both Yangus and Kukule use their けんじゃの石: Kenja no Ishi (Sage Stone) to heal the party back up. After this, I use the God Bird's Staff two more times, then have Jessica cast フバーハ: Fuba-ha (Barrier) if Rapthorn has not used Icy Pulse, and the other three characters repeat what they did in the previous off-turn. If your HP are high enough, you can then try a mad dash at using the God Bird's Staff three times in a row to complete the seven uses. The party is healed after using the staff seven times, so don't worry about having low HP afterward. If the game isn't cooperating, you can take it slower and use the God Bird's Staff with everyone once, then spend a round healing and building your defenses, then repeat until the seventh use. Note that all four characters must pray to the staff for a sage's soul to appear. If only three characters use it, and the fourth does something else or if someone dies before his or her prayer, it will not count towards bringing out another sage. After the party prays to the God Bird's Staff the seventh time, all of the sages will be present to remove Rapthorn's barrier. The sages will encircle the barrier and dispel it and all of the Gemons hanging around. The party's HP and MP will be restored, then the souls fly off. Rapthorn isn't too happy, and now he is vulnerable. Rapthorn uses the same attacks that he did while using the staff, so you should have an idea what to watch out for. This fight is considered a new battle, so you will have to build your defenses up again. Have Jessica cast Magic Barrier then Barrier, increase your Defense Power with the Rune Staff, and have someone on Sage Stone duty. If any party member is put to sleep, cast キアリク: Kiariku (Numboff) the next round. Make sure you need to first, some of Rapthorn's attacks will wake up a sleeping party member. Kukule should use the Mystery Tambourine every round. You can boost your Defense Power a little faster if he uses the Tambourine and Yangus casts スクルト: Sukuruto (Increase) after, since it gains power with Tension. Keep Kukule's built up Tension stored for a quick ベホマラー: Behomara- (Healus) that should heal the party back to full HP with 20 or more Tension. Have the Hero attack with your strongest attack; for me it is the spear's さみだれ突き: Samidaretodzuki (Unfocused Stab) skill. If Barrier and Magic Barrier are still active, Jessica can help out with 双竜打ち: Souryuudachi (Paired Dragon Strike). With the Mystery Tambourine going, casting the バイキルト: Baikiruto (Bikill) spell is helpful, but not a priority. Rapthorn's most dangerous attacks are unguarded breath/spells, if the ball from his staff hits the same character repeatedly (over 100 each hit), and if his dark meteor shower hits the same character. Rapthorn's attack that uses all of his magic power is strong (about 200 damage to all), but if you stay healthy, it shouldn't be too deadly. If Kukule has even 5 Tension, he can cast Healus to heal 200HP back to each party member. Keep your HP up and hit him hard when you have the chance to. Defense Power-lowering skills work on him, as well. Rapthorn is not as hard as some other bosses in the Dragon Quest games if you are prepared. Bring out your Monster Team(s) for some free damage. Darkness God Rapthorn has about 5,630 HP (I beat him at 5,642 with a 36 damage hit, so between 5,606 and 5,642). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Light flies out of Rapthorn and he explodes. As the party flies away, everyone rejoices. Yangus cheers, Jessica mentions ポルク: Poruku (Polk), マルク: Maruku (Malk), and her brother. Kukule stays calm, cool, and collected. Yangus wonders if the curse on Mitea and Trode has faded, and Retis thanks the party for what it has done, dropping you off at Troden Castle. Trode and Mitea are already there, still in their cursed forms. After some chatter, Retis takes off and Trode asks why is she leaving. Retis says the curse of the Darkness God is fading, and will disappear. Retis then says that she has another name given to her by humans. That name is ラーミア: Ra-mia (Ramia). If you've played Dragon Quest 3 before, you probably have already guessed that, though. Ramia and the soul of her child fly away. Trode waves goodbye, then starts to glow. He is uncursed! Trode is amazed to see his human hands and face. Yangus chuckles that Trode's monster form wasn't quite different from his human form. Trode and Yangus stare each other down, until Trode wonders if Mitea has changed back too. He goes to look for her, but she's already changed back. Trode and his daughter run up to each other and hug, happy that the curse is gone. Jessica sees something ahead and says "look over there!". The thorns around the castle vanish, and townspeople start to run out of the castle. Not only have Trode and Mitea been uncursed, so has the entire castle and all of the residents. Overjoyed, Trode declares a celebration. Later, Yangus stops in to talk to the Hero about Mitea's upcoming wedding at Saverra, to Chagos. Through the course of the adventure, Mitea really was not too impressed with the Prince of Southern Beak. When you can move around, go forward and open the door on your left. Walk up to Kukule and his company. Kukule will say something, then the two girls will run up and ask if you are the Hero that he was telling them about. Kukule will confirm, then all three will say bye and walk away together. At least Kukule has finally changed his priorities.. Go up the stairs on your left and through the large door. Then turn left. After going around the corner, keep walking ahead until you can turn right and go up some stairs. Walk straight ahead and you will bump into Jessica. She plans on going back to Rizas Village and seeing her mother again. Jessica then says Mitea is around here and you should visit her, then goes on her way. Turn the corner ahead, and go through the third door on your right (the one past the guard). Mitea wonders if Southern Beak has a piano, then asks if you want to go on a walk. If you say no, you will walk away. Talk to her again and say yes (or say yes to begin with), and Mitea will stand up to go for a walk. The Hero and Mitea will walk out over the throne room, where Mitea takes a longing look down at the two thrones..then follows the Hero. Out on the balcony, she looks at the Hero, then walks towards the carriage that will take her to the wedding she does not really want to have. At Saverra, Chagos walks up and sees Mitea for the first time as a human. He formally introduces himself and says he's the happiness being in the world. Yangus makes a snide comment, and Chagos retorts with having a cute princess as his bride. The look on Mitea's face is great. You can just imagine her "oh, God, noooo" train of thought. Afterward, Kukule slams his hand down in anger about Chagos. Does *anybody* in the game like him? Kukule asks the Hero if he is aware of the princess' feelings towards him, and maybe there should be an intervention.. The Hero has a concerned look about him. Wedding day! After getting out of bed, leave the inn. Walk towards the large cathedral and you will see Kukule and Jessica waiting for the Hero. Kukule says everything will be fine. Go up the stairs to the cathedral. Talk to the man in the flashy purple outfit if you want. Jessica's now ex-fianc ラグサット: Ragusatto (Lagsit) says it is a surprise to see you here, and that Nino will perform the ceremony. Good to know he somehow got out of the prison. Walk up to the crowd gathering by the door. People will yell their congratulations to Chagos and Mitea. The little boy in grey can't see, but that's the least of his problems when Yangus elbows him in the head and knocks him to the ground. Yangus runs up to the Hero and forces their way to the front. A lone guard blocks entrance inside the cathedral. Run up to the guard and answer his question with yes that you want in. He asks you to repeat your answer, so do so. The guard starts to draw his sword but is interrupted by a jab to the stomach from Yangus. Upon entering the cathedral, Chagos is stomping his foot impatiently at his late bride, then turns around. Mitea hasn't entered, the Hero has. Chagos is not amused at you entering while not being invited. He orders the guards to arrest you, but another guard runs in and says he must speak to Clavius. The guard whispers into the king's ear, and Clavius rises to say that the bride Mitea has run away. Chagos doesn't believe it and thinks the Hero is in a kidnapping plot. As the guards approach, the Hero escapes from the cathedral. Back outside, Yangus and Jessica catch up to the Hero. Jessica understands what is going on, and Yangus asks if the Hero is going to run away with Mitea. Before you can answer, Kukule yells for the Hero to run to him. Mitea and Trode are waiting below. Yangus and Jessica hold back the guards that emerged from the cathedral, and Kukule will handle the guards out front for the Hero to escape. You can run back to Yangus and watch him knock a guard out. Run up to Jessica and she will cast some spells at guards and say that she'll help you out. Run down the stairs and Trode will fend a guard off with a twig. He will say Mitea wants to run away with you, instead of her marrying Chagos. Talk to Mitea, and she holds her hand out asking if you will run away with her. Say no, and Trode gets mad (do it at least once for laughs). Talk to her again and agree to run away with her (because you must!). The Hero and Mitea hold hands and run away. Trode knocks the guard back, Kukule, Yangus, and Jessica take care of the guards, and Chagos runs out. He yells at the guards for failing and to get up. Clavius appears and says no. She does not want to marry him, money and wealth aren't everything. Chagos brings up the Algon Heart, which infuriates his father. Clavius displays the real Algon Heart, which humbles Chagos. The Hero and Mitea enter the wedding carriage, with Trode steering. He tells the couple to get in. Learning from Kukule, the Hero helps her in. Yangus starts to shout at the Hero, but is stopped by Jessica, then he waves goodbye. THE END ...or is it? After the credits, the Hero, Mitea, and Trode return to Troden Castle where the residents run out to see the new couple. After THE END is written on the screen, the game asks if you want to save your progress. Answer with はい: Hai (Yes) to save your post-ending data. This is important if you want to play the bonus dungeons. Reset your Playstation 2, and the file should have a star before the Hero's name. My screen looks like this: 13: ロト ★Lv 38 サザンビーク城 214:38 Play off the file with the star. You should be at Southern Beak. ----------------------------------------------------------------------------- /================================/ | (II-O) Beyond the Darkness God | /--------------------------------/ | Quick Summary: | | | | 1-Sleep at Southern Beak | | Castle's inn to have a dream | | about the entrance to Dragon | | God Road. | | 2-Recruit newly available | | monsters. | | 3-Fly southwest of Southern | | Beak Castle to the area you | | saw in the dream. | | 4-Explore Dragon God Road. | | 5-Talk to the residents of the | | Dragon God Village and agree | | to take on the Dragon God | | King. | | 6-Defeat the Dragon God King | | to learn of the Hero's true | | identity. | | 7-Beat the game again for the | | 'true' ending. | /================================/ ----------------------------------------------------------------------------- /=============================/ | (II-O1-More Monster Hunting | | My level: 38 | /=============================/ Press select, and you will have a separate Battle Record for when you beat the game if you push right on the d-pad or left analog. Trode will give you a rank, and I have no idea how many there are. I usually tend to get 完全無欠ヒーロー: Kanzen Muketsu Hi-ro- (Flawless Hero), due to never running away from a battle nor the party getting killed. Whatever your rank, leave the church and sleep at the inn until night. There are some new recruitable monsters that appear after you have beaten the game. Whether or not you want to recruit them is up to you. While sleeping, the Hero will have a dream about a strange area with a dragon's head statue. On a stone slab, a glowing symbol appears. After waking up, warp to ドニの町: Doni no Machi (Doni Town), but don't enter. In an invisible straight line to the east of your current location is a decent-sized forest compared to the little ones shown on the map. Ride Baumren into that forest straight east, and you should see a visible デスプリースト: Desupuri-suto (Death Priest). Fight and beat プリスト: Purisuto (Prist), and take him along if you want. Warp to メディばあさんの家: Medibaasan no Ie (Old Woman Medi's House) and use the God Bird's Soul. Land at the southern entrance of the cave that connects the snowfield to the grassy area by Rydon's Tower/Snowcrossing Church (pretty much as soon as you start flying). On the road you should see a visible デュラハーン: Dyuraha-n (Dullahan). Fight and beat デューラ: Dyu-ra (Dula), and take him along if you want. I usually replace Yuga with Dula. Warp to the 海辺の教会: Umibe no Kyoukai (Beach Church) and stay at the inn. Then leave and use the God Bird's Soul. Fly south-southwest until you are over a bridge east of where you found the blue spirit of Baumren (the horseshoe-shaped area surrounded by forests), and land there. Ride Baumren south across the bridge, then follow the eastern hill. Shortly after turning the corner you should see a visible キラーパンサー: Kira-pansa- (Killer Panther). Fight and beat ゲレゲレ: Geregere (Geregere), and take him along if you want. After beating Geregere, use the God Bird's Soul. Fly south to the thick cloud cover southwest of the campsite (where you found a Flame Boomerang in a chest) and land there again. Walk straight ahead up to the top of the first hill, then go east to the top of another hill. Rotate the camera around and you should see a visible エビルホーク: Ebiruho-ku (Evil Hawk) by a tree. Fight and beat ホークル: Ho-kuru (Hawkle), and take him along if you want. Now warp to 三角谷: Sankakuya (Triangle Valley). Ride Baumren west from Triangle Valley, staying close to the northern edge. Soon a visible リザードファッツ: Riza-dofattsu (Fat Lizard) will come into view. Fight and beat ファッツ: Fattsu (Fats), and take him along if you want. Warp to the 海辺の教会: Umibe no Kyoukai (Beach Church) again, rest at the inn, and save your game. If you have something to mix after your current one, let it begin before leaving (I don't, the Failed Metal Sword is the last thing I mix before mixing some items I don't have yet). Use the God Bird's Soul and fly due south. Right ahead of you is a thick cloud cover and the area the Hero saw in a dream. Land there, walk up to the dragon head/stone slab and press triangle. ----------------------------------------------------------------------------- /======================================================/ | (II-O2) 竜神の道: Ryuujin no Michi (Dragon God Road) | | My level: 38 | /======================================================/ Monsters found in this cave: #084 はぐれメタル: Haguremetaru (Failed Metal) #171 メタルキング: Metarukingu (Metal King) #216 ケムンクルス: Kemunkurusu #217 ダークデーブル: Da-kude-buru (Dark ?) #218 デスストーカー: Desusuto-ka- (Death Stalker) #219 ホラーウォーカー: Hora-uo-ka- (Horror Walker) #220 ホロゴースト: Horogo-suto (Hologhost) #226 パンドラボックス: Pandorabokkusu (Pandora's Box) #227 ワイトキング: Waitokingu (Wight King) #228 ダークナイト: Da-kunaito (Dark Knight) #230 ベリアル: Beriaru (Berial) Almost every monster here is dangerous. Usage of the Mystery Tambourine and Sage Stone/Healus spell will be common, if not highly recommended. Don't be afraid of spending the first round building your Defense Power. Many of the enemies here can do over 100 damage a hit, and if you are fighting 6 or more of them, that can be trouble quickly. Death Stalkers can summon more of its kind and do over 300 damage with critical hits/Terrible Blows. If Horror Walkers blind the party, call out your Monster Team(s). The breath attack from Hologhosts can wipe the party out if you are surprised by a large number of them. Cast the フバーハ: Fuba-ha (Barrier) when you fight any of these the first time through this cave. Pandora's Boxes are also deadly. A single one can kill the party. Be careful and prepared while you explore this cave that has no map. B1-Go north. At the large room with the weird water, follow the left wall to an opening to go through. When you can go left or right, go left first. B2-Turn left and follow the passage all the way to a treasure chest. Inside is はぐれメタルよろい: Haguremetaruyoroi (Failed Metal Armor). Now you can either walk back to B1 and turn left at the intersection, or warp out of the dungeon, re-enter, then take the right turn. The choice is yours. B1-Go north, then turn right if you warped out. If you didn't, just follow the passage and turn left at the intersection. Just follow the path to stairs going down. B2-Turn left and go through the tunnel. At the large room, you can go left or straight ahead. Go left first, to a treasure chest a little ways off. Inside is a スキルのたね: Sukiru no Tane (Skill Seed). Turn around and take the left turn at the large room's entrance and follow the path until you get to an intersection. Go right first this time. In the room with many wall paintings, follow the right wall and continue onward to a treasure chest. Inside this chest is the 死神の盾: Shinigami no Tate (Death God's Shield). This shield is cursed, but you can make a very good shield for Jessica if you put the Death God's Shield and one 聖者の灰: Seija no Hai (Saint's Ashes) into the Alchemy Pot. The result is the 女神の盾: Megami no Tate (Goddess Shield), which reduces fire, ice, and magic attacks on her by half. I don't have anything mixing currently, so I warp out with the リレミト: Rerimito (Outside) spell, warp to the Beach Church, start the mix, save the game, then go back to the second intersection and turn left. If you do not want to do this, then just turn around and head straight across the next intersection to some stairs. The Failed Metal Sword is done mixing as I am out, and I give that to the Hero for later or to Kukule to equip now (but the +20 Agility from the Gale Rapier can help for healing first in fights here, so do what you want to). B3-No more torch. Go straight ahead. In the large, swampy room is a chest. Open it if you want, as it is really a パンドラボックス: Pandorabokkusu (Pandora's Box). Go southwest to leave the swampy room. When you can go left or keep going straight across, go either way. They both go to the same exit, which is left. At the next intersection, go left to a treasure chest. Inside is an エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink). Turn around and turn left at the intersection and go up the hill. Turn right at the intersection to the last treasure chest here. Inside is the メタルキングのヤリ: Metarukingu no Yari (Metal King Spear). This is the strongest spear in the game, but it only has +20 Attack Power more than the Hero Lance (and no healing bonus when you attack). You can make the strongest boomerang in the game with this, but the メタルウィング: Metaruuingu (Metal Wing) is only +7 Attack Power stronger than the Flame Boomerang. If you want to make the Metal Wing, put the Metal King Spear and the ウィングエッジ: Uinguejji (Wing Edge) into the Alchemy Pot. I usually end up making the Metal Wing anyway, as I don't use spears for very long against bosses anymore. Decide what's better for you, then turn around and turn right at the intersection. At the end of the cave there is a circular symbol on the ground. Stand on it to warp to the next floor. B4-Walk straight ahead. Along the way, you'll see a gravestone. If you look at it, a man named エルトリオ: Erutorio (Eltrio) is buried there. Keep following the path. After a bit, you'll run into an intersection. Keep going straight forward; the right turn is an empty dead-end. After you leave, some village music plays. Open the door ahead of you. You can't? No worries, Toopo drops down and the door opens for him. Walk ahead a little, and an old man will appear and introduce himself as グルーノ: Guru-no (Gruno). He says it has been a long time since humans have seen this area. Walk around the large rock and into the town ahead. Gruno will follow you in and wonder what happened to the town. Looks fine to me, but whatever. ----------------------------------------------------------------------------- /======================================================================/ | (II-O3) 竜神族の里: Ryuujinzoku no Sato (Dragon God Tribe Village) | | My level: 39 | /----------------------------------------------------------------------/ | Inn: $0 per person / Church: yes / Items to find: 16 + 1 | /----------------------------------------------------------------------/ | Item Shop (opens after you agree to beat the Dragon God King) | | | | ドラゴンのふん: Doragon no Fun (Dragon Feces) $100 | | あくまのしっぽ: Akuma no Shippo (Devil's Tail) $200 | | まほうのせいすい: Mahou no Seisui (Magic Holy Water) $300 | | 聖者の灰: Seija no Hai (Saint's Ashes) $300 | | ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold) $500 | /======================================================================/ In the village, go left to a pair of pots next to the first building on the left. Inside the pot on the right is Small Medal #108. Enter the house. Turn right and you will see two more pots. Both pots have some おいしいミルク: Oishiimiruku (Tasty Milk) inside. Turn