/===========================================================================/ | ドラゴンクエストVIII: 空と海と大地と呪われし姫君 | | Doragonkuesuto (Dragon Quest) VIII: Sora to Umi to Daichi to Norowareshi | | Himegimi | | | | FAQ/Walkthrough | | Version 2.0 07/09/05 | | By: Red Scarlet (akaiscarlet_at_hotmail.com) | /===========================================================================/ If you are stuck getting to the Moon World after getting the Moon Shadow Harp, press Control + F and search for 'Trading a Moon Shadow Harp for a Ship'. The easiest way to get Grad to show up in the Medical Herb Garden Cave is to simply enter Orkunis and talk to *nobody* in town, except to stay at the inn, save the game, or buy weapons/armor. The last time I played the game, I entered town and only talked to those people to do business, then left and went through the Medical Herb Garden Cave to find him there. Pretty easy to remember. If you are stuck at カラッチ: Karacchi (Karacchi), the guy that asks questions in front of Lapan's House, press Control + F and search for 'Desperately Seeking Baumren'. With version 2.00, I've finished the walkthrough section. Hopefully it will be worth the wait for you and I. If you still have questions or are stuck I'll gladly answer any e-mails I get if you are stuck, as probably would Kouli, Storm Lord, and the posters at various boards for this game. Thank you. This FAQ is for personal use only. It cannot be altered without the consent of the FAQ's owner (me), nor published in any magazines or any reproduced form. This FAQ is not meant for sale and is copyright 2004, 2005 Red Scarlet. If you want to use this FAQ on your Website or page, please email me for permission (akaiscarlet_at_hotmail.com, or mockballqueen_at_hotmail.com). This guide was written with the NJStar program. To get the Japanese text to display how it would on a television or monitor, just install the Japanese language pack if using Internet Explorer or a different browser, then choose Japanese encoding. Sorry to all the 56k'ers using this guide. --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- If you want to find a specific section in this guide, simply combine the roman numeral, letter, and number of a section from the Table of Contents while in the 'find' window of your browser to zip right to whatever section you want. For example: If you've just received the ship, and want to skip ahead directly to that section, find which part of the guide has it (part II), then which letter (G) and number (1), and hit 'find' at the top of your window or hit Control+F. Enter the combination II - G 1 (without spaces) and you will jump straight to the part of the guide after getting the ship. My search codes method is nowhere near as precise as some others, but I prefer this method over having a code for every single thing in the game, due to that method bringing up way too many results that you are most likely not looking for, and having to spend 20 minutes digging through to find what you are trying to. Hopefully these make navigating the guide simpler and faster for all. --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- --------------------------SEARCH CODES/ENGINE ADDED-------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- Please note that the 'My level' before each section is only a reference, my levels and equipment I use (as well as what I mix and how I build up Skill Points for each character) are not canon in order to play this game. Go at your own pace, with levels higher or lower, and use whatever skillset you feel like. I am by no means trying to force people to play the game how I play only. I will try my best at keeping the other weapon types in mind when it comes to buying items and making new ones in the Alchemy Pot. Also note that this walkthrough is not very heavy on the story, and that comes from these reasons: I have no formal education on the Japanese language, so conversational text goes over my head most of the time. My guides are a fan translation. I haven't played a console RPG for the story in almost 10 years, and I've really never played any Dragon Quest games for the story to begin with. What I say is going on is most often a guess, unless it is obvious (like someone dying). If you are looking for an in-depth synopsis of the storyline, I am sorry to say that this is not the guide for it. This guide is for enjoying the often lost aspect of videogames, especially console RPG's these days, the *game* part. Please also note that this guide is for the *JAPANESE VERSION* of the game. Please do not e-mail me if/after the North America/PAL versions are released and tell me what those versions call an item, person, or monster or any other object, and to fix them and give me a negative feedback rating. *looks at the guy that was offended that my Final Fantasy 9 Vivi Abilities guide was for the Japanese, not the American game*. If you do know of a correction or better term for the Japanese name of something, or the name of something I do not know, then I will gladly read and reply to those e-mails, and make the suitable changes if they are indeed more suitable. I am always welcome to the effort of making my guides more helpful. It's a learning process for me. This guide is not for the North America/PAL versions, although it should be usable for them unless drastic changes are made. I currently have no plans on converting this guide into English for the US release at this time. The guide is already twice as big file-size-wise as I first thought it would be, and this is before the walkthrough part has started (almost 2 megs on my computer, about 1.89 megs in version 1.06). One last note: I don't consider myself a great writer. My walkthrough is pretty dry to me, do not expect a doctoral english paper here. I'm writing this for free, and because I enjoy this game. If you are looking for tons of eloquent ways for me to say "open the door and take the stairs", you are going to be disappointed. This guide is way, way too big to begin with, and lofty language does not help. With that out of the way, let's begin. -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- -------------------------------IMPORTANT NOTES------------------------------- /===========================================================================/ |-----------------------------Table of Contents-----------------------------| /===========================================================================/ | Part I-Getting Started | /===========================================================================/ | A-Adventure Files | /---------------------------------------------------------------------------/ | B-Control Scheme | /---------------------------------------------------------------------------/ | C-Menu Screen, Status, Strategy Translations | /---------------------------------------------------------------------------/ | D-Battle Commands | /---------------------------------------------------------------------------/ | E-General Game Information | | 1-Characters | | 2-Skills | | 3-Churches / Saving the Game | | 4-Day / Night | | 5-Storing Money | | 6-Casino | | 7-Tension | | 8-Status Ailments | /===========================================================================/ | Part II-Walkthrough | /===========================================================================/ | A-The Journey Begins | | 1-トラペッタ: Torapetta (Torapetta) | | 2-Preparing for the Waterfall Cave | | 3-The 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | /---------------------------------------------------------------------------/ | B-The Plight of the Sexy Redhead | | 1-リーザス村: Ri-zasumura (Rizas Village) | | 2-リーザス像の塔: Ri-zasuzou no Tou (Rizas' Statue Tower) | | 3-ポルトリンク: Porutorinku (Port Link) | | 4-The Alchemy Pot | | 5-船着き場: Funetsukijou (Ship Port) | | 6-Using the Thief's Key | /---------------------------------------------------------------------------/ | C-The Temple Knight that Looks like Trunks | | 1-マイエラ修道院: Maiera Shuudoin (Maiera Monastery) | | 2-ドニの町: Doni no Machi (Doni Town) | | 3-旧修道院跡地: Kyuushuudoinatochi (Old Monastery Site) | | 4-A World Map for a Party of Four | | 5-More Treasure Hunting, My Skill Order | | 6-川沿いの教会: Kawazoi no Kyoukai (Church Along the River) | /---------------------------------------------------------------------------/ | D-A Castle Draped in Black, and a Matching Door | | 1-アスカンタ城: Asukantajou (Asukanta Castle) | | 2-願いの丘: Negai no Kyuu (Hill of Hope) | | 3-On the way to パルミド: Parumido (Palmid) | /---------------------------------------------------------------------------/ | E-The Case of the Mysteriously Vanishing Horse | | 1-パルミド: Parumido (Palmid) | | 2-The Palmid Casino | | 3-A Tear for a Horse | | 4-剣士像の洞くつ: Kenshizou no Doukutsu (Cave of the Swordsman's Statue)| | 5-The Informant, and a New Destination | /---------------------------------------------------------------------------/ | F-Revisiting the Past for a Ship | | 1-荒野の山小屋: Kouya no Yamakoya (Wilderness Hut) | | 2-トロデーン西教会: Torode-nnishikyoukai (Church West of Troden) | | 3-トロデーン城: Torode-njou (Troden Castle) | | 4-Item/Recruitable Monster Cleanup | | 5-バトルロード: Batoruro-do (Battle Road) | | 6-モグラのアジト: Mogura no Ajito (Mole's Hideout) | | 7-Trading a Moon Shadow Harp for a Ship | /---------------------------------------------------------------------------/ | G-Set Sail for the High Seas | | 1-メダル王女の城: Medaruoujo no Shiro (Medal Princess' Castle) | | 2-Around the World in Some Amount of Time (Part 1) | | 3-聖地ゴルド: Seichigorudo (Holy Grounds Gorudo) | | 4-Around the World in Some Amount of Time (Part 2) | | 5-砂漠の教会: Sabaku no Kyoukai (Desert Church) | /---------------------------------------------------------------------------/ | H-The Western Continent | | 1-海辺の教会: Umibe no Kyoukai (Beach Church) | | 2-ベルガラック: Berugarakku (Belgarak) | | 3-Desperately Seeking Baumren | | 4-サザンビーク城: Sazanbi-kujou (Southern Beak Castle) | | 5-王家の山: Ouie no Yama (Royal House Mountain) | | 6-Southern Beak Bazaar; the Great Selloff | /---------------------------------------------------------------------------/ | I-The 太陽の鏡: Taiyou no Kagami (Sun Mirror) and Dormagus | | 1-The Strange Man and a Mysterious Spring | | 2-Powering up the Sun Mirror | | 3-闇の遺跡: Yami no Iseki (Darkness Ruins) | /---------------------------------------------------------------------------/ | J-Jessica Takes a Vacation | | 1-リブルアーチ: Riburua-chi (Liberachi) | | 2-Beating バトルロード: Batoruro-do (Battle Road) | | 3-ライドンの塔: Raidon no Tou (Rydon's Tower) | | 4-Jessica Comes Back for Work | /---------------------------------------------------------------------------/ | K-Follow that Dog! | | 1-雪越しの教会: Yukigoshi no Kyoukai (Snowcrossing Church) | | 2-オークニス: O-kunisu (Orkunis) | | 3-薬草園の洞くつ: Yakusouen no Doukutsu (Medical Herb Garden Cave) | | 4-Item Cleanup, Part Two | | 5-Sibling Rivalry and the Dragon Bone Maze | | 6-The Belgarak Casino | /---------------------------------------------------------------------------/ | L-From the Seas to the Skies | | 1-海賊の洞くつ: Kaizoku no Doukutsu (Pirates' Cave) | | 2-'X' Marks the Spot? | | 3-レティシア: Retisia (Retisia) | | 4-神鳥の巣: Kamitori no Su (God Bird's Nest) | | 5-Item Cleanup, Part 3 | /---------------------------------------------------------------------------/ | M-From Black Paws to Cruel Hands | | 1-三角谷: Sankakuya (Triangle Valley) | | 2-Showdown at the Pope's House | | 3-The Darkness God Returns | | 4-トロルの迷宮: Tororu no Meikyuu (Troll Maze) | /---------------------------------------------------------------------------/ | N-Encounter with the Darkness God | | 1-暗黒魔城都市: Ankokumajoutoshi (Darkness Demon Castle City) | | 2-Seven Orbs of a Different Color | | 3-The Final Battle | /---------------------------------------------------------------------------/ | O-Beyond the Darkness God | | 1-More Monster Hunting | | 2-竜神の道: Ryuujin no Michi (Dragon God Road) | | 3-竜神族の里: Ryuujinzoku no Sato (Dragon God Tribe Village) | | 4-天の祭壇: Ten no Saidan (Heaven Altar) | | 5-The True Ending | /---------------------------------------------------------------------------/ | P-Challenging the True Dragon God King | | 1-深紅の巨竜: Shinkou no Kyoryuu (Deep Crimson Giant Dragon) | | 2-深緑の巨竜: Shinryoku no Kyoryuu (Deep Green Giant Dragon) | | 3-白銀の巨竜: Shirogane no Kyoryuu (Silver Giant Dragon) | | 4-黄金の巨竜: Ougon no Kyoryuu (Gold Giant Dragon) | | 5-Intermission of Metal | | 6-黒鉄の巨竜: Kurogane no Kyoryuu (Iron Giant Dragon) | | 7-聖なる巨竜: Seinarukyoryuu (Sacred Giant Dragon) | | 8-永遠の巨竜: Eien no Kyoryuu (Eternity Giant Dragon) | /---------------------------------------------------------------------------/ | Q-Credits/Thanks/Version History | /===========================================================================/ ----------------------------------------------------------------------------- /========================/ | Part I-Getting Started | /========================/ ----------------------------------------------------------------------------- /=======================/ | (I-A) Adventure Files | /=======================/ As you turn the game on, you will be greeted with 3 options, here is what they are and what they mean. 