left and go into the next room. Search the first hanging bag for some ごくじょうのカビ: Gokujou no Kabi (First-Rate Mold), and search the second hanging bag for some 聖者の灰: Seija no Hai (Saint's Ashes). On the other side of the room are two pots. Break the pot away from the corner to find Small Medal #109. Leave the house. Turn left and enter the next house. Turn right and you will see another two pots. Inside the pot next to the fireplace is some 岩塩: Iwashio (Rock Salt). Turn left and search the hanging bag away from the corner to find Small Medal #110. Inside the hanging bag near the corner is another ヌーク草: Nu-kusou (Nook Herb). Go upstairs and speak to the woman if you want to save the game. Leave the house. Turn left and go around the side of the house. By some hanging laundry are two more pots. Break the back pot to find a せかいじゅのしずく: Sekaiju no Shizuku (World Drop). Turn around, and go forward then left. Climb up the ramp to the next house, and talk to the guard outside. The man will welcome Gruno back and let the party in. As you enter, the elders sitting at the table will welcome Gruno back to the village. After the elders talk to each other about the 竜神王: Ryuujinou (Dragon God King), saying humans shouldn't be here, Gruno stands up to defend the party. The Dragon God King is causing problems, and none of the residents can bring him back to his senses. Gruno suggests that the humans that have fought Rapthorn could maybe help with the problem. Speak to each elder. The old woman in yellow and blue will mistake whoever is leading the party as the Hero. Jessica's response is pretty funny. After you talk to the 4 elders, Gruno will bring up Retis. Gruno will ask the party if you will go to the Dragon God King. Reply はい: Hai (Yes), and Gruno will leap off the stool, then invite you to his house. He wants some tasty cheese. Leave the house, turn left, and cross the bridge to the house nearby. This is the Item Shop in town. You can buy many mixing ingredients here if you need to. Walk into the room behind the counter, and search the long hanging bag to find Small Medal #111. Sift through the two bags behind the shopkeeper, and you will find some フバフバチーズ: Fubafubachi-zu (Hubhub Cheese) inside the back bag. Leave the Item Shop. Walk down the ramp ahead of you and follow the right wall. Under the bridge you will see Gruno's house to enter. After being greeted by the man in Gruno's house, the party will rest to prepare for the battle. When you wake up, search the dresser in the room to find Small Medal #112. The chest in the room is locked, so don't worry about it for now. Break the center pot out in the hall to find some 天使のチーズ: Tenshi no Chi-zu (Angel Cheese), then go downstairs. Take a left at the bottom of the stairs, then another left. Turn right in the dining room and break the pots behind the woman in the kitchen. In the first pot is some はりきりチーズ: Harikirichi-zu (Harikiri Cheese). The pot behind it has Small Medal #113. Leave the kitchen and dining room, then go into the room with the fireplace and speak to Gruno. When the 女神の盾: Megami no Tate (Goddess Shield) finishes mixing, equip it to Jessica and begin your next mix (for me, it is the Metal Wing). Gruno will tell you to stay the night, so go back to the guest room upstairs. At the prompt, say はい: Hai (Yes) to sleep. When you wake up, tell Gruno you are ready, then leave his house. You should have over 110 Small Medals at this point, so before you go to the next place, warp to the メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle). Speak to the Medal Princess, and upon seeing that you have 110 Small Medals, she will give you the last prize, the はかいの鉄球: Hakai no Tekkyuu (Iron Ball of Destruction). Like the Iron Ball of Anger, this weapon is not classified as any of Yangus' weapon types for using skills. This is stronger than the Iron Ball of Anger, and it hits every enemy, like boomerangs. The Medal Princess will thank you for finding the Small Medals of the world. If you leave and come back, the King will finally be over his sickness and be seated on the throne next to his daughter. Warp back to 竜神族の里: Ryuujinzoku no Sato (Dragon God Tribe Village), save your game, then enter the house with all the old people. Turn left or right, and go down the stairs. At the midway point, there is a turn. Talk to the guard at the door, and he will let you pass. Open the door to reach the final area of the game. Gruno stays behind. ----------------------------------------------------------------------------- /================================================/ | (II-O4) 天の祭壇: Ten no Saidan (Heaven Altar) | | My level: 39 | /================================================/ Monsters found in this dungeon: #171 メタルキング: Metarukingu (Metal King) #221 グレートジンガー: Gure-tojinga- (Great Zinger) #222 オーラー: O-ra- (Ora) #223 フーラー: Fu-ra- (Fura) #224 ソーラー: So-ra- (Sora) #225 ドーラー: Do-ra- (Dora) #228 ダークナイト: Da-kunaito (Dark Knight) #229 フェイスボール: Feisubo-ru (Face Ball) #230 ベリアル: Beriaru (Berial) #231 ヘルプラネット: Herupuranetto (Hell Planet) #232 トロルキング: Tororukingu (Troll King) #233 ブラックルーン: Burakkuru-n (Black Rune) #234 ヘルガーディアン: Heruga-dian (Hell Guardian) #235 ビッグファング: Biggufangu (Big Fang) #279 暗闇の使い: Kurayami no Tsukai (Messenger of Darkness) Boss: # -Not numbered- 竜神王: Ryuujinou (Dragon God King) As you walk ahead, Toopo runs up to you and into the Hero's pocket. 1F-Three ways to go..put the way in behind you, then you can go either left, left and forward, or right. Go right or left; they lead to the same place. Inside a small cave is a grave for a woman named ウィニア: Uinia (Wynia), someone the man in Gruno's house mentioned. From the grave (you don't have to go to it), head out the cave to the next small 'island' with a large stalagmite popping out of the ground. Take the road going south-southwest if you took the far left path at the start, or skip the right turn to the island with the stalagmite if you went right at the start. At the end of the path is a treasure chest with a spare あぶないビスチェ: Abunaibisuche (Dangerous Bustier) to complete Jessica's collection of changeable appearance outfits. Walk back to the start of the dungeon, or cast リレミト: Riremito (Outside) and walk back in. Take the left and forward (aka center) path now. When you reach a cave with some spiraling stairs, watch for a treasure chest at the bottom to your left. Inside is Small Medal #114. Walk out of the tunnel downstairs. Take the right fork to the 2F staircase. 2F-Go up the stairs, then face northwest. There should be a path to your left, one straight ahead, and another to the right. Take the path on the left (west-southwest) first. Climb up the stairs to a floating island, then cross the small step bridge to a treasure chest. Inside is the last Small Medal in the game, #115. Go back down to the top of the stairs going down to B1, then climb up the next ladder on the left (the straight ahead one from the start). Turn left and reach the next island, then go straight across to another set of stairs to another chest. Inside is an オリハルコン: Oriharukon (Oricalchum). Climb down the island, turn left, then climb up the next stairs on the left. To the left of the dragon's skull is another treasure chest, with a ドクロのかぶと: Dokuro no Kabuto (Skull Helmet) inside. You can make a second Mystery Tambourine, highly recommended if you wish to fully complete the Defeated Monster List. You can warp out of the dungeon if you want to save and mix things around then come back, or just take the stairs to the right of the dragon skull, then go up to a door leading to 3F. I keep going, so I can mix the final items quicker. Before opening the door at the top of 2F, heal your party and restore MP if you need to. Walk straight up to the giant red dragon when you are ready. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 竜神王: Ryuujinou (Dragon God King) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, breathes しゃくねつの火: Shakunetsu no Hi (Red Hot Fire) This boss mainly attacks, so build up +200 Defense Power right away, then have Jessica cast フバーハ: Fuba-ha (Barrier) to lessen the damage from Red Hot Fire. With no added protection, it will do about 100 damage to everyone. Cast ピオリム: Piorimu (Speedup) early on if you want to attack him before he can take a turn. Speedup never wears off during a battle, unless Icy Pulse is used (which this boss does not use) or the character is killed. So just recast it after reviving it you want an easier time when it comes to healing as soon as you can. If the Dragon God King does a Terrible Blow and it connects, that character will likely be dead at similar levels that I am at (below 40). Afterward, plug at him with attacks. The Hero's ドラゴン斬り: Doragongiri (Dragon Slash) finally has some use, and will in the future as well. You can stick to using さみだれ突き: Samidaretodzuki (Unfocused Stab) during this fight, though. Keep your Defense Power up; without any extra defense, the Dragon God King will probably inflict around 200 damage per attack. Heal whenever a character falls below 200HP (I just keep having Yangus use a Sage Stone for the fight). If Kukule keeps up with using the Mystery Tambourine, Jessica and the Hero can take him out pretty well. Be aware that if the War Cry works on a character, any built-up Tension stored is lost, so you may want to just attack with +50 instead of waiting to reach +100. Defense Power-lowering spells/skills will work on this guy. The Dragon God King has about 7,700 HP (I beat him at 7,712). It may be less, if this boss heals a certain amount of HP after each round (I used no Tension regular attacks). Beating the Dragon God King nets the party 12,680 experience points, 0 gold, and a dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Beating the Dragon God King reverts him to his humanoid form. He seems as though he was having a nightmare..and is surprised that humans awoke him from it. He recognizes the Hero, and calls him out by name. He asks if the Hero remembers the Dragon God King, which he does not. Yangus asks the Dragon God King how he knows the Hero, and is responded by the suggestion to ask Gruno that question. Toopo crawls out of the Hero's pocket and transforms..into Gruno! Gruno says that he is the Hero's grandfather, and took the form of a mouse to stay with and protect the Hero. He then says he will explain everything back at his house in town. The Dragon God King warps everyone back to the Dragon God Tribe village. At the balcony of Gruno's house, he tells the Hero to follow him in. Gruno will unlock the chest that you couldn't open, and give a ring to the Hero. The ring belonged to his mother, ウィニア: Uinia (Wynia), which was given to her by the Hero's father, エルトリオ: Erutorio (Eltrio). Remember those two graves in this area? That's them. The ring is made of Algon Heart. Twenty years ago, Eltrio was the Prince of Southern Beak Castle. Gruno then pulls out some pictures to discuss the story of the Hero's parents. Wynia, a resident of the Dragon God Tribe Village, met the human Prince, Eltrio. Their union was not liked by the residents of her village, so Eltrio was told to leave. On the way out, Eltrio died at Dragon God Road. Wynia was already pregnant with the Hero at this time, and died shortly after his birth. The elders were conflicted on what to do with the Hero. Born of mixed parents, they voted to kick the baby out. Gruno furiously disagreed, but it was to no avail. Refusing to leave his defenseless grandchild alone in the world, he agreed to allow the Dragon God King to erase the Hero's memory, and turn Gruno into the mousey Toopa to watch over the Hero in the human world. Gruno will then put the pictures away, and gives the アルゴンリング: Arugonringu (Algon Ring) to the Hero. He then asks if you want him to tell the story again. Answer はい: Hai (Yes) if you want him to, or respond with いいえ: Iie (No) if you do not need him to retell. If you walk up to the chest, Gruno will again ask if you want him to tell you the story of the Hero's parents. I equip the Algon Ring onto the Hero. It increases both Attack Power and Agility by 20 points. With a recap, the Hero's father was a Prince at Southern Beak Castle. This makes Eltrio the brother of Clavius, and the Hero Clavius' nephew. This also means that Chagos is the Hero's cousin! Ack! That is why Clavius had a double-take the first time he sees the Hero; he looks like his father. This also makes the Hero a Prince of Southern Beak. Mitea is scheduled to marry the Prince of Southern Beak. Hmmm.. ----------------------------------------------------------------------------- /=========================/ | (II-O5) The True Ending | | My level: 39 | /=========================/ If you want to see the true ending to the game, save, then fly to the archway west of Retisia to fight Rapthorn and beat him again. Use the same strategies that were used the first time. The ending starts the same, up until after Chagos shows up. Kukule says you have a right to marry Mitea, as King Clavius' dead brother was your father. The Hero will pull out the Algon Ring with a determined look. You should be in the Pope's house. Go into the room where you fought Leopold, and Clavius will be standing on the balcony. Go out to the balcony and speak to the Hero's uncle. Clavius will be glad to see you, then the game asks if you want to show the Algon Ring to him. Respond with はい: Hai (Yes). Clavius will ask how you got the ring, and the Hero will tell Clavius the story. He will understand and knows that Mitea does not want to marry Chagos. Leave the balcony and the Pope's house. The next morning, make your way into the cathedral again. Instead of a guard having to tell Clavius that the princess has run away, Clavius gets up and tells the guards to wait. He says the Hero is the one to get married. Chagos runs up to his father, demanding an explanation. Clavius pulls out the Algon Ring, telling his son that it belonged to his deceased uncle, the Hero's father. Chagos takes the news rather well. Clavius then states to the audience that the Hero and Mitea are to be married. Chagos starts stomping his feet, angry that she is supposed to marry him. The minister of Southern Beak (whom is rescued from the Troll Maze either way) stands up and goes with the change. Clavius holds Chagos back, now having temper tantrum. Mitea walks down the aisle with her father, and is shocked to see the Hero waiting at the altar instead. Yangus, Jessica, and Kukule wait outside with a worried look. The cathedral door opens, and to the surprise of the crowd, the Hero walks out with Mitea. The three other party members are ecstatic, and the crowd starts to cheer as the Hero and Mitea smooch. The newlyweds run to the carriage, once again steered by Trode. Yangus then tries to yell to the hero, but is stopped by Jessica. He runs forward to wave goodbye. After the credits, the Hero, Mitea, and Trode return to Troden Castle where the residents run out to see the new couple. THE END You can turn the game off now, or if you want to complete the Defeated Monster List or try to fight the true optional boss after the game, press reset and load your save file. ----------------------------------------------------------------------------- /=============================================/ | (II-P) Challenging the True Dragon God King | /---------------------------------------------/ | Quick Summary: | | | | 1-Defeat the Dragon God King in all of his | | forms. | | 2-Turn off the game. | /=============================================/ This section is completely optional, and more or less for completionists or those who want to test their mettle against the hardest boss of the game. If you are stuck at a form, please read the section titled 'Intermission of Metal'. You will pretty much have to level up quite a bit; the average recommended level for the final enemy is around 65. If you are up to the challenge, read on. The Dragon God King has eight forms. If you beat them all, you can get new items, rewards, and bragging rights (or something). Some forms aren't too tough, others require higher levels/stats and smart fighting. ----------------------------------------------------------------------------- /====================================================================/ | (II-P1) 深紅の巨竜: Shinkou no Kyoryuu (Deep Crimson Giant Dragon) | | My level: 39 | /====================================================================/ You should be able to beat a few forms of the Dragon God King right off, before having to level up a little bit to continue through his forms. Warp to the Dragon God Tribe Village, and enter the Heaven Altar. Reach the Dragon God King by taking the up+left path on 1F, following it all the way to 2F. Use whatever you want on the way; he will restore your HP and MP before you fight him. On 2F, face northwest, and climb up the stairs straight ahead. Turn left and go up the stairs, then take the first staircase on your right. Just follow the path the rest of the way to the Dragon God King, and speak to him. Still in his humanoid form, the Dragon God King will ask you if you wish to challenge him. Reply with はい: Hai (Yes), and he will restore the party's HP and MP. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 竜神王: Ryuujinou (Dragon God King) Battle Actions: Attacks (can have 2 turns per round), builds Tension, tries to paralyze all party members (only affects the hero) with 竜神の封印: Ryuujin no Fuuin (Dragon God's Seal), rushing punch attack on a party member, uses しんくう波: Shinkuuha (Vacuum Wave), uses a じごくから いかずち: Jigokukara Ikazuchi (Hellish Thunder) attack on all party members, removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), meditates to heal 500HP The humanoid form of the Dragon God King can be tough at low levels, but you will become very familiar with it if you are trying to beat each of his forms. During the first round, he will almost always use his Dragon God's Seal attack. It should not affect anyone but the Hero, and almost always works on him (what with him being half human-half dragon..person). One way that you can still get a hit in with the Hero is to equip a spear and have him use しっぷう突き: Shippuudzuki (Gale Stab). It won't do that much damage, but it is damage, nonetheless and favorable over no damage at all. The キアリク: Kiariku (Numboff) will not cure the paralysis; you have to wait for it to wear off. Build up your Defense Power, and don't worry about casting フバーハ: Fuba-ha (Barrier) or マジックバリア: Majikkubaria (Magic Barrier) during the fight. Cast ピオリム: Piorimu (Speedup) instead to have a better chance of going before he does. Re-cast it after Icy Pulse is used on the party. Watch out for his Hellish Thunder, it can do over 200 damage to every party member. Cast ベホマラー: Behomara- (Healus) with Tension if you can when in a pinch. If the Dragon God King builds up 20 or 50 Tension, you may want to have Kukule use 皮肉な笑い: Hiniku na Emi (Cynical Smile). I still only have one Mystery Tambourine (the Metal Wing is still mixing), so an easy way to try to beat him fast is to build up Tension with Jessica and the Hero, have Yangus use the Sage Stone, and keep Kukule beating on that Mystery Tambourine. If Jessica and the Hero hit the Dragon God King with a few +50 or +100 Tension attacks, he should be defeated. At higher levels you can beat him in 2 or 3 rounds. Because he can use Icy Pulse, the fight may drag on for a bit. Just rebuild your Defense Power and whittle him down. Defense Power-lowering spells/skills do work on this guy, and can be pretty helpful. The Dragon God King has about 3,000 HP (I beat him at 3,091). Beating the Dragon God King nets the party 0 experience points and 0 gold. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Don't relax yet, because the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 深紅の巨竜: Shinkou no Kyoryuu (Deep Crimson Giant Dragon) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), breathes しゃくねつの火: Shakunetsu no Hi (Red Hot Fire), uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, uses ジゴフラッシュ: Jigofurasshu (Hell Flash) to damage all party members and try to inflict マヌーサ: Manu-sa (Surround) The first of his many transformations, the Deep Crimson Giant Dragon is very similar to the form you fought the first time. Use the same strategies against it. One new attack from this form is the always wonderful ジゴフラッシュ: Jigofurasshu (Hell Flash) attack that Sea Dragons used. If (more of when) the party gets blinded by this, spells such as メラゾーマ: Merazo-ma (Blazemost) will work as a replacement for Jessica. The Hero's さみだれ突き: Samidaretodzuki (Unfocused Stab) is probably the way to go, but you can also cast the ライデイン: Raidein (Raiden) spell if the Hero has it. Another option is to bring in your Monster Team(s). Defense Power-lowering spells/skills do work on this guy. The Deep Crimson Giant Dragon has about 5,000 HP (I beat him at 5,036). Beating the Deep Crimson Giant Dragon nets the party 13,500 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Deep Crimson Giant Dragon, the Dragon God King will show you a list of six prizes/wishes. Here is what they are and do: 錬金釜を強化する: Renkingama wo Kyouka suru (Strengthen the Alchemy Pot) Choosing this changes the Alchemy Pot into the Super Alchemy Pot. Mixes will finish instantly, allowing you to quickly refine any items. ------------------------- すごいチームモンスターをもらう: Sugoi Chi-mu Monsuta- wo Morau (Receive