冒険をする: Bouken wo Suru (Continue an Adventure) 冒険の書をつくる: Bouken no Sho wo Tsukuru (Write a New Adventure) 冒険の書を消す: Bouken no Sho wo Kesu (Erase an Adventure) After choosing Continue an Adventure, you are given a choice of which Memory Card Slot to load from. Select スロット1: Surotto1 (Slot 1) or スロット2: Surotto2 (Slot 2), then the file. After choosing Write a New Adventure, you are asked what you want to name the Hero. No other characters can be renamed. Here's what the naming prompt looks like: You are only allowed 4 spaces, but the Japanese language makes it in a way 8 English letters. Here is what the 2 different kana screens look like and what they stand for. Hiragana Mode-This is used for Japanese words in the Japanese language, where Katakana is used for words from other languages (example: すし: Sushi in Hiragana, チーズブルガー: Chi-zuburuga- (Cheeseburger) in Katakana. Most character names in Japanese videogames use Katakana to write them. Please note that due to vertical space limitations, this cannot appear the same as onscreen. あ=a い=i う=u え=e お=o は=ha ひ=hi ふ=fu へ=he ほ=ho か=ka き=ki く=ku け=ke こ=ko ま=ma み=mi む=mu め=me も=mo さ=sa し=shi す=su せ=se そ=so ら=ra り=ri る=ru れ=re ろ=ro た=ta ち=chi つ=tsu て=te と=to や=ya ゆ=yu よ=yo わ=wa ん=n な=na に=ni ぬ=nu ね=ne の=no ゃ= -ya ゅ= -yu ょ= -yo っ=* を=wo ぁ=a ぃ=i ぅ=u ぇ=e ぉ=o - 。 。。。 ? ! が=ga ぎ=gi ぐ=gu げ=ge ご=go カナ=change to Katakana ざ=za じ=ji ず=zu ぜ=ze ぞ=zo 戻る=Modoru (Backspace) だ=da ぢ=dzi づ=dzu で=de ど=do 終る=Owaru (Finish) ば=ba び=bi ぶ=bu べ=be ぼ=bo ぱ=pa ぴ=pi ぷ=pu ぺ=pe ぽ=po *-This symbol is used for a double letter of the letter that follows it. Example-しょりゅれっぱ: Shoryureppa (っ signifies the double p). ー: Used for long vowel sounds. ----------------------------------------------------------------------------- Katakana mode ア=a イ=i ウ=u エ=e オ=o ハ=ha ヒ=hi フ=fu ヘ=he ホ=ho カ=ka キ=ki ク=ku ケ=ke コ=ko マ=ma ミ=mi ム=mu メ=me モ=mo サ=sa シ=shi ス=su セ=se ソ=so ラ=ra リ=ri ル=ru レ=re ロ=ro タ=ta チ=chi ツ=tsu テ=te ト=to ヤ=ya ユ=yu ヨ=yo ワ=wa ン=n ナ=na ニ=ni ヌ=nu ネ=ne ノ=no ャ= -ya ュ= -yu ョ= -yo ッ=* ヲ=wo ァ=a ィ=i ゥ=u ェ=e ォ=o - 。 。。。 ? ! ガ=ga ギ=gi グ=gu ゲ=ge ゴ=go かな=change to Hiragana ザ=za ジ=ji ズ=zu ゼ=ze ゾ=zo 戻る=Modoru (Backspace) ダ=da ヂ=dzi ヅ=dzu デ=de ド=do 終る=Owaru (Finish) バ=ba ビ=bi ブ=bu ベ=be ボ=bo パ=pa ピ=pi プ=pu ペ=pe ポ=po ヴ=v *: This symbol is used for a double letter of the one after it. ー: Used for long vowel sounds. ヴ: Seems to be mainly used only for proper names. Once you choose おわる: Owaru (Finish), you are asked if you want to save to a Memory Card. Choose either はい: Hai (yes) and then the Memory Card Slot, or いいえ: Iie (no). After choosing Erase an Adventure, you are given a choice of which Memory Card Slot to load from. Select スロット1: Surotto1 (Slot 1) or スロット2: Surotto2 (Slot 2), then the file. ----------------------------------------------------------------------------- /======================/ | (I-B) Control Scheme | /======================/ Directional Pad/Left Analog Stick: Move/Turn up, down, left, right. Right Analog Stick: Move camera. L1 Button: Moves camera to the left. L2 Button: Positions camera to behind the party leader. R1 Button: Moves camera to the right. R2 Button: Puts the camera in first-person view. Circle Button: Opens up the menu, confirms choices. X Button: Cancel choices, default for いいえ: Iie (no), go back one menu. Triangle Button: Quick action; search areas and to talk to people, instead of hitting circle, then choosing はなす: Hanasu (Talk), for example. Square Button: Shows the map for the Overworld (if you have the World Map), Dungeons (if you have the map), and towns. Select Button: Opens up the 戦いのきろく: Tatakai no Kiroku (Battle Record) menu. Start Button: Turns the compass on/off. ----------------------------------------------------------------------------- /==================================================/ | (I-C) Menu Screen, Status, Strategy Translations | /==================================================/ Note-a ** means there are more options that open when you select that command. はなす: Hanasu (Talk) じゅもん: Jumon (Magic) **どうぐ: Dougu (Item) なかま: Nakama (Comrades) **つよさ: Tsuyosa (Status) **さくせん: Sakusen (Strategy) --------------------------------------- どうぐ: Dougu (Item) Translations When you choose the Item command, you will see a list of your characters' names, and three more selection, ふくろ: Fukuro (Item Bag), どうぐ整理: Dougu Seiri (Places all unequipped items on a character or everyone into the bag), and ふくろ整理: Fukuro Seiri (Arrange the order of items in the bag) by しゅべつ順: Shubetsujun (type) or by あいうえお順: Aiueojun (alphabetical order). Each character can hold 12 items, and can put extra items into the bag, which is very helpful. Note that like in the remake of Dragon Quest 5, you can hold more than 99 of an item in the bag. Choose a character, and then hit the Circle button on the item in question, and another menu pops up. The translations for those are as follows: つかう: Tsukau (Use item) わたす: Watasu (Move item up or down in list, or give to another party member) そうび: Soubi (Equip the item if you can, unequip it if chosen on an equipped item) すてる: Suteru (Throw the item away; once its tossed, its gone!) やめる: Yameru (Cancel) If you have the cursor on something currently equipped and hit the Circle button, the そうび: Soubi (Equip) option is replaced by はずす: Hazusu (Remove). --------------------------------------- つよさ: Tsuyosa (Status) Translations When you choose this command, you can choose an individual character, or choose the bottom option, ぜにん: Zenin, which shows a 'quick list' of all party members' current/max hp, current/max mp, his or her experience level, こうげき: Kougeki (Attack), しゅび: Shubi (Defense), and alloted points to each Skill. Now choose an individual character, and the stats are translated as follows: _________________________________________________________________ / Character's Name | | |--------------------| ちから: Chikara (Power) | | Character's Sex | すばやさ: Subayasa (Agility) | | Experience Level | みのまもり: Mi no Mamori (Body Protection) | /--------------------/ かしこさ: Kashikosa (Intelligence) | | Current Weapon | こうげき力: Kougeki Ryoku (Attack Power) | | Current Armor | しゅび力: Shubi Ryoku (Defense Power) | | Current Shield | さいだいHP: Saidai HP (Max HP) | | Current Helmet | さいだいMP: Saidai MP (Max MP) | | Current Ornament | Current Experience Points | /--------------------/--------------------------------------------/ | Current Skill Points for A Skill | | Current Skill Points for B Skill | | Current Skill Points for C Skill | | Current Skill Points for D Skill | | Current Skill Points for E Skill | /--------------------------------------------/ --------------------------------------- さくせん: Sakusen (Strategy) Translations When you open this menu, several options pop up. Not every option is selectable at the start of the game. Note-a ** means there are more options that open when you select that command. もんたん: Montan (Heal the party to full HP with magic) **さくせんがえ: Sakusengae (Change Strategy) ならびかえ: Narabikae (Change party order) そうび: Soubi (Equip weapons and armor) **せってい: Settei (Change Settings) **たたかいのきろく: Tatakai no Kiroku (Battle Record) れんきんがま: Renkingama (Alchemy Pot) **チームへんせい: Chi-muhensei (Team Organization) --------------------------------------- さくせんがえ: Sakusengae (Change Strategy) Translations This is the menu used to change the AI tactics of the other characters aside from the hero. The screen displays each characters name in the current battle party on the left, and their current tactic to the right of their name. If you want everyone to have the same tactic, choose the ぜんいん へんこう: Zenin Henkou (All Change) option underneath the names. When you choose either an individual character, or the All Change option, these six strategies will appear: ガンガンいこうぜ: Ganganikouze (All-Out) バッチリがんばれ: Bacchiriganbare (Do Your Best) いのちだいじに: Inochidaijini (Life is Precious) じゅもんつかうな: Jumontsukauna (No Using Spells) テンションためろ: Tenshontamero (Store Tension) めいれいさせろ: Meireisasero (Make Orders) ガンガンいこうぜ: Ganganikouze (All-Out) When this strategy is used, the other party members go all-out in offense. They will use their most powerful spells, and healing is a low priority. バッチリがんばれ: Bacchiriganbare (Do Your Best) When this strategy is used, the party members balance offense with defense. いのちだいじに: Inochidaijini (Life is Precious) Defensive Strategy. Healing and increasing Defense Power is a high priority. Useful in fights against strong monsters. じゅもんつかうな: Jumontsukauna (No Using Spells) As the name says, no magic will be cast with this strategy. テンションためろ: Tenshontamero (Accumulate Tension) With this strategy, the party member will build Tension to do more damage/use spells when they are stronger. めいれいさせろ: Meireisasero (Make Orders) Manual control for the character. --------------------------------------- せってい: Settei (Change Settings) In this option, you can change the screen size and the sound settings. Selecting 画面サイズ: Gamensaizu (Screen Size) allows you to choose between ノーマル: No-maru (Normal) and ワイド: Waido (Wide). On smaller TV's, the Wide option squishes the screen horizontally. Selecting サウンド: Saundo (Sound) allows you to adjust the BGM (Background Music) from 1 (low) to 5 (high), こうかおん: Koukaon (Sound Effects) from 1 (low) to 5 (high), and whether to have ステレオ: Sutereo (Stereo) or モノラル: Monoraru (Mono) sound. --------------------------------------- 戦いのきろく: Tatakai no Kiroku (Battle Record) This menu opens up game and battle information. The selectable options (not all are available at the start of the game) are: 討伐モンスターリスト: Toubatsu Monsuta- Risuto (Defeated Monster List) 収集アイテムリスト: Shuushuu Aitemu Risuto (Collected Item List) 錬金レシピノート: Renkin Resipi No-to (Alchemy Recipe Note) For an in-depth explanation of the Defeated Monster List's options, please refer to that section of the guide. Choosing 収集アイテムリスト: Shuushuu Aitemu Risuto (Collected Item List) will let you go through information for all of the various equipment and items you have found in your playthrough. They are organized as follows: ぜんぶ: Zenbu (All) 武器: Buki (Weapon) よろい: Yoroi (Armor) 盾: Tate (Shield) かぶと: Kabuto (Helmet) 装飾品: Soushokuhin (Ornamental Articles) どうぐ: Dougu (Consumable Items) だいじなもの Daijinamono (Important Objects) Choosing 錬金レシピノート: Renkin Resipi No-to (Alchemy Recipe Note) will let you go through the hints and successful recipes for mixing items in the Alchemy Pot of your current playthrough. They are organized as follows: 全レシピ: Zen Resipi (All Recipes) 未完成品のみ: Mikansei Shina Nomi (Incomplete Goods) 武器: Buki (Weapon) よろい: Yoroi (Armor) 盾: Tate (Shield) かぶと: Kabuto (Helmet) 装飾品: Soushokuhin (Ornamental Articles) どうぐ: Dougu (Consumable Items) The other listings describe various battle information: ぼうけん時間: Bouken Jikan (Adventure Time) How long you've been playing the game, in 時間: Jikan (Time/Hours) and 分: Fun (Minutes). 走破距離: Souhakyori (Running Distance) How far you have travelled in the game, in Kilometers. 戦闘回数: Sentou Kaisuu (Number of battles) 倒した匹数: Taoshita Hikisuu (Enemies killed) 追い払った匹数: Tsui Futsutta Hikisuu (Number of enemies let go) 勝利回数: Shouri Kaisuu (Number of victories) 逃走回数: Tousou Kaisuu (Number of escapes) 全滅回数: Zenmetsu Kaisuu (Number of times annihilated / battles lost) 全獲得ゴールド: Zenkakutoku Go-rudo (Gold acquired from battle) Highest amount of damage done in 1 turn. --------------------------------------- チームへんせい: Chi-muhensei (Team Organization) Choosing this option allows you to modify your monsters you have let join up. First up are these 3 options: つよさを見る: Tsuyosa wo Miru (Look at Status) いれかえ: Irekae (Replace) わかれる: Wakareru (Part) After selecting つよさを見る: Tsuyosa wo Miru (Look at Status), you can either look at monsters that are in a チーム: Chi-mu (Team) or in ストック: Sutokku (Stock). Select いれかえ: Irekae (Replace) if you want to switch what monsters are in your teams. Select はずす: Hazusu (Remove) to leave a slot blank. Select わかれる: Wakareru (Part) to remove a monster from your list. ----------------------------------------------------------------------------- /=======================/ | (I-D) Battle Commands | /=======================/ When entering a battle, you are greeted with 4 commands. They are: **たたかう: Tatakau (Fight) にげる: Nigeru (Escape) おどかす: Odokasu (Threaten) **さくせん: Sakusen (Strategy) おどかす: Odokasu (Threaten) is a new command for the series. What is does is a party member will try to scare the enemies off, avoiding a fight. If the monsters are weak enough compared to the character, they will run off. There is a chance that any monster that runs off can drop an item. After choosing たたかう: Tatakau (Fight), these commands show up: こうげき: Kougeki (Attack) とくぎ: Tokugi (Special Skill) じゅもん: Jumon (Spell) どうぐ: Dougu (Item) ぼうぎょ: Bougyo (Defend) ためる: Tameru (Accumulate) Attack: attack an enemy with your equipped weapon. Spell: cast a spell. Defend: take 50% damage, but can't do any other action. Special Skill: use a Skill the character has learned from Skill Points. Item: use an item from your personal inventory. Accumulate: Build Tension to the next level. ----------------------------------------------------------------------------- /================================/ | (I-E) General Game Information | /================================/ As the title states, this is general game info that can be helpful for new players to the game/series on how to do various things that are useful to know when playing. ----------------------------------------------------------------------------- /===================/ | (I-E1) Characters | /===================/ As I do not know Japanese very well, these are just very brief synopses about the characters from what I think is going on in the game, and what I can gather from the instruction manual. 