Awesome Team Monster) Choosing this will reveal the last recruitable monster in the game. South of Troden Castle by the lake, a visible メタルキング: Metarukingu (Metal King) by the name of スマイル: Sumairu (Smile) can be recruited. ------------------------- 竜神のつるぎをもらう: Ryuujin no Tsurugi wo Morau (Receive Dragon God Sword) Choosing this will give give the party the 竜神のつるぎ: Ryuujin no Tsurugi (Dragon God Sword), one of the strongest swords in the game. You can put this into the Alchemy Pot along with a はぐれメタルの剣: Haguremetaru no Ken (Failed Metal Sword) to create the strongest sword in the game, the 竜神王の剣: Ryuujinou no Ken (Dragon God King Sword). Only the Hero can equip the Dragon God Sword and the Dragon God King Sword. ------------------------- 竜神のよろいをもらう: Ryuujin no Yoroi wo Morau (Receive Dragon God Armor) Choosing this will give the party the 竜神のよろい: Ryuujin no Yoroi (Dragon God Armor), the strongest armor in the game for the Hero. The Hero's appearance will change if the Dragon God Armor, Shield, and Helmet are equipped at the same time. ------------------------- 竜神の盾をもらう: Ryuujin no Tate wo Morau (Receive Dragon God Shield) Choosing this will give the party the 竜神の盾: Ryuujin no Tate (Dragon God Shield), the strongest shield in the game for the Hero. The Hero's appearance will change if the Dragon God Armor, Shield, and Helmet are equipped at the same time. ------------------------- 竜神のかぶとをもらう: Ryuujin no Kabuto wo Morau (Receive Dragon God Helmet) Choosing this will give the party the 竜神のかぶと: Ryuujin no Kabuto (Dragon God Helmet), the strongest helmet in the game for the Hero. The Hero's appearance will change if the Dragon God Armor, Shield, and Helmet are equipped at the same time. ------------------------- You can only choose one wish at a time. In order to choose another, you have to come back and defeat the Dragon God King's humanoid form and a different dragon form. I usually choose to upgrade the Alchemy Pot first, so I can upgrade items in a snap (such as a second Mystery Tambourine). If you want to wait on that, the Dragon God Armor is a good choice, or the Dragon God Shield. If/when you choose to get the Dragon God Shield, I would recommend giving the メタルキングの盾: Metarukingu no Tate (Metal King Shield) to Yangus. After you select what you want, the Dragon God King will ask you to confirm your choice, then warp you back to the Dragon God Tribe village and await your return. Since I chose to upgrade the Alchemy Pot, I quickly create the following mixes: ウィングエッジ: Uinguejji (Wing Edge) + メタルキングのヤリ: Metarukingu no Yari (Metal King Spear) = メタルウィング: Metaruuingu (Metal Wing) Replaces the 炎のブーメラン: Honoo no Bu-meran (Flame Boomerang). ドクロのかぶと: Dokuro no Kabuto (Skull Helmet) + 聖者の灰: Seija no Hai (Saint's Ashes) = 太陽のかんむり: Taiyou no Kanmuri (Sun Crown) 太陽のかんむり: Taiyou no Kanmuri (Sun Crown) + まじゅうの皮: Majuu no Kawa (Beast Hide) + 怒りのタトゥー: Ikari no Tatu- (Anger Tattoo) = ふしぎなタンバリン: Fushigi na Tanbarin (Mystery Tambourine) Put this in Yangus' inventory. はやてのリング: Hayate no Ringu (Speed Ring) + はやてのリング: Hayate no Ringu (Speed Ring) + オリハルコン: Oriharukon (Oricalchum) = ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) ほしふるうでわ: Hoshifuruudewa (Falling Star Armlet) + はやぶさの剣: Hayabusa no Ken (Falcon Sword) = はやぶさの剣・改: Hayabusa no Ken kai (Modified Falcon Sword) Replaces Kukule's current sword. If his current sword is the Failed Metal Sword, put that into the Hero's inventory (but don't remove his Falcon Sword). The next form of the Dragon God King, the 深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon), uses some annoying breath attacks. It can もうどく: Moudoku (Heavily Poison) the party with もうどくのきり: Moudoku no Kiri (Heavily Poisoned Mist). It can put party members to sleep with あまい息: Amaiiki (Sweet Breath). It can try to paralyze the party with やけつく息: Yaketsukuiki (Scorching Breath). If you chose to upgrade the Alchemy Pot, you can quickly make some items to counter these, but you can only choose between protection against poison, or protection against being put to sleep and paralysis. If you want protection against poison, you can mix a 破毒のリング: Hadoku no Ringu (Destroy Poison Ring) by putting one 金の指輪: Kin no Yubiwa (Gold Ring) and one どくばり: Dokubari (Poison Needle) inside. You can buy Gold Rings at the moved Southern Beak bazaar, and Poison Needles are sold at Belgarak's Weapon Shop. If you want protection against being paralyzed and put to sleep instead, you can mix a スーパーリング: Su-pa-ringu (Super Ring) by putting a まんげつリング: Mangetsuringu (Full Moon Ring), 破毒のリング: Hadoku no Ringu (Destroy Poison Ring), and a 破幻のリング: Hagen no Ringu (Destroy Illusions Ring) into the Alchemy Pot. Without the Super Alchemy Pot, the Super Ring will take awhile to make if you choose that. To make a Full Moon Ring, put a 金の指輪: Kin no Yubiwa (Gold Ring) and a どくがのナイフ: Dokuga no Naifu (Poisoned Knife) into the Alchemy Pot. Gold Rings can be purchased at the moved Southern Beak bazaar, and you can buy a Poisoned Knife at Palmid's Weapon Shop. To make a Destroy Poison Ring, put a 金の指輪: Kin no Yubiwa (Gold Ring) and one どくばり: Dokubari (Poison Needle) into the Alchemy Pot. Gold Rings are bought at the moved Southern Beak bazaar, and Poison Needles can be purchased at Belgarak's Weapon Shop. To make a Destroy Illusions Ring, put a 金の指輪: Kin no Yubiwa (Gold Ring) and a 砂塵のヤリ: Sajin no Yari (Dust Spear) into the Alchemy Pot. Gold Rings are buyable at the moved Southern Beak bazaar. To make a Dust Spear, buy a パルチザン: Paruchizan (Partisan) at Southern Beak Castle's regular Weapon Shop, and buy 聖者の灰: Seija no Hai (Saint's Ashes) at the Dragon God Tribe Village's Item Shop, then put them into the Alchemy Pot. You may still have the one Destroy Illusions Ring you won from Battle Road. As you can see, without the Super Alchemy Pot, the Super Ring will take quite awhile to finish, and that's for one of the four you should make. I personally find Heavily Poisoned to be more detrimental (have to cure the poison, then heal) than Sleep and Paralysis (neither seem to work that well against me, and both can be cured with the same spell, Numboff). Make whichever ring you would rather have, then put them into the bag, stay at an inn, save your game, and go back to the Dragon God King at the Heaven Altar. ----------------------------------------------------------------------------- /====================================================================/ | (II-P2) 深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon) | | My level: 40 | /====================================================================/ Back at the Dragon God King, remember to equip whatever ring you made (or if you didn't make any, then you can't really equip them), then speak to him again. You will have to fight his human form again (and every time). You should know what to do on him (if not, look back to the previous section). After you beat his humanoid form, the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), tries to paralyze the party with やけつく息: Yaketsukuiki (Scorching Breath), uses あまい息: Amaiiki (Sweet Breath) to try to put party members to sleep, uses おぞましい おたけび: Ozomashii Otakebi (Disgusting War Cry) to try to make all party members lose their turn and damage them, tries to もうどく: Moudoku (Heavily Poison) the party with もうどくのきり: Moudoku no Kiri (Heavily Poisoned Mist) As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Don't waste your time casting フバーハ: Fuba-ha (Barrier) or マジックバリア: Majikkubaria (Magic Barrier). This version of the Dragon God King can hit for over 500 damage when it does a critical hit/Terrible Blow. If anyone gets put to sleep or paralyzed, have the Hero or Kukule cast キアリク: Kiariku (Numboff) immediately. If anyone in the party gets heavily poisoned, cure that immediately as well. A new attack used by this dragon is おぞましい おたけび: Ozomashii Otakebi (Disgusting War Cry). Not only does it perform the usual annoyance of making party members lose their turn, it also hits them for about 150 damage each. Increased Defense Power does not lower the damage. If you made the second Mystery Tambourine, you can quickly build Tension to him very hard. Use them both the same round with discretion, or if the Hero has learned the ベホマズン: Behomazun (Healusall) spell, have him cast that as a backup (he *just* learned it for me). Use strong physical attacks such as 双竜打ち: Souryuudachi (Paired Dragon Strike) for Jessica and either さみだれ突き: Samidaretodzuki (Unfocused Stab) or ドラゴン斬り: Doragongiri (Dragon Slash) for the Hero. Defense Power-lowering spells/skills work on this guy, but he has a low base defense to start with. The Deep Green Giant Dragon has about 8,250-8,450 HP (I beat him at 8,467, doing 309 on the last hit). Beating the Deep Green Giant Dragon nets the party 14,800 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Deep Green Giant Dragon, the Dragon God King will show you the list of the five remaining prizes/wishes. I usually choose 竜神のつるぎをもらう: Ryuujin no Tsurugi wo Morau (Receive Dragon God Sword) at this time. Re-equip whatever ornamental article you had equipped to each character, stay at an inn, save your game, and go back to the Dragon God King at the Heaven Altar. ----------------------------------------------------------------------------- /================================================================/ | (II-P3) 白銀の巨竜: Shirogane no Kyoryuu (Silver Giant Dragon) | | My level: 40 | /================================================================/ Back at the Dragon God King, speak to him again. You will have to fight his human form again (and every time). You should know what to do on him by now. A nice way to beat him fast without using up a lot of MP, round by round would be: Round 1: Jessica casts Bikill on herself or builds Tension, Hero uses Gale Stab, Yangus and Kukule use the Mystery Tambourine. Round 2: Jessica uses Paired Dragon Strike, Yangus uses Helmet Spliter, Kukule use the Mystery Tambourine. Round 3: Jessica builds Tension, Yangus and Kukule use the Mystery Tambourine (Kukule can cast Healus if HP are low). Round 4: Jessica uses Paired Dragon Strike, Yangus uses the Mystery Tambourine, Kukule casts Healus (if cast on round 3, use Mystery Tambourine). If things work out, Jessica should hit the Dragon God King twice with +50 Tension and do about 1200-1500 damage each time. Yangus should do about 450 damage with a +50 Tension Helmet Splitter, beating him after Kukule restores everyone's HP with a +50 Tension casting of the Healus spell. After you beat his humanoid form, the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 白銀の巨竜: Shirogane no Kyoryuu (Silver Giant Dragon) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), puts a party member to