主人公: Shujinkou (Hero). Uses swords, spears, and boomerangs. Was a soldier at Troden Castle during Dormagus' attack. Follows his king, who is looking for a way to undo Dormagus' curse cast onto the castle. ヤンガス: Yangasu (Yangus). Can wield an axe, club, and sickle. A bandit with ties to the town of Palmid and Geruda, he calls the Hero "brother" and follows him in the Hero's adventures. ゼシカ: Zesika (Jessica). Can use short swords/knives, whips, and staves. Comes from a wealthy family from a small village. Good with spells. Her brother has recently died from mysterious circumstances, and she wants to find the killer herself. ククール: Kuku-ru (Kukule). Can equip swords, bows, and staves. Although he is a Holy Chamber Knight, he's a hit with the ladies and loves to gamble. Because of his Holy Chamber Knight background, he can use many healing/priest-type spells. トロデ: Torode (Trode). King of Troden Castle. One of the three survivors of Dormagus' attack when a sacred staff was stolen. Wants to find a cure to the curse befallen his castle, and to teach Dormagus a lesson. ----------------------------------------------------------------------------- /===============/ | (I-E2) Skills | /===============/ A new method of gaining abilities to the Dragon Quest series, the Skill Point system is a debatable improvement to what Dragon Quest 6 and 7 used (I prefer this method, 6 and 7 were too clunky and user unfriendly). As each character levels up, he or she will start gaining スキルポイント: Sukirupointo (Skill Points) that can be allocated to five different skill areas. Each character has 4 weapon-based areas, and a 5th "general" attribute. Although it would be nice, you cannot powerlevel a skill and max out right away. After a point, you will only be able to add 2 points to a skill once it becomes a certain amount. Not until a character reaches level 38 can a skill finally receive 100 points. In order to use a skill, the character must have that weapon type equipped (not that big of a hassle with 12 item slots). Each type of skill area are as follows: 主人公: Shujinkou (Hero) 剣スキル: Kensukiru (Sword Skill) ヤリスキル: Yarisukiru (Spear Skill) ブーメラン: Bu-meran (Boomerang) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) ゆうき: Yuuki (Courage) ヤンガス: Yangasu (Yangus) オノスキル: Onosukiru (Axe Skill) 打撃スキル: Dagekisukiru (Pounding Skill) 鎌スキル: Kamasukiru (Sickle Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) にんじょう: Ninjou (Empathy) ゼシカ: Zesika (Jessica) 短剣スキル: Tankensukiru (Short Sword Skill) ムチスキル: Muchisukiru (Whip Skill) 杖スキル: Tsuesukiru (Staff Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) おいろけ: Oiroke (Sex Appeal) ククール: Kuku-ru (Kukule) 剣スキル: Kensukiru (Sword Skill) 弓スキル: Yumisukiru (Bow Skill) 杖スキル: Tsuesukiru (Staff Skill) 格闘スキル: Kakutousukiru (Hand-to-Hand Skill) カリスマ: Karisuma (Charisma) Please refer to the Skill List section to see what abilities are learned for each Skill, and the number of Skill Points needed to learn a particular Skill. ----------------------------------------------------------------------------- /===================================/ | (I-E3) Churches / Saving the Game | /===================================/ In order to save your game, you must go to a Church. Some other people act like a church, however. When you talk to the person, the options to choose from are as follows: おいのりをする: Oinori wo Suru (Say a prayer) Saves the game. You will be asked which Memory Card you want to save to, and then if you want to keep playing or not. おつげをきく: Otsuge wo Kiku (Ask for revelations) Find out how much Experience each character needs in order to reach the next level. いきかえらせる: Ikikaeraseru (Revive) Bring a fallen party member back to life. The cost relates to the current level of the character. どくのちりょう: Doku no Chiryou (Detoxify) Unpoisons a character with どく: Doku (Poison) or もうどく: Moudoku (Heavily Poisoned) status. のろいをとく: Noroiwotoku (Lift Curse) Unequips a cursed item from a party member. Does not destroy the item. やめる: Yameru (Stop) Cancel. ----------------------------------------------------------------------------- /====================/ | (I-E4) Day / Night | /====================/ As in Dragon Quest 3-5, time passes in this game. Unlike the earlier games, time passes while outdoors on the overworld and while outdoors in towns. Time also now passes while standing still. Some places are open only during day, some at night. Some people say different things at day than night as well. There is neither a ラナルータ: Ranaru-ta (Day/Night) spell nor a やみのランプ: Yami no Ranpu (Darkness Lamp) in this game to change times. However, you can change time at inns. During daytime, you can select 泊まる: Tomaru (Stay) to sleep until the next morning, 休む: Yasumu (Rest) until evening, or やめる: Yameru (Stop). During nighttime, you can only choose 泊まる: Tomaru (Stay) to sleep until morning or やめる: Yameru (Stop). ----------------------------------------------------------------------------- /======================/ | (I-E5) Storing Money | /======================/ In a handful of places, you can deposit your money at the ゴールド銀行: Go-rudo Ginkou (Gold Bank), in 1,000 increments. The point of the banks are that if your party is defeated in battle, you lose half of the Gold you have. Money stored in banks is not affected. Speak to the person at the bank, and you can choose to: あずける: Azukeru (Deposit) ひきだす: Hikidasu (Withdraw) やめる: Yameru (Stop) ----------------------------------------------------------------------------- /===============/ | (I-E6) Casino | /===============/ A staple of many Dragon Quest games, there are two casinos in Dragon Quest 8. Out of the two casinos are three games you can play: Slot Machines, Bingo, and Roulette. Casinos run on coins. In order to get coins (generally), you have to buy them with Gold. The only prizes to all three games are coins, but you can trade in coins for items in the casinos. Many lucrative prizes can be received from the counter at casinos. Roulette is the fastest way to rake coins in, but it is not available until much later in the game than Slots and Bingo are. ----------------------------------------------------------------------------- /================/ | (I-E7) Tension | /================/ A new command in battle, the Tension system can change a battle dramatically if used correctly. In a battle, select ためる: Tameru (Accumulate) to build Tension. The first time Tension is built, you gain +5 (to some stat/s) that makes attacks and many Skills and spells more effective, in damage/healing/amount. You can keep building Tension. The first buildup is +5, then +20, then +50, and finally +100. +5 through +50 will not fail. +100 has a chance of failing. Just keep trying when it is available, and you will eventually reach it. When +100 is reached, the character's body will glow pink from reaching スーパーハイテンション: Su-pa-haitenshon (Super High Tension). +50 is the maximum Tension level at the start of the game. You can lose any built up Tension in various ways. Such ways are: winning a battle (it does not carry over to the next), and being hit by the status ailments of ねむり: Nemuri (Sleep), マヒ: Mahi (Paralyze), のろい: Noroi (Cursed), しに: Shini (Dead), being knocked off your feet (usually from a War Cry or leg sweep from an enemy), or from an いてつく 波動: Itetsuku Hadou (Icy Pulse). Although you may think it due to the sound effect, you *do not* land a Terrible Blow (critical hit) when at +50 or +100. Building up to +50 and then attacking a Metal-family monster can still miss like any regular attack. For the complete list of what spells and Skills are affected by Tension, please refer to those lists in the guide. All Skills and spells with an asterisk (*) before its name means that it becomes stronger with built-up Tension. ----------------------------------------------------------------------------- /========================/ | (I-E8) Status Ailments | /========================/ The bane of probably every RPG, status ailments, are of course present in this game. Here is the list of them, what they do, and what you can cure them with (note that some Ornamental Articles can prevent some status ailments): ねむり: Nemuri (Sleep) Incapacitates a party member, no action can be done. Removes any stored Tension. Eventually wears off during a battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリク: Kiariku (Numboff) spell. こんらん: Konran (Confuse) Character becomes uncontrollable, not knowing friend from foe. Can attack party members. Eventually can wear off during a battle, or can lead to other status ailments, such as マヒ: Mahi (Paralyze). Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), おかしな薬: Okashinagusuri (Weird Medicine). マヒ: Mahi (Paralyze) Character is unable to act, no action can be done. Removes any stored Tension. Eventually wears off during battle. Cures: Wears off after a battle, まんげつ草: Mangetsusou (Full Moon Herb), きつけ草: Kitsukesou (Stimulant Herb), 月のめぐみ: Tsuki no Megumi (Moon's Blessing), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). マヌーサ: Manu-sa (Surround) Character is temporarily blinded, and has a hard time hitting a target with attacks. Eventually wears off during battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). マホトーン: Mahoto-n (Stopspell) Character has been silenced, and cannot cast spells. Eventually wears off during battle. Cures: Wears off after a battle, 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). どく: Doku (Poison) Character receives damage while walking around outside of battle. Does not wear off. Cures: どくけし草: Dokukeshisou (Antidote Herb), 上どくけし草: Uedokukeshisou (High Antidote Herb), 特どくけし草: Tokudokukeshisou (Special Antidote Herb), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリー: Kiari- (Antidote) spell, どくのちりょう: Doku no Chiryou (Detoxify) from a church. もうどく: Moudoku (Heavily Poisoned) Character receives damage while walking around outside of battle, and receives damage after each round in battle. Very dangerous. Does not wear off. Cures: どくけし草: Dokukeshisou (Antidote Herb), 上どくけし草: Uedokukeshisou (High Antidote Herb), 特どくけし草: Tokudokukeshisou (Special Antidote Herb), 万能ぐすり: Bannougusuri (All-Purpose Medicine), 超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine), キアリー: Kiari- (Antidote) spell, どくのちりょう: Doku no Chiryou (Detoxify) from a church. のろい: Noroi (Cursed) Character loses a turn. Removes any stored Tension. Cures: Wears off after a lost turn,超万能ぐすり: Choubannougusuri (Super All-Purpose Medicine). Note: there is a different "Cursed" ailment, which is received from equipping certain equipment. The only way to remove it is by going to a church and paying for のろいをとく: Noroiwotoku (Lift Curse). The Hero cannot be cursed in this way. しに: Shini (Dead) Character has 0HP, and is "dead". Cannot do anything in battle. Does not wear off. Cures: せかいじゅの葉: Sekaiju no Ha (World Leaf), ザオラル: Zaoraru (Vivify) spell (50% chance), ザオリク: Zaoriku (Revive) spell (100% chance), メガザル: Megazaru (Farewell) spell, いきかえらせる: Ikikaeraseru (Revive) from a church. ----------------------------------------------------------------------------- /=====================/ | Part II-Walkthrough | /=====================/ ----------------------------------------------------------------------------- /==================================================================/ | (II-A) The Journey Begins | /------------------------------------------------------------------/ | Quick Summary | | | | 1-Fight Slimes while taking a break, then head to Torapetta and | | meet Ruinelo and his daughter, Yurima to learn of your next | | destination. | | 2-Explore around the Torapetta area for some helpful items. | | 3-Enter the Waterfall Cave and beat the boss. | | 4-Return to Torapetta and head off for the next destination. | /==================================================================/ After naming the Hero, the game will start with the current party: you, ヤンガス: Yangasu (Yangus), and トロデ: Torode (Trode) are taking a rest, and your pet mouse, トーポ: To-po (Toopo) is seen running through the grass and back to your pocket. Yangus calls out to you, so get up. You can pick up the barrels near you with the triangle button, then throw them with another press. Nothing is in these barrels, but remember that you can break them when you get to town. Talk to Yangus (either get up to him and hit the triangle button, or press the circle button and select はなす: Hanasu (Talk). After Yangus and Trode have a 'friendly' conversation, Trode asks if you have seen the 姫: Hime (Princess), and you are attacked! Let's fight. If you don't know what the commands are, please refer to the 'Battle Commands' portion of Section I. First off, I change Yangus to manual control. You do not have to, but in every Dragon Quest game I have played since AI was introduced, it has annoyed me. Even in games after Dragon Quest 4, where the AI is supposedly "good", it still pisses me off. Manual all the way for me. The Hero is always controlled manually, but the other characters are selectable in their control. If you want to switch Yangus to manual, choose さくせん: Sakusen (Strategy) and then either option (you are choosing between 'Yangus' and 'all' with those options. Six strategies will appear. The one on the bottom right, めいれいさせろ: Meireisasero (Make Orders), is what to choose for manual battle control. Afterward, fight and kill the lovable Slimes. One should drop a chest, containing a やくそう: Yakusou (Medical Herb). A white horse will walk by, ミーティア姫: Mi-tia Hime (Princess Mitea), and Trode is relieved and hugs her. Before thinking bad thoughts, just go with it for now. The title sequence will start as the party walks to トラペッタ: Torapetta (Torapetta). Trode smiles at townspeople as he walks by, but does not get one returned. /======================================================================/ | (II-A1) トラペッタ: Torapetta (Torapetta) | | My level: 1 | /----------------------------------------------------------------------/ | Inn: $3 per person / Church: yes / Items to find: 28 + 1 | /----------------------------------------------------------------------/ | Weapon Shop | | | | ひのきのぼう: Hinoki no Bou (Cypress Stick) $10 | | こんぼう: Konbou (Club) $110 | | 大きづち: Daikidzuchi (Big Wooden Hammer) $240 | | どうのつるぎ: Dou no Tsurugi (Copper Sword) $270 | | ブーメラン: Bu-meran (Boomerang) $420 | /----------------------------------------------------------------------/ | Armor Shop | | | | とうぞくのこしみの: Touzoku no Koshimino (Thief's Coat) $35 | | たびびとの服: Tabibito no Fuku (Traveller Cloth) $70 | | 皮のよろい: Kawa no Yoroi (Leather Armor) $180 | | 皮の盾: Kawa no Tate (Leather Shield) $70 | | 皮のぼうし: Kawa no Boushi (Leather Hat) $65 | /----------------------------------------------------------------------/ | Item Shop (guy in orange turban) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | 布の服: Nuno no Fuku (Cloth) $30 | /======================================================================/ Upon entering Torapetta, Trode wants to find a man by the name of マスター・ライラス: Masuta-・Rairasu (Master Rylus) about breaking the curse on him and Mitea, who was preparing to marry the Prince of Southern Beak, until ドルマゲス: Dorumagesu (Dormagus) appeared and cursed them. Trode will then ask you a question (probably if you know where in town Master Rylus lives), it doesn't matter how you answer. Now you can move about town, and Yangus goes with you. Let's snoop around town and see what free stuff there is to find first! Walk over to the side of the item shops on the ground floor. You should see two pots. Walk over to them and press the triangle button to pick one up, then press triangle again to smash it. Nothing is in them, but now that smashing pots is easy, let's actually find some items. Still on the ground floor, walk past Trode and to the building that recently burned down. Next to the inn are two barrels. Break the one on the corner and you will find 4 gold inside! The other one has nothing. Enter the inn. Ignore the pots in the corner, and go upstairs. Once upstairs, you should find some goodies. Open the far right cupboard (press triangle when up to it) and take some せいすい: Seisui (Holy Water). Open the next one to score 布の服: Nuno no Fuku (Cloth). Inside the chest is a somewhat handy キメラのつばさ: Kimera no Tsubasa (Chimera Wings). In the cupboard to the left of the chest should be a ひのきのぼう: Hinoki no Bou (Cypress Stick). Search the bags on the side of the room opposite the chest, and you should snag a どくけし草: Dokukeshisou (Antidote Herb) and another やくそう: Yakusou (Medical Herb). Now exit the inn. Across from the inn is the Armor Shop, but don't buy anything there yet. Instead, follow the walls of the inn to find another door to enter it. Behind the counter, sift through the bag on the wall to find 3 gold. Now exit the inn again and enter the house to the left of the Armor Shop. In here, open the dresser in the corner to find another どくけし草: Dokukeshisou (Antidote Herb), and break the barrel in the corner for 5 gold. Now leave the house, turn right, and climb the stairs to the second floor of town past the lady in the red dress. On the second floor, go straight ahead first, and around the corner of the building. Break the pot to find another やくそう: Yakusou (Medical Herb). Now go back to the stairs and take a left until you see three barrels against a wall. Break the first one to receive 2 gold, and the second one for yet another やくそう: Yakusou (Medical Herb). Now turn around, and go around the corner of the building and enter the door. Inside the house, go straight across to the bedroom and open the dressers on the left wall. The first one should have 20 gold (nice)! No more items in here, so leave the house and turn right, then go left between the next two buildings, and enter the red door on the left to enter the tavern. Inside the tavern, the music playing should sound familiar to anyone who has played the remake of Dragon Quest 3 (on the Super Famicom and the Game Boy Color). Look to the upper-right and you should see three barrels. The third one has a どくけし草: Dokukeshisou (Antidote Herb) inside. Walk up to the bar, and a cutscene should start. ルイネロ: Ruinero (Ruinelo) will be drinking away his sorrows..about Master Rylus! After the cutscene, talk to Ruinelo. Another cutscene will start, with a townsperson running in and telling everyone that a monster is in town. Exit the bar, turn left, and enter the door ahead. Once again in the tavern, break open the barrels you see behind the counter. One of them has 10 gold inside. Exit the bar again, and walk straight ahead until you spot a door on your right, and enter. Turn to the right, and spot two barrels. Ignore them, and go up to the two pots past the sink. The one nearest to the corner has 8 gold inside. In the bedroom, search the cupboard away from the corner and pocket another 布の服: Nuno no Fuku (Cloth), then leave the house. Turn to the right, and turn left at the building. You should see a well and the door to the house is locked. Remember where this house is, and go down the well (hit triangle when up to it). In the well is a chest with a free 皮の盾: Kawa no Tate (Leather Shield)! Equip it on the Hero. If you aren't sure how to, note that most items (except healing Herbs) go into the Item Bag when you find them. To find and equip the Leather Shield, press the circle button, select どうぐ: Dougu (Consumable Items/Tools), then the third option, ふくろ: Fukuro (Bag). Now go down to the 皮の盾: Kawa no Tate (Leather Shield), hit circle, choose わたす: Watasu (Move Item) and then select to give the item to the Hero, and choose a blank spot. Finally, the game will ask if you want to equip it, so pick はい: Hai (Yes), and voila. Now leave the well, turn to the right, and go between the wall and building. To your left is the town Church. Before entering, walk around the right side of it and to the back. Bust open the pot in the corner to receive a まもりのたね: Mamori no Tane (Protect Seed). Save this item for later. Enter the church, and walk to the door in the upper-right area. Walk around to the right and break the pot you find to nab another やくそう: Yakusou (Medical Herb). Open the door on your right, and ignore the pots, and open the dresser. Inside is an おなべのふた: Onabe no Futa (Pot Lid). Don't bother with the treasure chest right now, it is locked. If you go up the stairs and to the top of the church, there is a paper lying on the ground, the とうぞくのメモ: Touzoku no Memo (Thief's Memo). If you read it, you will receive the first of many recipes in this game for the Alchemy Pot. Since this guide has all of the recipes anyway, and the Thief's Memo does not count as an item in the town, this (and all other recipes) is not a necessary object to get. Leave the church via the front door. Run through the 'tunnel' or to the opposite end of town (past the conveniently placed man in purple that is blocking the center stairs), and go back to the ground floor of town to see what all the monster brouhaha is about. Once on the ground, run into the tunnel to where the item shops are. Another cutscene starts, with townspeople throwing rocks at the 'monster', Trode. After a few rocks are thrown, Mitea (the horse) stands between Trode and the confused townspeople. The party will then leave town with jeers from the citizens. Outside, Trode asks if you saw Master Rylus. Answer any way you like. Trode is shocked to find out that Master Rylus is dead, killed by Dormagus. Just as the party is about to leave, a young girl's voice asks you to wait. She then talks about seeing a dream of monsters in town, then introduces herself as Ruinelo's daughter, ユリマ: Yurima (Yurima). After inviting you to her house (the one by the well that was locked), she departs. Back in town, go to her house. Before waking her up, sneak around for items. Downstairs in the dining room, open the cupboard on the right for 4 gold. Break the pot on the left and take the やくそう: Yakusou (Medical Herb). Smash the barrel in the corner for 7 gold. Now speak to Yurima. Yurima will ask if you will help her get her stolen 水晶: Suisho (Crystal Ball) back. Tell her you will, then her father will walk in, then go upstairs. She will then ask another question, and answer はい: Hai (Yes). The Crystal Ball is in a cave to the south, behind a waterfall. Now leave, go to the church, and save (select the top option). Since it is nighttime, speak to the nun to save at this church (during the day, talk to the priest), then leave town via the back door (by the inn). Before heading out, you should have found 25 (the Thief's Memo does not count) of the 28 items in Torapetta. If you have, you should have these items in your inventory, not counting the Hero and Yangus' initial equipment and 116 Gold: やくそう: Yakusou (Medical Herb) x6 どくけし草: Dokukeshisou (Antidote Herb) x3 まもりのたね: Mamori no Tane (Protect Seed) x1 せいすい: Seisui (Holy Water) x1 キメラのつばさ: Kimera no Tsubasa (Chimera Wings) x1 ひのきのぼう: Hinoki no Bou (Cypress Stick) x1 布の服: Nuno no Fuku (Cloth) x2 おなべのふた: Onabe no Futa (Pot Lid) x1 皮の盾: Kawa no Tate (Leather Shield) x1 If you have all of these, you have cleaned up Torapetta as much as you can up to this point. Now go to the Weapon Shop upstairs, and if you are going to use spears for the Hero, buy one more ひのきのぼう: Hinoki no Bou (Cypress Stick), and sell the two Cloth. See that ブーメラン: Bu-meran (Boomerang) being sold for 420 gold? That's the next item to buy. Don't worry, it will not take as long as you think to get that much money. Make sure the Leather Shield is equipped to the Hero and that Yangus has the Pot Lid equipped, then leave Torapetta from the back, next to the inn. ----------------------------------------------------------------------------- /=========================================================================/ | (II-A2) Preparing for the 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | | My level: 1 | /=========================================================================/ Monsters found in this region: #001 スライム: Suraimu (Slime) #002 しましまキャット: Shimashimakyatto (Striped Cat) #003 リップス: Rippusu (Lips) #004 ドラキー: Doraki- (Drakee) #005 プークプック: Pu-kupukku (Puukupukku) #006 くしざしツインズ: Kushizashitsuinzu (Skewer Twins) #007 いっかくウサギ: Ikkakuusagi (Horned Rabbit) #009 メラゴースト: Merago-suto (Mera Ghost) #012 バブルスライム: Baburusuraimu (Bubble Slime) #013 びっくりサタン: Bikkurisatan (Surprise Satan) Welcome to the overworld! You do not have a map yet, so try not to get lost. Hopefully my directions will keep you on track. Your first destination is the Waterfall Cave, but let's wait and find some goodies and buy that Boomerang first. For now, turn right and walk north along the right mountain path. Very shortly, you will see a green dinosaur holding an axe standing around. Do not approach him at this time, he will destroy you. Keep running along the right wall (the green dinosaur guy will start running towards you when you get close enough, don't let him catch you!) until you see a chest. Open it and take the 命のきのみ: Inochi no Kinomi (Life Nut). Save this for later, and run back to town while avoiding the visible monster. After a certain distance, it will go away. Fight around town until Yangus and the Hero reach level 2. Use Medical Herbs or stay at the inn if you get really injured. Once you are level 2, head west from Torapetta, running down the road. A fork in the road leads to the right, which is where the party took a rest at the beginning of the game. Keep going ahead, past that area. When the road starts curving to the south (watch your compass), keep running straight ahead, off the road. Behind a tree should be another treasure chest, this one holding ステテコパンツ: Sutetekopantsu (Boxer Shorts), armor for Yangus. Now either run back to Torapetta, or if you are in dire health, use that キメラのつばさ: Kimera no Tsubasa (Chimera Wings) to warp back. When the Hero reaches level 3, he should learn the ホイミ: Hoimi (Heal) spell, which will help. Reach level 3, stay at the inn, either sell Yangus' old armor (or keep it later for a mix, but you will get another one later), save your game at the church, then exit Torapetta from the front. Head towards the Waterfall Cave by simply following the road. When you hit a T-intersection, you should see the waterfall straight ahead. Don't enter the Waterfall Cave yet when you get to it. Instead, go around the western side (avoid the Slime Knight, a little knight riding a green slime) of it to the back of the waterfall, and you should see a road going to the top. Run up there and enter the house. Inside, peek through the bags hanging on the wall. One should have a すばやさのたね: Subayasa no Tane (Agility Seed), and the other a せいすい: Seisui (Holy Water) in them. Save the Agility Seed for Yangus when you are at a save. Speak to the man, and answer はい: Hai (Yes) to his question. He will then ask you to find a bag of his, which is lying under a red tree. Let's fetch this item for him. Leave his house and face east. You should see the red tree in the distance. To get to the red tree, head back to Torapetta, and go east, then south through the forest, and finally east again. You will then be able to get to the tree and will find the 男のどうぐぶくろ: Otoko no Dougubukuro (Man's Tool Bag). Before running back to him, go south of the red tree and open the treasure chest waiting there, with 82 gold inside. Now head back to the man's house. You should be reaching level 4 by now (or already), and the Hero and Yangus will start getting Skill Points when they level up. You can build up points however you wish, but I build my characters a certain way that fits my play style, after about five playthroughs of the game. Choose to level up your skills however you wish (refer to the Skill List section to look over what skills you learn). I myself build up the Hero's Boomerang (3rd choice for him) and the Axe skill for Yangus (top choice). For the Hero, I give Skill Points to Boomerang until he learns the パワフルスロー: Pawafurusuro- (Powerful Throw) ability at 18 Skill Points, and for Yangus the まじん斬り: Majingiri (Devil Slash) at 19 Skill Points. Swords aren't that great for the Hero, in my opinion, and I use spears against bosses and that's it. Boomerangs are my main weapon for the Hero, so it gets priority first in building up Skill Points. After learning Powerful Throw, I tend to get Spear Skill out of the way, learning these abilities: 3 Skill Points: Attack Power +5 when equipped with a spear. 