sleep, breathes ぜんしんを ふるわせ つめたく かがやく息: Zenshin wo Furuwase Tsumetaku Kagayakuiki (Steadily Rumbling Shiny Ice Breath), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), casts マホトーン: Mahoto-n (Stopspell), meditates to heal 500HP As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Don't waste your time casting マジックバリア: Majikkubaria (Magic Barrier), but keep フバーハ: Fuba-ha (Barrier) cast at all times. This dragon's ice breath attack is very, very damaging. This version of the Dragon God King can hit for over 500 damage when it does a critical hit/Terrible Blow. For an added Defense Power boost, if Kukule uses the Mystery Tambourine before Yangus' turn, Yangus can cast the スクルト: Sukuruto (Increase) spell instead of using a Rune Staff. Cast キアリク: Kiariku (Numboff) immediately if a party member is put to sleep. Stopspell will wear off eventually, and this can be pretty deadly if Jessica or Kukule are silenced and cast their spells. If the Silver Giant Dragon uses Icy Pulse, have Jessica re-cast Barrier then ピオリム: Piorimu (Speedup) while the other party members build up Defense Power again while healing. This dragon does the meditation technique to restore 500HP, so you will want to try to damage him at a quick pace. Defense Power-lowering spells/skills can work on this guy. It may take a few tries, but one use of Helmet Splitter took away 193 defense. If you keep this form's Defense Power low, you will rip through it quickly. The Silver Giant Dragon has about 4,700 HP (I beat him at 4,702 doing 45 on the last hit). Beating the Silver Giant Dragon nets the party 15,900 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Silver Giant Dragon, the Dragon God King will show you the list of the four remaining prizes/wishes. I usually choose 竜神の盾をもらう: Ryuujin no Tate wo Morau (Receive Dragon God Shield) at this time. Equip it onto the Hero, and give the Metal King Shield to Yangus. Stay at an inn, save your game, and go back to the Dragon God King at the Heaven Altar. ----------------------------------------------------------------------------- /==========================================================/ | (II-P4) 黄金の巨竜: Ougon no Kyoryuu (Gold Giant Dragon) | | My level: 41 | /==========================================================/ From this point on, you may want to put Yangus at the front of the party. I usually go with Yangus/Hero/Jessica/Kukule. Yangus has a few more HP than Jessica, so any time a character can survive a hit is better than a death. Back at the Dragon God King, speak to him again. You will have to fight his human form again (and every time). You should know what to do on him by now. After you beat his humanoid form, the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 黄金の巨竜: Ougon no Kyoryuu (Gold Giant Dragon) Battle actions: Attacks (can have up to 3 turns per round), casts イオナズン: Ionazun (Explodet), casts ベギラゴン: Begiragon (Firevolt), tries to inflict random status ailments to all party members, builds Tension (sometimes instantly gets to Super High Tension), uses ジゴフラッシュ: Jigofurasshu (Hell Flash) to damage all party members and try to inflict マヌーサ: Manu-sa (Surround) As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Don't waste your time casting フバーハ: Fuba-ha (Barrier), but at the start of the fight you will probably want to cast マジックバリア: Majikkubaria (Magic Barrier). Defense Power-lowering spells/skills have trouble working on this guy, or don't work at all. Which is a shame, because it has a lot of Defense Power. Because of this, casting spells is preferable to attacks. For comparison, the Hero used Dragon Slash for 190 damage at +50 Tension while Jessica cast メラゾーマ: Merazo-ma (Blazemost) for 401 damage at +50 Tension. Get Jessica to +50 or +100 Tension as fast as you can to make the fight shorter. Having the Hero cast ライデイン: Raidein (Raiden) or ギガデイン: Gigadein (Gigaden) if you have it (I do not yet have the spell; probably at the next level up) are also good ideas. The Gold Giant Dragon uses Hell Flash, so spells will pretty much be the way to go. At first, this boss seems really easy when it just casts spells over and over. Then it starts to build Tension. And more. Spells shouldn't be too bad with higher Tension (make sure you have Magic Barrier still on), but an attack with build up Tension is bad. Kukule can try to use 皮肉な笑い: Hiniku na Emi (Cynical Smile), but as always, it does not always work how it should. This version of the Dragon God King can hit for over 500 damage when it does a critical hit/Terrible Blow. For an added Defense Power boost, if Kukule uses the Mystery Tambourine before Yangus' turn, Yangus can cast the スクルト: Sukuruto (Increase) spell instead of using a Rune Staff. Cast キアリク: Kiariku (Numboff) immediately if a party member is put to sleep or paralyzed. Remember that the Hero can cast Healall or Healusall and those spells do not use Tension. The Gold Giant Dragon does not use Icy Pulse, so as long as the party stays alive, managing the fight will be easier. The Gold Giant Dragon has about 5,000 HP (I beat him at 5,333 doing 417 on the last hit). Beating the Gold Giant Dragon nets the party 16,350 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Gold Giant Dragon, the Dragon God King will show you the list of the three remaining prizes/wishes. I usually choose 竜神のよろいをもらう: Ryuujin no Yoroi wo Morau (Receive Dragon God Armor) at this time. Equip it onto the Hero, and put whatever armor he had (Failed Metal Armor for me) into the bag. Stay at an inn, save your game, and prepare to level up a little. ----------------------------------------------------------------------------- /===============================/ | (II-P5) Intermission of Metal | | My level: 41 | /===============================/ The next form the Dragon God King takes is the 黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon). This is the farthest I can go without levelling up some. You can try to beat him right now, but I've never gotten close. I didn't know about the Super High Tension strategy until after I reached level 45 and tried fighting, so you may be able to beat the Iron Giant Dragon without going around to level up. This is a good time to fight around and work on the Defeated Monster List if you are trying to complete it. Afterward, you should level up a bit for a couple levels. The best way to level up is by fighting はぐれメタル: Haguremetaru (Failed Metal)s and メタルキング: Metarukingu (Metal King)s. There are a couple of places you can go to fight them. The best places pretty much are: 竜骨の迷宮: Ryuuhone no Meikyuu (Dragon Bone Maze) B1-Metal Kings only 翼を持つ者の場所: Yoku wo Motsuja no Bashi (Place Never Visited by People) Day/Night-Metal Kings and Failed Metals 天の祭壇: Ten no Saidan (Heaven Altar) 2F-Metal Kings only I choose to go to the Place Never Visited by People (the area north of Rydon's Tower), because the fights that aren't Metal Kings/Failed Metals are easy to win and escape from. Plus, you can fight Metal Slimes there as well, and they are easy experience to break the monotony of fighting the stronger metals over and over. Nighttime seems to be better than during the day to bump into metals here, but that may just be my game. Please note that Failed Metals and Metal Kings will *not* appear at the Place Never Visited by People unless you have fought at least one of each. Killing one does not matter. The last time I played the game, I never fought a Failed Metal, and they would not appear at the Place Never Visited by People. This seems to be confirmed by a poster at gamefaqs that ran into the same problem. There are several strategies that people use while fighting Metal Kings/ Failed Metals. Most of them seem to depend on two attacks, and only those two, specifically the Hero's 雷光一閃突き: Raikou Issendzuki (Lightning Flash Stab) for spears and Yangus' 大まじん斬り: Daimajingiri (Great Devil Slash). Jessica casts ピオリム: Piorimu (Speedup) the first round, then nothing more. Kukule doesn't seem to matter at all, twiddling his thumbs during the battle. While this strategy is nice, I'm not a real fan of depending on the all-or-nothing feeling from just using Lightning Flash Stab and Great Devil Slash over and over. The attacks may work and you can reap in the experience, or you may miss constantly and the enemies run away and you have nothing to show for it. Lightning Flash Stab seems to have a much lower success rate than Great Devil Slash in my game (so I don't learn it). I use a more team-oriented strategy, which works against the two Metal Kings fight as well as one Metal King and six Failed Metals. With this strategy, I have a very high chance of killing at least one Metal King on the second round if there are two present. In the Metal King + 6 Failed Metals scenario, the Metal King is killed on the second round, or if it runs away, at least two Failed Metals are killed on the second round instead. Go with whichever strategy works better for you. I go with my team-oriented one instead. Go to the area you prefer to fight around at, then use either strategy. The full explanation for my strategy is as follows: Equip the Falcon Sword onto the Hero Equip the Champion Axe onto Yangus Equip Yangus' Falling Star Armlet onto Jessica and give her Yangus' Mystery Tambourine Equip the (Refined) Falcon Sword onto Kukule, and make sure he has a Falling Star Armlet equipped and a Mystery Tambourine The battle roles are pretty simple, and give me nice results. One/Two Metal Kings Round 1: Hero builds Tension, Yangus uses Great Devil Slash, Jessica casts Speedup, Kukule uses the Mystery Tambourine If Great Devil Slash kills one Metal King, then great. If not, have him target a different Metal King than the Hero and Kukule target the next round if there are still two Metal Kings present. Round 2: Hero uses Metal Slash, Yangus uses Great Devil Slash on the other Metal King (if applicable), Jessica uses the Mystery Tambourine, Kukule uses Metal Slash. Hopefully the way it works out is that Kukule uses his Mystery Tambourine before Jessica casts Speedup (so more speed is gained). On round 2, Jessica (hopefully) uses the Mystery Tambourine first, so the Hero attacks with +50 Tension, and Kukule attacks with +20. The combination of the Hero and Kukule's attacks will kill a Metal King almost every time. Two +20 Tension attacks may, but not always. ------------------------- One Metal King + Six Failed Metals The strategy is the same, except if the Metal King was not killed by Yangus on the first round, have the Hero, Yangus, and Kukule focus their attacks on it the second round. If it runs away or is killed by Yangus, then the Hero and Kukule should both kill a Failed Metal each with their +50 and +20 Tension Metal Slash