7 Skill Points: しっぷう突き: Shippuudzuki (Gale Stab). 12 Skill Points: 一閃突き: Issendzuki (Flash Stab). 18 Skill Points: Attack Power +10 when equipped with a spear. 25 Skill Points: さみだれ突き: Samidaretodzuki (Unfocused Stab). Unfocused Stab is what I tend to use against bosses with the Hero. If you would rather use something else, or another skillset, go ahead. As for Yangus, his club/pounding skills are more or less useless. Not many of his sickle ones are very helpful either. His Axe ones, such as the Devil Slash and Great Devil Slash (for killing Metal monsters), Helmet Splitter (attacks an enemy and reduces its Defense Power by half), and Axe Vision (0MP group-hitting attack) get used infinitely more often than his club/pounding and sickle skills. After learning Devil Slash, I start giving Skill Points to にんじょう: Ninjou (Empathy). With 4 Skill Points, he will learn くちぶえ: Kuchibue (Whistle), which instantly puts you into a fight. At 10 Skill Points, he learns the ホイミ: Hoimi (Heal) spell. After this, you can go back to Axe skills, or get とうぞくのはな: Touzoku no Hana (Thief Nose) at 16 Skill Points, then return to Axe. Thief Nose tells you how many items are in an area, but if you are using this guide then you don't really need that ability for now. The choice is yours. Back at the man's house, speak to him and he will notice トーポ: To-po (Toopo), and give you eight ふつうのチーズ: Futsuu no Chi-zu (Ordinary Cheese) for finding his bag. These sell for 25 gold apiece, which right now is worth more than the item's effect in battle (Toopo breathes Fire Breath, which does less than 10 damage to enemies). In fact, none of the cheeses are useful as items, in my experiences. Only one kind I bother with in this guide, and that is to make a weapon. If someone knows some super, extremely helpful use to any of the cheeses, then by all means e-mail me, and I will praise cheeses in this game. Until then, they are not useful items nor worth the mixing time. Run to Torapetta, and sell the eight Ordinary Cheese. You should have enough gold to buy a Boomerang (420 gold) now. Do so and sell the Hero's 兵士の剣: Heishi no Ken (Soldier's Sword), as you will get a free Copper Sword in the Waterfall Cave. Walk outside, and try out your Boomerang until the Hero and Yangus reach level 5, and buy about 7 Medical Herbs for Yangus, 4 for the Hero, and try to have about 5 Antidote Herbs in the bag. After saving the game, use that すばやさのたね: Subayasa no Tane (Agility Seed) on Yangus. Save again if he gets a 2 point bonus, reset if he gets only 1. Yes, it takes awhile to start the game back up again when resetting the PS2 (quick reset would have been nice), but getting the most out of seeds is worth the time. I have never gotten a 3 point bonus from Power, Protect, and Agility Seeds, only 1 or 2. So if it is possible, that would be best to go for, but considering that I have gone through this game six times and have never gotten a 3 point bonus for those seeds ever, it likely is not worth the time trying to get the 3 point bonus for each of those seeds along with the Intelligence Seed (which I have gotten a 3 point bonus from...twice). Now it is time to enter the Waterfall Cave! You should know how to get there by now. ----------------------------------------------------------------------------- /===========================================================/ | (II-A3) The 滝の洞くつ: Taki no Doukutsu (Waterfall Cave) | | My level: 5 | /===========================================================/ Monsters found in this cave: #001 スライム: Suraimu (Slime) #004 ドラキー: Doraki- (Drakee) #009 メラゴースト: Merago-suto (Mera Ghost) #010 いたずらもぐら: Itazuramogura (Prank Mole) #011 メタッピー: Metappi- (Metal Chirp) #012 バブルスライム: Baburusuraimu (Bubble Slime) #013 びっくりサタン: Bikkurisatan (Surprise Satan) #015 スキッパ: Sukippa (Skipper) Optional: #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) Boss: #261 ザパン: Zapan (Zapan) B1-Upon entering, there is only one way to go at first, so head forward until you see a treasure chest and open it. Now you have the map. Press the square button to view it. Please note that this (and most caves in the game) do not follow the compass very well (such as 'up' not really being 'north'), so I will refrain from using cardinal directions for the caves that do not go with the compass. From the chest with the map inside, turn to the right and run over to the three chests you should see. The far right one has キメラのつばさ: Kimera no Tsubasa (Chimera Wings) inside. The two on the left hold a やくそう: Yakusou (Medical Herb) and a 皮のぼうし: Kawa no Boushi (Leather Hat) inside them. Since Yangus already starts with one, equip it onto the Hero and put his バンダナ: Bandana (Bandana) in the bag. Look at your map and head for the stairs going down. B2-Follow the path through the large center room and talk to the sleeping monster. You must answer his question with はい: Hai (Yes) to move on. If you talk to him again, and answer with yes again, you can fight him. You do not have to if you don't want. You'll get 22 Experience Points for beating him (you can only fight him once), which can help you get to level 6 before the boss of the dungeon. Either way, once you reach a T-intersection, head left first (towards the arrow on the map, instead of the downward staircase). Talk to the Slime hopping about if you want; you won't fight it. At the end of the tunnel, you will be on B1 again. B1-Open the chest containing the どうのつるぎ: Dou no Tsurugi (Copper Sword), put it in the Hero's inventory, then walk back into B2. B2-Walk past the slime and take a left at the T-intersection going to the downward stairs, and take them down to B3. B3-Hear the eerie music change? This means you are on the bottom/boss floor of the dungeon. Walk up to the Crystal Ball, heal up, then hit the triangle button, and answer はい: Hai (Yes) to the next two questions. It's time to fight a boss! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- ザパン: Zapan (Zapan) Battle actions: Attacks, uses 呪いのきり: Noroi no Kiri (Cursed Fog) to make cursed characters lose their turn, claw attack, casts ギラ: Gira (Fireball) This guy isn't too tough, but he can be if you are unprepared or just unlucky. His Cursed Fog attack is used on both the Hero and Yangus. The Hero won't get cursed though, only Yangus can, so use this to your advantage. His Gira spell can do about 15 damage to both party members, so you will want to heal whenever either character falls or is about to fall under 20HP. First off, equip the Copper Sword to the Hero. Boomerangs and other group/all enemy-hitting weapons cannot do critical hits, which are helpful. Try out the ためる: Tameru (Accumulate) command for the Hero, and attack with Yangus until either character falls below 20HP. Using Accumulate to build Tension in this fight with Yangus can be a waste of time, since if he is cursed with the Cursed Fog, he loses all built-up Tension. Because of this, use Yangus to attack and heal with Medical Herbs. After 3 uses of Accumulate without attacking, defending, or using a spell/ability that can use Tension, the Hero will have 50 Tension. Right now, this is the maximum, so attack Zapan with the Hero when you have 50. If you must heal with both characters, have the Hero use a Medical Herb instead of the Hoimi/Heal spell (it uses Tension to heal more HP, while using Items never uses up Tension). Getting to 50 Tension and attacking with the Hero twice, and a couple more attacks (or another buildup of 50) should be enough to do Zapan in and win the battle. Zapan will give you 107 Experience, and drop a ちからのたね: Chikara no Tane (Power Seed). After beating him, Zapan will see your past, and the thorns surrounding Troden Castle.. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Take the Crystal Ball, save the Power Seed, and either walk out of the cave or have the Hero cast the リレミト: Riremito (Outside) spell (learned when he reaches level 6), then head back to Yurima's house in Torapetta. Remember to re-equip your Boomerang! Also put excess Medical Herbs (I usually keep 2 or 3 in each character's inventory early in the game) into the bag. Back at the house, walk up to Ruinelo, then after the conversation with his daughter and waking up, run downstairs, and he will look into the Crystal Ball and see a man at a gate south of town. The same man that killed Master Rylus, Dormagus. Now you know your next destination...south! ----------------------------------------------------------------------------- /=======================================/ | (II-B) The Plight of the Sexy Redhead | /---------------------------------------/ | Quick Summary | | | | 1-Travel to Rizas Village and get | | Polk to join. | | 2-Enter Rizas' Statue Tower, reach | | the top, and meet Jessica. | | 3-Return to Rizas Village to see | | Jessica leave town. | | 4-Go to Port Link and help Jessica | | out. | | 5-Sail to Ship Port, get the Alchemy | | Pot, and Jessica as a party member. | | 6-Start mixing items in the Alchemy | | Pot and use the Thief's Key. | /=======================================/ Monsters found in this region: #014 リリパット: Riripatto (Lilipat) #015 スキッパ: Sukippa (Skipper) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #020 サーベルきつね: Sa-berukitsune (Saber Fox) #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) Exit Torapetta via the front door, where Trode is waiting. After he finds out it was Dormagus that did Master Rylus in, you are free to move about. Head south along the road, and take a left at the T-intersection. Follow this road and before the red tree, take a right onto another road. Then you will reach the southern gate Dormagus was seen at. Those pesky guards that won't let you pass are now mysteriously gone. Maybe Dormagus isn't all that bad! Cross through the gate, and then turn right (west on the compass) and open the treasure chest on the hill. Equip the スライムピアス: Suraimupiasu (Slime Pierce) to either character. Then simply follow the road east and you will see リーザス村: Ri-zasumura (Rizas Village) on your left. Enter. ----------------------------------------------------------------------------- /======================================================================/ | (II-B1) リーザス村: Ri-zasumura (Rizas Village) | | My level: 7 | /----------------------------------------------------------------------/ | Inn: $4 per person / Church: yes / Items to find: 11 + 2 | /----------------------------------------------------------------------/ | Weapon Shop | | | | こんぼう: Konbou (Club) $110 | | 大きづち: Daikidzuchi (Big Wooden Hammer) $240 | | どうのつるぎ: Dou no Tsurugi (Copper Sword) $270 | | ブーメラン: Bu-meran (Boomerang) $420 | | 石のオノ: Ishi no Ono (Stone Axe) $550 | /----------------------------------------------------------------------/ | Armor Shop | | | | 皮のこしまき: Kawa no Koshimaki (Hide Loincloth) $220 | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | | やくそう: Yakusou (Medical Herb) $8 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /======================================================================/ Upon entering the village, two little kids will run up and attack you. Unfortunately before you can show them who's boss, an old lady bops ポルク: Poruku (Polk) and マルク: Maruku (Malk) on the head and tells them to run off, then apologizes. Enter the house on your right, and break the pot next to the sink to find a やくそう: Yakusou (Medical Herb). Search the dresser away from the corner and stealthfully pocket the 11 gold you find, then run out of the house and past the pond to the inn (if you need to stay), or to the pots laying beside the house next to the inn. In one of the pots is a free せいすい: Seisui (Holy Water). Now enter the house. Open the dresser on your right, and take the キメラのつばさ: Kimera no Tsubasa (Chimera Wings) found inside. That's all that is in this house, so leave and go to the big house straight ahead. In this big house, take the first door on the left of the ground floor, ignore the door in front of you, and take the next door on your left down the hall, into the kitchen. Break the pot in the corner for 5 gold, and the one next to it for some ふつうのチーズ: Futsuu no Chi-zu (Ordinary Cheese). Now leave the kitchen as if nothing happened and go to the entryway and up to the second floor. On the second floor, take a