attacks. Each round afterward, have the Hero and Kukule use Metal Slash on the same Failed Metal while Yangus uses Great Devil Slash on a different one and Jessica uses the Mystery Tambourine each round. I have killed the Metal King and 5 of the 6 Failed Metals in 3 rounds this way. ------------------------- 2-7 Failed Metals Use the same strategy as above. A +50 Tension Metal Slash when using a Falcon Sword can kill them outright, or a combination of +20 and +5 can kill one. Metal Slimes can be easily killed by the Hero and Kukule using Metal Slash while equipped with a Falcon Sword. Have Jessica use the Mystery Tambourine so the two Metal Slashers can kill a Metal Slime each. After I reach about level 45 for the Hero, I give the Dragon God King another try. ----------------------------------------------------------------------------- /=============================================================/ | (II-P6) 黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon) | | My level: 45 | /=============================================================/ From this point on, you may want to put Yangus at the front of the party. I usually go with Yangus/Hero/Jessica/Kukule. Yangus has a few more HP than Jessica, so any time a character can survive a hit is better than a death. Also you will want to have some エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink)s and せかいじゅのしずく: Sekaiju no Shizuku (World Drop)s in some personal inventories, and a せかいじゅの葉: Sekaiju no Ha (World Leaf) or two in the Hero's and Yangus' inventory. You also may want to give Yangus' けんじゃの石: Kenja no Ishi (Sage Stone) to Jessica to use. If you still have a 破幻のリング: Hagen no Ringu (Destroy Illusions Ring), you may want to equip it onto the Hero. If you did something with it, put a 金の指輪: Kin no Yubiwa (Gold Ring) and a 砂塵のヤリ: Sajin no Yari (Dust Spear) into the Alchemy Pot to make another. Back at the Dragon God King, speak to him again. You will have to fight his human form again (and every time). You should know what to do on him by now. After you beat his humanoid form, the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon) Battle actions: Attacks (can have 3 turns per round), attempts to inflict マヌーサ: Manu-sa (Surround) on the party with blinding light, puts a party member to sleep, casts ベギラゴン: Begiragon (Firevolt), damages all party members with a meteor shower As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Don't waste your time casting neither フバーハ: Fuba-ha (Barrier), nor マジックバリア: Majikkubaria (Magic Barrier). This form rarely casts the Firevolt spell, and can only cast it a few times before running out of MP (but still can sometimes use up a turn trying to cast it). The Iron Giant Dragon is deadly because it mainly only attacks, over and over. This version of the Dragon God King can hit for about 200 damage for normal hits after you have +200 Defense Power. Keeping HP high is very important. If you can reach (and stay) at Super High Tension for a couple of characters (such as Yangus, who can't really do anything in this fight to damage the boss), damage received will be reduced from the bonus of being in Super High Tension. Damage to Yangus from the dragon's attacks went from about 190 to 125. Thankfully, it doesn't perform critical hits/Terrible Blows. Remember that the Hero can cast Healall or Healusall and those spells do not use Tension. For an added Defense Power boost at the start of the fight, if Kukule uses the Mystery Tambourine before Yangus' turn, Yangus can cast the スクルト: Sukuruto (Increase) spell instead of using a Rune Staff. Cast キアリク: Kiariku (Numboff) immediately if a party member is put to sleep. Defense Power-lowering spells/skills have trouble working on this form, or don't work at all. Have the Hero use ドラゴン斬り: Doragongiri (Dragon Slash) for this battle. +50 Tension is fine; +100 may actually sometimes do less damage. Cast バイキルト: Baikiruto (Bikill) on him. Most physical attacks don't work very well unless you are at a higher level, and spells miss him. Use the Hero to heal party members while Yangus and Kukule use the Mystery Tambourine. If Yangus, Jessica, and Kukule stay at Super High Tension, it will be much easier to stay alive. You can use the two Sage Stones by then to conserve some MP. Have Jessica use the Rune Staff in between recasts of Bikill. The Iron Giant Dragon does not use Icy Pulse, so as long as the party stays alive, managing the fight will be easier. The Iron Giant Dragon has about 1,850HP (I beat him at 1,856 doing 210 on the last hit). Beating the Iron Giant Dragon nets the party 18,010 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Iron Giant Dragon, the Dragon God King will show you the list of the two remaining prizes/wishes. I usually choose 竜神のかぶとをもらう: Ryuujin no Kabuto wo Morau (Receive Dragon God Helmet) at this time. Equip it onto the Hero, and put whatever armor he had (Gale Bandana for me) into the bag. With all three pieces of Dragon God armor equipped, the Hero's appearance will change. His red suit of armor, shield, and helmet look somewhat similar to a samurai outfit (think of the red samurai in Final Fantasy Tactics), but a bit different. That's the best way I can describe it, other than it looks much cooler than the Hero's usual garb. Stay at an inn, save your game, then go back to the Dragon God King. The next form is actually easier than the one you just beat. ----------------------------------------------------------------------------- /==========================================================/ | (II-P7) 聖なる巨竜: Seinarukyoryuu (Sacred Giant Dragon) | | My level: 45 | /==========================================================/ Back at the Dragon God King, speak to him again. You will have to fight his human form again (and every time). You should know what to do on him by now. After you beat his humanoid form, the Dragon God King will immediately change form and attack you. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 聖なる巨竜: Seinarukyoryuu (Sacred Giant Dragon) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), breathes ぜんしんを ふるわせ つめたく かがやく息: Zenshin wo Furuwase Tsumetaku Kagayakuiki (Steadily Rumbling Shiny Ice Breath), violently grabs a party member's head with its claw, builds Tension As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Make *sure* you cast フバーハ: Fuba-ha (Barrier), and that it stays on. Breath attacks do more damage with Tension, and the Sacred Giant Dragon can wipe the party out with a high-Tension breath. This version of the Dragon God King can hit for about 180 damage for normal hits after you have +200 Defense Power, and over 500 damage if it does a critical hit/Terrible Blow. The head-grabbing attack is stronger than its normal attack. Keeping HP high is very important. You can't use the Super High Tension strategy here, thanks to the Sacred Giant Dragon being able to use Icy Pulse. This version may not even use it; it did not while writing this description. It may be only for the next version of this monster, same with having 3 turns per round. So you can try for the Super High Tension strategy, but this form may not agree with letting you use it. Defense Power-lowering spells/skills may work on this guy, but I was not able to get them to work. It shouldn't matter much, though. Remember that the Hero can cast Healall or Healusall and those spells do not use Tension. For an added Defense Power boost at the start of the fight, if Kukule uses the Mystery Tambourine before Yangus' turn, Yangus can cast the スクルト: Sukuruto (Increase) spell instead of using a Rune Staff. This form does not put party members to sleep, so that's one less thing to worry about. Have the Hero use ドラゴン斬り: Doragongiri (Dragon Slash) for this battle. Cast バイキルト: Baikiruto (Bikill) on him. Other characters can also fight; the Sacred Giant Dragon does not have insane Defense Power. Use the Hero to heal party members while Yangus and Kukule use the Mystery Tambourine, then have the Hero and Jessica attack. The Sacred Giant Dragon has about 8,250 HP (I beat him at 8,425 doing 277 on the last hit). Beating the Sacred Giant Dragon nets the party 19,040 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Sacred Giant Dragon, the Dragon God King will show you the list of the one remaining prize/wish. The final one for me is すごいチームモンスターをもらう: Sugoi Chi-mu Monsuta- wo Morau (Receive Awesome Team Monster). Choosing this will reveal the last recruitable monster in the game. South of Troden Castle by the lake, you should see a visible メタルキング: Metarukingu (Metal King). Fight and beat スマイル: Sumairu (Smile), and take him along if you want. Go back to wherever you prefer to level up at, stay at an inn, save your game, then go back to the Dragon God King. There's only one more dragon to go, but it will be a rough trip to confront it. ----------------------------------------------------------------------------- /=============================================================/ | (II-P8) 永遠の巨竜: Eien no Kyoryuu (Eternity Giant Dragon) | | My level: 45 | /=============================================================/ When you are ready, put Yangus in the lead of the party again, and give everyone at least one エルフの飲み薬: Erufu no Nomigusuri (Elf Medicine Drink), maybe more. To even reach the final form, you have to fight through the previous seven all in a row, with no break. I got very lucky when I beat the final form at level 45. If it is too tough, then level up to 50 or higher if you need to. The stats and actions of these versions of each dragon are slightly different, but not as much so that you need to develop a new strategy overall. After the name of each form is my guess of the second version's HPs, with the actual amount of damage I did when they were beaten. Also included is what they can do this time around. Make sure that you try to end each fight with as close to max HP you can. 