left and enter the door. Investiage the cupboard in the corner on your right for some free たびびとの服: Tabibito no Fuku (Traveller Clothes). If the Hero still has 布の服: Nuno no Fuku (Cloth) as his armor, then equip the Traveller Clothes instead. Now go up the stairs in this room up to the attic. Bust open the barrel in the corner by the orange maid to snag a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut), and then the barrels along the wall. You should find 18 gold, a まんげつ草: Mangetsusou (Full Moon Herb), and a mouse hole. Walk up to the mouse hole, and you will be asked if you want to let Toopo enter. Answer はい: Hai (Yes), and let the antics begin. With Toopo, run down the stairs, and towards the chair with the pink back on the right. Run up the broom, say hi to the grey mouse, and press the triangle button when Toopo is next to/on top of the note on the desk. Take ゼシカの手紙: Zesika no Tegami (Jessica's Letter) and then head back up to the mouse hole (run up the wooden sides of the stairs to get back up top). The Hero will read Jessica's Letter. It more or less is Jessica apologizing to her mother that she has to leave and find her brother's killer. Now leave the attic and talk to Polk (the one with the actual helmet) on your right. Speak to him again and say that you will read the letter to him. Polk does not believe that Jessica wrote it, then ask if you are telling the truth, and swing open the door to her room and see that she is not in there. Now Polk will say that she must have gone to the eastern tower, and if he can go with you. You must answer with Yes, or he will simply beg you over and over to take him with you. After doing so, he will join the party! Polk isn't usable at all, though. Now leave the house and head over to the Weapon/Armor shop in town. If you are going to use hammers for Yangus, you might as well buy a 大きづち: Daikidzuchi (Big Wooden Hammer). Since I'm using axes, it is time to buy an 石のおの: Ishi no Ono (Stone Axe). If you can afford it, buy a suit of うろこのよろい: Uroko no Yoroi (Scale Armor) for the Hero. Also if you can afford it, buy an うろこの盾: Uroko no Tate (Scale Shield) for Yangus. If you can't afford them, leave town and fight around. Both will be helpful for the next few places you are going to travel to. If you need to sell items, be careful and do not sell things that you might want to mix later (Cypress Sticks for spears, the Hero's Bandana, stat-increasing seeds). Yangus' こんぼう: Konbou (Club) should be fine, and it fetches 55 gold. Once you have a suit of Scale Armor for the Hero and a Scale Shield for Yangus, enter the tower east of Rizas Village. Skip the visible monster you should see on your left during the trip, but go north from it. Near the top- right corner by a tree is a treasure chest with 100 gold inside. Open the chest, then go to the tower. ----------------------------------------------------------------------------- /=================================================================/ | (II-B2) リーザス像の塔: Ri-zasuzou no Tou (Rizas' Statue Tower) | | My level: 7 | /=================================================================/ Monsters found in this tower: #012 バブルスライム: Baburusuraimu (Bubble Slime) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #018 ベビーサタン: Bebi-satan (Baby Satan) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #021 ホイミスライム: Hoimisuraimu (Hoimi Slime) #024 じんめんカエル: Jinmenkaeru (Masked Frog) Watch out for the Masked Frog enemies. At low levels, they can be dangerous if encountered in large groups, due to the demonic face on their backs, which alternate with the front with every hit done to them. The easiest way to to take care of these when the party is weak is to build the Hero's Tension up to 20 (or 50 if you want to be really safe), and then attack with the Boomerang and have Yangus attack the farthest right one. If there are small groups of them only, you can switch the Hero's weapon to the Copper Sword, then have both characters attack and kill the same enemy each turn instead. Also watch out for Baby Satans, their つめたい息: Tsumetaiiki (Cold Breath) can do 15+ damage to both party members. Upon entering the tower, when you reach the door, Polk will have you try to open the door. It won't budge, and he will show you the trick to getting into the tower, then run home. Run through and up the stairs. Outer Area: Turn left and enter the wooden double door (the small door to the right is locked at first). 1F: In this room, go down the stairs and to the door. Outer Area: Walk up to the chest and take the map, then follow the right wall of the tower to a set of stairs, and go through the smaller door ahead and to the right. 2F: Walk up to the door and press triangle to unlock this door. Now go to the downward ladder and climb to the bottom. Down here are some goodies. Open the chest to receive a すばやさのたね: Subayasa no Tane (Agility Seed), a まんげつ草: Mangetsusou (Full Moon Herb) from a barrel, 11 gold from a barrel, 22 gold from the pot, and aやくそう: Yakusou (Medical Herb) from the barrel in the corner. Climb up the ladder and take the ladder going up to the next floor. 3F: Only one way to go right now, enter the door. Outer Area: Go to the door across the walkway. You can fall off the sides if you aren't careful. If you do, you'll just have to make your way back up here. 3F: Walk up to either of the faces with blue eyes on the wall, and push triangle to activate the rotating wall. Then head up the stairs to 4F. 4F: Use the rotating wall to your left, then face left and break open the pots there. The one in the corner hides a ちからのたね: Chikara no Tane (Power Seed) inside. The other pot has 7 gold in it. Now use the same rotating floor (the stairs lead to a dead end), then the one on the other wall, and the next one on the left from there. Turn to the right and break the barrel away from the corner to find a やくそう: Yakusou (Medical Herb). Now take the stairs going to 5F. 5F: Either walk to the stairs, or use the rotating wall (they are fun at airports!) and take the stairs going up to 6F. 6F: Follow the pathway, and use the rotating floor at the top of the room. On the left side is a pot with a どくけし草: Dokukeshisou (Antidote Herb) inside, and the chest on the right contains an うろこの盾: Uroko no Tate (Scale Shield) to give to the Hero. Then use the rotating floor and continue along the path to the left to another staircase. 7F: Walk up to the statue, then Jessica will appear. Hellooo Nurse! Oops, she mistakes you for her brother's killer, and tries to roast you! The statue will tell her to wait and show what really happened. Jessica's brother, サーベルト: Sa-beruto (Salbert), visits the statue, and is greeted by Dormagus. He tries to pull out his sword, but is unable, as Dormagus paralyzes Salbert's entire body, then approaches him. Dormagus walks up to the helpless Salbert's promptly impales him with his staff. Jessica is overtaken by grief, talking to her won't bring her out of it. Walk towards the stairs to 6F, and Jessica will apologize for her actions. Go ahead and cast レリミト: Rerimito (Outside) or leave the tower. Return to Rizas Village, rest at the inn, and go into the big house in town. In Jessica's house, go upstairs and you will see Jessica getting into an argument with her mother, アローザ: Aro-za (Aloza). Despite her mother's wishes, Jessica changes into her adventuring clothes and starts her search to avenge her brother's murder. She says her goodbyes to Polk and Malk, then leaves. Before you leave, enter her room and be a pervert. Check her dresser upstairs and steal the clothes she was wearing when you first met, ゼシカの普段著: Zesika no Fudancho (Jessica's Usual Wear). Save the game at the church and leave town, with your head held high, proud of your prize! Monsters found in this region: #014 リリパット: Riripatto (Lilipat) #016 タホドラキー: Tahodoraki- (Taho Drakee) #017 かぶとこぞう: Kabutokozou (Helmet Youngster) #019 おばけきのこ: Obakekinoko (Goblin Mushroom) #020 サーベルきつね: Sa-berukitsune (Saber Fox) #022 おおきづち: Ookidzuchi (Giant Wooden Hammer) #023 プリズニャン: Purizunyan (Prison Meow) #024 じんめんカエル: Jinmenkaeru (Masked Frog) #027 アルミラージ: Arumira-ji (Almiraj) #237 シーメーダ: Si-me-da (Sea Maid) #238 しびれくらげ: Shibirekurage (Numbing Jellyfish) #239 エビラ: Ebira (Lobster) Ever wonder what contraption Trode is working on sometimes when you stay at an inn? You are about to find out very soon. Be careful making your way to Port Link, some of the monsters around here can be pretty tough. Fight your way through; the money will be useful quickly, and the boss coming up can be tough under level 11 or 12. Leave Rizas Village and make your way towards the tower. Just before reaching the tower, the road branches off to the south. Take the southern road until you can see the beach, and wander off onto the western end of the beach. Skip the visible Heal Slime for now, and open the chest northwest of it. Save the ちからのたね: Chikara no Tane (Power Seed) for later, then make your way north back onto the main road and continue west. Just follow the road and you will reach Port Link. Once you see the stone arches leading to the entrance, head to the southern mountain going southeast. You should find a treasure chest containing an 命のきのみ: Inochi no Kinomi (Life Nut) just east of Port Link. After opening the chest, make your way into Port Link. ----------------------------------------------------------------------------- /======================================================================/ | (II-B3) ポルトリンク: Porutorinku (Port Link) | | My level: 10 | /----------------------------------------------------------------------/ | Inn: $5 per person / Church: yes / Items to find: 14 | /----------------------------------------------------------------------/ | Weapon and Armor Shop | | | | 石のオノ: Ishi no Ono (Stone Axe) $550 | | 鉄のヤリ: Tetsu no Yari (Iron Spear) $750 | | 鉄のかま: Tetsu no Kama (Iron Sickle) $910 | | 皮のこしまき: Kawa no Koshimaki (Hide Loincloth) $220 | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | /----------------------------------------------------------------------/ | Item Shop | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /======================================================================/ Monsters found in this region: Boss: #262 オセアーノン: Osea-non (Oceanan) Right now, you can only get 5 of the items in this town, the other 6 are not available until after you beat the next boss. So for the time being, hug the left wall and break the barrels and pots you should see. You'll find these items there: やくそう: Yakusou (Medical Herb), キメラのつばさ: Kimera no Tsubasa (Chimera Wings), and a かしこさのたね: Kashikosa no Tane (Intelligence Seed). Enter the inn and you will find a せいすい: Seisui (Holy Water) in a cupboard. From the inn, walk straight past the shops and break the barrels next to the fortune teller-looking woman. One has 17 gold inside. Check out the shops. Not much is new, but buy two うろこの盾: Uroko no Tate (Scale Shield)s, as they will come into use soon. Only buy one if you are not going to use whips for Jessica. If you can afford it, buy a 鉄のかま: Tetsu no Kama (Iron Sickle) and stick it in the bag for later. If you can't afford it, remember to come back here when you do have the 910 gold needed to buy one (only buy one if you are going to use axes. You will get a free Iron Sickle a little later in the game, so save your money if you are not using axes). All that is left to do in town now is fight a boss, but at levels lower than 11 or 12 it can be extremely tough. If you think you have the mettle, save your game then walk down to the wharf, talk to Jessica a few times and answer はい: Hai (Yes) to the questions asked, and get ready to fight. If you can't beat the boss, then reset and level up the Hero and Yangus to 11 or 12, then return to the wharf. Once you think you are ready, put the Copper Sword in the bag, and fill up both the Hero and Yangus' inventory with Medical Herbs, rest at the inn (if you aren't at max HP and MP), save, then walk down to the wharf and enter. Past the stairs going to the roof, you will see Jessica trying to take a ship south, but the man in the way says no ships can go out. It seems that whenever a ship leaves, a monster appears and attacks. Jessica will then spot you as a solution to her (and your) problem. Bringing you along, she asks the man if the monster is defeated while sailing, if they can go. The man acknowledges that as a solution, and then Jessica asks you if you are willing to do so. Reply with はい: Hai (Yes), then speak to her again and answer Yes to set sail. Shortly after the ship embarks, out comes a giant octopus, オセアーノン: Osea-non (Oceanan). After talking to himself, he attacks! ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- オセアーノン: Osea-non (Oceanan) Battle actions: Attacks, uses もえさかる かえん: Moesakaru Kaen (Blazing Flame), uses なぎ払い: Nagiharai (Mow Down) to hit the party Be very careful in this fight, Oceanan is a tough boss, especially for this early into the game. His Blazing Flame can do more than 30 damage to both the Hero and Yangus, his regular attack can do over 20, and his Mow Down attack hits both the Hero and Yangus for a little under 20 damage. My strategy to beat Oceanan involves building up Tension at the start, and healing either character before falling under 25 or 30 HP with Medical Herbs. Alternate between the Hero and Yangus, until a character reaches 50 Tension, then attack with the Hero and use かぶとわり: Kabutowari (Helmet Splitter) with Yangus or まじん斬り: Majingiri (Devil Slash) if you are feeling lucky. After unleashing an attack, use the ホイミ: Hoimi (Heal) spell to conserve some Medical Herbs. After the initial attacks, you can either repeat the tactic or have one character build up Tension to 50 again to attack while the other simply heals or builds up 5 Tension and casts the Heal spell when it is needed, and attacking during the rare rounds that both characters are healthy (over 40HP). Three or four attacks with 50 Tension (about 400 damage) will do the boss in. Beating Oceanan nets you 311 Experience Points, 230 gold, as well as a dropped 金のブレスレット Kin no Buresuretto (Gold Bracelet). Keep this item, as it can be used for some mixes. ---------------------------------BOSS FIGHT--------------------------------- ---------------------------------BOSS FIGHT--------------------------------- Impressed by your strength, ゼシカ・アルバート: Zesika・Aruba-to (Jessica Albert) introduces herself (little does she know that the Hero and Yangus know more about her than she thinks). She then asks you to introduce yourself, and Yangus does the talking. He is Yangus, you are his 兄貴: Aniki (Brother), *whatever you named yourself*. She then thanks you for stopping the monster, and now she can go hunt Dormagus down, and will talk to you later. As the ship lands at its destination, Jessica will run up to you and talk. Talk to her and answer her question with はい: Hai (Yes), and she will see that you also are after Dormagus, then asks if she can join the party. Answer with Yes and she will join the party as the third member. Afterward, Jessica will ask again that you are brothers? You don't look very much alike.. Yangus will then tell the story of your 'brotherhood'. A few days ago, while the Hero and Trode were travelling eastward to Torapetta, Yangus meets them at a bridge and to leave. Trode has some choice words to say, and they bicker back and forth, until Yangus lunges at you with his axe. And hits the wooden bridge.. A plank falls out from under him, and you and Trode use him to cross over. As the bridge is collapsing, the Hero helps Yangus up. Gracious towards the Hero helping him up, Yangus then calls him brother and to always be there to return the favor. Trode doesn't see the point, and he bickers with Yangus some more. Back on the ship, Jessica asks if you consider Yangus your brother. Reply with yes or no, and she will laugh, saying Dormagus is somewhere to the south, then say no more. Enter the door going into the ship, and look to your left. Break the barrel and take the おなべのふた: Onabe no Futa (Pot Lid), the walk behind the wagon. In the barrels and pots you should find these items: やくそう: Yakusou (Medical Herb), 命のきのみ: Inochi no Kinomi (Life Nut), and a すばやさのたね: Subayasa no Tane (Agility Seed). In the next corner, you will find a どくけし草: Dokukeshisou (Antidote Herb). In the last corner, you'll find 12 gold and a やくそう: Yakusou (Medical Herb) in those pots. Now head downstairs. On the lower floor, turn left and break open the pot for 10 gold. Then enter the door, open the chest with a ブロンズナイフ: Buronzunaifu (Bronze Knife) inside, then talk to Trode. Finally, his contraption is finished, the 錬金釜: Renkingama (Alchemy Pot)! ----------------------------------------------------------------------------- /=========================/ | (II-B4) The Alchemy Pot | /=========================/ What this item does is it lets you mix two items and make something new. Not just anything can be thrown in, however. Many mixes also require three items to be thrown in, and the Alchemy Pot can only hold two maximum for now. Please refer to the Alchemy Pot Mixes List section to see all of the combinations. In the guide itself I will share the mixes I make, why, how, and when I make them. If you are going to play with different weapons than I do, then please check items you get and buy, and whether or not they can be mixed into something else. I'll do my best to include equipment from all angles of playing the game, not just what I do. To access the Alchemy Pot, press the circle button, then select さくせん: Sakusen (Strategy), and finally れんきんがま: Renkingama (Alchemy Pot). You can then choose to throw items in from your inventory or the item bag. Equipped items cannot be thrown in, unequip them first. Pressing the triangle button will let you sift through your list of recipes. After selecting the ingredients, press the square button to start the mix. If a mix is a dud, the items will pop right back out and you will get them back (into the first character's inventory with free space). If a mix will make something, the pot will start to make noises and bounce around. In order to have a mix finish, you cannot just stand around and wait. You have to be moving around, and after a certain distance walked, the Alchemy Pot will make a 'ding' sound similar to a microwave. Some important things to note about the Alchemy Pot: 1-If you go to the Alchemy Pot and the mix is not finished, you will be asked if you want to remove the items currently in there. Choose はい: Hai (Yes) to cancel the mix and get the items back. Choose いいえ: Iie (No) to keep the mix going. The pointer's default is at No. 2-If you do remove the items, any mix you do after will start from the beginning. If you put two items in, decide to take them out, then realize you messed up and throw the items back in, the mix starts all over. 3-Once a mix is finished (signified by the 'ding'), you cannot choose to get the original items back. You have the refined item. You can hit reset, though, if you saved before the mix was finished. 4-You have to walk or run around to progress a mix. Where you run, however, does not matter. You can progress a mix while going on with the game, run in circles in town if you want, hold up on the analog (or get something for it to rest on), or run in place until the item finishes and mix something else after. 5-Mixes take different lengths of time to finish. The more the Alchemy Pot is bouncing around and making bubbling sounds, the closer it is to being done. Some mixes can take up to 15 minutes of running to complete. 6-When a mix finishes, the item is taken to the first open slot in your party's inventory, so look at the party leader's inventory first. 7-You can only take what is in the Alchemy Pot out if the wagon is present. Anywhere that the wagon is *not* present (usually most dungeons), you have to wait until you are where the wagon is in order to fetch the item. Running in dungeons will count towards the mix, however. ----------------------------------------------------------------------------- /======================================================================/ | (II-B5) 船着き場: Funetsukijou (Ship Port) | | My level: 11 | /----------------------------------------------------------------------/ | Inn: $6 per person / Church: yes / Items to find: 12 | /----------------------------------------------------------------------/ | Weapon Shop | | | | ブロンズナイフ: Buronzunaifu (Bronze Knife) $150 | | いばらのムチ: Ibara no Muchi (Thorn Whip) $350 | | 鉄のヤリ: Tetsu no Yari (Iron Spear) $750 | | 鉄のかま: Tetsu no Kama (Iron Sickle) $910 | /----------------------------------------------------------------------/ | Armor Shop | | | | うろこのよろい: Uroko no Yoroi (Scale Armor) $350 | | 絹のローブ: Kinu no Ro-bu (Silk Robe) $420 | | くさりかたびら: Kusarikatabira (Chain Mail) $500 | | うろこの盾: Uroko no Tate (Scale Shield) $180 | | とんがりぼうし: Tongariboushi (Pointed Hat) $70 | /----------------------------------------------------------------------/ | Item Shop (old woman) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | /----------------------------------------------------------------------/ | Item Shop (blonde guy sitting down) | | | | ひのきのぼう: Hinoki no Bou (Cypress Stick) $10 | | おなべのふた: Onabe no Futa (Pot Lid) $40 | | バンダナ: Bandana (Bandana) $45 | | ヘアバンド: Heabando (Hairband) $150 | | スライムピアス: Suraimupiasu (Slime Pierce) $400 | /======================================================================/ Don't mix anything just yet, you are about to get an item to make the とうぞくのカギ: Touzoku no Kagi (Thief's Key), which lets you unlock a few chests that were locked. Now you have Jessica in the party. I put Jessica in the lead, but she is rather weak offensively, defensively, and HP-wise at the start (but that is why I kept those Power Seeds, Protect Seeds, and Life Nuts). You can keep her in the third position if you want to play it safer. But where's the fun in her varying outfits if they are only shown during battle and cutscenes?! Also remember that Jessica is not under manual control until you select it, just like Yangus (if you are using manual control). Choose however you want. First off, give her three やくそう: Yakusou (Medical Herb)s in her inventory, one of the extra うろこの盾: Uroko no Tate (Scale Shield)s you bought, either the スライムピアス: Suraimupiasu (Slime Pierce) or the 金のブレスレット: Kin no Buresuretto (Gold Bracelet) and if you want, ゼシカの普段著: Zesika no Fudancho (Jessica's Usual Wear). It is weaker than her default armor by 4 points, but otherwise you'll probably never wear it. What's the use in a prize if it isn't used? Luckily, Jessica won't even wonder why you have her clothes. Leave the ship and walk straight to the end of town. Turn to your left and talk to the man in black and green to receive a free 鉄のクギ: Tetsu no Kugi (Iron Nail). Now let's use that Alchemy Pot! Put the 鉄のクギ: Tetsu no Kugi (Iron Nail) and ブロンズナイフ: Buronzunaifu (Bronze Knife) into the pot. If you got and read the Thief's Memo in Torapetta, you may remember that these are the ingredients for making the Thief's Key. Let it mix until you hear the 'ding', then look at the Alchemy Pot and receive your item. You can make two other things with an Iron Nail: ブーメラン: Bu-meran (Boomerang) + 鉄のクギ: Tetsu no Kugi (Iron Nail) = ハイブーメラン: Haibu-meran (High Boomerang) 皮のぼうし: Kawa no Boushi (Leather Hat) + 鉄のクギ: Tetsu no Kugi (Iron Nail) = とんがりぼうし: Tongariboushi (Pointed Hat) The High Boomerang is nice, but you will get another Iron Nail to make that the next cave you are going to. The Pointed Hat is buyable at 船着き場: Funetsukijou (Ship Port), and the Feather Hat is better. While still in the inn, check the dresser by the door. Inside is a ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut). Stay at the inn, then head back to the town area. Hop over to the weapon shop first, and start breaking stuff. You should find a どくけし草: Dokukeshisou (Antidote Herb) in a barrel, and a こんぼう: Konbou (Club) in a pot. Walk behind the woman and find a やくそう: Yakusou (Medical Herb) in a barrel there. Now walk straight ahead to an old woman wearing green. You should find 8 gold in a barrel there. Now turn around and go to the three pots. In the left one is a 皮のこしまき: Kawa no Koshimaki (Hide Loincloth). Walk around to where the shopkeeper is, and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) are in a barrel there. Walk to your left to a man with 3 treasure chests. You'll find a まもりのたね: Mamori no Tane (Protect Seed) in a barrel, and a やくそう: Yakusou (Medical Herb) in a pot. The last 3 items in town are in those chests by the blonde guy in green. Go ahead and just walk around in town until the mix finishes for them. After the とうぞくのカギ: Touzoku no Kagi (Thief's Key) is finished, unequip Jessica's 皮のムチ: Kawa no Muchi (Leather Whip) so you can throw it into the Alchemy Pot along with that extra うろこの盾: Uroko no Tate (Scale Shield) to make her a better whip, the へび皮のムチ: Hebikawa no Muchi (Snakeskin Whip). If you aren't going to use whips for Jessica, then either wait to make the 鉄のヤリ: Tetsu no Yari with the free ひのきのぼう: Hinoki no Bou (Cypress Stick) and ダガーナイフ: Daga-naifu (Dagger Knife) you are about to get. If you aren't going to use spears for the Hero, then throw in a 皮のぼうし: Kawa no Boushi (Leather Hat) and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) to make a はねぼうし: Haneboushi (Feather Hat), then repeat the mix one more time. If you are going to use the same weapons that I do, then start with the Snakeskin Whip, then Iron Spear, and then two Feather Hats. Once you have the Thief's Key, open the three chests in town. They contain a ブーメラン: Bu-meran (Boomerang), 200 gold, and your first ちいさなメダル: Chiisanamedaru (Small Medal). Small Medals are traded in for special prizes once you have collected a certain amount of them. Please read the 'Small Medals List' section for more details. After opening the chests, the man will sell items, but nothing is worth buying at this time. As for the other shops, buy a ブロンズナイフ: Buronzunaifu (Bronze Knife) for Jessica if you are going to use those and if you made the Thief's Key. Skip the 鉄のヤリ: Tetsu no Yari (Iron Spear), as you can make one for free in a minute. If you haven't bought a 鉄のかま: Tetsu no Kama (Iron Sickle) and are using axes, buy one now if you can. Nothing at the Armor Shop is worth your money right now, as you will get a free 絹のローブ: Kinu no Ro-bu (Silk Robe) for Jessica and a free くさりかたびら: Kusarikatabira (Chain Mail) for Yangus relatively soon. If you are using Boomerangs, don't sell the one you just found, as you'll be upgrading one in a little while. If you don't have at least 4 キメラのつばさ: Kimera no Tsubasa (Chimera Wings), get at least that many from the Item Shop, then use one or the ルーラ: Ru-ra (Return) spell by the Hero and warp to トラペッタ: Torapetta (Torapetta). ----------------------------------------------------------------------------- /===============================/ | (II-B6) Using the Thief's Key | /===============================/ Monsters found in this region: #008 スライムベス: Suraimubesu (Slimebeth) #025 げんじゅつし: Genjutsushi (Illusionist) #026 おおめだま: Oomedama (Giant Eyeball) #028 ワンダーフール: Wanda-fu-ru (Wonderful) #029 デスファレーナ: Desufare-na (Death Farena) #030 リンリン: Rinrin (Ring Ring) #031 デンデン竜: Dendenryuu (Thunderous Dragon) #033 あばれうしどり: Abareushidori (Violent Cow Bird) #037 おおさそり: Oosasori (Big Scorpion) #038 マタンゴ: Matango (Matango) #049 じんめんじゅ: Jinmenju (Human-Faced Tree) Don't get too excited; there are only a couple of chests to get with this item that you have seen. Quite a few chests coming up on the overworld will make use of this item, though. In Torapetta, enter the Weapon Shop from the back door. In the chests, you will find a ひのきのぼう: Hinoki no Bou (Cypress Stick) and a ダガーナイフ: Daga-naifu (Dagger Knife). Putting these two items into the Alchemy Pot will make a 鉄のヤリ: Tetsu no Yari (Iron Spear). If you aren't going to use spears, then either make it anyway to sell, or if you are using knives with Jessica, give the Dagger Knife to her. Now make your way into the town's church. In the church, make your way to the room behind the priest (if it's daytime) and then through the next door. Now you can open that chest, and it contains Small Medal #002. Walk out of Torapetta via the front door. As soon as you are outside, walk east until you hit the river, then head south. You should spot a chest that is locked, but you can unlock it now. Inside is Small Medal #003. Now warp back to 船着き場: Funetsukijou (Ship Port) save, and get ready to hit reset a couple of times. If you are following the guide, you should have these status-increasing items currently: ちからのたね: Chikara no Tane (Power Seed) x3 すばやさのたね: Subayasa no Tane (Agility Seed) x2 まもりのたね: Mamori no Tane (Defense Seed) x2 かしこさのたね: Kashikosa no Tane (Intelligence Seed) x1 命のきのみ: Inochi no Kinomi (Life Nut) x3 ふしぎなきのみ: Fushigi na Kinomi (Mystery Nut) x2 You should use the Power Seeds, Defense Seeds, and Life Nuts on Jessica. Give Yangus the Agility Seeds. Try to get +2 for the seeds, and save when you do (if +3 is possible, then of course save!). Reset when you only get a +1 bonus. For the Life Nuts, try to get +4 with each. Now Jessica will be a little bit more powerful, with +6 Power, +4 Defense (hey, it makes up for her weaker armor if you are using it), and the +12 HP bonus will really help. Use the Intelligence Seed and the Mystery Nuts on Yangus or the Hero, or save them if you wish. Leave town via the door in the inn. Head southeast and avoid the visible ブラウニー: Burauni- (Brownie). You should see a treasure chest shortly after it. Unlock the chest with the Thief's Key, and equip the はねぼうし: Haneboushi (Feather Hat) to Jessica. Keep her ヘアバンド: Heabando (Hairband) in the bag, as you can make a better helmet for Jessica soon. When the ヘビ皮のムチ: Hebikawa no Muchi (Snakeskin Whip) is finished mixing, make a second Feather Hat by throwing in a 皮のぼうし: Kawa no Boushi (Leather Hat) and キメラのつばさ: Kimera no Tsubasa (Chimera Wings) into the Alchemy Pot. Now go back past the Brownie, then northwest (west of 船着き場: Funetsukijou (Ship Port) into the ruins-looking area. Watch the southern wall when you arrive, and you will spot another chest. Inside is a まほうのせいすい: Mahou no Seisui (Magic Holy Water), an item that restores about 30 MP. Save it for now; you should not really need to use it anytime soon. Continue westward, then southwest to another treasure chest. Inside this chest is an 石のオノ: Ishi no Ono (Stone Axe), which Yangus already has. Remember to sell it when you return to town, which I usually do now. When the はねぼうし: Haneboushi (Feather Hat) finishes mixing, make one more Feather Hat, this time for Yangus. Back in town, sell the Stone Axe, and if you have the money and do not want to wait for the free 鉄のかま: Tetsu no Kama (Iron Sickle), buy a second one now and throw in both Iron Sickles to make the 鉄のオノ: Tetsu no Ono (Iron Axe) for Yangus. It'll be a little while until you reach the area with the free one. When Jessica levels up, I give her points to ムチスキル: Muchisukiru (Whip Skill), until she learns 双竜打ち: Souryuudachi (Paired Dragon Strike) at 23 Skill Points, then towards 杖スキル: Tsuesukiru (Staff Skill) for some spells. The Paired Dragon Strike ability alone (well, along with hitting groups of enemies with whips being more favorable to me than single enemies with knives and staves) makes Jessica a worthwhile fighter, on single enemies and even bosses. When I play, she can do the most damage out of all party members, able to kill a lot of bosses in one attack. If you'd rather use knives, swords, or staves, then build up her 短剣スキル: Tankensukiru (Short Sword Skill) or 杖スキル: Tsuesukiru (Staff Skill) instead. I personally don't see the point of the Short Sword Skill; her whips hit groups without costing MP as opposed to single enemies, her Paired Dragon Strike attack does more damage than she can with swords anyway, her *two* knife/sword attacks stink, and it is a long time until you get swords that are actually decent. Staves are inherently weak until the bazaar, and still only hit one enemy at a time. Go with what you want, and then return to 船着き場: Funetsukijou (Ship Port), rest and save. Then head back out. Follow the road and you will reach the next destination, マイエラ修道院: Maiera Shuudoin (Maiera Monastery). Along the way, if the last Feather Hat is finished and you do not want to make the Iron Axe, start making 上やくそう: Ueyakusou (High Medical Herb)s. To make these, just throw in two やくそう: Yakusou (Medical Herb)s. The mix does not take a long time to make, and each High Medical Herb sells for 88 gold. Do not make a couple and then sell them, eventually the merchants will wise up and give you less money for them. After making your first two High Medical Herbs, throw two High Medical Herbs into the Alchemy Pot to make a 特やくそう: Tokuyakusou (Special Medical Herb). Keep this item for later, then resume making High Medical Herbs. From this point on, you should always try to have something being mixed in the Alchemy Pot. If you aren't mixing a new piece of equipment, make High Medical Herbs. You can also start replacing the party's inventory of Medical Herbs with High Medical Herbs if you want. The best time to sell your stocked High Medical Herbs all at once is when the Alchemy Pot gets upgraded. Before the huge church should be a barn. Walk southeast of it while running alongside the river to find a locked treasure chest with a ちからのたね: Chikara no Tane (Power Seed) inside. Save this Power Seed for a mix later, the next Power Seed is not found for a long time. Then return to the road and head to the big church. The man in grey at the entrance can save your game. ----------------------------------------------------------------------------- /=================================================/ | (II-C) The Temple Knight that Looks like Trunks | /-------------------------------------------------/ | Quick Summary | | | | 1-Enter Maiera Monastery and meet Marcello for | | the first of many times. | | 2-Go to Doni Town, meet Kukule, and receive the | | Holy Chamber Knight's Ring. | | 3-Return to Maiera Monastery and meet Kukule | | again. | | 4-Enter the Old Monastery Site. | | 5-Get the World Map and Kukule as a party | | member. | | 6-Meet the old couple and pass through the | | Church Along the River, winding up in | | Asukanta Castle. | /=================================================/ ----------------------------------------------------------------------------- /=============================================================/ | (II-C1) マイエラ修道院: Maiera Shuudoin (Maiera Monastery) | | My level: 12 | /-------------------------------------------------------------/ | Inn: Not Available / Church: yes / Items to find: 5 | /=============================================================/ Enter the monastery, and enter the northeastern door. Another door to your right will be in front of you to take. Go down the stairs and turn around, and you should see a pair of pots. The one in the corner has Small Medal #004. Now re-enter and go straight ahead to another door leading outside. Go down the stairs again and turn to the right. You'll spot two barrels in the distance. The left one contains a せいすい: Seisui (Holy Water). This time, turn left and walk towards the two guards in blue, and speak to either one. These guys will block your path, and マルチェロ: Maruchero (Marcello) will introduce himself. He'll say some words, and that's all you can do here for now, so leave and take a left going out of the church. Walk directly south, off the road into the forest. Climb up the hill, then walk south to a locked treasure chest. Inside is an うさぎのしっぽ: Usagi no Shippo (Bunny Tail). Throw this and a ヘアバンド: Heabando (Hairband) into the Alchemy Pot to make a new helmet for Jessica, the うさみみバンド: Usamimibando (Bunny Ears Band). Then return to the road, continue east, take the right branch to reach your next destination. ----------------------------------------------------------------------------- /========================================================================/ | (II-C2) ドニの町: Doni no Machi (Doni Town) | | My level: 12 | /------------------------------------------------------------------------/ | Inn: $8 per person / Church: yes / Items to find: 2 | /------------------------------------------------------------------------/ | Weapon Shop (guy in purple and yellow on 2F of the bar) | | | | レイピア: Reipia (Rapier) $300 | | いばらのムチ: Ibara no Muchi (Thorn Whip) $350 | | まどうしの杖: Madoushi no Tsue (Wizard's Staff) $1,300 | | ロングスピア: Rongusupia (Long Spear) $1,700 | | 大かなづち: Daikanadzuchi (Giant Sledgehammer) $1,700 | /------------------------------------------------------------------------/ | Item/Armor Shop (blonde guy in blue on 2F of the bar) | | | | やくそう: Yakusou (Medical Herb) $8 | | どくけし草: Dokukeshisou (Antidote Herb) $10 | | せいすい: Seisui (Holy Water) $20 | | キメラのつばさ: Kimera no Tsubasa (Chimera Wings) $25 | | くさりかたびら: Kusarikatabira (Chain Mail) $500 | | ターバン: Ta-ban (Turban) $410 | /========================================================================/ None of the weapons/armor available are worth your money, unless you are using hammers/clubs for Yangus or staves with Jessica. Buy about 70 やくそう: Yakusou (Medical Herb) and 60 どくけし草: Dokukeshisou (Antidote Herb) for mixing, and a couple キメラのつばさ: Kimera no Tsubasa (Chimera Wings) for your bag if you are out of them and haven't learned ルーラ: Ru-ra (Return) for the Hero. Enter the bar (the building on the left) and go up the stairs before talking to anyone. Past the counter are three barrels. The left barrel has 6 gold, and the center one has Small Medal #005. Now go downstairs and talk to the man with silver hair and a red outfit that is playing cards. The bully (guy with the yellow mask and horns) is getting pissed off at this ククール: Kuku-ru (Kukule) guy's winning streak, and a good ol' bar fight breaks out. Right before Jessica zaps the participants, she and the Hero are dragged away by Kukule. He notices Jessica and gives her the 聖堂騎士団の指輪: Seidoukishi no Yubiwa (Holy Chamber Knight's Ring). Jessica isn't impressed with his affections, and he runs off while telling you to return to マイエラ修道院: Maiera Shuudoin (Maiera Monastery). Since you've cleared out the town already, go back to Maiera Monastery and talk to those blue guards that blocked your path earlier. Now that you have Kukule's ring, the guards will let you pass through. Enter the door to the right and break the barrels. One has Small Medal #006. Don't bother going upstairs; no items are there. Instead, walk straight ahead after getting the Small Medal to the basement. Walk to the end of the hallway until you see a wooden door, then enter and walk towards the jail. A cutscene between Kukule and Marcello should occur. After they are done talking, leave the basement area and enter the double doors straight ahead and to the left a little. Outside again, turn to the right a little and you should see a pair of barrels to destroy. The left one has 26 gold waiting inside. The guards on the bridge will not let you pass, so head back towards the main entrance to the monastery. Kukule will spot you and ask if you can do something for him. Say はい: Hai (Yes), and he well tell you to follow the river south of the monastery and use the ring he gave Jessica there. Onto the next destination! Save at the guy standing in front of the monastery, then take the exit out that leads to ドニの町: Doni no Machi (Doni Town). As soon as you see the first road sign pointing towards Doni, turn east and head in that direction, parallel to the monastery. Avoid the visible さまようよろい: Samayouyoroi (Wandering Armor), but remember where he is. Just head down the path and you'll reach the cave. Before entering, if a mix is almost done, let it finish and start a new mix. You won't be able to check the Alchemy Pot while down in the cave. Once you have reached the cave entrance area, walk over to the stone monolith, and it will ask if you want to place Kukule's ring into the slot. Choose はい: Hai (Yes), and the entrance to the Old Monastery Site will appear. ----------------------------------------------------------------------------- /===============================================================/ | (II-C3) 旧修道院跡地: Kyuushuudoinatochi (Old Monastery Site) | | My level: 13 | /===============================================================/ Monsters found in this cave: #032 ドラキーマ: Doraki-ma (Drakeema) #034 わらいぶくろ: Waraibukuro (L