竜神王: Ryuujinou (Dragon God King) 3,000 HP Battle Actions: Attacks (can have 2 turns per round), builds Tension, tries to paralyze all party members (only affects the hero) with 竜神の封印: Ryuujin no Fuuin (Dragon God's Seal), rushing punch attack on a party member, uses しんくう波: Shinkuuha (Vacuum Wave), uses a じごくから いかずち: Jigokukara Ikazuchi (Hellish Thunder) attack on all party members, removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), meditates to heal 500HP ------------------------- 深紅の巨竜: Shinkou no Kyoryuu (Deep Crimson Giant Dragon) ~2,500 HP (2,531) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), breathes しゃくねつの火: Shakunetsu no Hi (Red Hot Fire), uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, uses ジゴフラッシュ: Jigofurasshu (Hell Flash) to damage all party members and try to inflict マヌーサ: Manu-sa (Surround) ------------------------- 深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon)~4,400HP(4,402-653) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), tries to paralyze the party with やけつく息: Yaketsukuiki (Scorching Breath), uses あまい息: Amaiiki (Sweet Breath) to try to put party members to sleep, uses おぞましい おたけび: Ozomashii Otakebi (Disgusting War Cry) to try to make all party members lose their turn and damage them, tries to もうどく: Moudoku (Heavily Poison) the party with もうどくのきり: Moudoku no Kiri (Heavily Poisoned Mist) ------------------------- 白銀の巨竜: Shirogane no Kyoryuu (Silver Giant Dragon) ~2,400HP (2,472) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), puts a party member to sleep, breathes ぜんしんを ふるわせ つめたく かがやく息: Zenshin wo Furuwase Tsumetaku Kagayakuiki (Steadily Rumbling Shiny Ice Breath), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), casts マホトーン: Mahoto-n (Stopspell), meditates to heal 500HP ------------------------- 黄金の巨竜: Ougon no Kyoryuu (Gold Giant Dragon) ~2,500 HP (2,552) Battle actions: Attacks (can have up to 3 turns per round), casts イオナズン: Ionazun (Explodet), casts ベギラゴン: Begiragon (Firevolt), tries to inflict random status ailments to all party members, builds Tension (sometimes instantly gets to Super High Tension), uses ジゴフラッシュ: Jigofurasshu (Hell Flash) to damage all party members and try to inflict マヌーサ: Manu-sa (Surround) ------------------------- 黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon) ~850 HP (861) Battle actions: Attacks (can have 3 turns per round), attempts to inflict マヌーサ: Manu-sa (Surround) on the party with blinding light, puts a party member to sleep, casts ベギラゴン: Begiragon (Firevolt), damages all party members with a meteor shower ------------------------- 聖なる巨竜: Seinarukyoryuu (Sacred Giant Dragon) ~4,050 HP (4,126) Battle actions: Attacks (can have 2 turns per round and do a Terrible Blow), removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), breathes ぜんしんを ふるわせ つめたく かがやく息: Zenshin wo Furuwase Tsumetaku Kagayakuiki (Steadily Rumbling Shiny Ice Breath), violently grabs a party member's head with its claw, builds Tension ------------------------- After beating the first seven forms again, you can finally fight the giant, pink dragon of death! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- 永遠の巨竜: Eien no Kyoryuu (Eternity Giant Dragon) Battle Actions: Attacks (can have up to 3 turns per round), builds Tension, breathes こごえる ふぶき: Kogoeru Fubuki (Frozen Blizzard) at the party, removes all positive status changes with いてつく 波動: Itetsuku Hadou (Icy Pulse), uses all magic power to attack the party, restores all magic power, uses おたけび: Otakebi (War Cry) to try to make all party members lose their turn, breathes しゃくねつの火: Shakunetsu no Hi (Red Hot Fire) As always, build up your Defense Power. Casting ピオリム: Piorimu (Speedup) is also recommended. Make *sure* you cast フバーハ: Fuba-ha (Barrier), and that it stays on. Breath attacks do more damage with Tension, and the Eternity Giant Dragon can wipe the party out with a high-Tension breath, even at semi-high levels. The game can be pretty mean with this; building up Tension, then starting the next round with Icy Pulse, followed by blasting the party with breath. This version of the Dragon God King can hit for over 200 damage with normal hits after you have +200 Defense Power, and over 500 damage if it does a critical hit/Terrible Blow. You can't use the Super High Tension strategy here, thanks to the Eternity Giant Dragon being able to use Icy Pulse, which it can do often. Defense Power-lowering spells/skills do not work on this guy. Remember that the Hero can cast Healall or Healusall and those spells do not use Tension. For an added Defense Power boost at the start of the fight, if Kukule uses the Mystery Tambourine before Yangus' turn, Yangus can cast the スクルト: Sukuruto (Increase) spell instead of using a Rune Staff. This form does not put party members to sleep, so that's one less thing to worry about. Have the Hero use ドラゴン斬り: Doragongiri (Dragon Slash) for this battle. Cast バイキルト: Baikiruto (Bikill) on him. Other characters can also fight, if everyone is healthy enough. Use the Hero to heal party members while Yangus and Kukule use the Mystery Tambourine, then have the Hero and Jessica attack. The Eternity Giant Dragon has about 6,100 HP (I beat him at 6,248 doing 166 on the last hit). Beating the Eternity Giant Dragon nets the party 0 experience points, 0 gold, and a possibly dropped スキルのたね: Sukiru no Tane (Skill Seed). ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- After you defeat the Eternity Giant Dragon, the Dragon God King will congratulate you for defeating all of his forms. You are stronger than him. He will remain here if you want to challenge him again. You get no prize directly from beating his final form, but the Eternity Giant Dragon is the final monster on the list. If you have *all* 295 monsters listed (which you can only do if you beat each form of the Dragon God King), press select and on the Battle Record screen, Trode will note that you have all monsters on the list. Go to the Defeated Monster List, and the casino fanfare music will play, due to the Monster List being complete. You will then receive the ゴスペルリング: Gosuperuringu (Gospel Ring). The Gospel Ring gives a Defense Power +5 bonus, but the real value of it is that when a party member equips it, there are no random encounters at all. Explore around, or do whatever you want with it. Now you are pretty much done with the game. Fight around, level up, fight the Dragon God King again, or you could try replaying in various ways for a new challenge. Some examples would be: No Alchemy Pot game-Never use the Alchemy Pot to mix any items. Hero Solo game-Keep the other three characters dead and get through as far as you can. You may be able to beat the game with some careful planning and use of items against Rapthorn. No Skills game-Equip a certain group of weapons (like Swords for the Hero), while giving Skill Points to the other weapon skills. Default Equipment game-Never upgrade your equipment. Low-Level game-Beat the game under level 35; probably lower to even under 30. Bare-Fists game-This is the hardest of the skillsets to beat the game with, but completely possible. You can also mix and match the above or make up something different for a new challenge. Or..you can turn the game off and move onto something else. That wraps it up for my walkthrough; any updates will more than likely have blanks (rare monster drops) filled in or names I am missing for some things. I hope my guide has helped you play through the game, or get some more enjoyment out of it. If one person buys/plays through the game or has more fun while playing, then this guide's goal has been met. Thanks for reading, have fun in whatever you do. ----------------------------------------------------------------------------- /=======================================/ | (II-Q) Credits/Thanks/Version History | /=======================================/ I did not make this guide alone, several people have given me a hand with various aspects of the game, and without them this guide would not have turned out as good as it could be. Many thanks to: Yuji Horii/Armor Project, Koichi Sugiyama, Akira Toriyama/Bird Studio, Level 5, and Square-Enix staff for making such a wonderous game to play. Whoever it is that runs 'Dragon Quest 8 Crystal Complete' (http://naoretta.s9.xrea.com/dq8.html) for the original Alchemy Pot list, and a couple of place names that I could not find. Whoever it is that runs http://gamekouryaku.com. Some new, quirky alternate mixes for some items were there, as well as a name for the 'Troll Maze'. Kennethe Lee for providing info/locations on some scoutable monsters I did not know about. john_tv for translation help on some names/terms. bebpo for translation help on names/terms I did not know/had trouble translating. Storm Lord for his input and the link to http://gamekouryaku.com, which finally led me to figure out where the last Small Medal (#100) was. Nathan Jahnke and his Japanese professor for translation help on some names/terms. Whoever it was at Gamefaqs that made a post talking about the 'Troll Maze' months ago. I wish I had kept that post when I saw it to ask and thank the person who supplied that information. Whoever it was at Gamefaqs that made a post talking about a guy in Palmid that wants you to make items for him to trade with. I don't remember the post saying who it was that you need to talk to, which I discovered on accident. However, if it was not for that poster to mention it at all, I would have never known about it. I wish I knew who it was, so I could ask and thank the person who supplied that information. ----------------------------------------------------------------------------- /------------------------------Version History------------------------------/ | | | Version 2.00 07/09/05-Walkthrough complete; guide split into 2 parts. | | Version 1.40 07/05/05-Walkthrough complete through the regular game. | | Version 1.30 06/28/05-Walkthrough complete through getting the Final | | Key and opening the Belgarak casino. | | Version 1.20 06/22/05-Walkthrough complete through defeating Dormagus. | | Version 1.11 06/17/05-Fixed some typos and the centering 'problem'. | | Version 1.10 06/17/05-Walkthrough complete through getting the ship. | | Version 1.06 06/03/05-Finished the Experience Listings, added more | | info in the 'Monster Scouting' section, along | | with some more teams, attacks, and team bonuses. | | Also added the 'Troll Maze' and the items found | | there, as well as the man that trades you items | | in Palmid. Fixed some errors found. | | Version 1.05 04/25/05-Part I completed. | | Version 1.04 02/26/05-Skills completed, normal drops completed, | | enemy locations/info (hopefully) completed | | except for some rare drops, borders added. | | Version 1.03 01/29/05-More skills and enemy locations/drops added. | | Version 1.02 01/08/05-More info added, some corrections made. | | Version 1.01 01/06/05-More info added, some corrections made. | | Version 1.00 12/26/04-Guide started. | | | /------------------------------Version History------------------------------/ ----------------------------------------------------------------------------- That's it for now, unless I get enough emails about anything else or any additions/changes. Thank you for reading my FAQ and email with any questions (akaiscarlet_at_hotmail.com, or mockballqueen_at_hotmail.com) or if you just want to talk to someone about any of the Dragon Quest games, or any other games I have written FAQ's for. Copyright 2004-2005 Red Scarlet.